(23:29:33) [INFO]: Launching "The Secret of Monkey Island™: Special Edition" (gog) (23:29:33) [INFO]: Native? false (23:29:33) [INFO]: Installed in: /Users/chris/Games/Heroic/Monkey Island 1 SE (23:29:33) [INFO]: System Info: CPU: 12x Apple M2 Pro Memory: 17.18 GB (used: 7.29 GB) GPUs: OS: 15.7.1 (darwin) The current system is not a Steam Deck We are not running inside a Flatpak container Software Versions: Heroic: 2.18.1 "Waterfall Beard" Jorul Legendary: 0.20.37 Exit 17 (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli (23:29:33) [INFO]: Game Settings: { "autoInstallDxvk": false, "autoInstallDxvkNvapi": false, "autoInstallVkd3d": false, "preferSystemLibs": false, "enableEsync": true, "enableMsync": true, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": true, "advertiseAvxForRosetta": false, "wineVersion": { "wineserver": "/Users/chris/Library/Application Support/heroic/tools/wine/Wine-Staging-macOS-latest/Contents/Resources/wine/bin/wineserver", "lib": "/Users/chris/Library/Application Support/heroic/tools/wine/Wine-Staging-macOS-latest/Contents/Resources/wine/lib", "lib32": "/Users/chris/Library/Application Support/heroic/tools/wine/Wine-Staging-macOS-latest/Contents/Resources/wine/lib", "bin": "/Users/chris/Library/Application Support/heroic/tools/wine/Wine-Staging-macOS-latest/Contents/Resources/wine/bin/wine", "name": "Wine Devel - 10.18", "type": "wine" }, "winePrefix": "/Users/chris/Games/Heroic/Prefixes/default/The Secret of Monkey Island Special Edition" } (23:29:33) [INFO]: Winetricks packages: (23:30:06) [INFO]: Launching The Secret of Monkey Island™: Special Edition: HEROIC_APP_NAME=1207666253 HEROIC_APP_RUNNER=gog GAMEID=umu-0 HEROIC_APP_SOURCE=gog STORE=gog LD_PRELOAD= WINEPREFIX="/Users/chris/Games/Heroic/Prefixes/default/The Secret of Monkey Island Special Edition" WINEDLLOVERRIDES=winemenubuilder.exe=d WINE_FULLSCREEN_FSR=0 WINEESYNC=1 WINEMSYNC=1 ORIG_LD_LIBRARY_PATH= LD_LIBRARY_PATH="/Users/chris/Library/Application Support/heroic/tools/wine/Wine-Staging-macOS-latest/Contents/Resources/wine/lib:/Users/chris/Library/Application Support/heroic/tools/wine/Wine-Staging-macOS-latest/Contents/Resources/wine/lib" WINEDLLPATH="/Users/chris/Library/Application Support/heroic/tools/wine/Wine-Staging-macOS-latest/Contents/Resources/wine/lib/wine:/Users/chris/Library/Application Support/heroic/tools/wine/Wine-Staging-macOS-latest/Contents/Resources/wine/lib/wine" GOGDL_CONFIG_PATH="/Users/chris/Library/Application Support/heroic/gogdlConfig" /Applications/Heroic.app/Contents/Resources/app.asar.unpacked/build/bin/arm64/darwin/gogdl --auth-config-path "/Users/chris/Library/Application Support/heroic/gog_store/auth.json" launch "/Users/chris/Games/Heroic/Monkey Island 1 SE" 1207666253 --wine "/Users/chris/Library/Application Support/heroic/tools/wine/Wine-Staging-macOS-latest/Contents/Resources/wine/bin/wine" --platform windows (23:30:06) [INFO]: Game Output: 002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126). 00d4:err:environ:init_peb starting L"Z:\\Users\\chris\\Games\\Heroic\\Monkey Island 1 SE\\MISE.exe" in experimental wow64 mode [mvk-info] MoltenVK version 1.4.0, supporting Vulkan version 1.4.323. The following 145 Vulkan extensions are supported: VK_KHR_16bit_storage v1 VK_KHR_8bit_storage v1 VK_KHR_bind_memory2 v1 VK_KHR_buffer_device_address v1 VK_KHR_calibrated_timestamps v1 VK_KHR_copy_commands2 v1 VK_KHR_create_renderpass2 v1 VK_KHR_dedicated_allocation v3 VK_KHR_deferred_host_operations v4 VK_KHR_depth_stencil_resolve v1 VK_KHR_descriptor_update_template v1 VK_KHR_device_group v4 VK_KHR_device_group_creation v1 VK_KHR_driver_properties v1 VK_KHR_dynamic_rendering v1 VK_KHR_dynamic_rendering_local_read v1 VK_KHR_external_fence v1 VK_KHR_external_fence_capabilities v1 VK_KHR_external_memory v1 VK_KHR_external_memory_capabilities v1 VK_KHR_external_semaphore v1 VK_KHR_external_semaphore_capabilities v1 VK_KHR_format_feature_flags2 v2 VK_KHR_fragment_shader_barycentric v1 VK_KHR_get_memory_requirements2 v1 VK_KHR_get_physical_device_properties2 v2 VK_KHR_get_surface_capabilities2 v1 VK_KHR_global_priority v1 VK_KHR_image_format_list v1 VK_KHR_imageless_framebuffer v1 VK_KHR_incremental_present v2 VK_KHR_index_type_uint8 v1 VK_KHR_line_rasterization v1 VK_KHR_load_store_op_none v1 VK_KHR_maintenance1 v2 VK_KHR_maintenance2 v1 VK_KHR_maintenance3 v1 VK_KHR_maintenance4 v2 VK_KHR_maintenance5 v1 VK_KHR_maintenance6 v1 VK_KHR_maintenance7 v1 VK_KHR_maintenance8 v1 VK_KHR_map_memory2 v1 VK_KHR_multiview v1 VK_KHR_portability_subset v1 VK_KHR_present_id v1 VK_KHR_present_id2 v1 VK_KHR_present_wait v1 VK_KHR_present_wait2 v1 VK_KHR_push_descriptor v2 VK_KHR_relaxed_block_layout v1 VK_KHR_robustness2 v1 VK_KHR_sampler_mirror_clamp_to_edge v3 VK_KHR_sampler_ycbcr_conversion v14 VK_KHR_separate_depth_stencil_layouts v1 VK_KHR_shader_draw_parameters v1 VK_KHR_shader_expect_assume v1 VK_KHR_shader_float_controls v4 VK_KHR_shader_float_controls2 v1 VK_KHR_shader_float16_int8 v1 VK_KHR_shader_integer_dot_product v1 VK_KHR_shader_maximal_reconvergence v1 VK_KHR_shader_non_semantic_info v1 VK_KHR_shader_quad_control v1 VK_KHR_shader_relaxed_extended_instruction v1 VK_KHR_shader_subgroup_extended_types v1 VK_KHR_shader_subgroup_rotate v2 VK_KHR_shader_subgroup_uniform_control_flow v1 VK_KHR_shader_terminate_invocation v1 VK_KHR_spirv_1_4 v1 VK_KHR_storage_buffer_storage_class v1 VK_KHR_surface v25 VK_KHR_surface_protected_capabilities v1 VK_KHR_swapchain v70 VK_KHR_swapchain_mutable_format v1 VK_KHR_synchronization2 v1 VK_KHR_timeline_semaphore v2 VK_KHR_uniform_buffer_standard_layout v1 VK_KHR_variable_pointers v1 VK_KHR_vertex_attribute_divisor v1 VK_KHR_vulkan_memory_model v3 VK_KHR_zero_initialize_workgroup_memory v1 VK_EXT_4444_formats v1 VK_EXT_buffer_device_address v2 VK_EXT_calibrated_timestamps v2 VK_EXT_debug_marker v4 VK_EXT_debug_report v10 VK_EXT_debug_utils v2 VK_EXT_depth_clip_control v1 VK_EXT_descriptor_indexing v2 VK_EXT_extended_dynamic_state v1 VK_EXT_extended_dynamic_state2 v1 VK_EXT_extended_dynamic_state3 v2 VK_EXT_external_memory_host v1 VK_EXT_external_memory_metal v1 VK_EXT_fragment_shader_interlock v1 VK_EXT_global_priority v2 VK_EXT_global_priority_query v1 VK_EXT_hdr_metadata v3 VK_EXT_headless_surface v1 VK_EXT_host_image_copy v1 VK_EXT_host_query_reset v1 VK_EXT_image_2d_view_of_3d v1 VK_EXT_image_robustness v1 VK_EXT_index_type_uint8 v1 VK_EXT_inline_uniform_block v1 VK_EXT_layer_settings v2 VK_EXT_line_rasterization v1 VK_EXT_load_store_op_none v1 VK_EXT_memory_budget v1 VK_EXT_metal_objects v2 VK_EXT_metal_surface v1 VK_EXT_pipeline_creation_cache_control v3 VK_EXT_pipeline_creation_feedback v1 VK_EXT_pipeline_robustness v1 VK_EXT_post_depth_coverage v1 VK_EXT_private_data v1 VK_EXT_robustness2 v1 VK_EXT_sample_locations v1 VK_EXT_scalar_block_layout v1 VK_EXT_separate_stencil_usage v1 VK_EXT_shader_atomic_float v1 VK_EXT_shader_demote_to_helper_invocation v1 VK_EXT_shader_stencil_export v1 VK_EXT_shader_subgroup_ballot v1 VK_EXT_shader_subgroup_vote v1 VK_EXT_shader_viewport_index_layer v1 VK_EXT_subgroup_size_control v2 VK_EXT_surface_maintenance1 v1 VK_EXT_swapchain_colorspace v5 VK_EXT_swapchain_maintenance1 v1 VK_EXT_texel_buffer_alignment v1 VK_EXT_texture_compression_astc_hdr v1 VK_EXT_tooling_info v1 VK_EXT_vertex_attribute_divisor v3 VK_AMD_gpu_shader_half_float v2 VK_AMD_negative_viewport_height v1 VK_AMD_shader_image_load_store_lod v1 VK_AMD_shader_trinary_minmax v1 VK_GOOGLE_display_timing v1 VK_IMG_format_pvrtc v1 VK_INTEL_shader_integer_functions2 v1 VK_MVK_macos_surface v3 VK_MVK_moltenvk v37 VK_NV_fragment_shader_barycentric v1 [mvk-info] GPU device: model: Apple M2 Pro type: Integrated vendorID: 0x106b deviceID: 0xf070208 pipelineCacheUUID: 45887054-0F07-0208-0000-000100000000 GPU memory available: 10922 MB GPU memory used: 0 MB Metal Shading Language 3.1 supports the following GPU Features: GPU Family Metal 3 GPU Family Apple 8 GPU Family Mac 2 Read-Write Texture Tier 2 [mvk-info] Created VkInstance for Vulkan version 1.0.323, as requested by app, with the following 2 Vulkan extensions enabled: VK_KHR_external_memory_capabilities v1 VK_KHR_get_physical_device_properties2 v2 00d4:fixme:msvcrt:type_info_name_internal_method type_info_node parameter ignored [mvk-info] MoltenVK version 1.4.0, supporting Vulkan version 1.4.323. The following 145 Vulkan extensions are supported: VK_KHR_16bit_storage v1 VK_KHR_8bit_storage v1 VK_KHR_bind_memory2 v1 VK_KHR_buffer_device_address v1 VK_KHR_calibrated_timestamps v1 VK_KHR_copy_commands2 v1 VK_KHR_create_renderpass2 v1 VK_KHR_dedicated_allocation v3 VK_KHR_deferred_host_operations v4 VK_KHR_depth_stencil_resolve v1 VK_KHR_descriptor_update_template v1 VK_KHR_device_group v4 VK_KHR_device_group_creation v1 VK_KHR_driver_properties v1 VK_KHR_dynamic_rendering v1 VK_KHR_dynamic_rendering_local_read v1 VK_KHR_external_fence v1 VK_KHR_external_fence_capabilities v1 VK_KHR_external_memory v1 VK_KHR_external_memory_capabilities v1 VK_KHR_external_semaphore v1 VK_KHR_external_semaphore_capabilities v1 VK_KHR_format_feature_flags2 v2 VK_KHR_fragment_shader_barycentric v1 VK_KHR_get_memory_requirements2 v1 VK_KHR_get_physical_device_properties2 v2 VK_KHR_get_surface_capabilities2 v1 VK_KHR_global_priority v1 VK_KHR_image_format_list v1 VK_KHR_imageless_framebuffer v1 VK_KHR_incremental_present v2 VK_KHR_index_type_uint8 v1 VK_KHR_line_rasterization v1 VK_KHR_load_store_op_none v1 VK_KHR_maintenance1 v2 VK_KHR_maintenance2 v1 VK_KHR_maintenance3 v1 VK_KHR_maintenance4 v2 VK_KHR_maintenance5 v1 VK_KHR_maintenance6 v1 VK_KHR_maintenance7 v1 VK_KHR_maintenance8 v1 VK_KHR_map_memory2 v1 VK_KHR_multiview v1 VK_KHR_portability_subset v1 VK_KHR_present_id v1 VK_KHR_present_id2 v1 VK_KHR_present_wait v1 VK_KHR_present_wait2 v1 VK_KHR_push_descriptor v2 VK_KHR_relaxed_block_layout v1 VK_KHR_robustness2 v1 VK_KHR_sampler_mirror_clamp_to_edge v3 VK_KHR_sampler_ycbcr_conversion v14 VK_KHR_separate_depth_stencil_layouts v1 VK_KHR_shader_draw_parameters v1 VK_KHR_shader_expect_assume v1 VK_KHR_shader_float_controls v4 VK_KHR_shader_float_controls2 v1 VK_KHR_shader_float16_int8 v1 VK_KHR_shader_integer_dot_product v1 VK_KHR_shader_maximal_reconvergence v1 VK_KHR_shader_non_semantic_info v1 VK_KHR_shader_quad_control v1 VK_KHR_shader_relaxed_extended_instruction v1 VK_KHR_shader_subgroup_extended_types v1 VK_KHR_shader_subgroup_rotate v2 VK_KHR_shader_subgroup_uniform_control_flow v1 VK_KHR_shader_terminate_invocation v1 VK_KHR_spirv_1_4 v1 VK_KHR_storage_buffer_storage_class v1 VK_KHR_surface v25 VK_KHR_surface_protected_capabilities v1 VK_KHR_swapchain v70 VK_KHR_swapchain_mutable_format v1 VK_KHR_synchronization2 v1 VK_KHR_timeline_semaphore v2 VK_KHR_uniform_buffer_standard_layout v1 VK_KHR_variable_pointers v1 VK_KHR_vertex_attribute_divisor v1 VK_KHR_vulkan_memory_model v3 VK_KHR_zero_initialize_workgroup_memory v1 VK_EXT_4444_formats v1 VK_EXT_buffer_device_address v2 VK_EXT_calibrated_timestamps v2 VK_EXT_debug_marker v4 VK_EXT_debug_report v10 VK_EXT_debug_utils v2 VK_EXT_depth_clip_control v1 VK_EXT_descriptor_indexing v2 VK_EXT_extended_dynamic_state v1 VK_EXT_extended_dynamic_state2 v1 VK_EXT_extended_dynamic_state3 v2 VK_EXT_external_memory_host v1 VK_EXT_external_memory_metal v1 VK_EXT_fragment_shader_interlock v1 VK_EXT_global_priority v2 VK_EXT_global_priority_query v1 VK_EXT_hdr_metadata v3 VK_EXT_headless_surface v1 VK_EXT_host_image_copy v1 VK_EXT_host_query_reset v1 VK_EXT_image_2d_view_of_3d v1 VK_EXT_image_robustness v1 VK_EXT_index_type_uint8 v1 VK_EXT_inline_uniform_block v1 VK_EXT_layer_settings v2 VK_EXT_line_rasterization v1 VK_EXT_load_store_op_none v1 VK_EXT_memory_budget v1 VK_EXT_metal_objects v2 VK_EXT_metal_surface v1 VK_EXT_pipeline_creation_cache_control v3 VK_EXT_pipeline_creation_feedback v1 VK_EXT_pipeline_robustness v1 VK_EXT_post_depth_coverage v1 VK_EXT_private_data v1 VK_EXT_robustness2 v1 VK_EXT_sample_locations v1 VK_EXT_scalar_block_layout v1 VK_EXT_separate_stencil_usage v1 VK_EXT_shader_atomic_float v1 VK_EXT_shader_demote_to_helper_invocation v1 VK_EXT_shader_stencil_export v1 VK_EXT_shader_subgroup_ballot v1 VK_EXT_shader_subgroup_vote v1 VK_EXT_shader_viewport_index_layer v1 VK_EXT_subgroup_size_control v2 VK_EXT_surface_maintenance1 v1 VK_EXT_swapchain_colorspace v5 VK_EXT_swapchain_maintenance1 v1 VK_EXT_texel_buffer_alignment v1 VK_EXT_texture_compression_astc_hdr v1 VK_EXT_tooling_info v1 VK_EXT_vertex_attribute_divisor v3 VK_AMD_gpu_shader_half_float v2 VK_AMD_negative_viewport_height v1 VK_AMD_shader_image_load_store_lod v1 VK_AMD_shader_trinary_minmax v1 VK_GOOGLE_display_timing v1 VK_IMG_format_pvrtc v1 VK_INTEL_shader_integer_functions2 v1 VK_MVK_macos_surface v3 VK_MVK_moltenvk v37 VK_NV_fragment_shader_barycentric v1 [mvk-info] GPU device: model: Apple M2 Pro type: Integrated vendorID: 0x106b deviceID: 0xf070208 pipelineCacheUUID: 45887054-0F07-0208-0000-000100000000 GPU memory available: 10922 MB GPU memory used: 0 MB Metal Shading Language 3.1 supports the following GPU Features: GPU Family Metal 3 GPU Family Apple 8 GPU Family Mac 2 Read-Write Texture Tier 2 [mvk-info] Created VkInstance for Vulkan version 1.0.323, as requested by app, with the following 2 Vulkan extensions enabled: VK_KHR_external_memory_capabilities v1 VK_KHR_get_physical_device_properties2 v2 00d4:fixme:d3d:wined3d_guess_card_vendor Received unrecognized GL_VENDOR "Apple". Returning HW_VENDOR_NVIDIA. 00d4:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0120:fixme:opengl:wow64_map_buffer Doing a copy of a mapped buffer (expect performance issues) 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 0120:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #1: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #2: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #5: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #6: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #9: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #10: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #11: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #10: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #11: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #12: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #14: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #15: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #16: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #18: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #19: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #20: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #22: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #23: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #24: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #26: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #27: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #28: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #30: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #31: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #32: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #34: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #35: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #36: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #38: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #39: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #40: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #42: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #43: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #44: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #46: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #47: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #48: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #50: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #51: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #52: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #54: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #55: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #56: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #35: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #36: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 00d4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 7A9ED028. 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #59: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #60: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #61: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #63: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #64: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0120:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0120:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #65: 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader 0120:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 00d4:err:winediag:wma_decoder_create GStreamer doesn't support WMA decoding, please install appropriate plugins. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {5b4d4e54-0620-4cf9-94ae-7823965c28b6}, hr 0xd0000005. 00d4:fixme:ole:CoCreateInstanceEx no instance created for interface {bf94c121-5b05-4e6f-8000-ba598961414d} of class {2eeb4adf-4578-4d10-bca7-bb955f56320a}, hr 0xd0000005. Launch command: ['/Users/chris/Library/Application Support/heroic/tools/wine/Wine-Staging-macOS-latest/Contents/Resources/wine/bin/wine', '/Users/chris/Games/Heroic/Monkey Island 1 SE/MISE.exe'] ============= End of log =============