(23:31:38) [INFO]: Launching "Genshin Impact Cloud" (sideload) (23:31:38) [INFO]: Native? false (23:31:38) [INFO]: Installed in: /home/daniel/Games/Heroic/Prefixes/default/Genshin Impact Cloud/drive_c/Program Files/HoYoverse/Genshin Impact Cloud (23:31:38) [INFO]: System Info: CPU: 12x AMD Ryzen 5 9600X 6-Core Processor Memory: 32.71 GB (used: 2.89 GB) GPUs: GPU 0: Name: Advanced Micro Devices, Inc. [AMD/ATI] Granite Ridge [Radeon Graphics] IDs: D=13c0 V=1002 SD=d000 SV=1458 Driver: vfio-pci GPU 1: Name: Advanced Micro Devices, Inc. [AMD/ATI] Navi 44 [Radeon RX 9060 XT] IDs: D=7590 V=1002 SD=0639 SV=1043 Driver: amdgpu OS: CachyOS Linux 6.17.9-2-cachyos (linux) The current system is not a Steam Deck We are not running inside a Flatpak container Software Versions: Heroic: 2.18.1 "Waterfall Beard" Jorul Legendary: 0.20.37 Exit 17 (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli (23:31:38) [INFO]: Game Settings: { "autoInstallDxvkNvapi": true, "preferSystemLibs": false, "enableEsync": true, "enableFsync": true, "enableWineWayland": false, "enableHDR": false, "enableWoW64": false, "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": false, "useSteamRuntime": false, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": true, "wineVersion": { "bin": "/usr/share/steam/compatibilitytools.d/proton-cachyos/proton", "name": "Proton - proton-cachyos", "type": "proton" }, "winePrefix": "/home/daniel/Games/Heroic/Prefixes/default/Genshin Impact Cloud", "disableUMU": false } (23:31:38) [INFO]: Winetricks packages: Wine Command: /usr/bin/umu-run /home/daniel/Games/Heroic/Prefixes/default/Genshin Impact Cloud/drive_c/Program Files/HoYoverse/Genshin Impact Cloud/Genshin Impact Cloud.exe Game Log: INFO: umu-launcher version 1.2.9 (3.13.7 (main, Aug 16 2025, 15:55:01) [GCC 15.2.1 20250813]) ProtonFixes[82929] INFO: Running protonfixes on "cachyos-10.0-20251126-native", build at 2025-12-02 07:39:44+00:00. ProtonFixes[82929] INFO: Running checks ProtonFixes[82929] INFO: All checks successful ProtonFixes[82929] WARN: Game title not found in CSV ProtonFixes[82929] INFO: Non-steam game UNKNOWN (umu-0) ProtonFixes[82929] INFO: No store specified, using UMU database ProtonFixes[82929] INFO: Using global defaults for UNKNOWN (umu-0) ProtonFixes[82929] INFO: Non-steam game UNKNOWN (umu-0) ProtonFixes[82929] INFO: No store specified, using UMU database ProtonFixes[82929] INFO: No global protonfix found for UNKNOWN (umu-0) Proton: /home/daniel/Games/Heroic/Prefixes/default/Genshin Impact Cloud/drive_c/Program Files/HoYoverse/Genshin Impact Cloud/Genshin Impact Cloud.exe Proton: Executable a unix path, launching with /unix option. fsync: up and running. ntsync: explicitly disabled. winediag: wine-cachyos 10.0 is a testing version containing experimental patches. winediag: this wine contains many experimental patches, please don't report bugs to winehq.org. WARNING: radv is not a conformant Vulkan implementation, testing use only. 00b0:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000142 003c:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1114 00e8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00e8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00e8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00e8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00e8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00e8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00e8:fixme:wineusb:query_id Unhandled ID query type 0x5. 008c:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\Z:\\usr\\share\\steam\\compatibilitytools.d\\proton-cachyos\\files\\share\\wine/../xalia/xalia.exe" 008c:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\Z:\\usr\\share\\steam\\compatibilitytools.d\\proton-cachyos\\files\\share\\wine/../xalia/xalia.exe" 008c:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\Z:\\usr\\share\\steam\\compatibilitytools.d\\proton-cachyos\\files\\share\\wine/../xalia/xalia.exe" 0118:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0118:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 0118:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented. 0118:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0118:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 000000000081A888, 000000000021F9D0: stub! 0118:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 000000000081A888, 000000000021F9E0: stub! 0120:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented 0120:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented 0120:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0120:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.RawGameController", {eb8d0792-e95a-4b19-afc7-0a59f8bf759e}, 00006FFFFCA98960): semi-stub 0138:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems 0138:fixme:win:RegisterPowerSettingNotification (00000000000200BE,{02731015-4510-4526-99e6-e5a17ebd1aea},0): stub info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR warn: OpenXR: Unable to get required Vulkan instance extensions size info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) warn: OpenXR: Unable to get required Vulkan Device extensions size info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware 0170:fixme:file:ReplaceFileW Ignoring flags 2 0180:fixme:file:NtLockFile I/O completion on lock not implemented yet info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware 0138:fixme:system:EnableNonClientDpiScaling (00000000000100CA): stub 0138:fixme:dwmapi:DwmGetCompositionTimingInfo (0000000000000000 000000000011D100) 0138:fixme:uxtheme:SetWindowThemeAttribute (00000000000100CA,1,000000000011DF60,8): stub 0138:fixme:dwmapi:DwmExtendFrameIntoClientArea (00000000000100CA, 000000000011DF30) stub 0138:fixme:dwmapi:DwmSetWindowAttribute (00000000000100CA, 14, 000000000011DF60, 4) stub 0138:fixme:font:NtGdiRemoveFontMemResourceEx (0x7fa6dc2a2331) stub 0138:fixme:msg:ChangeWindowMessageFilterEx 00000000000100D2 c056 1 0000000000000000 0138:fixme:uiautomation:UiaReturnRawElementProvider Unsupported object id -4, ignoring. 0138:fixme:uiautomation:UiaReturnRawElementProvider Unsupported object id -12, ignoring. 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005474C78, 30005, 000000000011EEE0 {VT_EMPTY}, 000000000011EEC0 {VT_BSTR: L"Genshin Impact \00b7 Cloud"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005416558, 30005, 000000000011EF50 {VT_EMPTY}, 000000000011EF30 {VT_BSTR: L"Start Game"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005416598, 30005, 000000000011EF00 {VT_EMPTY}, 000000000011EEE0 {VT_BSTR: L"Activate Cloud Pass"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005416618, 30005, 000000000011EF00 {VT_EMPTY}, 000000000011EEE0 {VT_BSTR: L"Cloud Pass"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005416658, 30005, 000000000011EF00 {VT_EMPTY}, 000000000011EEE0 {VT_BSTR: L"Time Remaining"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005416698, 30005, 000000000011EF00 {VT_EMPTY}, 000000000011EEE0 {VT_BSTR: L"Activate"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000054166D8, 30005, 000000000011EF00 {VT_EMPTY}, 000000000011EEE0 {VT_BSTR: L"Renew"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000054167D8, 30005, 000000000011EF20 {VT_EMPTY}, 000000000011EF00 {VT_BSTR: L"Cloud Coin Time"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005428A38, 30005, 000000000011EF20 {VT_EMPTY}, 000000000011EF00 {VT_BSTR: L"Top-Up"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005428AB8, 30005, 000000000011EF20 {VT_EMPTY}, 000000000011EF00 {VT_BSTR: L"min"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005428AF8, 30005, 000000000011EF20 {VT_EMPTY}, 000000000011EF00 {VT_BSTR: L"Free Trial Time"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005428B38, 30005, 000000000011EF20 {VT_EMPTY}, 000000000011EF00 {VT_BSTR: L"min"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005666998, 30005, 000000000011E740 {VT_EMPTY}, 000000000011E720 {VT_BSTR: L"\7528\6237\534f\8bae\548c\9690\79c1\653f\7b56\63d0\793a"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000564FDC8, 30005, 000000000011E740 {VT_EMPTY}, 000000000011E720 {VT_BSTR: L"\62d2\7edd"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000564FE08, 30005, 000000000011E740 {VT_EMPTY}, 000000000011E720 {VT_BSTR: L"\63a5\53d7"}): stub 01b0:fixme:process:GetProcessMitigationPolicy (FFFFFFFFFFFFFFFF, 4, 000000000B78F378, 4): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005650048, 30005, 000000000011E900 {VT_EMPTY}, 000000000011E8E0 {VT_BSTR: L"\611f\8c22\60a8\4f7f\7528\672c\6e38\620f\ff0c\60a8\4f7f\7528\672c\6e38\620f\524d\5e94\5f53\9605\8bfb\5e76\540c\610f\300a\7528\6237\534f\8bae\300b\3001\300a\9690\79c1\653f): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000562B2B8, 30005, 000000000011E5F0 {VT_EMPTY}, 000000000011E5D0 {VT_BSTR: L"+86"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000560BA38, 30005, 000000000011E5A0 {VT_EMPTY}, 000000000011E580 {VT_BSTR: L"\83b7\53d6\9a8c\8bc1\7801"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005592408, 30005, 000000000011E1C0 {VT_EMPTY}, 000000000011E1A0 {VT_BSTR: L"\300a\7528\6237\534f\8bae\300b"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005592448, 30005, 000000000011E1C0 {VT_EMPTY}, 000000000011E1A0 {VT_BSTR: L"\300a\9690\79c1\653f\7b56\300b"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000055924C8, 30005, 000000000011E1C0 {VT_EMPTY}, 000000000011E1A0 {VT_BSTR: L"\548c"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005592588, 30005, 000000000011E1C0 {VT_EMPTY}, 000000000011E1A0 {VT_BSTR: L"\5df2\540c\610f"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005705798, 30005, 000000000011E670 {VT_EMPTY}, 000000000011E650 {VT_BSTR: L"\8fdb\5165\6e38\620f"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000001F0DE98, 30005, 000000000011E640 {VT_EMPTY}, 000000000011E620 {VT_BSTR: L"\8d26\53f7\5bc6\7801"}): stub 01b0:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000057CAC78, 30005, 000000000011E1C0 {VT_EMPTY}, 000000000011E1A0 {VT_BSTR: L"\300a\7528\6237\534f\8bae\300b"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000057CACB8, 30005, 000000000011E1C0 {VT_EMPTY}, 000000000011E1A0 {VT_BSTR: L"\300a\9690\79c1\653f\7b56\300b"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000057CAD38, 30005, 000000000011E1C0 {VT_EMPTY}, 000000000011E1A0 {VT_BSTR: L"\548c"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000057CADF8, 30005, 000000000011E1C0 {VT_EMPTY}, 000000000011E1A0 {VT_BSTR: L"\5df2\540c\610f"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005798878, 30005, 000000000011E670 {VT_EMPTY}, 000000000011E650 {VT_BSTR: L"\8fdb\5165\6e38\620f"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000579D548, 30005, 000000000011E640 {VT_EMPTY}, 000000000011E620 {VT_BSTR: L"\624b\673a\77ed\4fe1"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000579CE68, 30005, 000000000011E670 {VT_EMPTY}, 000000000011E650 {VT_BSTR: L"\7acb\5373\6ce8\518c"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000057D80C8, 30005, 000000000011E670 {VT_EMPTY}, 000000000011E650 {VT_BSTR: L"\5fd8\8bb0\5bc6\7801"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000580EA58, 30005, 000000000011E600 {VT_EMPTY}, 000000000011E5E0 {VT_BSTR: L"\767b\5f55\65b0\8bbe\5907\9700\8981\5b8c\6210\5b89\5168\9a8c\8bc1\3002"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005811578, 30005, 000000000011E530 {VT_EMPTY}, 000000000011E510 {VT_BSTR: L"\83b7\53d6\9a8c\8bc1\7801"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005812268, 30005, 000000000011E600 {VT_EMPTY}, 000000000011E5E0 {VT_BSTR: L"\9a8c\8bc1"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000578A1E8, 30005, 000000000011E950 {VT_EMPTY}, 000000000011E930 {VT_BSTR: L"\9a8c\8bc1\7ed1\5b9a\624b\673a\ff1a176****7023"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000057F8668, 30005, 000000000011E5E0 {VT_EMPTY}, 000000000011E5C0 {VT_BSTR: L"\6839\636e\56fd\5bb6\65b0\95fb\51fa\7248\7f72\300a\5173\4e8e\9632\6b62\672a\6210\5e74\4eba\6c89\8ff7\7f51\7edc\6e38\620f\7684\901a\77e5\300b\3001\300a\5173\4e8e\8fdb\4e00): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005860818, 30005, 000000000011E5E0 {VT_EMPTY}, 000000000011E5C0 {VT_BSTR: L"\7ed1\5b9a"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000583EA18, 30005, 000000000011E620 {VT_EMPTY}, 000000000011E600 {VT_BSTR: L"\6839\636e\56fd\5bb6\65b0\95fb\51fa\7248\7f72\300a\5173\4e8e\9632\6b62\672a\6210\5e74\4eba\6c89\8ff7\7f51\7edc\6e38\620f\7684\901a\77e5\300b\3001\300a\5173\4e8e\8fdb\4e00): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005838FD8, 30005, 000000000011E620 {VT_EMPTY}, 000000000011E600 {VT_BSTR: L"\60a8\4e0a\6b21\63d0\4f9b\7684\8bc1\4ef6\4fe1\606f\6709\8bef\ff0c\8bf7\91cd\65b0\586b\5199\3002"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000582FBE8, 30005, 000000000011E620 {VT_EMPTY}, 000000000011E600 {VT_BSTR: L"\7ed1\5b9a"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000576F8F8, 30005, 000000000011E5D0 {VT_EMPTY}, 000000000011E5B0 {VT_BSTR: L"\4e3a\786e\8ba4\5b9e\540d\8ba4\8bc1\7684\6709\6548\6027\ff0c\8bf7\5728\8fdb\5165\6e38\620f\524d\5b8c\6210\4eba\8138\8bc6\522b\9a8c\8bc1\ff0c\5426\5219\4f60\7684\6e38\620f): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005773D08, 30005, 000000000011E5D0 {VT_EMPTY}, 000000000011E5B0 {VT_BSTR: L"\70b9\51fb\67e5\770b\65f6\957f\9650\5236\89c4\5219"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005781728, 30005, 000000000011E5D0 {VT_EMPTY}, 000000000011E5B0 {VT_BSTR: L"\59d3 \540d: \5e05*"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005821478, 30005, 000000000011E5D0 {VT_EMPTY}, 000000000011E5B0 {VT_BSTR: L"\8eab\4efd\8bc1: 421022**********4"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005746828, 30005, 000000000011E5D0 {VT_EMPTY}, 000000000011E5B0 {VT_BSTR: L"PC\7aef\6682\4e0d\652f\6301\4eba\8138\8bc6\522b\9a8c\8bc1\ff0c\8bf7\5728\79fb\52a8\7aef\767b\5f55\5b8c\6210\9a8c\8bc1"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000057487B8, 30005, 000000000011E5D0 {VT_EMPTY}, 000000000011E5B0 {VT_BSTR: L"\6682\4e0d\9a8c\8bc1"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000057EBA88, 30005, 000000000011E600 {VT_EMPTY}, 000000000011E5E0 {VT_BSTR: L"\767b\5f55\65b0\8bbe\5907\9700\8981\5b8c\6210\5b89\5168\9a8c\8bc1\3002"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000057F05C8, 30005, 000000000011E530 {VT_EMPTY}, 000000000011E510 {VT_BSTR: L"\83b7\53d6\9a8c\8bc1\7801"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000057F3848, 30005, 000000000011E600 {VT_EMPTY}, 000000000011E5E0 {VT_BSTR: L"\9a8c\8bc1"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000057F4598, 30005, 000000000011E950 {VT_EMPTY}, 000000000011E930 {VT_BSTR: L"\9a8c\8bc1\7ed1\5b9a\624b\673a\ff1a176****7023"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000058A8C78, 30005, 000000000011E600 {VT_EMPTY}, 000000000011E5E0 {VT_BSTR: L"\767b\5f55\65b0\8bbe\5907\9700\8981\5b8c\6210\5b89\5168\9a8c\8bc1\3002"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000058AED68, 30005, 000000000011E530 {VT_EMPTY}, 000000000011E510 {VT_BSTR: L"\83b7\53d6\9a8c\8bc1\7801"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000058C3898, 30005, 000000000011E600 {VT_EMPTY}, 000000000011E5E0 {VT_BSTR: L"\9a8c\8bc1"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000058B2578, 30005, 000000000011E950 {VT_EMPTY}, 000000000011E930 {VT_BSTR: L"\9a8c\8bc1\90ae\4ef6\5c06\53d1\81f3\ff1axxx****xxx@xxx.com"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000058C6848, 30005, 000000000011E600 {VT_EMPTY}, 000000000011E5E0 {VT_BSTR: L"\767b\5f55\65b0\8bbe\5907\9700\8981\5b8c\6210\5b89\5168\9a8c\8bc1\3002"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000058CC138, 30005, 000000000011E530 {VT_EMPTY}, 000000000011E510 {VT_BSTR: L"\83b7\53d6\9a8c\8bc1\7801"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000058CF3B8, 30005, 000000000011E600 {VT_EMPTY}, 000000000011E5E0 {VT_BSTR: L"\9a8c\8bc1"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000058D0918, 30005, 000000000011E950 {VT_EMPTY}, 000000000011E930 {VT_BSTR: L"\9a8c\8bc1\90ae\4ef6\5c06\53d1\81f3\ff1axxx****xxx@xxx.com"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005913428, 30005, 000000000011E740 {VT_EMPTY}, 000000000011E720 {VT_BSTR: L"\8fdb\5165\6e38\620f\524d\8bf7\5148\7ed1\5b9a\624b\673a"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005938B68, 30005, 000000000011E6C0 {VT_EMPTY}, 000000000011E6A0 {VT_BSTR: L"+86"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000593AF78, 30005, 000000000011E670 {VT_EMPTY}, 000000000011E650 {VT_BSTR: L"\83b7\53d6\9a8c\8bc1\7801"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000593F3B8, 30005, 000000000011E740 {VT_EMPTY}, 000000000011E720 {VT_BSTR: L"\9a8c\8bc1"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000595E128, 30005, 000000000011E5C0 {VT_EMPTY}, 000000000011E5A0 {VT_BSTR: L"\8d26\53f7\5bc6\7801\767b\5f55"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000059B9F88, 30005, 000000000011E550 {VT_EMPTY}, 000000000011E530 {VT_BSTR: L"\4fdd\7559\767b\5f55\8bb0\5f55\ff0c\8bf7\786e\4fdd\8bbe\5907\53ef\4fe1"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000059B9F88, 30086, 000000000011E4F0 {VT_EMPTY}, 000000000011E4D0 {VT_I4: 1}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000059EE128, 30005, 000000000011E570 {VT_EMPTY}, 000000000011E550 {VT_BSTR: L"\5237\65b0"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000059EE668, 30005, 000000000011E790 {VT_EMPTY}, 000000000011E770 {VT_BSTR: L"\52a0\8f7d\5931\8d25"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000059EE7A8, 30005, 000000000011E790 {VT_EMPTY}, 000000000011E770 {VT_BSTR: L"\8bf7\68c0\67e5\7f51\7edc\72b6\6001\6216\5237\65b0\91cd\8bd5"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000059F5578, 30005, 000000000011E570 {VT_EMPTY}, 000000000011E550 {VT_BSTR: L"\5207\6362\8d26\53f7"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000059F5BB8, 30005, 000000000011E790 {VT_EMPTY}, 000000000011E770 {VT_BSTR: L"\626b\7801\6210\529f"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000059F5BF8, 30005, 000000000011E790 {VT_EMPTY}, 000000000011E770 {VT_BSTR: L"\6e05\518d\624b\673a\4e0a\70b9\51fb\3010\786e\8ba4\767b\5f55\3011"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005AE3018, 30005, 000000000011E510 {VT_EMPTY}, 000000000011E4F0 {VT_BSTR: L"\83b7\53d6\9a8c\8bc1\7801"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005AFE8D8, 30005, 000000000011E580 {VT_EMPTY}, 000000000011E560 {VT_BSTR: L"\83b7\53d6\9a8c\8bc1\7801"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005B55A68, 30005, 000000000011E580 {VT_EMPTY}, 000000000011E560 {VT_BSTR: L"\83b7\53d6\9a8c\8bc1\7801"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005BD4928, 30005, 000000000011E580 {VT_EMPTY}, 000000000011E560 {VT_BSTR: L"\83b7\53d6\9a8c\8bc1\7801"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005C59CB8, 30005, 000000000011E040 {VT_EMPTY}, 000000000011E020 {VT_BSTR: L"Cancel"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005C59EB8, 30005, 000000000011E040 {VT_EMPTY}, 000000000011E020 {VT_BSTR: L"Retry"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005D68C08, 30005, 000000000011E6E0 {VT_EMPTY}, 000000000011E6C0 {VT_BSTR: L"\5237\65b0"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005D68DC8, 30005, 000000000011E900 {VT_EMPTY}, 000000000011E8E0 {VT_BSTR: L"\52a0\8f7d\5931\8d25"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005D68E48, 30005, 000000000011E900 {VT_EMPTY}, 000000000011E8E0 {VT_BSTR: L"\8bf7\68c0\67e5\7f51\7edc\72b6\6001\6216\5237\65b0\91cd\8bd5"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005D70C08, 30005, 000000000011E6E0 {VT_EMPTY}, 000000000011E6C0 {VT_BSTR: L"\8fd4\56de\6e38\620f"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005D71108, 30005, 000000000011E900 {VT_EMPTY}, 000000000011E8E0 {VT_BSTR: L"\652f\4ed8\6210\529f"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000005D71248, 30005, 000000000011E900 {VT_EMPTY}, 000000000011E8E0 {VT_BSTR: L"\8bf7\5728\6e38\620f\5185\67e5\6536\5546\54c1"}): stub 017c:fixme:wlanapi:WlanEnumInterfaces (0000000000000001, 0000000000000000, 000000000338EB18) semi-stub info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR warn: OpenXR: Unable to get required Vulkan instance extensions size info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) warn: OpenXR: Unable to get required Vulkan Device extensions size info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.6 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) 0138:fixme:shell:propertystore_GetValue (000000000ED1CB00)->(0000000143561258 000000000011AEA8): stub 0138:fixme:shell:propertystore_SetValue (000000000ED1CB00)->(0000000143561258 000000000011AEB8): stub 0138:fixme:shell:propertystore_Commit (000000000ED1CB00): stub 0138:fixme:shcore:SetCurrentProcessExplicitAppUserModelID L"HoYoverse.GenshinImpactCloudGame": stub info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.6 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x1009 000000000011B190 000000000011B0E0 000000000011B198) returning a dummy value (current locale) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) 0138:fixme:wlanapi:WlanEnumInterfaces (0000000000000001, 0000000000000000, 000000000011A918) semi-stub 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x1009 000000000011ADD0 000000000011AD20 000000000011ADD8) returning a dummy value (current locale) 034c:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 0000000011DAFF50 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000ED1F158, 30005, 000000000011B380 {VT_EMPTY}, 000000000011B360 {VT_BSTR: L"\5185\5bb9"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000125ACE48, 30005, 000000000011B380 {VT_EMPTY}, 000000000011B360 {VT_BSTR: L"\5185\5bb9"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000001269BF88, 30005, 000000000011B380 {VT_EMPTY}, 000000000011B360 {VT_BSTR: L"\5185\5bb9"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000000ED0DBE8, 30005, 000000000011B540 {VT_EMPTY}, 000000000011B520 {VT_BSTR: L"Welcome, d****65!"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000127F0AD8, 30005, 000000000011B360 {VT_EMPTY}, 000000000011B340 {VT_BSTR: L"Click anywhere to log in"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000127F0B18, 30005, 000000000011B030 {VT_EMPTY}, 000000000011B010 {VT_BSTR: L"Loading..."}): stub 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x1009 000000000011AE90 000000000011ADE0 000000000011AE98) returning a dummy value (current locale) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 2560 info: - Height: 1440 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001DD3D08, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 1, 0000000012A50AD8. 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001DD3D08, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 2, 0000000012A50AE8. 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001DD3D08, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 4, 0000000012A50AF8. 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001DD3D08, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 8, 0000000012A50B08. 0204:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000001DD3D08, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 0, 0000000012A50A40. 0204:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000001DD3DA0, 000000000F6AF734, 000000000F6AF740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: D3D11DXGIDevice::QueryInterface: Unknown interface query warn: 0ec870a6-5d7e-4c22-8cfc-5baae07616ed warn: DXGI: MakeWindowAssociation: Ignoring flags info: Found cache file: C:\users\steamuser\AppData\Local\dxvk\b96335aee3a9534c.dxvk.bin info: DXVK: Using 12 compiler threads warn: DxgiOutput::WaitForVBlank: Inaccurate info: Setting timer interval to 1000 us warn: D3D11VideoDevice::CheckVideoDecoderFormat: Stub info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 2560 info: - Height: 1440 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012AB36D8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 1, 0000000012A50AD8. 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012AB36D8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 2, 0000000012A50AE8. 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012AB36D8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 4, 0000000012A50AF8. 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012AB36D8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 8, 0000000012A50B08. 0204:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000012AB36D8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 0, 0000000012A50A40. 0204:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000012AB3770, 000000000F6AF734, 000000000F6AF740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1920 info: - Height: 1080 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 0208:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001D5C168, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F7AF828, 22, 1, 0000000001EDEFA8. 0208:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001D5C168, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F7AF828, 22, 2, 0000000001EDEFB8. 0208:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001D5C168, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F7AF828, 22, 4, 0000000001EDEFC8. 0208:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001D5C168, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F7AF828, 22, 8, 0000000001EDEFD8. 0208:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000001D5C168, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F7AF828, 22, 0, 0000000001EDEF10. 0208:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000001D5C200, 000000000F7AF734, 000000000F7AF740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1920 info: - Height: 1080 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 0208:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000EEAFE78, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F7AF828, 22, 1, 000000000EC980C8. 0208:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000EEAFE78, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F7AF828, 22, 2, 000000000EC980D8. 0208:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000EEAFE78, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F7AF828, 22, 4, 000000000EC980E8. 0208:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000EEAFE78, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F7AF828, 22, 8, 000000000EC980F8. 0208:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 000000000EEAFE78, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F7AF828, 22, 0, 000000000EC98030. 0208:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 000000000EEAFF10, 000000000F7AF734, 000000000F7AF740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1600 info: - Height: 900 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 01f4:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 00000000055CC3F8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000DF4F828, 22, 1, 0000000012A50AD8. 01f4:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 00000000055CC3F8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000DF4F828, 22, 2, 0000000012A50AE8. 01f4:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 00000000055CC3F8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000DF4F828, 22, 4, 0000000012A50AF8. 01f4:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 00000000055CC3F8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000DF4F828, 22, 8, 0000000012A50B08. 01f4:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 00000000055CC3F8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000DF4F828, 22, 0, 0000000012A50A40. 01f4:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 00000000055CC490, 000000000DF4F734, 000000000DF4F740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1600 info: - Height: 900 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 01f4:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000ED91DA8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000DF4F828, 22, 1, 0000000012A50AD8. 01f4:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000ED91DA8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000DF4F828, 22, 2, 0000000012A50AE8. 01f4:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000ED91DA8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000DF4F828, 22, 4, 0000000012A50AF8. 01f4:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000ED91DA8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000DF4F828, 22, 8, 0000000012A50B08. 01f4:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 000000000ED91DA8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000DF4F828, 22, 0, 0000000012A50A40. 01f4:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 000000000ED91E40, 000000000DF4F734, 000000000DF4F740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1366 info: - Height: 768 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000EDF5CE8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 1, 0000000012A50AD8. 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000EDF5CE8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 2, 0000000012A50AE8. 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000EDF5CE8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 4, 0000000012A50AF8. 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000EDF5CE8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 8, 0000000012A50B08. 018c:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 000000000EDF5CE8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 0, 0000000012A50A40. 018c:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 000000000EDF5D80, 000000000620F734, 000000000620F740. 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x1009 000000000011ADC0 000000000011AD10 000000000011ADC8) returning a dummy value (current locale) 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x1009 000000000011ADC0 000000000011AD10 000000000011ADC8) returning a dummy value (current locale) 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x1009 000000000011AC70 000000000011ABC0 000000000011AC78) returning a dummy value (current locale) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1366 info: - Height: 768 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001D7E478, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 1, 0000000012A50AD8. 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001D7E478, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 2, 0000000012A50AE8. 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001D7E478, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 4, 0000000012A50AF8. 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001D7E478, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 8, 0000000012A50B08. 018c:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000001D7E478, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 0, 0000000012A50A40. 018c:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000001D7E510, 000000000620F734, 000000000620F740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1280 info: - Height: 720 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000EBFA308, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 1, 000000001290D028. 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000EBFA308, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 2, 000000001290D038. 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000EBFA308, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 4, 000000001290D048. 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000000EBFA308, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 8, 000000001290D058. 01f8:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 000000000EBFA308, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 0, 000000001290CF90. 01f8:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 000000000EBFA3A0, 000000000E04F734, 000000000E04F740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1280 info: - Height: 720 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001D7E2C8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 1, 000000001290D028. 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001D7E2C8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 2, 000000001290D038. 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001D7E2C8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 4, 000000001290D048. 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000001D7E2C8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 8, 000000001290D058. 01f8:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000001D7E2C8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 0, 000000001290CF90. 01f8:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000001D7E360, 000000000E04F734, 000000000E04F740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012CAAA48, 30005, 000000000011AE60 {VT_EMPTY}, 000000000011AE40 {VT_BSTR: L"Account ID: 165230248"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012CAAA88, 30005, 000000000011AE40 {VT_EMPTY}, 000000000011AE20 {VT_BSTR: L"Immediately enjoy the following privileges:"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012CAAAC8, 30005, 000000000011AE40 {VT_EMPTY}, 000000000011AE20 {VT_BSTR: L"Immediately enjoy the following privileges:"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012CAAB08, 30005, 000000000011ACC0 {VT_EMPTY}, 000000000011ACA0 {VT_BSTR: L"Unlimited Game Time"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012CAAB48, 30005, 000000000011ACC0 {VT_EMPTY}, 000000000011ACA0 {VT_BSTR: L"Express Channel"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000050DE848, 30005, 000000000011ACC0 {VT_EMPTY}, 000000000011ACA0 {VT_BSTR: L"Unlimited Game Time"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C3D7B8, 30005, 000000000011ACC0 {VT_EMPTY}, 000000000011ACA0 {VT_BSTR: L"Express Channel"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C3D8F8, 30005, 000000000011AE60 {VT_EMPTY}, 000000000011AE40 {VT_BSTR: L"600"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C3DCB8, 30005, 000000000011AE60 {VT_EMPTY}, 000000000011AE40 {VT_BSTR: L"0"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012CB04D8, 30005, 000000000011ADA0 {VT_EMPTY}, 000000000011AD80 {VT_BSTR: L"Cloud Coin Time: 0 min\nCloud Coins Remaining: 0\n*10 Cloud Coins = 1 min game time"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C4D248, 30005, 000000000011AE60 {VT_EMPTY}, 000000000011AE40 {VT_BSTR: L"Current Region: North America"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012BEDFF8, 30005, 0000000000119EA0 {VT_EMPTY}, 0000000000119E80 {VT_BSTR: L"\00d7"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C1C138, 30005, 000000000011A290 {VT_EMPTY}, 000000000011A270 {VT_BSTR: L"Daily Login Reward"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C8BDA8, 30005, 000000000011A230 {VT_EMPTY}, 000000000011A210 {VT_BSTR: L"Free Trial"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C8BEE8, 30005, 000000000011A2C0 {VT_EMPTY}, 000000000011A2A0 {VT_BSTR: L"15 min"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012BEAC68, 30005, 000000000011A2C0 {VT_EMPTY}, 000000000011A2A0 {VT_BSTR: L"Click anywhere in the blank area to close"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012BEAF68, 30005, 000000000011A260 {VT_EMPTY}, 000000000011A240 {VT_BSTR: L"Maximum Free Trial reached."}): stub 01b8:fixme:crypt:CRYPT_SysRegOpenStoreW CERT_SYSTEM_STORE_LOCAL_MACHINE_ENTERPRISE, L"ROOT": stub 01b8:fixme:crypt:CRYPT_SysRegOpenStoreW CERT_SYSTEM_STORE_LOCAL_MACHINE_ENTERPRISE, L"CA": stub 01b8:fixme:crypt:CRYPT_SysRegOpenStoreW CERT_SYSTEM_STORE_LOCAL_MACHINE_ENTERPRISE, L"Disallowed": stub 01b8:fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub 01b8:fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub 01b8:fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub 01b8:fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub 01b8:fixme:wlanapi:WlanEnumInterfaces (0000000000000001, 0000000000000000, 000000000A78E648) semi-stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C20878, 30005, 000000000011B110 {VT_EMPTY}, 000000000011B0F0 {VT_BSTR: L"Cloud Coin Time: 0 min\nCloud Coins Remaining: 0\n*10 Cloud Coins = 1 min game time"}): stub 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x1009 0000000000119FA0 0000000000119EF0 0000000000119FA8) returning a dummy value (current locale) 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C9C608, 30005, 0000000000119BC0 {VT_EMPTY}, 0000000000119BA0 {VT_BSTR: L"content"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C9C608, 30005, 0000000000119C10 {VT_EMPTY}, 0000000000119BF0 {VT_BSTR: L"Detecting network environment..."}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C1D078, 30005, 000000000011B1D0 {VT_EMPTY}, 000000000011B1B0 {VT_BSTR: L"Cloud Coin Time: 0 min\nCloud Coins Remaining: 0\n*10 Cloud Coins = 1 min game time"}): stub info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1920 info: - Height: 1080 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 0348:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012BEBA28, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 0000000011CAF828, 22, 1, 0000000012A41F28. 0348:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012BEBA28, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 0000000011CAF828, 22, 2, 0000000012A41F38. 0348:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012BEBA28, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 0000000011CAF828, 22, 4, 0000000012A41F48. 0348:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012BEBA28, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 0000000011CAF828, 22, 8, 0000000012A41F58. 0348:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000012BEBA28, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 0000000011CAF828, 22, 0, 0000000012A41E90. 0348:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000012BEBAC0, 0000000011CAF734, 0000000011CAF740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1920 info: - Height: 1080 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 0348:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012AF2E38, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 0000000011CAF828, 22, 1, 0000000001EDEFA8. 0348:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012AF2E38, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 0000000011CAF828, 22, 2, 0000000001EDEFB8. 0348:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012AF2E38, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 0000000011CAF828, 22, 4, 0000000001EDEFC8. 0348:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012AF2E38, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 0000000011CAF828, 22, 8, 0000000001EDEFD8. 0348:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000012AF2E38, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 0000000011CAF828, 22, 0, 0000000001EDEF10. 0348:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000012AF2ED0, 0000000011CAF734, 0000000011CAF740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 2560 info: - Height: 1440 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B4EE38, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 1, 0000000001EDEFA8. 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B4EE38, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 2, 0000000001EDEFB8. 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B4EE38, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 4, 0000000001EDEFC8. 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B4EE38, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 8, 0000000001EDEFD8. 018c:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000012B4EE38, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 0, 0000000001EDEF10. 018c:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000012B4EED0, 000000000620F734, 000000000620F740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 2560 info: - Height: 1440 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B70378, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 1, 0000000012A50AD8. 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B70378, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 2, 0000000012A50AE8. 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B70378, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 4, 0000000012A50AF8. 018c:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B70378, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 8, 0000000012A50B08. 018c:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000012B70378, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000620F828, 22, 0, 0000000012A50A40. 018c:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000012B70410, 000000000620F734, 000000000620F740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1920 info: - Height: 1080 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 01e8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012A95F98, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000D5BF828, 22, 1, 0000000001EDEFA8. 01e8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012A95F98, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000D5BF828, 22, 2, 0000000001EDEFB8. 01e8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012A95F98, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000D5BF828, 22, 4, 0000000001EDEFC8. 01e8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012A95F98, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000D5BF828, 22, 8, 0000000001EDEFD8. 01e8:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000012A95F98, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000D5BF828, 22, 0, 0000000001EDEF10. 01e8:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000012A96030, 000000000D5BF734, 000000000D5BF740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1920 info: - Height: 1080 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 01e8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000001286CBE8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000D5BF828, 22, 1, 0000000012A41F28. 01e8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000001286CBE8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000D5BF828, 22, 2, 0000000012A41F38. 01e8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000001286CBE8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000D5BF828, 22, 4, 0000000012A41F48. 01e8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000001286CBE8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000D5BF828, 22, 8, 0000000012A41F58. 01e8:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 000000001286CBE8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000D5BF828, 22, 0, 0000000012A41E90. 01e8:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 000000001286CC80, 000000000D5BF734, 000000000D5BF740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1600 info: - Height: 900 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 0190:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012866E08, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000630F828, 22, 1, 0000000001EDEFA8. 0190:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012866E08, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000630F828, 22, 2, 0000000001EDEFB8. 0190:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012866E08, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000630F828, 22, 4, 0000000001EDEFC8. 0190:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012866E08, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000630F828, 22, 8, 0000000001EDEFD8. 0190:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000012866E08, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000630F828, 22, 0, 0000000001EDEF10. 0190:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000012866EA0, 000000000630F734, 000000000630F740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1600 info: - Height: 900 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 0190:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B9DA18, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000630F828, 22, 1, 0000000012A41F28. 0190:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B9DA18, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000630F828, 22, 2, 0000000012A41F38. 0190:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B9DA18, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000630F828, 22, 4, 0000000012A41F48. 0190:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B9DA18, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000630F828, 22, 8, 0000000012A41F58. 0190:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000012B9DA18, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000630F828, 22, 0, 0000000012A41E90. 0190:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000012B9DAB0, 000000000630F734, 000000000630F740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1366 info: - Height: 768 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012871E28, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 1, 0000000012A41F28. 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012871E28, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 2, 0000000012A41F38. 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012871E28, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 4, 0000000012A41F48. 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012871E28, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 8, 0000000012A41F58. 01f8:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000012871E28, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 0, 0000000012A41E90. 01f8:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000012871EC0, 000000000E04F734, 000000000E04F740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1366 info: - Height: 768 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B9DBC8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 1, 0000000001EDEFA8. 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B9DBC8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 2, 0000000001EDEFB8. 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B9DBC8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 4, 0000000001EDEFC8. 01f8:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 0000000012B9DBC8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 8, 0000000001EDEFD8. 01f8:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 0000000012B9DBC8, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000E04F828, 22, 0, 0000000001EDEF10. 01f8:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 0000000012B9DC60, 000000000E04F734, 000000000E04F740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1280 info: - Height: 720 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000001286CD98, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 1, 0000000012BF5CD8. 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000001286CD98, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 2, 0000000012BF5CE8. 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000001286CD98, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 4, 0000000012BF5CF8. 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000001286CD98, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 8, 0000000012BF5D08. 0204:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 000000001286CD98, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 0, 0000000012BF5C40. 0204:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 000000001286CE30, 000000000F6AF734, 000000000F6AF740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Process set as DPI aware info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 12 compiler threads info: Creating resource descriptor heap (8192 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1280 info: - Height: 720 info: - Format: D3D9Format::Unknown info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 5 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000001286B428, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 1, 0000000012BF5CD8. 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000001286B428, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 2, 0000000012BF5CE8. 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000001286B428, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 4, 0000000012BF5CF8. 0204:fixme:dxva2:device_manager_processor_service_GetProcAmpRange 000000001286B428, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 8, 0000000012BF5D08. 0204:fixme:dxva2:device_manager_processor_service_CreateVideoProcessor 000000001286B428, {5a54a0c9-c7ec-4bd9-8ede-f3c75dc4393b}, 000000000F6AF828, 22, 0, 0000000012BF5C40. 0204:fixme:dxva2:device_manager_decoder_service_GetDecoderDeviceGuids 000000001286B4C0, 000000000F6AF734, 000000000F6AF740. info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: Game: Genshin Impact Cloud.exe info: DXVK: v2.7.1-247-g8d58ad2f5d846e0 info: Build: x86_64 gcc 15.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff2ffdc30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface WARNING: radv is not a conformant Vulkan implementation, testing use only. info: Found device: AMD Radeon RX 9060 XT (RADV GFX1200) (radv 25.3.1) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: AMD Radeon RX 9060 XT (RADV GFX1200): info: Driver : radv 25.3.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 15.23 GiB info: Budget: 15.0 GiB info: Type 2: HOST_VISIBLE | HOST_COHERENT info: Type 5: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 6: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 8: HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 10: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED | DEVICE_COHERENT | DEVICE_UNCACHED info: Heap 1: 15.92 GiB (DEVICE_LOCAL) info: Budget: 14.7 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL info: Type 3: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 7: DEVICE_LOCAL | DEVICE_COHERENT | DEVICE_UNCACHED info: Type 9: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | DEVICE_COHERENT | DEVICE_UNCACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 16 info: Uniform buffer : 16 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 32 info: Storage image : 32 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x219ff info: Creating sampler descriptor heap (32 kB) info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Creating resource descriptor heap (8192 kB) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DXVK: Using 12 compiler threads 0138:fixme:setupapi:CM_Get_DevNode_Status_Ex 000000000011B3C0 000000000011B3C4 0x00000000 0x00000000 0000000000000000: stub 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x1009 000000000011ADC0 000000000011AD10 000000000011ADC8) returning a dummy value (current locale) 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x1009 000000000011ADF0 000000000011AD40 000000000011ADF8) returning a dummy value (current locale) 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C9C608, 30005, 000000000011B140 {VT_EMPTY}, 000000000011B120 {VT_BSTR: L""}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000128667B8, 30005, 000000000011AD80 {VT_EMPTY}, 000000000011AD60 {VT_BSTR: L"title"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012866938, 30005, 000000000011AD80 {VT_EMPTY}, 000000000011AD60 {VT_BSTR: L"content"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012866C38, 30005, 000000000011AD70 {VT_EMPTY}, 000000000011AD50 {VT_BSTR: L"OK"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (00000000128667B8, 30005, 000000000011AF70 {VT_EMPTY}, 000000000011AF50 {VT_BSTR: L"Launch Failed"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012866938, 30005, 000000000011AFA0 {VT_EMPTY}, 000000000011AF80 {VT_BSTR: L"Graphics card detection error. Please contact Customer Service should you have any questions."}): stub 012c:fixme:oleacc:find_class_data unhandled window class: L"#32769" 012c:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 012c:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 00000000008667B0, 10002, 000000000192F8A0: stub 012c:fixme:oleacc:find_class_data unhandled window class: L"#32769" 012c:fixme:oleacc:find_class_data unhandled window class: L"#32769" 012c:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 012c:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 00000000008525A0, 10002, 000000000192F8A0: stub 012c:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (000000001292F478, 30005, 000000000011B110 {VT_EMPTY}, 000000000011B0F0 {VT_BSTR: L"Cloud Coin Time: 0 min\nCloud Coins Remaining: 0\n*10 Cloud Coins = 1 min game time"}): stub 012c:fixme:oleacc:find_class_data unhandled window class: L"#32769" 012c:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 012c:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 00000000008566A0, 10002, 000000000192F8A0: stub 012c:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012D4AB68, 30005, 000000000011A2B0 {VT_EMPTY}, 000000000011A290 {VT_BSTR: L"Close Notification"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012D4AE28, 30005, 000000000011A2B0 {VT_EMPTY}, 000000000011A290 {VT_BSTR: L"Please select the default operation when pressing the close button"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012D4AEA8, 30005, 000000000011A2B0 {VT_EMPTY}, 000000000011A290 {VT_BSTR: L"Minimize to Tray"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012D4B028, 30005, 000000000011A2B0 {VT_EMPTY}, 000000000011A290 {VT_BSTR: L"Exit Genshin Impact \00b7 Cloud"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C2F948, 30005, 000000000011A080 {VT_EMPTY}, 000000000011A060 {VT_BSTR: L"OK"}): stub 0138:fixme:uiautomation:UiaRaiseAutomationPropertyChangedEvent (0000000012C2FA08, 30005, 000000000011A2B0 {VT_EMPTY}, 000000000011A290 {VT_BSTR: L"Don't show again"}): stub 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x1009 0000000000119C20 0000000000119B70 0000000000119C28) returning a dummy value (current locale) 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x1009 00000000001198E0 0000000000119830 00000000001198E8) returning a dummy value (current locale) 0144:err:service:device_notify_proc failed to get event, error 1726 INFO: [Errno 10] No child processes ============= End of log =============