[2025.08.18-23.59.02:081][596]LogWindows: Error: === Critical error: === [2025.08.18-23.59.02:081][596]LogWindows: Error: [2025.08.18-23.59.02:081][596]LogWindows: Error: Assertion failed: itemClass [File:D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGInventoryComponent.cpp] [Line: 1475] [2025.08.18-23.59.02:081][596]LogWindows: Error: [2025.08.18-23.59.02:081][596]LogWindows: Error: [2025.08.18-23.59.02:081][596]LogWindows: Error: [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff9977e34a0 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGInventoryComponent::OnItemsRemoved() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGInventoryComponent.cpp:1475] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff9977eeeec FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGInventoryComponent::RemoveFromIndex() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGInventoryComponent.cpp:1146] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff99773a452 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGFactoryConnectionComponent::Factory_Internal_GrabOutputInventory() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGFactoryConnectionComponent.cpp:376] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff99773a22a FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGFactoryConnectionComponent::Factory_GrabOutput() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGFactoryConnectionComponent.cpp:290] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff9976fa227 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGConveyorChainActor::Factory_Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGConveyorChainActor.cpp:295] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff9975e7b09 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!`AFGBuildableSubsystem::TickFactoryActors'::`55'::::operator()() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGBuildableSubsystem.cpp:790] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff9975aaadf FactoryGameSteam-FactoryGame-Win64-Shipping.dll!`ParallelForImpl::ParallelForInternal,`ParallelFor'::`2'::,std::nullptr_t>'::`2'::FParallelExecutor::operator()() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\ParallelFor.h:116] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff9975b0374 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!LowLevelTasks::TTaskDelegate::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`ParallelForImpl::ParallelForInternal,`ParallelFor'::`2'::,std::nullptr_t>'::`2'::FParallelExecutor>'::`11'::,0>::CallAndMove() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h:171] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff9d12f924e FactoryGameSteam-Core-Win64-Shipping.dll!LowLevelTasks::FTask::ExecuteTask() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:627] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff9d12e9f84 FactoryGameSteam-Core-Win64-Shipping.dll!LowLevelTasks::FScheduler::TryExecuteTaskFrom::TLocalQueue,&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:349] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff9d1310d14 FactoryGameSteam-Core-Win64-Shipping.dll!LowLevelTasks::FScheduler::WorkerMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:378] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff9d12f2640 FactoryGameSteam-Core-Win64-Shipping.dll!UE::Core::Private::Function::TFunctionRefCaller<`LowLevelTasks::FScheduler::CreateWorker'::`2'::,void __cdecl(void)>::Call() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Templates\Function.h:480] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff9d13c5c33 FactoryGameSteam-Core-Win64-Shipping.dll!FThreadImpl::Run() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\HAL\Thread.cpp:69] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff9d15bf39e FactoryGameSteam-Core-Win64-Shipping.dll!FRunnableThreadWin::Run() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ff9d15bb301 FactoryGameSteam-Core-Win64-Shipping.dll!FRunnableThreadWin::GuardedRun() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79] [2025.08.18-23.59.02:081][596]LogWindows: Error: [Callstack] 0x00007ffa40417374 KERNEL32.DLL!UnknownFunction [] [2025.08.18-23.59.02:081][596]LogWindows: Error: [2025.08.18-23.59.02:081][596]LogWindows: Error: Crash in runnable thread Background Worker #21 [2025.08.18-23.59.02:086][596]LogExit: Executing StaticShutdownAfterError [2025.08.18-23.59.02:100][596]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2025.08.18-23.59.02:100][596]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2025.08.18-23.59.02:100][596]LogCore: Engine exit requested (reason: Win RequestExit)