[AvatarLifecycle] OnDisable | name=NormcorePlayer(Clone) | activeSelf=False | activeInHierarchy=False | clientId=0 StackTrace: at BalloonBatsQuest.Debugging.AvatarActivationLogger.LogEvent (System.String phase, System.Boolean includeStackTrace) [0x000cf] in C:\Programming\Unity\Balloon Bats Quest\Assets\Balloon Bats\Scripts\Infrastructure\Debugging\AvatarLifecycleDebugger.cs:164 at BalloonBatsQuest.Debugging.AvatarActivationLogger.OnDisable () [0x00000] in C:\Programming\Unity\Balloon Bats Quest\Assets\Balloon Bats\Scripts\Infrastructure\Debugging\AvatarLifecycleDebugger.cs:132 at UnityEngine.GameObject.SetActive_Injected (System.IntPtr , System.Boolean ) [0x00000] in :0 at UnityEngine.GameObject.SetActive (System.Boolean value) [0x00000] in :0 at Normal.Realtime.RealtimePool+Pool.ReturnToPool (UnityEngine.GameObject prefabInstance) [0x0000c] in .\Library\PackageCache\com.normalvr.normcore@4655f1e6de50\Normal.Realtime.Shared\Pooling\RealtimePool.cs:49 at Normal.Realtime.RealtimePool.DestroyRealtimePrefab (UnityEngine.GameObject prefabInstance) [0x0001a] in .\Library\PackageCache\com.normalvr.normcore@4655f1e6de50\Normal.Realtime.Shared\Pooling\RealtimePool.cs:177 at Normal.Realtime.Realtime.PrefabRealtimeViewModelRemoved (Normal.Realtime.Datastore datastore, Normal.Realtime.RealtimeViewModel model, System.Boolean remote) [0x00000] in :0 at Normal.Realtime.Datastore.PrefabViewModelRemovedFromSet (Normal.Realtime.Serialization.RealtimeSet`1[TValue] set, Normal.Realtime.RealtimeViewModel model, System.Boolean remote) [0x00000] in :0 at Normal.Realtime.Serialization.RealtimeSet`1[TValue].SafeDispatchModelRemoved (TValue value, System.Boolean remote) [0x00000] in :0 at Normal.Realtime.Serialization.RealtimeSet`1[TValue].Read (Normal.Realtime.Serialization.ReadStream stream, Normal.Realtime.Serialization.StreamContext context) [0x00000] in :0 at Normal.Realtime.RealtimeModel.Normal.Realtime.Serialization.IStreamReader.Read (Normal.Realtime.Serialization.ReadStream stream, Normal.Realtime.Serialization.StreamContext context) [0x00000] in :0 at Normal.Realtime.Serialization.ReadStream.ReadRawModel (Normal.Realtime.Serialization.IStreamReader model, Normal.Realtime.Serialization.StreamContext context) [0x00000] in :0 at Normal.Realtime.Serialization.ReadStream.ReadCollection (Normal.Realtime.Serialization.IStreamReader value, Normal.Realtime.Serialization.StreamContext context, System.Boolean didForceWriteFullModel) [0x00000] in :0 at Normal.Realtime.Datastore.Read (Normal.Realtime.Serialization.ReadStream stream, Normal.Realtime.Serialization.StreamContext context) [0x00000] in :0 at Normal.Realtime.Serialization.ReadStream.ReadRawModel (Normal.Realtime.Serialization.IStreamReader model, Normal.Realtime.Serialization.StreamContext context) [0x00000] in :0 at Normal.Realtime.Serialization.ReadStream.DeserializeModel (Normal.Realtime.Serialization.IStreamReader model, Normal.Realtime.Serialization.StreamContext context) [0x00000] in :0 at Normal.Realtime.Datastore.DeserializeDeltaUpdates (System.Byte[] buffer, System.Boolean reliable, System.Boolean updateIsFromUs, System.Double currentRoomTime, Normal.Realtime.Serialization.StreamContext& context) [0x00000] in :0 at Normal.Realtime.Room.ReceivedPersistenceMessage (Normal.Realtime.Native.IClient client, System.Int32 sender, System.Byte[] data, System.UInt32 length, System.Boolean reliable) [0x00000] in :0 at Normal.Realtime.Native.Client.ReceivePersistenceMessages () [0x00000] in :0 at Normal.Realtime.Native.Client.ReceiveIncomingMessages () [0x00000] in :0 at Normal.Realtime.Room.ClientTick () [0x00000] in :0 at Normal.Realtime.Room.RoomTick (System.Double deltaTime) [0x00000] in :0 at Normal.Realtime.Room.Tick (System.Double deltaTime) [0x00000] in :0 at Normal.Realtime.Realtime.Update () [0x00000] in :0