Setting breakpad minidump AppID = 105600 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561199122850482 [API loaded no] Setting breakpad minidump AppID = 1281930 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561199122850482 [API loaded no] Unhandled exception. System.InvalidCastException: Unable to cast object of type 'Redemption.Waters.WastelandWaterStyle' to type 'CalamityMod.Systems.CalamityModWaterStyle'. at CalamityMod.Systems.CalamityWaterLoader.ModifyLightSetup(Int32 i, Int32 j, Int32 type, Single& r, Single& g, Single& b) in CalamityModWaterStyle.cs:line 41 at CalamityMod.ILEditing.ILChanges.LiquidEmitLight(orig_ApplyLiquidLight orig, TileLightScanner self, Tile tile, Vector3& lightColor) in CalamityMod\ILEditing\MechanicILChanges.cs:line 1125 at Hook(TileLightScanner , Tile , Vector3& ) at SyncProxy(TileLightScanner , Tile , Vector3& ) at DMD?38343703::Terraria.Graphics.Light.TileLightScanner::GetTileLight>(TileLightScanner this, Int32 x, Int32 y, Vector3& outputColor) at StarsAbove.Projectiles.Bosses.WarriorOfLight.SpacePowerLighting.Light(orig_GetTileLight originalLight, TileLightScanner self, Int32 x, Int32 y, Vector3& outputColor) in StarsAbove\Projectiles\Bosses\WarriorOfLight\SpacePowerBackground.cs:line 196 at Hook(TileLightScanner , Int32 , Int32 , Vector3& ) at StarsAbove.Projectiles.Ranged.QuisUtDeus.CallOfTheStarsLighting.Light(orig_GetTileLight originalLight, TileLightScanner self, Int32 x, Int32 y, Vector3& outputColor) in StarsAbove\Projectiles\Ranged\QuisUtDeus\CallOfTheStarsBackground.cs:line 212 at Hook(TileLightScanner , Int32 , Int32 , Vector3& ) at StarsAbove.Projectiles.StellarNovas.UnlimitedBladeWorksLighting.UBWLight(orig_GetTileLight originalLight, TileLightScanner self, Int32 x, Int32 y, Vector3& outputColor) in StarsAbove\Projectiles\StellarNovas\UnlimitedBladeWorksBackground.cs:line 363 at Hook(TileLightScanner , Int32 , Int32 , Vector3& ) at SyncProxy(TileLightScanner , Int32 , Int32 , Vector3& ) at Terraria.Graphics.Light.TileLightScanner.<>c__DisplayClass2_0.b__0(Int32 start, Int32 end, Object context) in tModLoader\Terraria\Graphics\Light\TileLightScanner.cs:line 30 at ReLogic.Threading.FastParallel.RangeTask.Invoke() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Threading\FastParallel.cs:line 37 at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() Unhandled exception. System.InvalidCastException: Unable to cast object of type 'Redemption.Waters.WastelandWaterStyle' to type 'CalamityMod.Systems.CalamityModWaterStyle'. at CalamityMod.Systems.CalamityWaterLoader.ModifyLightSetup(Int32 i, Int32 j, Int32 type, Single& r, Single& g, Single& b) in CalamityModWaterStyle.cs:line 41 at CalamityMod.ILEditing.ILChanges.LiquidEmitLight(orig_ApplyLiquidLight orig, TileLightScanner self, Tile tile, Vector3& lightColor) in CalamityMod\ILEditing\MechanicILChanges.cs:line 1125 at Hook(TileLightScanner , Tile , Vector3& ) at SyncProxy(TileLightScanner , Tile , Vector3& ) at DMD?38343703::Terraria.Graphics.Light.TileLightScanner::GetTileLight>(TileLightScanner this, Int32 x, Int32 y, Vector3& outputColor) at StarsAbove.Projectiles.Bosses.WarriorOfLight.SpacePowerLighting.Light(orig_GetTileLight originalLight, TileLightScanner self, Int32 x, Int32 y, Vector3& outputColor) in StarsAbove\Projectiles\Bosses\WarriorOfLight\SpacePowerBackground.cs:line 196 at Hook(TileLightScanner , Int32 , Int32 , Vector3& ) at StarsAbove.Projectiles.Ranged.QuisUtDeus.CallOfTheStarsLighting.Light(orig_GetTileLight originalLight, TileLightScanner self, Int32 x, Int32 y, Vector3& outputColor) in StarsAbove\Projectiles\Ranged\QuisUtDeus\CallOfTheStarsBackground.cs:line 212 at Hook(TileLightScanner , Int32 , Int32 , Vector3& ) at StarsAbove.Projectiles.StellarNovas.UnlimitedBladeWorksLighting.UBWLight(orig_GetTileLight originalLight, TileLightScanner self, Int32 x, Int32 y, Vector3& outputColor) in StarsAbove\Projectiles\StellarNovas\UnlimitedBladeWorksBackground.cs:line 363 at Hook(TileLightScanner , Int32 , Int32 , Vector3& ) at SyncProxy(TileLightScanner , Int32 , Int32 , Vector3& ) at Terraria.Graphics.Light.TileLightScanner.<>c__DisplayClass2_0.b__0(Int32 start, Int32 end, Object context) in tModLoader\Terraria\Graphics\Light\TileLightScanner.cs:line 30 at ReLogic.Threading.FastParallel.RangeTask.Invoke() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Threading\FastParallel.cs:line 37 at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() Unhandled exception. System.InvalidCastException: Unable to cast object of type 'Redemption.Waters.WastelandWaterStyle' to type 'CalamityMod.Systems.CalamityModWaterStyle'. at CalamityMod.Systems.CalamityWaterLoader.ModifyLightSetup(Int32 i, Int32 j, Int32 type, Single& r, Single& g, Single& b) in CalamityModWaterStyle.cs:line 41 at CalamityMod.ILEditing.ILChanges.LiquidEmitLight(orig_ApplyLiquidLight orig, TileLightScanner self, Tile tile, Vector3& lightColor) in CalamityMod\ILEditing\MechanicILChanges.cs:line 1125 at Hook(TileLightScanner , Tile , Vector3& ) at SyncProxy(TileLightScanner , Tile , Vector3& ) at DMD?38343703::Terraria.Graphics.Light.TileLightScanner::GetTileLight>(TileLightScanner this, Int32 x, Int32 y, Vector3& outputColor) at StarsAbove.Projectiles.Bosses.WarriorOfLight.SpacePowerLighting.Light(orig_GetTileLight originalLight, TileLightScanner self, Int32 x, Int32 y, Vector3& outputColor) in StarsAbove\Projectiles\Bosses\WarriorOfLight\SpacePowerBackground.cs:line 196 at Hook(TileLightScanner , Int32 , Int32 , Vector3& ) at StarsAbove.Projectiles.Ranged.QuisUtDeus.CallOfTheStarsLighting.Light(orig_GetTileLight originalLight, TileLightScanner self, Int32 x, Int32 y, Vector3& outputColor) in StarsAbove\Projectiles\Ranged\QuisUtDeus\CallOfTheStarsBackground.cs:line 212 at Hook(TileLightScanner , Int32 , Int32 , Vector3& ) at StarsAbove.Projectiles.StellarNovas.UnlimitedBladeWorksLighting.UBWLight(orig_GetTileLight originalLight, TileLightScanner self, Int32 x, Int32 y, Vector3& outputColor) in StarsAbove\Projectiles\StellarNovas\UnlimitedBladeWorksBackground.cs:line 363 at Hook(TileLightScanner , Int32 , Int32 , Vector3& ) at SyncProxy(TileLightScanner , Int32 , Int32 , Vector3& ) at Terraria.Graphics.Light.TileLightScanner.<>c__DisplayClass2_0.b__0(Int32 start, Int32 end, Object context) in tModLoader\Terraria\Graphics\Light\TileLightScanner.cs:line 30 at ReLogic.Threading.FastParallel.RangeTask.Invoke() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Threading\FastParallel.cs:line 37 at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()