[2025.10.27-17.39.05:507][970]LogWindows: Error: === Critical error: === [2025.10.27-17.39.05:508][970]LogWindows: Error: [2025.10.27-17.39.05:508][970]LogWindows: Error: Assertion failed: !AllocationFlags[Index] [File:D:\Program Files\Unreal Engine - CSS\Engine\Source\Runtime\Core\Public\Containers\SparseArray.h] [Line: 94] [2025.10.27-17.39.05:508][970]LogWindows: Error: [2025.10.27-17.39.05:508][970]LogWindows: Error: [2025.10.27-17.39.05:508][970]LogWindows: Error: [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff8b4de2454 FactoryGameSteam-DroneChargers-Win64-Shipping.dll!TSet,TDefaultMapHashableKeyFuncs,FDefaultSetAllocator>::Emplace >() [D:\Program Files\Unreal Engine - CSS\Engine\Source\Runtime\Core\Public\Containers\Set.h:742] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff8b4de20fd FactoryGameSteam-DroneChargers-Win64-Shipping.dll!``ADroneChargers_Subsystem::BeginPlay'::`2'::::operator()'::`2'::::operator() >() [D:\SatisfactoryModding\SatisfactoryModLoader\Mods\DroneChargers\Source\DroneChargers\Private\DroneChargers_Subsystem.cpp:10] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff8b4de5e14 FactoryGameSteam-DroneChargers-Win64-Shipping.dll!HookInvokerExecutorMemberFunction::ApplyCallVoid() [D:\SatisfactoryModding\SatisfactoryModLoader\Mods\SML\Source\SML\Public\Patching\NativeHookManager.h:445] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff8b58b304c FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGDroneVehicle::PrepareTripFromDockedStation() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGDroneVehicle.cpp:1575] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff8b55da9db FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildableDroneStation::Factory_TickProducing() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildableDroneStation.cpp:409] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff8b55d9b4a FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildableFactory::Factory_Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildableFactory.cpp:476] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff8b5746cd0 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!`AFGBuildableSubsystem::TickFactoryActors'::`29'::::operator()() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGBuildableSubsystem.cpp:632] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff8b570a63f FactoryGameSteam-FactoryGame-Win64-Shipping.dll!`ParallelForImpl::ParallelForInternal,`ParallelFor'::`2'::,std::nullptr_t>'::`2'::FParallelExecutor::operator()() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\ParallelFor.h:116] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff8b570fed4 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!LowLevelTasks::TTaskDelegate::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`ParallelForImpl::ParallelForInternal,`ParallelFor'::`2'::,std::nullptr_t>'::`2'::FParallelExecutor>'::`11'::,0>::CallAndMove() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h:171] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff952d7924e FactoryGameSteam-Core-Win64-Shipping.dll!LowLevelTasks::FTask::ExecuteTask() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:627] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff952d69f84 FactoryGameSteam-Core-Win64-Shipping.dll!LowLevelTasks::FScheduler::TryExecuteTaskFrom::TLocalQueue,&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:349] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff952d90d14 FactoryGameSteam-Core-Win64-Shipping.dll!LowLevelTasks::FScheduler::WorkerMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:378] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff952d72640 FactoryGameSteam-Core-Win64-Shipping.dll!UE::Core::Private::Function::TFunctionRefCaller<`LowLevelTasks::FScheduler::CreateWorker'::`2'::,void __cdecl(void)>::Call() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Templates\Function.h:480] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff952e45c33 FactoryGameSteam-Core-Win64-Shipping.dll!FThreadImpl::Run() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\HAL\Thread.cpp:69] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff95303f39e FactoryGameSteam-Core-Win64-Shipping.dll!FRunnableThreadWin::Run() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff95303b301 FactoryGameSteam-Core-Win64-Shipping.dll!FRunnableThreadWin::GuardedRun() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79] [2025.10.27-17.39.05:508][970]LogWindows: Error: [Callstack] 0x00007ff9ca13259d KERNEL32.DLL!UnknownFunction [] [2025.10.27-17.39.05:508][970]LogWindows: Error: [2025.10.27-17.39.05:508][970]LogWindows: Error: Crash in runnable thread Background Worker #18 [2025.10.27-17.39.05:511][970]LogExit: Executing StaticShutdownAfterError [2025.10.27-17.39.05:521][970]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2025.10.27-17.39.05:521][970]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2025.10.27-17.39.05:521][970]LogCore: Engine exit requested (reason: Win RequestExit)