(19:31:50) [INFO]: Launching "A Short Hike" (legendary) (19:31:50) [INFO]: Native? false (19:31:50) [INFO]: Installed in: /mnt/Games/Epic/AShortHike (19:31:50) [INFO]: System Info: CPU: 16x Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz Memory: 33.5 GB (used: 6.83 GB) GPUs: GPU 0: Name: NVIDIA Corporation GP102 [GeForce GTX 1080 Ti] IDs: D=1b06 V=10de SD=120f SV=10de Driver: nvidia GPU 1: Name: Intel Corporation CoffeeLake-S GT2 [UHD Graphics 630] IDs: D=3e98 V=8086 SD=7b17 SV=1462 Driver: i915 OS: Fedora Linux 42 (Workstation Edition) (linux) The current system is not a Steam Deck We are running inside a Flatpak container Software Versions: Heroic: 2.18.1 "Waterfall Beard" Jorul Legendary: 0.20.37 Exit 17 (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli (19:31:50) [INFO]: Game Settings: { "autoInstallDxvkNvapi": true, "preferSystemLibs": false, "enableEsync": true, "enableFsync": true, "enableWineWayland": false, "enableHDR": false, "enableWoW64": false, "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": true, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": true, "wineVersion": { "bin": "/home/tpc/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/proton/GE-Proton-latest/proton", "name": "Proton - GE-Proton-latest", "type": "proton" }, "winePrefix": "/home/tpc/Games/Heroic/Prefixes/default/A Short Hike" } (19:31:50) [INFO]: Winetricks packages: vcrun2022 (19:31:53) [INFO]: Launching A Short Hike: HEROIC_APP_NAME=d6407c9e6fd54cb492b8c6635480d792 HEROIC_APP_RUNNER=legendary GAMEID=umu-0 HEROIC_APP_SOURCE=epic STORE=egs STEAM_COMPAT_INSTALL_PATH=/mnt/Games/Epic/AShortHike LD_PRELOAD= STEAM_COMPAT_CLIENT_INSTALL_PATH=/home/tpc/.var/app/com.heroicgameslauncher.hgl/.steam/steam WINEPREFIX="/home/tpc/Games/Heroic/Prefixes/default/A Short Hike" STEAM_COMPAT_DATA_PATH="/home/tpc/Games/Heroic/Prefixes/default/A Short Hike" PROTONPATH=/home/tpc/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/proton/GE-Proton-latest WINE_FULLSCREEN_FSR=0 PROTON_ENABLE_NVAPI=1 DXVK_NVAPI_ALLOW_OTHER_DRIVERS=1 PROTON_EAC_RUNTIME=/home/tpc/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/eac_runtime PROTON_BATTLEYE_RUNTIME=/home/tpc/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/battleye_runtime STEAM_COMPAT_APP_ID=0 PROTON_LOG_DIR=/home/tpc/.var/app/com.heroicgameslauncher.hgl WINEDEBUG=+fixme DXVK_LOG_LEVEL=info VKD3D_DEBUG=fixme LEGENDARY_CONFIG_PATH=/home/tpc/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary launch d6407c9e6fd54cb492b8c6635480d792 --no-wine --wrapper "/app/bin/gamemoderun "/home/tpc/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/umu/umu_run.py"" --language en --skip-version-check (19:31:53) [INFO]: Game Output: [cli] INFO: Logging in... [Core] INFO: Trying to re-use existing login session... [Core] INFO: Getting authentication token... [cli] INFO: Launching d6407c9e6fd54cb492b8c6635480d792... gamemodeauto: gamemodeauto: INFO: umu-launcher version 1.3.0 (3.13.9 (main, Nov 10 2011, 15:00:00) [GCC 15.2.0]) INFO: steamrt3 is up to date ERROR: ld.so: object '/home/tpc/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/tpc/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/tpc/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory ProtonFixes[431] WARN: [CONFIG]: Parent directory "/home/tpc/.config/protonfixes" does not exist. Abort. ProtonFixes[431] INFO: Running protonfixes on "GE-Proton10-12", build at 2025-08-12 22:59:10+00:00. ProtonFixes[431] INFO: Running checks ProtonFixes[431] INFO: All checks successful ProtonFixes[431] WARN: Game title not found in CSV ProtonFixes[431] INFO: Non-steam game UNKNOWN (umu-0) ProtonFixes[431] INFO: EGS store specified, using EGS database ProtonFixes[431] INFO: Using global defaults for UNKNOWN (umu-0) ProtonFixes[431] INFO: Checking if winetricks "vcrun2022" is installed ProtonFixes[431] INFO: Adding key: HKCR\com.epicgames.launcher gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory wineserver: NTSync up and running! gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 002c:fixme:winediag:loader_init wine-staging 10.0 is a testing version containing experimental patches. 002c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org. gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 00a4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000142 0034:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1114 gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory reg: The operation completed successfully gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory ProtonFixes[431] INFO: Non-steam game UNKNOWN (umu-0) ProtonFixes[431] INFO: EGS store specified, using EGS database ProtonFixes[431] INFO: No global protonfix found for UNKNOWN (umu-0) gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory Proton: /mnt/Games/Epic/AShortHike/AShortHike.exe Proton: Executable a unix path, launching with /unix option. gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory wineserver: NTSync up and running! gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 002c:fixme:winediag:loader_init wine-staging 10.0 is a testing version containing experimental patches. 002c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org. gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 00a0:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000142 0034:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1114 gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 00e8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\config\\heroic\\tools\\proton\\GE-Proton-latest\\files\\share\\wine/../xalia/xalia.exe" 00e8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\config\\heroic\\tools\\proton\\GE-Proton-latest\\files\\share\\wine/../xalia/xalia.exe" 00e8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\config\\heroic\\tools\\proton\\GE-Proton-latest\\files\\share\\wine/../xalia/xalia.exe" 00e8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\config\\heroic\\tools\\proton\\GE-Proton-latest\\files\\share\\wine/../xalia/xalia.exe" gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 012c:fixme:oleacc:find_class_data unhandled window class: L"#32769" 012c:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 012c:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented. 012c:fixme:oleacc:find_class_data unhandled window class: L"#32769" 012c:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 00000000007D4088, 000000000021F9D0: stub! 012c:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 00000000007D4088, 000000000021F9E0: stub! 00d8:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION warn: CreateDXGIFactory2: Ignoring flags info: Game: AShortHike.exe info: DXVK: v2.7-25-gc3125fe454c3f29 info: Build: x86 gcc 10.3.0 0134:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented 0134:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x783520a0 info: Extension providers: info: Platform WSI info: OpenVR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: OpenXR 0134:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0134:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.RawGameController", {eb8d0792-e95a-4b19-afc7-0a59f8bf759e}, 00006FFFFDA38960): semi-stub 0134:fixme:input:raw_controller_2_get_DisplayName iface 00000000034ED7A8, value 000000000011F400 stub! info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Found device: Intel(R) UHD Graphics 630 (CFL GT2) (Intel open-source Mesa driver 25.2.6) info: Found device: NVIDIA GeForce GTX 1080 Ti (NVIDIA 580.105.8) info: Found device: llvmpipe (LLVM 21.1.6, 256 bits) (llvmpipe 25.2.6) info: Skipping: Software driver info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1 info: Creating device: info: NVIDIA GeForce GTX 1080 Ti: info: Driver : NVIDIA 580.105.8 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 11.0 GiB (DEVICE_LOCAL) info: Budget: 10.2 GiB info: Type 7: DEVICE_LOCAL info: Heap 1: 23.39 GiB info: Budget: 23.39 GiB info: Type 0: (None) info: Type 1: (None) info: Type 2: (None) info: Type 3: (None) info: Type 4: (None) info: Type 5: (None) info: Type 6: (None) info: Type 8: HOST_VISIBLE | HOST_COHERENT info: Type 9: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Heap 2: 246 MiB (DEVICE_LOCAL) info: Budget: 229 MiB info: Type 10: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_line_rasterization info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: VK_NV_descriptor_pool_overallocation info: VK_NV_raw_access_chains info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 0 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 0 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 0 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 0 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_descriptor_pool_overallocation: info: descriptorPoolOverallocation : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 1 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Memory type mask for sparse resources: 0x80 info: Memory type mask for buffer resources: 0x781, usage: 0x219ff info: DXVK: Graphics pipeline libraries supported 00d8:fixme:wbemprox:client_security_SetBlanket 783128C0, 0476FCF0, 10, 0, (null), 3, 3, 00000000, 0 00d8:fixme:wbemprox:client_security_Release 783128C0 info: DXVK: Using 16 compiler threads 0134:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.Gamepad", {8bbce529-d49c-39e9-9560-e47dde96b7c8}, 00006FFFFDA38880): semi-stub 0134:fixme:xinput:XInputGetBatteryInformation index 0, type 0, battery 00006FFFFDA387F0. 0250:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 1085FF14 0250:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",1085FEE0): stub info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: NVIDIA GeForce GTX 1080 Ti: info: Driver : NVIDIA 580.105.8 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 11.0 GiB (DEVICE_LOCAL) info: Budget: 10.2 GiB info: Type 7: DEVICE_LOCAL info: Heap 1: 23.39 GiB info: Budget: 23.39 GiB info: Type 0: (None) info: Type 1: (None) info: Type 2: (None) info: Type 3: (None) info: Type 4: (None) info: Type 5: (None) info: Type 6: (None) info: Type 8: HOST_VISIBLE | HOST_COHERENT info: Type 9: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Heap 2: 246 MiB (DEVICE_LOCAL) info: Budget: 229 MiB info: Type 10: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_line_rasterization info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: VK_NV_descriptor_pool_overallocation info: VK_NV_raw_access_chains info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 0 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 0 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 0 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 0 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_descriptor_pool_overallocation: info: descriptorPoolOverallocation : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 1 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Memory type mask for sparse resources: 0x80 info: Memory type mask for buffer resources: 0x781, usage: 0x219ff info: DXVK: Graphics pipeline libraries supported warn: D3D11DXGIDevice::QueryInterface: Unknown interface query warn: 0ec870a6-5d7e-4c22-8cfc-5baae07616ed warn: DXGI: MakeWindowAssociation: Ignoring flags info: Presenter: Actual swapchain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_FIFO_KHR (dynamic: yes) info: Buffer size: 1920x1200 info: Image count: 5 info: Presenter: Got VK_SUBOPTIMAL_KHR, recreating swapchain info: Presenter: Actual swapchain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_FIFO_KHR (dynamic: yes) info: Buffer size: 1920x1200 info: Image count: 5 0140:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 0140:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 00000000007EC2F0, 10002, 000000000182F8A0: stub info: Presenter: Got VK_SUBOPTIMAL_KHR, recreating swapchain info: Presenter: Actual swapchain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_FIFO_KHR (dynamic: yes) info: Buffer size: 1920x1200 info: Image count: 5 00d8:fixme:wbemprox:client_security_SetBlanket 783128C0, 196CC7E8, 10, 0, (null), 3, 3, 00000000, 0 00d8:fixme:wbemprox:client_security_Release 783128C0 00d8:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30 00d8:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30 gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 00e0:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 007EFECC gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 02d8:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 007EFECC gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 01d8:err:service:device_notify_proc failed to get event, error 1726 gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory ============= End of log =============