[2025.08.28-11.25.14:132][884]LogWindows: Error: === Critical error: === [2025.08.28-11.25.14:132][884]LogWindows: Error: [2025.08.28-11.25.14:132][884]LogWindows: Error: Assertion failed: ( FVector::DotProduct( startForward, mSplineData[ 0 ].LeaveTangent.GetSafeNormal() ) > 0.99f ) [File:D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Hologram\FGPipelineHologram.cpp] [Line: 1929] [2025.08.28-11.25.14:132][884]LogWindows: Error: Pipe Splining: Make sure our out direction didn't get changed [2025.08.28-11.25.14:132][884]LogWindows: Error: [2025.08.28-11.25.14:132][884]LogWindows: Error: [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd073a852e FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGPipelineHologram::AutoRouteSpline() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Hologram\FGPipelineHologram.cpp:1929] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd073b5da5 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGPipelineHologram::GenerateAndUpdateSpline() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Hologram\FGPipelineHologram.cpp:1160] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd06f1b5aa FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGBuildGunStateBuild::TickState_Implementation() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Equipment\FGBuildGunBuild.cpp:374] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd06bb63db FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGBuildGunState::execTickState() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Intermediate\Build\Win64\FactoryGameSteam\Inc\FactoryGame\UHT\FGBuildGun.gen.cpp:642] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd1f4e9ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd1f69d31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd06bb3df7 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGBuildGunState::TickState() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Intermediate\Build\Win64\FactoryGameSteam\Inc\FactoryGame\UHT\FGBuildGun.gen.cpp:834] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd06f1a9dd FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildGun::Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Equipment\FGBuildGun.cpp:579] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd1b4afc5d FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::TickActor() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1566] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd1b4902d8 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorTickFunction::ExecuteTick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:254] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd1c458e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd1c45b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask::ExecuteTask() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd1ea06bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd1ea0fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd1c4692c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd1c46c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd1bd83254 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1549] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd1bb82464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd07169037 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ff769392b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ff7693a14fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ff7693a157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ff7693a2844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ff7693ae114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ff7693ae9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.08.28-11.25.14:132][884]LogWindows: Error: [Callstack] 0x00007ffd68fc7374 KERNEL32.DLL!UnknownFunction [] [2025.08.28-11.25.14:132][884]LogWindows: Error: [2025.08.28-11.25.14:136][884]LogExit: Executing StaticShutdownAfterError [2025.08.28-11.25.14:147][884]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.08.28-11.25.14:147][884]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.08.28-11.25.14:147][884]LogCore: Engine exit requested (reason: Win RequestExit)