(16:33:39) [INFO]: Launching "We Were Here Together" (legendary) (16:33:39) [INFO]: Native? false (16:33:39) [INFO]: Installed in: /home/bla/Games/Heroic/WeWereHereTogethertwF3d (16:33:39) [INFO]: System Info: CPU: 24x AMD Ryzen 9 5900X 12-Core Processor Memory: 33.56 GB (used: 6.39 GB) GPUs: GPU 0: Name: Advanced Micro Devices, Inc. [AMD/ATI] Navi 32 [Radeon RX 7700 XT / 7800 XT] IDs: D=747e V=1002 SD=060d SV=1043 Driver: amdgpu OS: Arch Linux 6.18.2-arch2-1 (linux) The current system is not a Steam Deck We are not running inside a Flatpak container Software Versions: Heroic: 2.18.1 "Waterfall Beard" Jorul Legendary: 0.20.37 Exit 17 (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli (16:33:39) [INFO]: Game Settings: { "autoInstallDxvk": true, "autoInstallDxvkNvapi": true, "autoInstallVkd3d": true, "preferSystemLibs": false, "enableEsync": true, "enableFsync": true, "enableWineWayland": false, "enableHDR": false, "enableWoW64": false, "launcherArgs": "", "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": false, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": true, "wineVersion": { "bin": "/usr/bin/wine", "name": "Wine Default - wine-10.20", "type": "wine", "wineserver": "/usr/bin/wineserver" }, "winePrefix": "/home/bla/Games/Heroic/Prefixes/default/We Were Here Together" } (16:33:39) [INFO]: Winetricks packages: (16:33:45) [INFO]: Launching We Were Here Together: HEROIC_APP_NAME=828b2ff07ee548f59b7e172b4b4c9686 HEROIC_APP_RUNNER=legendary GAMEID=umu-0 HEROIC_APP_SOURCE=epic STORE=egs STEAM_COMPAT_INSTALL_PATH=/home/bla/Games/Heroic/WeWereHereTogethertwF3d LD_PRELOAD= WINEPREFIX="/home/bla/Games/Heroic/Prefixes/default/We Were Here Together" WINEDLLOVERRIDES=winemenubuilder.exe=d WINE_FULLSCREEN_FSR=0 WINEESYNC=1 WINEFSYNC=1 DXVK_ENABLE_NVAPI=1 DXVK_NVAPI_ALLOW_OTHER_DRIVERS=1 PROTON_EAC_RUNTIME=/home/bla/.config/heroic/tools/runtimes/eac_runtime PROTON_BATTLEYE_RUNTIME=/home/bla/.config/heroic/tools/runtimes/battleye_runtime ORIG_LD_LIBRARY_PATH= LEGENDARY_CONFIG_PATH=/home/bla/.config/heroic/legendaryConfig/legendary /opt/Heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary launch 828b2ff07ee548f59b7e172b4b4c9686 --wine /usr/bin/wine --language en (16:33:45) [INFO]: Game Output: [cli] INFO: Logging in... [Core] INFO: Trying to re-use existing login session... [cli] INFO: Checking for updates... [Core] INFO: Getting authentication token... [cli] INFO: Launching 828b2ff07ee548f59b7e172b4b4c9686... 002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126). 00c4:err:hid:udev_bus_init UDEV monitor creation failed 0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=4194304" "memorysetup-bucket-allocator-block-count=1" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=4194304" "memorysetup-profiler-bucket-allocator-block-count=1" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=4194304" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=262144" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gfx=262144" 0024:fixme:combase:RoSetErrorReportingFlags (00000004): stub 0024:fixme:combase:RoGetActivationFactory (L"Windows.System.DispatcherQueue", {a96d83d7-9371-4517-9245-d0824ac12c74}, 00006FFFF75ABAE8): semi-stub 0024:err:combase:RoGetActivationFactory Failed to find library for L"Windows.System.DispatcherQueue" 00ac:fixme:xinput:pdo_pnp code 0xc, not implemented! 00ac:fixme:xinput:pdo_pnp code 0xc, not implemented! warn: CreateDXGIFactory2: Ignoring flags info: Game: We Were Here Together.exe info: DXVK: v2.7.1-207-ge9ad90562cf4f78 info: Build: x86_64 gcc 14.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6fffefe74750 info: Extension providers: info: Platform WSI info: OpenVR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: OpenXR warn: OpenXR: Unable to get required Vulkan instance extensions size info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Found device: AMD Radeon RX 7800 XT (RADV NAVI32) (radv 25.3.2) warn: OpenXR: Unable to get required Vulkan Device extensions size info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1 info: Creating device: info: AMD Radeon RX 7800 XT (RADV NAVI32): info: Driver : radv 25.3.2 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.75 GiB (DEVICE_LOCAL) info: Budget: 14.71 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.62 GiB info: Budget: 15.40 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 2: 256 MiB (DEVICE_LOCAL) info: Budget: 112 MiB info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) 0024:fixme:wbemprox:client_security_SetBlanket 00006FFFEFCF3030, 00007F5201D244B0, 10, 0, (null), 3, 3, 0000000000000000, 0 0024:fixme:wbemprox:client_security_Release 00006FFFEFCF3030 025c:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 00007F519B1EFF50 025c:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",00007F519B1EFEF8): stub 0024:fixme:wbemprox:client_security_SetBlanket 00006FFFEFCF3030, 00007F5201D24870, 10, 0, (null), 3, 3, 0000000000000000, 0 0024:fixme:wbemprox:client_security_Release 00006FFFEFCF3030 0024:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30 0024:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30 info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 7800 XT (RADV NAVI32): info: Driver : radv 25.3.2 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.75 GiB (DEVICE_LOCAL) info: Budget: 14.71 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.62 GiB info: Budget: 15.40 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 2: 256 MiB (DEVICE_LOCAL) info: Budget: 112 MiB info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: D3D11: Failed to write shared resource info for a texture warn: D3D11Device::OpenSharedResourceGeneric: Handle not found: 0x40000002 0024:fixme:win:GetPointerDevices (00007FFFFE1EF040 0000000000000000): partial stub 0024:fixme:win:GetPointerDevices (00007FFFFE1EF040 0000000000000000): partial stub 0024:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.Gamepad", {8bbce529-d49c-39e9-9560-e47dde96b7c8}, 00007F52D332C858): semi-stub 0024:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.RawGameController", {eb8d0792-e95a-4b19-afc7-0a59f8bf759e}, 00007F52D332C860): semi-stub 0024:fixme:input:controller_get_IsWireless iface 00007F5201A664C0, value 00007FFFFE1EF388 stub! 0024:fixme:system:NtUserGetDisplayConfigBufferSizes only returning active paths 0024:fixme:system:NtUserQueryDisplayConfig only returning active paths 0024:fixme:system:NtUserQueryDisplayConfig setting toplogyid to DISPLAYCONFIG_TOPOLOGY_INTERNAL err: readMonitorEdidFromKey: Failed to get EDID reg key size err: DXGI: Failed to parse display metadata + colorimetry info, using blank. err: readMonitorEdidFromKey: Failed to get EDID reg key size err: DXGI: Failed to parse display metadata + colorimetry info, using blank. err: readMonitorEdidFromKey: Failed to get EDID reg key size err: DXGI: Failed to parse display metadata + colorimetry info, using blank. warn: D3D11DXGIDevice::QueryInterface: Unknown interface query warn: 0ec870a6-5d7e-4c22-8cfc-5baae07616ed warn: DXGI: MakeWindowAssociation: Ignoring flags 0024:fixme:win:RegisterTouchWindow hwnd 0000000000020058, flags 0 stub! 0024:fixme:wbemprox:client_security_SetBlanket 00006FFFEFCF3030, 00007F5201D24BD0, 10, 0, (null), 3, 3, 0000000000000000, 0 0024:fixme:wbemprox:client_security_Release 00006FFFEFCF3030 0024:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30 0024:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30 0024:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30 warn: DxgiSwapChain::GetFrameStatistics: Frame statistics may be inaccurate 0024:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll", (null), 00007FFFFE1EDC88, 00007F5201E9E0D0, 00007FFFFE1EDC80, 00007FFFFE1EDC20 0024:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll", (null), 00007FFFFE1EDC88, 00007F5201E9E0D0, 00007FFFFE1EDC80, 00007FFFFE1EDC20 0024:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll", (null), 00007FFFFE1EDC88, 00007F5201E9E0D0, 00007FFFFE1EDC80, 00007FFFFE1EDC20 info: Found cache file: C:\users\bla\AppData\Local\dxvk\5c742fce15fbd8f6.dxvk.bin info: DXVK: Using 24 compiler threads info: Presenter: Actual swapchain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_FIFO_KHR (dynamic: yes) info: Buffer size: 1920x1080 info: Image count: 4 info: Detected frame rate (~60) higher than selected refresh rate of ~30 Hz. info: Engaging frame rate limiter. info: Setting timer interval to 1000 us 022c:fixme:secur32:get_enabled_protocols handle TLS parameters winegstreamer error: decodebin1: Your GStreamer installation is missing a plug-in. winegstreamer error: decodebin1: ../gstreamer/subprojects/gst-plugins-base/gst/playback/gstdecodebin2.c(4720): gst_decode_bin_expose (): /GstBin:bin0/GstDecodeBin:decodebin1: no suitable plugins found: Missing decoder: MPEG-4 AAC (audio/mpeg, mpegversion=(int)4, framed=(boolean)true, stream-format=(string)raw, level=(string)2, base-profile=(string)lc, profile=(string)lc, codec_data=(buffer)119056e500, rate=(int)48000, channels=(int)2) 0:00:00.014003821 86440 0x7f4fc80110a0 ERROR WINE wg_parser.c:1656:wg_parser_connect: Failed to play stream. 00d8:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 00007FFFFE1FFE80 033c:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 00007FFFFE1FFE80 ============= End of log =============