[2025.09.29-14.24.42:820][590]LogWindows: Error: === Critical error: === [2025.09.29-14.24.42:821][590]LogWindows: Error: [2025.09.29-14.24.42:821][590]LogWindows: Error: Fatal error! [2025.09.29-14.24.42:821][590]LogWindows: Error: [2025.09.29-14.24.42:821][590]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000020 [2025.09.29-14.24.42:821][590]LogWindows: Error: [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff996d6b28f FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execCallMathFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1091] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff996d5e288 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff996d41d50 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff996d6e94b FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff996d5e288 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff996d5e1e5 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff996ba9ff9 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff996d5d31c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff994e5544a FactoryGameEGS-UMG-Win64-Shipping.dll!UUserWidget::NativeConstruct() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\UMG\Private\UserWidget.cpp:1515] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff994e18563 FactoryGameEGS-UMG-Win64-Shipping.dll!UWidget::TakeWidget_Private() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:1036] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff994e18029 FactoryGameEGS-UMG-Win64-Shipping.dll!UWidget::TakeWidget() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:953] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff994cd6f02 FactoryGameEGS-UMG-Win64-Shipping.dll!UGameViewportSubsystem::AddToScreen() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\UMG\Private\Blueprint\GameViewportSubsystem.cpp:177] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff994cd904f FactoryGameEGS-UMG-Win64-Shipping.dll!UGameViewportSubsystem::AddWidget() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\UMG\Private\Blueprint\GameViewportSubsystem.cpp:108] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff994e3e224 FactoryGameEGS-UMG-Win64-Shipping.dll!UUserWidget::AddToViewport() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\UMG\Private\UserWidget.cpp:1015] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff994e74996 FactoryGameEGS-UMG-Win64-Shipping.dll!UUserWidget::execAddToViewport() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameEGS\Inc\UMG\UHT\UserWidget.gen.cpp:1147] [2025.09.29-14.24.42:821][590]LogWindows: Error: [Callstack] 0x00007ff996ba9ff9 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff996d4b12c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff996d5c105 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff996d5e288 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff996d41d50 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff996d6e94b FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff996d5e288 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff996d5e1e5 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff996ba9ff9 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff996d5d31c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94c824119 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94c807f21 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::BeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:4334] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff9250522af FactoryGameEGS-SML-Win64-Shipping.dll!AModSubsystem::BeginPlay() [C:\SML\SML\Mods\SML\Source\SML\Private\Subsystem\ModSubsystem.cpp:15] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94c80d071 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::DispatchBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:4249] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94d94fa89 FactoryGameEGS-Engine-Win64-Shipping.dll!AWorldSettings::NotifyBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\WorldSettings.cpp:305] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff925b67bb3 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!AFGWorldSettings::NotifyBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGWorldSettings.cpp:334] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94ceed4fc FactoryGameEGS-Engine-Win64-Shipping.dll!AGameStateBase::OnRep_ReplicatedHasBegunPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameStateBase.cpp:217] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff996ba9ff9 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff996d5d31c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94c824119 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94d533e95 FactoryGameEGS-Engine-Win64-Shipping.dll!FRepLayout::CallRepNotifies() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\RepLayout.cpp:4695] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94cda61be FactoryGameEGS-Engine-Win64-Shipping.dll!FObjectReplicator::CallRepNotifies() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataReplication.cpp:2329] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94cdc11ff FactoryGameEGS-Engine-Win64-Shipping.dll!FObjectReplicator::PostReceivedBunch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataReplication.cpp:1519] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94cdc241b FactoryGameEGS-Engine-Win64-Shipping.dll!UActorChannel::ProcessBunch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:3223] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94cdd0e29 FactoryGameEGS-Engine-Win64-Shipping.dll!UActorChannel::ReceivedBunch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:2987] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94cdd5bbf FactoryGameEGS-Engine-Win64-Shipping.dll!UChannel::ReceivedSequencedBunch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:564] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94cdd4304 FactoryGameEGS-Engine-Win64-Shipping.dll!UChannel::ReceivedNextBunch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:1026] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94cdd590e FactoryGameEGS-Engine-Win64-Shipping.dll!UChannel::ReceivedRawBunch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:674] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94d1bbbe0 FactoryGameEGS-Engine-Win64-Shipping.dll!UNetConnection::DispatchPacket() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:3635] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94d1dad48 FactoryGameEGS-Engine-Win64-Shipping.dll!UNetConnection::ReceivedPacket() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:2999] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff94d1dbdaa FactoryGameEGS-Engine-Win64-Shipping.dll!UNetConnection::ReceivedRawPacket() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:1903] [2025.09.29-14.24.42:822][590]LogWindows: Error: [Callstack] 0x00007ff97b038de5 FactoryGameEGS-OnlineSubsystemUtils-Win64-Shipping.dll!UIpNetDriver::TickDispatch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Private\IpNetDriver.cpp:1080] [2025.09.29-14.24.42:823][590]LogWindows: Error: [Callstack] 0x00007ff94d217c24 FactoryGameEGS-Engine-Win64-Shipping.dll!UNetDriver::InternalTickDispatch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\NetDriver.cpp:1604] [2025.09.29-14.24.42:823][590]LogWindows: Error: [Callstack] 0x00007ff94ce17b9c FactoryGameEGS-Engine-Win64-Shipping.dll!TBaseUObjectMethodDelegateInstance<0,ADefaultPawn,void __cdecl(float),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:667] [2025.09.29-14.24.42:823][590]LogWindows: Error: [Callstack] 0x00007ff94c6f19cd FactoryGameEGS-Engine-Win64-Shipping.dll!TMulticastDelegate::Broadcast() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:956] [2025.09.29-14.24.42:823][590]LogWindows: Error: [Callstack] 0x00007ff94d10277a FactoryGameEGS-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1361] [2025.09.29-14.24.42:823][590]LogWindows: Error: [Callstack] 0x00007ff94cf02464 FactoryGameEGS-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796] [2025.09.29-14.24.42:823][590]LogWindows: Error: [Callstack] 0x00007ff925998ec7 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] [2025.09.29-14.24.42:823][590]LogWindows: Error: [Callstack] 0x00007ff711472b26 FactoryGameEGS-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] [2025.09.29-14.24.42:823][590]LogWindows: Error: [Callstack] 0x00007ff71148153c FactoryGameEGS-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2025.09.29-14.24.42:823][590]LogWindows: Error: [Callstack] 0x00007ff7114815ba FactoryGameEGS-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.09.29-14.24.42:823][590]LogWindows: Error: [Callstack] 0x00007ff711482884 FactoryGameEGS-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.09.29-14.24.42:823][590]LogWindows: Error: [Callstack] 0x00007ff71148e1e4 FactoryGameEGS-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.09.29-14.24.42:823][590]LogWindows: Error: [Callstack] 0x00007ff71148eaa2 FactoryGameEGS-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.09.29-14.24.42:823][590]LogWindows: Error: [Callstack] 0x00007ffa81e2e8d7 KERNEL32.DLL!UnknownFunction [] [2025.09.29-14.24.42:823][590]LogWindows: Error: [2025.09.29-14.24.42:828][590]LogExit: Executing StaticShutdownAfterError [2025.09.29-14.24.42:839][590]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.09.29-14.24.42:839][590]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.09.29-14.24.42:839][590]LogCore: Engine exit requested (reason: Win RequestExit)