(21:22:58) [INFO]: Launching "Factorio" (sideload) (21:22:58) [INFO]: Native? false (21:22:58) [INFO]: Installed in: /home/trovao111/Downloads/Factorio.v2.0.66.ALL.DLC/Factorio.v2.0.66/bin/x64 (21:22:58) [INFO]: System Info: CPU: 4x Intel(R) Core(TM) i3-1005G1 CPU @ 1.20GHz Memory: 8 GB (used: 3.35 GB) GPUs: GPU 0: Name: Intel Corporation Iris Plus Graphics G1 (Ice Lake) IDs: D=8a56 V=8086 SD=868c SV=103c Driver: i915 OS: Ubuntu 24.04.3 LTS (Noble Numbat) (linux) The current system is not a Steam Deck We are not running inside a Flatpak container Software Versions: Heroic: 2.18.1 "Waterfall Beard" Jorul Legendary: 0.20.37 Exit 17 (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli (21:22:58) [INFO]: Game Settings: { "autoInstallDxvk": true, "autoInstallDxvkNvapi": true, "autoInstallVkd3d": true, "preferSystemLibs": false, "enableEsync": true, "enableFsync": true, "enableWineWayland": false, "enableHDR": false, "enableWoW64": false, "nvidiaPrime": true, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": false, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": true, "wineVersion": { "bin": "/usr/bin/wine", "name": "Wine Default - wine-9.0 (Ubuntu 9.0~repack-4build3)", "type": "wine", "wineserver": "/usr/bin/wineserver" }, "winePrefix": "/home/trovao111/Games/Heroic/Prefixes/default/Factorio" } (21:22:58) [INFO]: Winetricks packages: Wine Command: /usr/bin/wine /home/trovao111/Downloads/Factorio.v2.0.66.ALL.DLC/Factorio.v2.0.66/bin/x64/factorio.exe Game Log: it looks like wine32 is missing, you should install it. multiarch needs to be enabled first. as root, please execute "dpkg --add-architecture i386 && apt-get update && apt-get install wine32:i386" 002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126). 0024:err:winediag:ntlm_check_version ntlm_auth was not found. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 0024:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems 0.000 Initializing Steam API. 0.000 2025-09-20 21:23:00; Factorio 2.0.66 (build 83840, win64, steam, space-age) 0.000 Operating system: Windows 10 (build 19043) 0.000 Program arguments: "Z:\home\trovao111\Downloads\Factorio.v2.0.66.ALL.DLC\Factorio.v2.0.66\bin\x64\factorio.exe" 0.000 Config path: C:/users/trovao111/AppData/Roaming/Factorio/config/config.ini 0.000 Read data path: Z:/home/trovao111/Downloads/Factorio.v2.0.66.ALL.DLC/Factorio.v2.0.66/data 0.000 Write data path: C:/users/trovao111/AppData/Roaming/Factorio [179411/238220MB] 0.000 Binaries path: Z:/home/trovao111/Downloads/Factorio.v2.0.66.ALL.DLC/Factorio.v2.0.66/bin 0.010 System info: [CPU: Intel(R) Core(TM) i3-1005G1 CPU @ 1.20GHz, 4 cores, RAM: 3484/7632 MB, page: 4795/11728 MB, virtual: 74/134217727 MB, extended virtual: 0 MB] 0.301 Memory info: 0.301 [0]: 7632 MB 1600 MHz ?|? 0.305 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.340 Video driver: windows 0.340 Available displays: 1 0.341 [0]: \\.\DISPLAY1 - Wine Adapter {0x05, [0,0], 1366x768, 32bit, 60Hz} info: Game: factorio.exe info: DXVK: v2.7.1 info: Build: x86_64 gcc 15.1.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff6714000 info: Extension providers: info: Platform WSI info: OpenVR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Found device: Intel(R) UHD Graphics (ICL GT1) (Intel open-source Mesa driver 25.0.7) info: Found device: llvmpipe (LLVM 20.1.2, 256 bits) (llvmpipe 0.0.1) info: Skipping: Software driver warn: DXGI: Found monitors not associated with any adapter, using fallback info: Adapter LUID 0: 0:3f4 err: readMonitorEdidFromKey: Failed to get EDID reg key size err: DXGI: Failed to parse display metadata + colorimetry info, using blank. 0.452 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll info: Game: factorio.exe info: DXVK: v2.7.1 info: Build: x86_64 gcc 15.1.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff6714000 info: Extension providers: info: Platform WSI info: OpenVR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Found device: Intel(R) UHD Graphics (ICL GT1) (Intel open-source Mesa driver 25.0.7) info: Found device: llvmpipe (LLVM 20.1.2, 256 bits) (llvmpipe 0.0.1) info: Skipping: Software driver warn: DXGI: Found monitors not associated with any adapter, using fallback err: readMonitorEdidFromKey: Failed to get EDID reg key size err: DXGI: Failed to parse display metadata + colorimetry info, using blank. warn: D3D11DeviceFeatures: External memory features not supported info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_11_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1 info: Creating device: info: Intel(R) UHD Graphics (ICL GT1): info: Driver : Intel open-source Mesa driver 25.0.7 info: Queues: info: Graphics : (0, 0) info: Transfer : (0, 0) info: Sparse : (4294967295, 0) info: Memory: info: Heap 0: 3.72 GiB (DEVICE_LOCAL) info: Budget: 3.35 GiB info: Type 0: DEVICE_LOCAL info: Type 1: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 2: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Type 3: DEVICE_LOCAL info: Type 4: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_line_rasterization info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 0 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 0 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: sparseBinding : 0 info: sparseResidencyBuffer : 0 info: sparseResidencyImage2D : 0 info: sparseResidencyImage3D : 0 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 0 info: shaderResourceResidency : 0 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 0 info: floatRepresentation : 1 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 0 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 0 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 0 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 0 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 1 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 0 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 0 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 0 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 0 info: VK_NV_descriptor_pool_overallocation: info: descriptorPoolOverallocation : 0 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Memory type mask for buffer resources: 0x7, usage: 0x219ff info: DXVK: Graphics pipeline libraries supported warn: D3D11DXGIDevice::QueryInterface: Unknown interface query warn: 0ec870a6-5d7e-4c22-8cfc-5baae07616ed warn: DXGI: MakeWindowAssociation: Ignoring flags info: Game: factorio.exe info: DXVK: v2.7.1 info: Build: x86_64 gcc 15.1.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff6714000 info: Extension providers: info: Platform WSI info: OpenVR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Found device: Intel(R) UHD Graphics (ICL GT1) (Intel open-source Mesa driver 25.0.7) info: Found device: llvmpipe (LLVM 20.1.2, 256 bits) (llvmpipe 0.0.1) info: Skipping: Software driver info: D3D9: Hiding actual GPU, reporting: info: vendor ID: 0x1002 info: device ID: 0x73df info: device description: AMD Radeon RX 6700 XT info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: Process set as DPI aware 0.522 Initialised Direct3D[0]: Intel(R) UHD Graphics (ICL GT1); id: 8086-8a56; driver: [0] aticfx64.dll 32767.65535.65535.65535 0.522 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.522 [Local Video Memory] Budget: 3466MB, CurrentUsage: 32MB, Reservation: 0/1908MB 0.522 [Non-Local Vid.Mem.] Budget: 0MB, CurrentUsage: 0MB, Reservation: 0/0MB 0.522 Tiled resources: Not supported 0.522 Unified Memory Architecture: No 0.522 BGR 565 Supported: Yes 0.522 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.522 Graphics settings preset: integrated-gpuhigh 0.522 Dedicated video memory size 3816 MB info: DXVK: Using 4 compiler threads 0.546 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: low-quality] 0.547 [Max threads (load/render): 32/4] [Max texture size: 8192] [Tex.Stream.: false] [Rotation quality: low] [Other: sTDCwtl] [B:0,C:0,S:100] 0.629 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear info: Presenter: Actual swapchain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_FIFO_KHR (dynamic: yes) info: Buffer size: 1366x768 info: Image count: 4 0.843 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 0.843 Info ModManager.cpp:444: FeatureFlag freezing = true 0.843 Info ModManager.cpp:444: FeatureFlag quality = true 0.844 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 0.844 Info ModManager.cpp:444: FeatureFlag segmented-units = true 0.844 Info ModManager.cpp:444: FeatureFlag space-travel = true 0.844 Info ModManager.cpp:444: FeatureFlag spoiling = true 0.851 Loading mod core 0.0.0 (data.lua) 0160:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4. 0160:err:d3dcompiler:D3DCompile2 Shader log: 0160:err:d3dcompiler:D3DCompile2 __core__/graphics/shaders/sprite-treeLeaves.vsh:6:1: E5000: syntax error, unexpected KW_BUFFER 0160:err:d3dcompiler:D3DCompile2 0.873 D3D11_ERROR: D3DCompile failed in operator () on line 2343. Error [0x80004005] - E_FAIL 0.874 Info GraphicsInterfaceDX11.cpp:2344: Failed to compile shader __core__/graphics/shaders/sprite-treeLeaves.vsh as vs_4_0: __core__/graphics/shaders/sprite-treeLeaves.vsh:6:1: E5000: syntax error, unexpected KW_BUFFER 0.892 Loading mod base 2.0.66 (data.lua) 1.152 Loading mod elevated-rails 2.0.66 (data.lua) 1.205 Loading mod quality 2.0.66 (data.lua) 1.237 Loading mod space-age 2.0.66 (data.lua) 1.825 Loading mod base 2.0.66 (data-updates.lua) 1.852 Loading mod quality 2.0.66 (data-updates.lua) 1.891 Loading mod space-age 2.0.66 (data-updates.lua) 1.996 Checksum for core: 2271245941 1.996 Checksum of base: 1151377329 1.996 Checksum of elevated-rails: 2230435255 1.996 Checksum of quality: 1979782460 1.996 Checksum of space-age: 3941455082 2.482 Prototype list checksum: 790204923 2.524 Loading sounds... 3.182 Info PlayerData.cpp:66: Local player-data.json unavailable 3.182 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1758399584 3.189 Post-data load graphics options: [Light occlusion: no] 3.616 Initial atlas bitmap size is 8192 3.627 Created an atlas bitmap (size 8192x8184) [none] 3.635 Created an atlas bitmap (size 8192x8188) [none] 3.644 Created an atlas bitmap (size 8192x8168) [none] 3.650 Created an atlas bitmap (size 8192x8156) [none] 3.658 Created an atlas bitmap (size 8192x8180) [none] 3.665 Created an atlas bitmap (size 8192x8192) [none] 3.672 Created an atlas bitmap (size 8192x8184) [none] 3.682 Created an atlas bitmap (size 8192x8188) [none] 3.694 Created an atlas bitmap (size 8192x8192) [none] 3.701 Created an atlas bitmap (size 8192x8116) [none] 3.704 Created an atlas bitmap (size 8192x8176) [none] 3.707 Created an atlas bitmap (size 8192x8188) [none] 3.708 Created an atlas bitmap (size 8192x8188) [none] 3.710 Created an atlas bitmap (size 8192x8172) [none] 3.711 Created an atlas bitmap (size 8192x8096) [none] 3.711 Created an atlas bitmap (size 4096x2820) [none] 3.713 Created an atlas bitmap (size 8192x8160) [low-object] 3.714 Created an atlas bitmap (size 8192x8128) [low-object] 3.715 Created an atlas bitmap (size 8192x8192) [low-object] 3.716 Created an atlas bitmap (size 8192x8192) [low-object] 3.716 Created an atlas bitmap (size 8192x2400) [low-object] 3.718 Created an atlas bitmap (size 8192x8148) [corpse-decay] 3.719 Created an atlas bitmap (size 8192x8192) [corpse-decay] 3.719 Created an atlas bitmap (size 8192x8168) [corpse-decay] 3.720 Created an atlas bitmap (size 8192x7888) [corpse-decay] 3.720 Created an atlas bitmap (size 4096x3488) [corpse-decay] 3.720 Created an atlas bitmap (size 8192x8180) [decal] 3.721 Created an atlas bitmap (size 8192x8136) [decal] 3.721 Created an atlas bitmap (size 8192x2720) [decal] 3.721 Created an atlas bitmap (size 8192x8180) [none] 3.721 Created an atlas bitmap (size 8192x2992) [none] 3.721 Created an atlas bitmap (size 1676x79) [not-compressed] 3.722 Created an atlas bitmap (size 8192x8192) [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.722 Created an atlas bitmap (size 2176x432) [mipmap] 3.722 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 3.724 Created an atlas bitmap (size 8192x8096) [terrain, mipmap, linear-minification, linear-mip-level] 3.726 Created an atlas bitmap (size 8192x8192) [terrain, mipmap, linear-minification, linear-mip-level] 3.728 Created an atlas bitmap (size 8192x8192) [terrain, mipmap, linear-minification, linear-mip-level] 3.729 Created an atlas bitmap (size 8192x8128) [terrain, mipmap, linear-minification, linear-mip-level] 3.730 Created an atlas bitmap (size 8192x8128) [terrain, mipmap, linear-minification, linear-mip-level] 3.730 Created an atlas bitmap (size 8192x2352) [terrain, mipmap, linear-minification, linear-mip-level] 3.730 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.730 Created an atlas bitmap (size 8192x2608) [mipmap] 3.730 Created an atlas bitmap (size 3504x768) [mipmap] 3.730 Created an atlas bitmap (size 4096x3152) [mipmap] 3.730 Created an atlas bitmap (size 4096x3152) [mipmap] 3.730 Created an atlas bitmap (size 4096x3152) [mipmap] 3.730 Created an atlas bitmap (size 8192x3888) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.735 Created an atlas bitmap (size 8192x8168) [alpha-mask] 3.736 Created an atlas bitmap (size 8192x4080) [alpha-mask] 3.757 Created an atlas bitmap (size 8192x8192) [shadow, linear-magnification, alpha-mask] 3.763 Created an atlas bitmap (size 8192x8192) [shadow, linear-magnification, alpha-mask] 3.763 Created an atlas bitmap (size 8192x2328) [shadow, linear-magnification, alpha-mask] 3.763 Created an atlas bitmap (size 8192x2384) [shadow, mipmap, linear-magnification, alpha-mask] 3.763 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.763 Error Util.cpp:81: Failed to compile shader __core__/graphics/shaders/sprite-treeLeaves.vsh as vs_4_0: __core__/graphics/shaders/sprite-treeLeaves.vsh:6:1: E5000: syntax error, unexpected KW_BUFFER 0024:err:ole:CoUninitialize Mismatched CoUninitialize 310.692 Steam API shutdown. 310.697 Goodbye ============= End of log =============