_version = 3 [server] realTimeUpdateDistanceRadiusInChunks = 256 levelKeyPrefix = "" maxSyncOnLoadRequestDistance = 4096 synchronizeOnLoad = true maxGenerationRequestDistance = 4096 generationBoundsX = 0 sendLevelKeys = true generationRequestRateLimit = 20 syncOnLoadRateLimit = 50 generationBoundsRadius = 0 enableRealTimeUpdates = true globalBandwidthLimit = 0 playerBandwidthLimit = 500 enableAdaptiveTransferSpeed = false [server.experimental] enableNSizedGeneration = false [common] [common.lodBuilding] worldCompression = "VISUALLY_EQUAL" assumePreExistingChunksAreFinished = false pullLightingForPregeneratedChunks = false dataCompression = "Z_STD" disableUnchangedChunkCheck = false recalculateChunkHeightmaps = false [common.lodBuilding.experimental] upsampleLowerDetailLodsToFillHoles = false [common.multiThreading] numberOfThreads = 2 threadRunTimeRatio = "1.0" [common.worldGenerator] distantGeneratorMode = "FEATURES" showGenerationProgress = "DISABLED" generationProgressDisplayIntervalInSeconds = 2 generationProgressIncludeChunksPerSecond = true generationProgressDisableMessageDisplayTimeInSeconds = 20 enableDistantGeneration = true [client] showDhOptionsButtonInMinecraftUi = true [client.advanced] [client.advanced.autoUpdater] updateBranch = "AUTO" enableAutoUpdater = true enableSilentUpdates = false [client.advanced.debugging] lodOnlyMode = false enableWhiteWorld = false rendererMode = "DEFAULT" renderWireframe = false enableDebugKeybindings = false showOverlappingQuadErrors = false debugRendering = "OFF" logBufferGarbageCollection = false [client.advanced.debugging.debugWireframe] showRenderSectionStatus = false showNetworkSyncOnLoadQueue = false showFullDataUpdateStatus = false showWorldGenQueue = false showRenderSectionToggling = false showQuadTreeRenderStatus = false enableRendering = false [client.advanced.debugging.f3Screen] showQueuedChunkUpdateCount = true showSeparatedObjectPools = false showPlayerPos = true showCombinedObjectPools = false playerPosSectionDetailLevel = 6 showThreadPools = true showLevelStatus = true [client.advanced.debugging.openGl] overrideVanillaGLLogger = true glErrorHandlingMode = "IGNORE" validateBufferIdsBeforeRendering = false onlyLogGlErrorsOnce = true [client.advanced.debugging.exampleConfigScreen] shortTest = "69" mapTest = "{}" byteTest = "8" longTest = "42069" listTest = ["option 1", "option 2", "option 3"] boolTest = false doubleTest = "420.69" floatTest = "0.42069" linkableTest = 420 intTest = 69420 stringTest = "Test input box" [client.advanced.graphics] [client.advanced.graphics.culling] disableBeaconDistanceCulling = true overdrawPrevention = "0.0" enableCaveCulling = true disableShadowPassFrustumCulling = false caveCullingHeight = 60 ignoredRenderCaveBlockCsv = "minecraft:glow_lichen,minecraft:rail,minecraft:water,minecraft:lava,minecraft:bubble_column,minecraft:cave_vines_plant,minecraft:vine,minecraft:cave_vines,minecraft:short_grass,minecraft:tall_grass,minecraft:small_dripleaf,minecraft:big_dripleaf,minecraft:big_dripleaf_stem,minecraft:sculk_vein" ignoredRenderBlockCsv = "minecraft:barrier,minecraft:structure_void,minecraft:light,minecraft:tripwire,minecraft:brown_mushroom" disableFrustumCulling = false [client.advanced.graphics.ssao] sampleCount = 6 strength = "0.2" blurRadius = 2 bias = "0.02" minLight = "0.25" enableSsao = true radius = "4.0" [client.advanced.graphics.noiseTexture] enableNoiseTexture = true noiseDropoff = 1024 noiseSteps = 4 noiseIntensity = "5.0" [client.advanced.graphics.experimental] earthCurveRatio = 0 [client.advanced.graphics.genericRendering] enableCloudRendering = true beaconRenderHeight = 6000 enableBeaconRendering = true enableGenericRendering = true enableInstancedRendering = true [client.advanced.graphics.quality] maxHorizontalResolution = "BLOCK" ditherDhFade = true brightnessMultiplier = "1.0" lodShading = "AUTO" saturationMultiplier = "1.0" verticalQuality = "MEDIUM" blocksToIgnore = "NON_COLLIDING" lodChunkRenderDistanceRadius = 256 lodBias = "0.0" grassSideRendering = "FADE_TO_DIRT" tintWithAvoidedBlocks = true horizontalQuality = "MEDIUM" transparency = "COMPLETE" lodBiomeBlending = 3 vanillaFadeMode = "DOUBLE_PASS" [client.advanced.graphics.fog] enableVanillaFog = false farFogMax = "1.0" enableDhFog = true farFogStart = "0.4" farFogMin = "0.0" colorMode = "USE_WORLD_FOG_COLOR" farFogFalloff = "EXPONENTIAL_SQUARED" farFogDensity = "2.5" farFogEnd = "1.0" [client.advanced.graphics.fog.heightFog] heightFogDirection = "BELOW_SET_HEIGHT" heightFogMin = "0.0" heightFogBaseHeight = "80.0" heightFogMax = "1.0" heightFogFalloff = "EXPONENTIAL_SQUARED" heightFogDensity = "20.0" heightFogMixMode = "SPHERICAL" heightFogStart = "0.0" heightFogEnd = "0.6" [client.advanced.multiplayer] serverFolderNameMode = "NAME_ONLY"