[2025.08.16-16.21.46:007][511]LogWindows: Error: === Critical error: === [2025.08.16-16.21.46:007][511]LogWindows: Error: [2025.08.16-16.21.46:007][511]LogWindows: Error: Assertion failed: Class [File:C:\SML\SML\Mods\SML\Source\SML\Public\Reflection\BlueprintReflectionLibrary.h] [Line: 143] [2025.08.16-16.21.46:007][511]LogWindows: Error: GetClassDefaultObject: received NULL class [2025.08.16-16.21.46:007][511]LogWindows: Error: [2025.08.16-16.21.46:007][511]LogWindows: Error: [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01de20f FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLetObj() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2898] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01ce288 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01b1d50 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01decbc FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLocalVirtualFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3234] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01ce288 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01b1d50 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01decbc FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLocalVirtualFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3234] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01cc105 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01ce288 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01b1d50 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01de94b FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01ce288 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01ce1e5 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde0019ff9 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffde01cd31c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffddde44119 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffddde27f21 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::BeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:4334] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffda8cb22af FactoryGameEGS-SML-Win64-Shipping.dll!AModSubsystem::BeginPlay() [C:\SML\SML\Mods\SML\Source\SML\Private\Subsystem\ModSubsystem.cpp:15] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffddde2d071 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::DispatchBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:4249] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffddef6fa89 FactoryGameEGS-Engine-Win64-Shipping.dll!AWorldSettings::NotifyBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\WorldSettings.cpp:305] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffda97c8133 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!AFGWorldSettings::NotifyBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGWorldSettings.cpp:334] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffdde5033ab FactoryGameEGS-Engine-Win64-Shipping.dll!AGameMode::HandleMatchHasStarted() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameMode.cpp:224] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffdde51b68f FactoryGameEGS-Engine-Win64-Shipping.dll!AGameMode::SetMatchState() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameMode.cpp:341] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffddeedb88d FactoryGameEGS-Engine-Win64-Shipping.dll!UWorld::BeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\World.cpp:5391] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffddee4c2b2 FactoryGameEGS-Engine-Win64-Shipping.dll!UEngine::LoadMap() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:15379] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffda95e4d7a FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGGameEngine::LoadMap() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:31] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffddee210c8 FactoryGameEGS-Engine-Win64-Shipping.dll!UEngine::Browse() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:14517] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffddee6019d FactoryGameEGS-Engine-Win64-Shipping.dll!UEngine::TickWorldTravel() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:14681] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffdde52244c FactoryGameEGS-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1788] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffda95f9037 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ff6c7662b26 FactoryGameEGS-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ff6c767153c FactoryGameEGS-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ff6c76715ba FactoryGameEGS-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ff6c7672884 FactoryGameEGS-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ff6c767e1e4 FactoryGameEGS-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ff6c767eaa2 FactoryGameEGS-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.08.16-16.21.46:007][511]LogWindows: Error: [Callstack] 0x00007ffe38e1e8d7 KERNEL32.DLL!UnknownFunction [] [2025.08.16-16.21.46:007][511]LogWindows: Error: [2025.08.16-16.21.46:010][511]LogExit: Executing StaticShutdownAfterError [2025.08.16-16.21.46:017][511]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.08.16-16.21.46:017][511]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.08.16-16.21.46:017][511]LogCore: Engine exit requested (reason: Win RequestExit)