[2025.09.10-23.37.21:451][ 88]LogWindows: Error: === Critical error: === [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [2025.09.10-23.37.21:451][ 88]LogWindows: Error: Fatal error! [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [2025.09.10-23.37.21:451][ 88]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000068 [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8490acf79 FactoryGameEGS-SML-Win64-Shipping.dll!URuntimeBlueprintFunctionLibrary::GetModConfigurationPropertyByClass() [C:\SML\SML\Mods\SML\Source\SML\Private\Kismet\RuntimeBlueprintFunctionLibrary.cpp:241] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff84906418c FactoryGameEGS-SML-Win64-Shipping.dll!URuntimeBlueprintFunctionLibrary::execConv_ModConfigurationToConfigProperty() [C:\SML\SML\Mods\SML\Intermediate\Build\Win64\FactoryGameEGS\Inc\SML\UHT\RuntimeBlueprintFunctionLibrary.gen.cpp:134] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8ad61e20f FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLetObj() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2898] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8ad60e288 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8ad5f1d50 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8ad61ecbc FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLocalVirtualFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3234] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8ad60e288 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8ad5f1d50 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8ad61e94b FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8ad60e288 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8ad60e1e5 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8ad459ff9 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8ad60d31c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff84909814c FactoryGameEGS-SML-Win64-Shipping.dll!UBlueprintMixinHostComponent::BeginPlay() [C:\SML\SML\Mods\SML\Source\SML\Private\Patching\BlueprintHookManager.cpp:87] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff85863c425 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::HandleRegisterComponentWithWorld() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:5685] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff858a48f99 FactoryGameEGS-Engine-Win64-Shipping.dll!UActorComponent::RegisterComponentWithWorld() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1361] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff849094eea FactoryGameEGS-SML-Win64-Shipping.dll!UBlueprintHookManager::ApplyMixinsToLevelActors() [C:\SML\SML\Mods\SML\Source\SML\Private\Patching\BlueprintHookManager.cpp:499] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8490a3e5d FactoryGameEGS-SML-Win64-Shipping.dll!TBaseFunctorDelegateInstance >::ExecuteIfSafe() [C:\SML\ue\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:870] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8586800b7 FactoryGameEGS-Engine-Win64-Shipping.dll!TMulticastDelegate > &),FDefaultDelegateUserPolicy>::Broadcast() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:956] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8596d9476 FactoryGameEGS-Engine-Win64-Shipping.dll!UWorld::AddToWorld() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\World.cpp:3427] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff858f24e74 FactoryGameEGS-Engine-Win64-Shipping.dll!ULevelStreaming::UpdateStreamingState() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelStreaming.cpp:971] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff85970a1c8 FactoryGameEGS-Engine-Win64-Shipping.dll!UWorld::UpdateLevelStreaming() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\World.cpp:4284] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff8596e68f0 FactoryGameEGS-Engine-Win64-Shipping.dll!UWorld::FlushLevelStreaming() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\World.cpp:4563] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff858d1023b FactoryGameEGS-Engine-Win64-Shipping.dll!UGameEngine::PreExit() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1274] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff849a6c70f FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGGameEngine::PreExit() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:72] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff79bc30608 FactoryGameEGS-Win64-Shipping.exe!FEngineLoop::Exit() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5052] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff79bc3156d FactoryGameEGS-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:202] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff79bc315ba FactoryGameEGS-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff79bc32884 FactoryGameEGS-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff79bc3e1e4 FactoryGameEGS-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff79bc3eaa2 FactoryGameEGS-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [Callstack] 0x00007ff9063ce8d7 KERNEL32.DLL!UnknownFunction [] [2025.09.10-23.37.21:451][ 88]LogWindows: Error: [2025.09.10-23.37.21:456][ 88]LogExit: Executing StaticShutdownAfterError [2025.09.10-23.37.21:470][ 88]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.09.10-23.37.21:470][ 88]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.09.10-23.37.21:470][ 88]LogCore: Engine exit requested (reason: Win RequestExit; note: exit was already requested)