Setting breakpad minidump AppID = 105600 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198959077020 [API loaded no] Setting breakpad minidump AppID = 1281930 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198959077020 [API loaded no] src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2747) : Assertion Failed: SteamnetworkingSockets service thread waited 60ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2747) : Assertion Failed: SteamnetworkingSockets service thread waited 279ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2747) : Assertion Failed: SteamnetworkingSockets service thread waited 1756ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2747) : Assertion Failed: SteamnetworkingSockets service thread waited 1756ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2747) : Assertion Failed: SteamnetworkingSockets service thread waited 529ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2747) : Assertion Failed: SteamnetworkingSockets service thread waited 581ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2747) : Assertion Failed: SteamnetworkingSockets service thread waited 74ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.