[00:03:53.441] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.4.9+2025.09.3.0|2025.09|stable|Stable|27f0d15a4047b2ba5ac60c71dd1c6e33b0acf001|5250661541884657009 built 10/31/2025 8:05 PM [00:03:53.445] [Main Thread/INFO] [tML]: Log date: 11/6/2025 [00:03:53.445] [Main Thread/INFO] [tML]: Running on Windows (v10.0.22631.0) X64 NetCore 8.0.0 [00:03:53.448] [Main Thread/INFO] [tML]: CPU: 32 processors. RAM: 31.6 GB [00:03:53.448] [Main Thread/INFO] [tML]: FrameworkDescription: .NET 8.0.0 [00:03:53.448] [Main Thread/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader.dll [00:03:53.448] [Main Thread/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader [00:03:53.708] [Main Thread/INFO] [tML]: Attempt to Port from "C:/Users/Navish P\Documents\My Games\Terraria\tModLoader" to "C:/Users/Navish P\Documents\My Games\Terraria\tModLoader-1.4.3" aborted, "2025.9.3.0" is a newer version. [00:03:53.708] [Main Thread/WARN] [tML]: Saves paths had incorrect slashes somehow: "C:/Users/Navish P\Documents\My Games\Terraria\tModLoader"=>"C:\Users\Navish P\Documents\My Games\Terraria\tModLoader", "C:/Users/Navish P\Documents\My Games\Terraria\tModLoader"=>"C:\Users\Navish P\Documents\My Games\Terraria\tModLoader" [00:03:53.708] [Main Thread/INFO] [tML]: Saves Are Located At: C:\Users\Navish P\Documents\My Games\Terraria\tModLoader [00:03:53.713] [Main Thread/INFO] [tML]: Display DPI: Diagonal DPI is 96. Vertical DPI is 96. Horizontal DPI is 96 [00:03:53.714] [Main Thread/INFO] [tML]: High DPI Display detected: setting FNA to highdpi mode [00:03:53.715] [Main Thread/DEBUG] [FNA]: Querying linked library versions... [00:03:53.716] [Main Thread/DEBUG] [FNA]: SDL v2.28.2 [00:03:53.716] [Main Thread/DEBUG] [FNA]: FNA3D v23.10.0 [00:03:53.717] [Main Thread/DEBUG] [FNA]: FAudio v22.9.1 [00:03:53.911] [Main Thread/INFO] [tML]: Distribution Platform: Steam. Detection method: CWD is /steamapps/ [00:03:53.915] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = False): "C:\Program Files (x86)\Steam\steamapps\common\tModLoader\dotnet\dotnet.exe" tModLoader.dll -terrariasteamclient 1712 [00:03:54.007] [Main Thread/DEBUG] [TerrariaSteamClient]: Recv: delegating to Steamworks.NET.AnyCPU resolver [00:03:54.119] [Main Thread/DEBUG] [TerrariaSteamClient]: Recv: init_success [00:03:54.120] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: acknowledged [00:03:54.470] [Main Thread/INFO] [FNA]: SDL.SDL_Init(SDL.SDL_INIT_VIDEO)... [00:03:54.472] [Main Thread/INFO] [FNA]: Success [00:03:54.472] [Main Thread/INFO] [FNA]: SDL.SDL_InitSubSystem(SDL.SDL_INIT_GAMECONTROLLER)... [00:03:54.607] [Main Thread/INFO] [FNA]: Success [00:03:54.664] [Main Thread/DEBUG] [tML]: Native Resolve: Steamworks.NET, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -> steam_api [00:03:54.776] [Main Thread/INFO] [Terraria]: Steam Cloud Quota: 953.7 MB available [00:03:54.779] [Main Thread/INFO] [tML]: Steam beta branch: None [00:03:54.779] [Main Thread/INFO] [tML]: SteamBackend: Running standard Steam Desktop Client API [00:03:54.782] [Main Thread/INFO] [tML]: Current 1281930 Workshop Folder Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\..\..\workshop [00:03:54.856] [Main Thread/INFO] [FNA]: SDL Video Diver: windows [00:03:54.856] [Main Thread/INFO] [FNA]: FNA3D Driver: D3D11 [00:03:54.856] [Main Thread/INFO] [FNA]: D3D11 Adapter: NVIDIA GeForce RTX 4070 Laptop GPU [00:03:54.862] [Main Thread/INFO] [tML]: Terraria Steam Install Location assumed to be: C:\Program Files (x86)\Steam\steamapps\common\Terraria [00:03:55.111] [Main Thread/INFO] [tML]: Maximum Resolution is 3840 x 2160 [00:03:55.115] [Main Thread/DEBUG] [Terraria]: Device Created, Adapter: ED320QR S3, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1009, Fullscreen: False, Display: \\.\DISPLAY1 [00:03:55.516] [Main Thread/INFO] [FNA]: SDL Audio Driver: [00:03:56.066] [8/DEBUG] [tML]: SSDP search line separator: CRLF [00:03:56.524] [8/DEBUG] [tML]: Hook System.Runtime.Loader.AssemblyLoadContext::ValidateAssemblyNameWithSimpleName(Assembly, string) added by tModLoader [00:04:07.960] [Main Thread/WARN] [tML]: Silently Caught Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Terraria.Main.AnimateTiles_CritterCages() in tModLoader\Terraria\Main.cs:line 12745 at Terraria.Main.Initialize_TileAndNPCData2() in tModLoader\Terraria\Main.cs:line 6126 at Terraria.Main.Initialize_AlmostEverything() in tModLoader\Terraria\Main.cs:line 5934 at Terraria.Main.DrawSplash(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 45375 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53232 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53215 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53202 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [00:04:07.961] [Main Thread/ERROR] [Terraria]: System.NullReferenceException: Object reference not set to an instance of an object. at Terraria.Main.AnimateTiles_CritterCages() in tModLoader\Terraria\Main.cs:line 12745 at Terraria.Main.Initialize_TileAndNPCData2() in tModLoader\Terraria\Main.cs:line 6126 at Terraria.Main.Initialize_AlmostEverything() in tModLoader\Terraria\Main.cs:line 5934 at Terraria.Main.DrawSplash(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 45375 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53232 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53215 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53202 [00:04:08.078] [Main Thread/FATAL] [tML]: Main engine crash Tip: This is likely a mod's fault. Disable mods one by one and check if the issue persists System.NullReferenceException: Object reference not set to an instance of an object. at Terraria.Main.AnimateTiles_CritterCages() in tModLoader\Terraria\Main.cs:line 12745 at Terraria.Main.Initialize_TileAndNPCData2() in tModLoader\Terraria\Main.cs:line 6126 at Terraria.Main.Initialize_AlmostEverything() in tModLoader\Terraria\Main.cs:line 5934 at Terraria.Main.DrawSplash(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 45375 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53232 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53215 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53202 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 [00:04:08.083] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown