[22:14:03.376] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.4.9+2025.11.3.2|2025.11|stable|Stable|e8a3bd0adca92c98653df07e0aa0dc87cbbb889b|5250736681988021995 built 1/26/2026 5:19 PM [22:14:03.382] [Main Thread/INFO] [tML]: Log date: 1/28/2026 [22:14:03.383] [Main Thread/INFO] [tML]: Running on Windows (v10.0.26200.0) X64 NetCore 8.0.0 [22:14:03.386] [Main Thread/INFO] [tML]: CPU: 8 processors. RAM: 23.8 GB [22:14:03.386] [Main Thread/INFO] [tML]: FrameworkDescription: .NET 8.0.0 [22:14:03.386] [Main Thread/INFO] [tML]: Executable: D:\SteamLibrary\steamapps\common\tModLoader\tModLoader.dll [22:14:03.386] [Main Thread/INFO] [tML]: Working Directory: D:\SteamLibrary\steamapps\common\tModLoader [22:14:03.751] [Main Thread/INFO] [tML]: Attempt to Port from "C:/Users/cspat_2xkgq6p\Documents\My Games\Terraria\tModLoader-preview" to "C:/Users/cspat_2xkgq6p\Documents\My Games\Terraria\tModLoader" aborted, "2023.7.2.10" is a newer version. [22:14:03.752] [Main Thread/WARN] [tML]: Saves paths had incorrect slashes somehow: "C:/Users/cspat_2xkgq6p\Documents\My Games\Terraria\tModLoader"=>"C:\Users\cspat_2xkgq6p\Documents\My Games\Terraria\tModLoader", "C:/Users/cspat_2xkgq6p\Documents\My Games\Terraria\tModLoader"=>"C:\Users\cspat_2xkgq6p\Documents\My Games\Terraria\tModLoader" [22:14:03.752] [Main Thread/INFO] [tML]: Saves Are Located At: C:\Users\cspat_2xkgq6p\Documents\My Games\Terraria\tModLoader [22:14:03.763] [Main Thread/INFO] [tML]: Display DPI: Diagonal DPI is 120. Vertical DPI is 120. Horizontal DPI is 120 [22:14:03.763] [Main Thread/INFO] [tML]: High DPI Display detected: setting FNA to highdpi mode [22:14:03.766] [Main Thread/DEBUG] [FNA]: Querying linked library versions... [22:14:03.766] [Main Thread/DEBUG] [FNA]: SDL v2.28.2 [22:14:03.767] [Main Thread/DEBUG] [FNA]: FNA3D v23.10.0 [22:14:03.768] [Main Thread/DEBUG] [FNA]: FAudio v22.9.1 [22:14:04.081] [Main Thread/INFO] [tML]: Distribution Platform: Steam. Detection method: CWD is /steamapps/ [22:14:04.088] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = False): "D:\SteamLibrary\steamapps\common\tModLoader\dotnet\dotnet.exe" tModLoader.dll -terrariasteamclient 1564 [22:14:04.581] [Main Thread/DEBUG] [TerrariaSteamClient]: Recv: init_success [22:14:04.582] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: acknowledged [22:14:04.991] [Main Thread/INFO] [FNA]: SDL.SDL_Init(SDL.SDL_INIT_VIDEO)... [22:14:04.994] [Main Thread/INFO] [FNA]: Success [22:14:04.994] [Main Thread/INFO] [FNA]: SDL.SDL_InitSubSystem(SDL.SDL_INIT_GAMECONTROLLER)... [22:14:05.043] [Main Thread/INFO] [FNA]: Success [22:14:05.127] [Main Thread/DEBUG] [tML]: Native Resolve: Steamworks.NET, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -> steam_api [22:14:05.127] [Main Thread/DEBUG] [tML]: delegating to Steamworks.NET.AnyCPU resolver [22:14:05.419] [Main Thread/INFO] [tML]: Attempt to Port from "C:\Program Files (x86)\Steam\userdata\1494301201\105600\remote\tModLoader-preview" to "C:\Program Files (x86)\Steam\userdata\1494301201\105600\remote\tModLoader" aborted, "2023.7.2.10" is a newer version. [22:14:05.446] [Main Thread/INFO] [Terraria]: Steam Cloud Quota: 779.9 MB available [22:14:05.459] [Main Thread/INFO] [tML]: Steam beta branch: None [22:14:05.460] [Main Thread/INFO] [tML]: SteamBackend: Running standard Steam Desktop Client API [22:14:05.473] [Main Thread/INFO] [tML]: Current 1281930 Workshop Folder Directory: D:\SteamLibrary\steamapps\common\tModLoader\..\..\workshop [22:14:06.615] [Main Thread/INFO] [FNA]: SDL Video Diver: windows [22:14:06.615] [Main Thread/INFO] [FNA]: FNA3D Driver: D3D11 [22:14:06.615] [Main Thread/INFO] [FNA]: D3D11 Adapter: NVIDIA GeForce GTX 1650 [22:14:06.650] [Main Thread/INFO] [tML]: Terraria Steam Install Location assumed to be: D:\SteamLibrary\steamapps\common\Terraria [22:14:07.124] [Main Thread/INFO] [tML]: Maximum Resolution is 1920 x 1200 [22:14:07.134] [Main Thread/DEBUG] [Terraria]: Device Created, Adapter: Generic PnP Monitor, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: False, Display: \\.\DISPLAY1 [22:14:07.137] [Main Thread/DEBUG] [Terraria]: Device Reset, Adapter: Generic PnP Monitor, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: False -> True, Display: \\.\DISPLAY1 [22:14:07.142] [Main Thread/DEBUG] [Terraria]: Device Reset, Adapter: Generic PnP Monitor, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: True, Display: \\.\DISPLAY1 [22:14:07.289] [Main Thread/WARN] [tML]: Silently Caught Exception: System.InvalidOperationException: Engine initialization failed! at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile, TimeSpan lookAheadTime, String rendererId) in D:\a\tModLoader\tModLoader\FNA\src\Audio\AudioEngine.cs:line 181 at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile) in D:\a\tModLoader\tModLoader\FNA\src\Audio\AudioEngine.cs:line 102 at Terraria.Audio.LegacyAudioSystem..ctor() in tModLoader\Terraria\Audio\LegacyAudioSystem.cs:line 110 at Terraria.Main.LoadContent() in tModLoader\Terraria\Main.cs:line 9827 at Microsoft.Xna.Framework.Game.Initialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 658 at Terraria.Main.Initialize() in tModLoader\Terraria\Main.cs:line 5837 at Microsoft.Xna.Framework.Game.DoInitialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 779 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 411 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [22:14:07.318] [Main Thread/FATAL] [tML]: Main engine crash Tip: This is likely a mod's fault. Disable mods one by one and check if the issue persists System.InvalidOperationException: Engine initialization failed! at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile, TimeSpan lookAheadTime, String rendererId) in D:\a\tModLoader\tModLoader\FNA\src\Audio\AudioEngine.cs:line 181 at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile) in D:\a\tModLoader\tModLoader\FNA\src\Audio\AudioEngine.cs:line 102 at Terraria.Audio.LegacyAudioSystem..ctor() in tModLoader\Terraria\Audio\LegacyAudioSystem.cs:line 110 at Terraria.Main.LoadContent() in tModLoader\Terraria\Main.cs:line 9827 at Microsoft.Xna.Framework.Game.Initialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 658 at Terraria.Main.Initialize() in tModLoader\Terraria\Main.cs:line 5837 at Microsoft.Xna.Framework.Game.DoInitialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 779 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 411 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 [22:14:07.319] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown