(08:57:00) [INFO]: Launching "Farcry 3 - Ziggy" (sideload) (08:57:00) [INFO]: Native? false (08:57:00) [INFO]: Installed in: /mnt/HDD/3TB/Games/Far Cry 3 Ziggy/bin (08:57:00) [INFO]: System Info: CPU: 16x AMD Ryzen 7 5800X 8-Core Processor Memory: 33.55 GB (used: 16.12 GB) GPUs: GPU 0: Name: NVIDIA Corporation TU116 [GeForce GTX 1660 SUPER] IDs: D=21c4 V=10de SD=873a SV=1043 Driver: nvidia OS: EndeavourOS 6.12.51-1-lts (linux) The current system is not a Steam Deck We are not running inside a Flatpak container Software Versions: Heroic: 2.18.1 "Waterfall Beard" Jorul Legendary: 0.20.37 Exit 17 (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli (08:57:00) [INFO]: Game Settings: { "autoInstallDxvkNvapi": true, "preferSystemLibs": false, "enableEsync": true, "enableFsync": true, "enableWineWayland": false, "enableHDR": false, "enableWoW64": false, "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": false, "battlEyeRuntime": false, "eacRuntime": false, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": true, "wineVersion": { "bin": "/home/loki/.config/heroic/tools/proton/GE-Proton10-17/proton", "name": "Proton - GE-Proton10-17", "type": "proton" }, "winePrefix": "/home/loki/Games/Heroic/Prefixes/default/Farcry 3 - Ziggy", "disableUMU": false } (08:57:00) [INFO]: Winetricks packages: ucrtbase2019, vcrun2019, vcrun2012, d3dx9_39, d3dx9_36 Wine Command: /home/loki/.config/heroic/tools/runtimes/umu/umu_run.py /mnt/HDD/3TB/Games/Far Cry 3 Ziggy/bin/farcry3.exe Game Log: INFO: umu-launcher version 1.2.9 (3.13.7 (main, Aug 15 2025, 12:34:02) [GCC 15.2.1 20250813]) INFO: steamrt3 is up to date ProtonFixes[9489] WARN: [CONFIG]: Parent directory "/home/loki/.config/protonfixes" does not exist. Abort. ProtonFixes[9489] INFO: Running protonfixes on "GE-Proton10-17", build at 2025-09-25 00:46:42+00:00. ProtonFixes[9489] INFO: Running checks ProtonFixes[9489] INFO: All checks successful ProtonFixes[9489] WARN: Game title not found in CSV ProtonFixes[9489] INFO: Non-steam game UNKNOWN (umu-0) ProtonFixes[9489] INFO: No store specified, using UMU database ProtonFixes[9489] INFO: Using global defaults for UNKNOWN (umu-0) ProtonFixes[9489] INFO: Non-steam game UNKNOWN (umu-0) ProtonFixes[9489] INFO: No store specified, using UMU database ProtonFixes[9489] INFO: No global protonfix found for UNKNOWN (umu-0) Proton: /mnt/HDD/3TB/Games/Far Cry 3 Ziggy/bin/farcry3.exe Proton: Executable a unix path, launching with /unix option. fsync: up and running. 002c:fixme:winediag:loader_init wine-staging 10.0 is a testing version containing experimental patches. 002c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org. 0040:fixme:ntoskrnl:driver_stub 0000000000249C70 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\pci" stub! 0040:fixme:ntoskrnl:driver_stub 0000000000249EC0 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\hidusb" stub! 0040:fixme:ntoskrnl:driver_stub 000000000024A110 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\Disk" stub! 0050:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token" 00ac:fixme:ntoskrnl:driver_stub 0000000000249C70 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\pci" stub! 00ac:fixme:ntoskrnl:driver_stub 0000000000249EC0 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\hidusb" stub! 00ac:fixme:ntoskrnl:driver_stub 000000000024A110 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\Disk" stub! 00b8:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token" 00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000142 0034:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1114 0050:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token" 00e4:fixme:wineusb:query_id Unhandled ID query type 0x5. 00e4:fixme:wineusb:query_id Unhandled ID query type 0x5. 00e4:fixme:wineusb:query_id Unhandled ID query type 0x5. 00e4:fixme:wineusb:query_id Unhandled ID query type 0x5. 002c:fixme:ver:GetCurrentPackageId (000000000021FEA0 0000000000000000): stub 00f8:err:system:NtUserChangeDisplaySettings Changing L"\\\\.\\DISPLAY1" display settings returned -2. 00f8:err:explorer:initialize_display_settings Failed to initialize registry display settings for L"\\\\.\\DISPLAY1". 00f8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.config\\heroic\\tools\\proton\\GE-Proton10-17\\files\\share\\wine/../xalia/xalia.exe" 00f8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.config\\heroic\\tools\\proton\\GE-Proton10-17\\files\\share\\wine/../xalia/xalia.exe" 00f8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.config\\heroic\\tools\\proton\\GE-Proton10-17\\files\\share\\wine/../xalia/xalia.exe" 00f8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.config\\heroic\\tools\\proton\\GE-Proton10-17\\files\\share\\wine/../xalia/xalia.exe" 0138:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0138:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 0138:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented. 0138:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0138:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 000000000081EB68, 000000000021F9A0: stub! 0138:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 000000000081EB68, 000000000021F9B0: stub! 00f0:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented! 0140:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented 0140:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented 00f0:fixme:dbghelp:elf_search_auxv can't find symbol in module 0050:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token" 0140:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 00b8:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token" 0140:fixme:dinput:hid_joystick_device_try_open device usage ff0a:0001 not implemented! 0140:fixme:dinput:hid_joystick_device_try_open device usage ff0a:0001 not implemented! 0140:fixme:dinput:hid_joystick_device_try_open device usage ff0a:0001 not implemented! 0140:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.RawGameController", {eb8d0792-e95a-4b19-afc7-0a59f8bf759e}, 00006FFFFDA38960): semi-stub 016c:fixme:dinput:hid_joystick_device_try_open device usage ff0a:0001 not implemented! 0140:fixme:dinput:hid_joystick_device_try_open device usage ff0a:0001 not implemented! 0140:fixme:dinput:hid_joystick_device_try_open device usage ff0a:0001 not implemented! 0050:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token" 00b8:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token" 00f0:fixme:dinput:hid_joystick_device_try_open device usage ff0a:0001 not implemented! 00f0:fixme:wbemprox:client_security_SetBlanket 76C638C0, 0076FCD0, 10, 0, (null), 3, 3, 00000000, 0 00f0:fixme:wbemprox:client_security_Release 76C638C0 00f0:fixme:wbemprox:enum_class_object_Next timeout not supported 00f0:fixme:dinput:hid_joystick_device_try_open device usage ff0a:0001 not implemented! 00f0:fixme:dinput:hid_joystick_device_try_open device usage ff0a:0001 not implemented! 00f0:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 01bc:fixme:system:NtUserSystemParametersInfo Unimplemented action: 59 (SPI_SETSTICKYKEYS) 01bc:fixme:system:NtUserSystemParametersInfo Unimplemented action: 53 (SPI_SETTOGGLEKEYS) 01bc:fixme:system:NtUserSystemParametersInfo Unimplemented action: 51 (SPI_SETFILTERKEYS) info: Game: farcry3.exe info: DXVK: v2.7.1-146-g41a8b03b31e0f1b info: Build: x86 gcc 14.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x767135f0 info: Extension providers: info: Platform WSI info: OpenVR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Found device: NVIDIA GeForce GTX 1660 SUPER (NVIDIA 580.95.5) info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: Process set as DPI aware info: Game: farcry3.exe info: DXVK: v2.7.1-146-g41a8b03b31e0f1b info: Build: x86 gcc 14.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x767135f0 info: Extension providers: info: Platform WSI info: OpenVR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Found device: NVIDIA GeForce GTX 1660 SUPER (NVIDIA 580.95.5) info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: Process set as DPI aware info: Game: farcry3.exe info: DXVK: v2.7.1-146-g41a8b03b31e0f1b info: Build: x86 gcc 14.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x767135f0 info: Extension providers: info: Platform WSI info: OpenVR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Found device: NVIDIA GeForce GTX 1660 SUPER (NVIDIA 580.95.5) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0 info: Creating device: info: NVIDIA GeForce GTX 1660 SUPER: info: Driver : NVIDIA 580.95.5 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 6.0 GiB (DEVICE_LOCAL) info: Budget: 4.80 GiB info: Type 1: DEVICE_LOCAL info: Type 2: DEVICE_LOCAL info: Heap 1: 23.43 GiB info: Budget: 23.43 GiB info: Type 0: (None) info: Type 3: HOST_VISIBLE | HOST_COHERENT info: Type 4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Heap 2: 246 MiB (DEVICE_LOCAL) info: Budget: 224 MiB info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_pageable_device_local_memory info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: VK_NV_raw_access_chains info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 0 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 1 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 0 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 1 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 4 info: Uniform buffer : 8 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 4 info: Storage image : 4 info: Memory type mask for sparse resources: 0x2 info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff info: Creating sampler descriptor heap (8 kB) info: DXVK: Graphics pipeline libraries supported info: Creating resource descriptor heap (4096 kB) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: NVIDIA GeForce GTX 1660 SUPER: info: Driver : NVIDIA 580.95.5 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 6.0 GiB (DEVICE_LOCAL) info: Budget: 4.80 GiB info: Type 1: DEVICE_LOCAL info: Type 2: DEVICE_LOCAL info: Heap 1: 23.43 GiB info: Budget: 23.43 GiB info: Type 0: (None) info: Type 3: HOST_VISIBLE | HOST_COHERENT info: Type 4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Heap 2: 246 MiB (DEVICE_LOCAL) info: Budget: 224 MiB info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_pageable_device_local_memory info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: VK_NV_raw_access_chains info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 0 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 1 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 0 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 1 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 4 info: Uniform buffer : 8 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 4 info: Storage image : 4 info: Memory type mask for sparse resources: 0x2 info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff info: Creating sampler descriptor heap (8 kB) info: DXVK: Graphics pipeline libraries supported info: Creating resource descriptor heap (4096 kB) 01bc:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30 info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: Process set as DPI aware 01bc:fixme:ddraw:ddraw7_Initialize Ignoring guid {115ab6d9-98df-fd63-5342-5632be02db13}. 01bc:fixme:ddraw:ddraw7_Initialize Ignoring guid {115ab6d9-98df-fd63-5342-5632be02db13}. 01bc:fixme:wbemprox:client_security_SetBlanket 76C638C0, 032B2380, 10, 0, (null), 3, 3, 00000000, 0 01bc:fixme:wbemprox:client_security_Release 76C638C0 info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: Process set as DPI aware info: Creating device: info: NVIDIA GeForce GTX 1660 SUPER: info: Driver : NVIDIA 580.95.5 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 6.0 GiB (DEVICE_LOCAL) info: Budget: 4.80 GiB info: Type 1: DEVICE_LOCAL info: Type 2: DEVICE_LOCAL info: Heap 1: 23.43 GiB info: Budget: 23.43 GiB info: Type 0: (None) info: Type 3: HOST_VISIBLE | HOST_COHERENT info: Type 4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Heap 2: 246 MiB (DEVICE_LOCAL) info: Budget: 224 MiB info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_pageable_device_local_memory info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: VK_NV_raw_access_chains info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 0 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 1 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 0 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 1 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 4 info: Uniform buffer : 8 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 4 info: Storage image : 4 info: Memory type mask for sparse resources: 0x2 info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff info: Creating sampler descriptor heap (8 kB) info: DXVK: Graphics pipeline libraries supported info: DXVK: Using 16 compiler threads info: Creating resource descriptor heap (4096 kB) info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1920 info: - Height: 1080 info: - Format: D3D9Format::A8R8G8B8 info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::D24S8 info: - Windowed: false info: - Swap effect: 1 info: Setting display mode: 1920x1080@0 info: Setting display mode: 1920x1080@0 027c:fixme:mmdevapi:control_RegisterAudioSessionNotification (03290A20)->(10100EE0) - stub 00f0:fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot 00f0:fixme:toolhelp:Heap32ListFirst : stub 00f0:fixme:gameux:GameExplorerImpl_VerifyAccess (03400F60, L"S:\\Games\\Far Cry 3 Ziggy\\bin\\farcry3.exe", 0073F864) 014c:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 014c:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 014c:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000842D60, 10002, 000000000192F8A0: stub info: Presenter: Actual swapchain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: yes) info: Buffer size: 1080x1092 info: Image count: 5 info: Presenter: Got VK_SUBOPTIMAL_KHR, recreating swapchain info: Presenter: Actual swapchain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: yes) info: Buffer size: 1080x1092 info: Image count: 5 01c0:fixme:dinput:dinput_mouse_rawinput_hook Unimplemented MOUSE_VIRTUAL_DESKTOP flag 01bc:fixme:wbemprox:client_security_SetBlanket 76C638C0, 032B2B00, 10, 0, (null), 3, 3, 00000000, 0 01bc:fixme:wbemprox:client_security_Release 76C638C0 info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0 info: Creating device: info: NVIDIA GeForce GTX 1660 SUPER: info: Driver : NVIDIA 580.95.5 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 6.0 GiB (DEVICE_LOCAL) info: Budget: 4.80 GiB info: Type 1: DEVICE_LOCAL info: Type 2: DEVICE_LOCAL info: Heap 1: 23.43 GiB info: Budget: 23.43 GiB info: Type 0: (None) info: Type 3: HOST_VISIBLE | HOST_COHERENT info: Type 4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Heap 2: 246 MiB (DEVICE_LOCAL) info: Budget: 224 MiB info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_pageable_device_local_memory info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: VK_NV_raw_access_chains info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 0 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 1 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 0 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 1 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 4 info: Uniform buffer : 8 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 4 info: Storage image : 4 info: Memory type mask for sparse resources: 0x2 info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff info: Creating sampler descriptor heap (8 kB) info: DXVK: Graphics pipeline libraries supported info: Creating resource descriptor heap (4096 kB) info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: NVIDIA GeForce GTX 1660 SUPER: info: Driver : NVIDIA 580.95.5 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 6.0 GiB (DEVICE_LOCAL) info: Budget: 4.80 GiB info: Type 1: DEVICE_LOCAL info: Type 2: DEVICE_LOCAL info: Heap 1: 23.43 GiB info: Budget: 23.43 GiB info: Type 0: (None) info: Type 3: HOST_VISIBLE | HOST_COHERENT info: Type 4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Heap 2: 246 MiB (DEVICE_LOCAL) info: Budget: 224 MiB info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_pageable_device_local_memory info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: VK_NV_raw_access_chains info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 0 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 1 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 0 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 1 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Descriptor sizes (set alignment: 64) info: Sampler : 4 info: Uniform buffer : 8 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 4 info: Storage image : 4 info: Memory type mask for sparse resources: 0x2 info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff info: Creating sampler descriptor heap (8 kB) info: DXVK: Graphics pipeline libraries supported info: Creating resource descriptor heap (4096 kB) 01bc:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30 info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: Process set as DPI aware 01bc:fixme:ddraw:ddraw7_Initialize Ignoring guid {115ab6d9-98df-fd63-5342-5632be02db13}. 0160:err:service:device_notify_proc failed to get event, error 1726 0034:fixme:ver:GetCurrentPackageId (000000000021FEA0 0000000000000000): stub ============= End of log =============