Player BattleDan / F6BAF40401001001 has connected! [2025.09.07-10.03.10:463][761]LogNet: Client netspeed is 300000 [2025.09.07-10.03.10:463][761]LogNet: Join request: /Game/FactoryGame/Map/DedicatedserverEntry?ClientIdentity=21000000356237373163336534366236376266343264633831393830343734623734623800010000000608000000f6baf40401001001?EntryTicket=ew0KCSJwbCI6ICJBZG1pbmlzdHJhdG9yIiwNCgkiaWR0IjogIjE3NTcyMzkzODUiDQp9.447BFAFC5CBC309C2C30213B916EBD9EDC0799C79E83D30896D5112541C7319ECE14E509A7244BF2BA09CF40552A44CE790F9F895DA43B427ED991BEA6A538AA?EncryptionToken=0A6A4EB0328090FB7ACD2BCAC0F1874E2B71BAB0E74ADDC1C42C69F9B3B09CBB?Name=BattleDan?SplitscreenCount=1 [2025.09.07-10.03.10:568][761]LogGame: Error: RegisterPlayerWithSession: Failed- UniqueId.IsValid(): true, IsV2(): true, IsOnline: false [2025.09.07-10.03.10:570][761]LogGame: Substracting identity of player known as (BattleDan) from player state with last known name of (). [2025.09.07-10.03.10:573][761]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2025.09.07-10.03.10:576][761]LogGame: Warning: Set Online State For Player : true - BP_PlayerState_C_2147457405 [2025.09.07-10.03.10:576][761]LogGame: Warning: Could not process player whose OnlineState changed: local user was invalid [2025.09.07-10.03.10:576][761]LogAkAudio: AFGPlayerControllerBase::SetupWwise [2025.09.07-10.03.10:579][761]LogGameState: Match State Changed from WaitingToStart to InProgress [2025.09.07-10.03.12:943][832]LogReliableMessaging: Received connection announcement from client. Connection ID: 'BD3732A947B43FDF30ED93B8D539C8D4'. [2025.09.07-10.03.21:038][ 74]LogNavigationDataBuild: Display: ProcessTileTasksAndGetUpdatedTiles build time: 110.97s [2025.09.07-10.03.24:446][176]LogNet: NotifyAcceptingConnection accepted aggregation: 172.19.0.1:47022 (36) [2025.09.07-10.03.33:322][441]LogReliableMessaging: Warning: Handshake with player 'BP_PlayerController_C_2147459979' timed out. Removing component. [2025.09.07-10.03.33:322][441]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 122.150.183.219:55870, Name: IpConnection_2147460256, Driver: GameNetDriver FGDSIpNetDriver_2147482058, IsServer: YES, PC: BP_PlayerController_C_2147459979, Owner: BP_PlayerController_C_2147459979, UniqueId: Steam:2 (ForeignId=[Type=6 Handle=1 RepData=[F6BAF40401001001]), Channels: 153, Time: 2025.09.07-00.03.33 [2025.09.07-10.03.33:322][441]LogNet: UNetConnection::SendCloseReason: [2025.09.07-10.03.33:322][441]LogNet: - Result=ConnectionTimeout, ErrorContext="ConnectionTimeout" [2025.09.07-10.03.33:322][441]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 122.150.183.219:55870, Name: IpConnection_2147460256, Driver: GameNetDriver FGDSIpNetDriver_2147482058, IsServer: YES, PC: BP_PlayerController_C_2147459979, Owner: BP_PlayerController_C_2147459979, UniqueId: Steam:2 (ForeignId=[Type=6 Handle=1 RepData=[F6BAF40401001001]) [-]: Player BattleDan / F6BAF40401001001 has disconnected! [2025.09.07-10.03.33:336][442]LogFactory: Warning: Put down failed because we where never equipped. [2025.09.07-10.03.33:336][442]LogFactory: Warning: Put down failed because we where never equipped. [2025.09.07-10.03.33:337][442]LogAkAudio: Warning: UAkGameplayStatics::StopActor: Could not retrieve audio device. [2025.09.07-10.03.33:337][442]LogAkAudio: Warning: UAkGameplayStatics::StopActor: Could not retrieve audio device. [2025.09.07-10.03.33:337][442]LogAkAudio: AFGPlayerControllerBase::RemoveWwise [2025.09.07-10.03.34:836][442]LogSave: Warning: New/Old Root size mismatch!