[21:05:47.204] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.4.9+2025.10.3.1|2025.10|stable|Stable|b257174b19ab638e9a2c61d4768223bf70432570|5250688110038024211 built 12/1/2025 10:06 AM [21:05:47.209] [Main Thread/INFO] [tML]: Log date: 12/15/2025 [21:05:47.210] [Main Thread/INFO] [tML]: Running on Windows (v10.0.19045.0) X64 NetCore 8.0.0 [21:05:47.212] [Main Thread/INFO] [tML]: CPU: 12 processors. RAM: 31.9 GB [21:05:47.212] [Main Thread/INFO] [tML]: FrameworkDescription: .NET 8.0.0 [21:05:47.212] [Main Thread/INFO] [tML]: Executable: D:\SteamLibrary\steamapps\common\tModLoader\tModLoader.dll [21:05:47.212] [Main Thread/INFO] [tML]: Working Directory: D:\SteamLibrary\steamapps\common\tModLoader [21:05:48.549] [Main Thread/INFO] [tML]: Attempt to Port from "C:/Users/jayke\Documents\My Games\Terraria\tModLoader" to "C:/Users/jayke\Documents\My Games\Terraria\tModLoader-1.4.3" aborted, "2025.10.3.1" is a newer version. [21:05:48.550] [Main Thread/WARN] [tML]: Saves paths had incorrect slashes somehow: "C:/Users/jayke\Documents\My Games\Terraria\tModLoader"=>"C:\Users\jayke\Documents\My Games\Terraria\tModLoader", "C:/Users/jayke\Documents\My Games\Terraria\tModLoader"=>"C:\Users\jayke\Documents\My Games\Terraria\tModLoader" [21:05:48.550] [Main Thread/INFO] [tML]: Saves Are Located At: C:\Users\jayke\Documents\My Games\Terraria\tModLoader [21:05:48.647] [Main Thread/INFO] [tML]: Display DPI: Diagonal DPI is 96. Vertical DPI is 96. Horizontal DPI is 96 [21:05:48.648] [Main Thread/INFO] [tML]: High DPI Display detected: setting FNA to highdpi mode [21:05:48.650] [Main Thread/DEBUG] [FNA]: Querying linked library versions... [21:05:48.651] [Main Thread/DEBUG] [FNA]: SDL v2.28.2 [21:05:48.686] [Main Thread/DEBUG] [FNA]: FNA3D v23.10.0 [21:05:48.708] [Main Thread/DEBUG] [FNA]: FAudio v22.9.1 [21:05:49.311] [Main Thread/INFO] [tML]: Distribution Platform: Steam. Detection method: CWD is /steamapps/ [21:05:49.380] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = False): "D:\SteamLibrary\steamapps\common\tModLoader\dotnet\dotnet.exe" tModLoader.dll -terrariasteamclient 1644 [21:05:49.495] [Main Thread/DEBUG] [TerrariaSteamClient]: Recv: delegating to Steamworks.NET.AnyCPU resolver [21:05:49.719] [Main Thread/DEBUG] [TerrariaSteamClient]: Recv: init_success [21:05:49.719] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: acknowledged [21:05:50.447] [Main Thread/INFO] [FNA]: SDL.SDL_Init(SDL.SDL_INIT_VIDEO)... [21:05:50.449] [Main Thread/INFO] [FNA]: Success [21:05:50.449] [Main Thread/INFO] [FNA]: SDL.SDL_InitSubSystem(SDL.SDL_INIT_GAMECONTROLLER)... [21:05:50.558] [Main Thread/INFO] [FNA]: Success [21:05:50.602] [Main Thread/DEBUG] [tML]: Native Resolve: Steamworks.NET, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -> steam_api [21:05:50.750] [Main Thread/INFO] [tML]: Attempt to Port from "C:\Program Files (x86)\Steam\userdata\1093240564\105600\remote\tModLoader" to "C:\Program Files (x86)\Steam\userdata\1093240564\105600\remote\tModLoader-1.4.3" aborted, "2025.10.3.1" is a newer version. [21:05:50.765] [Main Thread/INFO] [Terraria]: Steam Cloud Quota: 743.5 MB available [21:05:50.769] [Main Thread/INFO] [tML]: Steam beta branch: None [21:05:50.770] [Main Thread/INFO] [tML]: SteamBackend: Running standard Steam Desktop Client API [21:05:50.773] [Main Thread/INFO] [tML]: Current 1281930 Workshop Folder Directory: D:\SteamLibrary\steamapps\common\tModLoader\..\..\workshop [21:05:50.832] [Main Thread/INFO] [FNA]: SDL Video Diver: windows [21:05:50.832] [Main Thread/INFO] [FNA]: FNA3D Driver: D3D11 [21:05:50.833] [Main Thread/INFO] [FNA]: D3D11 Adapter: AMD Radeon RX 6600 [21:05:50.841] [Main Thread/INFO] [tML]: Terraria Steam Install Location assumed to be: C:\Program Files (x86)\Steam\steamapps\common\Terraria [21:05:51.237] [Main Thread/INFO] [tML]: Maximum Resolution is 1920 x 1200 [21:05:51.244] [Main Thread/DEBUG] [Terraria]: Device Created, Adapter: 100002480, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: False, Display: \\.\DISPLAY1 [21:05:51.245] [Main Thread/DEBUG] [Terraria]: Device Reset, Adapter: 100002480, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: False -> True, Display: \\.\DISPLAY1 [21:05:51.247] [Main Thread/DEBUG] [Terraria]: Device Reset, Adapter: 100002480, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: True, Display: \\.\DISPLAY1 [21:05:51.403] [Main Thread/INFO] [FNA]: SDL Audio Driver: [21:05:51.809] [Main Thread/INFO] [tML]: Loading the following resource packs: Angora Bunnies, Poggin Axolotl without the bucket, Axolotl replaces Baby Shark pet, Wall of Flesh Retexture, Better Looking PreHardmode Bosses, Blue Imps, Clockwork Mechs, heavy tf2 eat sound, Nymph Zoologist, NONN's Buffs and Debuffs pack, Rainlight UI, Nehana UI, dark chocolate dirt mod, gun pack, harpy pack, Stormdark UI, Monstrous Crimson, Rabbit Slime, Clothespins/pegs [21:05:51.909] [Main Thread/WARN] [tML]: Silently Caught Exception: System.Exception: Multiple extensions for asset Sounds\Item_2, (.xnb, .wav) at ReLogic.Content.Sources.ContentSource.SetAssetNames(IEnumerable`1 paths) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Sources\ContentSource.cs:line 28 at ReLogic.Content.Sources.FileSystemContentSource..ctor(String basePath) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Sources\FileSystemContentSource.cs:line 31 at Terraria.IO.ResourcePack.GetContentSource() in tModLoader\Terraria\IO\ResourcePack.cs:line 82 at Terraria.GameContent.AssetSourceController.<>c.b__13_2(ResourcePack pack) in tModLoader\Terraria\GameContent\AssetSourceController.cs:line 51 at System.Linq.Enumerable.SelectIPartitionIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at Terraria.GameContent.AssetSourceController.UseResourcePacks(ResourcePackList resourcePacks) in tModLoader\Terraria\GameContent\AssetSourceController.cs:line 49 at Terraria.Main.LoadContent() in tModLoader\Terraria\Main.cs:line 9843 at Microsoft.Xna.Framework.Game.Initialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 658 at Terraria.Main.Initialize() in tModLoader\Terraria\Main.cs:line 5837 at Microsoft.Xna.Framework.Game.DoInitialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 779 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 411 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [21:05:51.923] [Main Thread/FATAL] [tML]: Main engine crash System.Exception: Multiple extensions for asset Sounds\Item_2, (.xnb, .wav) at ReLogic.Content.Sources.ContentSource.SetAssetNames(IEnumerable`1 paths) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Sources\ContentSource.cs:line 28 at ReLogic.Content.Sources.FileSystemContentSource..ctor(String basePath) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Sources\FileSystemContentSource.cs:line 31 at Terraria.IO.ResourcePack.GetContentSource() in tModLoader\Terraria\IO\ResourcePack.cs:line 82 at Terraria.GameContent.AssetSourceController.<>c.b__13_2(ResourcePack pack) in tModLoader\Terraria\GameContent\AssetSourceController.cs:line 51 at System.Linq.Enumerable.SelectIPartitionIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at Terraria.GameContent.AssetSourceController.UseResourcePacks(ResourcePackList resourcePacks) in tModLoader\Terraria\GameContent\AssetSourceController.cs:line 49 at Terraria.Main.LoadContent() in tModLoader\Terraria\Main.cs:line 9843 at Microsoft.Xna.Framework.Game.Initialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 658 at Terraria.Main.Initialize() in tModLoader\Terraria\Main.cs:line 5837 at Microsoft.Xna.Framework.Game.DoInitialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 779 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 411 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 [21:05:51.924] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown