[2024.10.21-22.54.21:871][ 3]LogWindows: Error: === Critical error: === [2024.10.21-22.54.21:871][ 3]LogWindows: Error: [2024.10.21-22.54.21:871][ 3]LogWindows: Error: Fatal error: [File:C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 365] [2024.10.21-22.54.21:871][ 3]LogWindows: Error: Shader compilation failures are Fatal. [2024.10.21-22.54.21:871][ 3]LogWindows: Error: [2024.10.21-22.54.21:871][ 3]LogWindows: Error: [2024.10.21-22.54.21:871][ 3]LogWindows: Error: [Callstack] 0x00007ffe4040f357 FactoryGameEGS-RHI-Win64-Shipping.dll!FCompilePipelineStateTask::CompilePSO() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp:1798] [2024.10.21-22.54.21:871][ 3]LogWindows: Error: [Callstack] 0x00007ffe40413e08 FactoryGameEGS-RHI-Win64-Shipping.dll!TGraphTask::ExecuteTask() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1266] [2024.10.21-22.54.21:871][ 3]LogWindows: Error: [Callstack] 0x00007ffdd1538747 FactoryGameEGS-Core-Win64-Shipping.dll!`LowLevelTasks::FTask::Init<`FTaskGraphCompatibilityImplementation::QueueTask'::`5':: >'::`5'::::operator()() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:501] [2024.10.21-22.54.21:871][ 3]LogWindows: Error: [Callstack] 0x00007ffdd153b5d3 FactoryGameEGS-Core-Win64-Shipping.dll!LowLevelTasks::TTaskDelegate::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`FTaskGraphCompatibilityImplementation::QueueTask'::`5':: >'::`5'::,0>::CallAndMove() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h:171] [2024.10.21-22.54.21:871][ 3]LogWindows: Error: [Callstack] 0x00007ffdd154165e FactoryGameEGS-Core-Win64-Shipping.dll!LowLevelTasks::FTask::ExecuteTask() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:627] [2024.10.21-22.54.21:871][ 3]LogWindows: Error: [Callstack] 0x00007ffdd1533e1d FactoryGameEGS-Core-Win64-Shipping.dll!LowLevelTasks::FScheduler::TryExecuteTaskFrom::TLocalQueue,&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:349] [2024.10.21-22.54.21:871][ 3]LogWindows: Error: [Callstack] 0x00007ffdd1557916 FactoryGameEGS-Core-Win64-Shipping.dll!LowLevelTasks::FScheduler::WorkerMain() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:378] [2024.10.21-22.54.21:871][ 3]LogWindows: Error: [Callstack] 0x00007ffdd153b1d0 FactoryGameEGS-Core-Win64-Shipping.dll!UE::Core::Private::Function::TFunctionRefCaller<`LowLevelTasks::FScheduler::CreateWorker'::`2'::,void __cdecl(void)>::Call() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Templates\Function.h:480] [2024.10.21-22.54.21:871][ 3]LogWindows: Error: [Callstack] 0x00007ffdd15fc144 FactoryGameEGS-Core-Win64-Shipping.dll!FThreadImpl::Run() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Private\HAL\Thread.cpp:68] [2024.10.21-22.54.21:872][ 3]LogWindows: Error: [Callstack] 0x00007ffdd17d5b2e FactoryGameEGS-Core-Win64-Shipping.dll!FRunnableThreadWin::Run() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149] [2024.10.21-22.54.21:872][ 3]LogWindows: Error: [Callstack] 0x00007ffdd17d1df1 FactoryGameEGS-Core-Win64-Shipping.dll!FRunnableThreadWin::GuardedRun() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79] [2024.10.21-22.54.21:872][ 3]LogWindows: Error: [Callstack] 0x00007ffe66c77374 KERNEL32.DLL!UnknownFunction [] [2024.10.21-22.54.21:872][ 3]LogWindows: Error: [2024.10.21-22.54.21:872][ 3]LogWindows: Error: Crash in runnable thread Background Worker #4 [2024.10.21-22.54.21:878][ 3]LogExit: Executing StaticShutdownAfterError [2024.10.21-22.54.21:882][ 3]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2024.10.21-22.54.21:882][ 3]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2024.10.21-22.54.21:882][ 3]LogCore: Engine exit requested (reason: Win RequestExit)