[2025.08.15-04.39.21:781][975]LogWindows: Error: === Critical error: === [2025.08.15-04.39.21:782][975]LogWindows: Error: [2025.08.15-04.39.21:782][975]LogWindows: Error: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 771] [2025.08.15-04.39.21:782][975]LogWindows: Error: Array index out of bounds: 0 from an array of size 0 [2025.08.15-04.39.21:782][975]LogWindows: Error: [2025.08.15-04.39.21:782][975]LogWindows: Error: [2025.08.15-04.39.21:782][975]LogWindows: Error: [Callstack] 0x00007ffee15ce0cc FactoryGameSteam-Engine-Win64-Shipping.dll!UHierarchicalInstancedStaticMeshComponent::SetCustomData() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\HierarchicalInstancedStaticMesh.cpp:2517] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb3baa59f FactoryGameSteam-AbstractInstance-Win64-Shipping.dll!FInstanceOwnershipHandle::SetPrimitiveDataByArray() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Plugins\AbstractInstance\Source\AbstractInstance\Private\InstanceData.cpp:129] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb3ba8bb4 FactoryGameSteam-AbstractInstance-Win64-Shipping.dll!AAbstractInstanceManager::SetCustomPrimitiveDataOnHandle() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Plugins\AbstractInstance\Source\AbstractInstance\Private\AbstractInstanceManager.cpp:762] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb235ddc1 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGBlueprintFunctionLibrary::ApplyCustomizationPrimitiveData() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGBlueprintFunctionLibrary.cpp:469] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb21e57fa FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildable::ApplyCustomizationData_Native() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildable.cpp:1042] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb2204725 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildable::OnRep_CustomizationData() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildable.cpp:1128] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb21e9de1 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildable::BeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildable.cpp:457] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb1904a50 FactoryGameSteam-DaisyChainEverything-Win64-Shipping.dll!HookInvokerExecutorMemberFunction::ApplyCallVoid() [C:\Code\SF\SatisfactoryModLoader\Mods\SML\Source\SML\Public\Patching\NativeHookManager.h:445] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb18d564c FactoryGameSteam-DirectToSplitter-Win64-Shipping.dll!TCallScope::operator()() [C:\Modding\SatisfactoryModLoader\Mods\SML\Source\SML\Public\Patching\NativeHookManager.h:172] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb18d9619 FactoryGameSteam-DirectToSplitter-Win64-Shipping.dll!HookInvokerExecutorMemberFunction::ApplyCallVoid() [C:\Modding\SatisfactoryModLoader\Mods\SML\Source\SML\Public\Patching\NativeHookManager.h:445] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffee0e3d071 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::DispatchBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:4249] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb2710612 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildableHologram::Construct() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Hologram\FGBuildableHologram.cpp:777] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb18da339 FactoryGameSteam-DirectToSplitter-Win64-Shipping.dll!UE::Core::Private::Function::TFunctionRefCaller > &,FNetConstructionID),AActor * __cdecl(AFGBuildableHologram *,TArray > &,FNetConstructionID)>::Call() [C:\Program Files\Unreal Engine - CSS\Engine\Source\Runtime\Core\Public\Templates\Function.h:471] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb18d86f8 FactoryGameSteam-DirectToSplitter-Win64-Shipping.dll!HookInvokerExecutorMemberFunction > &,FNetConstructionID),{AFGBuildableHologram::`vcall'{2056}',0},0,AActor *,AFGBuildableHologram,TArray > &,FNetConstructionID>::ApplyCallScalar() [C:\Modding\SatisfactoryModLoader\Mods\SML\Source\SML\Public\Patching\NativeHookManager.h:433] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb0bf9729 FactoryGameSteam-PersistentPaintables-Win64-Shipping.dll!UE::Core::Private::Function::TFunctionRefCaller > &,FNetConstructionID),AActor * __cdecl(AFGBuildableHologram *,TArray > &,FNetConstructionID)>::Call() [C:\Program Files\Unreal Engine - CSS\Engine\Source\Runtime\Core\Public\Templates\Function.h:471] [2025.08.15-04.39.21:783][975]LogWindows: Error: [Callstack] 0x00007ffeb0bf53b3 FactoryGameSteam-PersistentPaintables-Win64-Shipping.dll!TCallScope > &,FNetConstructionID)>::operator()() [C:\Modding\SatisfactoryModLoader\Mods\SML\Source\SML\Public\Patching\NativeHookManager.h:218] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffeb0bf87d0 FactoryGameSteam-PersistentPaintables-Win64-Shipping.dll!HookInvokerExecutorMemberFunction > &,FNetConstructionID),{AFGBuildableHologram::`vcall'{2056}',0},0,AActor *,AFGBuildableHologram,TArray > &,FNetConstructionID>::ApplyCallScalar() [C:\Modding\SatisfactoryModLoader\Mods\SML\Source\SML\Public\Patching\NativeHookManager.h:433] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffeb275798d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGFactoryBuildingHologram::Construct() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Hologram\FGFactoryBuildingHologram.cpp:49] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffeb22f8da3 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGBuildGunStateBuild::InternalConstructHologram() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Equipment\FGBuildGunBuild.cpp:1895] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffeb2305b40 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGBuildGunStateBuild::Server_ConstructHologram_Implementation() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Equipment\FGBuildGunBuild.cpp:1853] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffeb1fab2c1 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGBuildGunStateBuild::execServer_ConstructHologram() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Intermediate\Build\Win64\FactoryGameSteam\Inc\FactoryGame\UHT\FGBuildGunBuild.gen.cpp:871] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffee73e9ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffee759d31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffeb1fa9171 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGBuildGunStateBuild::Server_ConstructHologram() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Intermediate\Build\Win64\FactoryGameSteam\Inc\FactoryGame\UHT\FGBuildGunBuild.gen.cpp:1046] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffeb22fa467 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGBuildGunStateBuild::InternalExecuteDuBuildStepInput() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Equipment\FGBuildGunBuild.cpp:1169] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffeb22ff917 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGBuildGunStateBuild::PrimaryFire_Implementation() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Equipment\FGBuildGunBuild.cpp:1049] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffee73e9ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffee758b12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffee759e288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.15-04.39.21:784][975]LogWindows: Error: [Callstack] 0x00007ffee7581d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.08.15-04.39.21:785][975]LogWindows: Error: [Callstack] 0x00007ffee75ae94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] [2025.08.15-04.39.21:785][975]LogWindows: Error: [Callstack] 0x00007ffee759e288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.15-04.39.21:785][975]LogWindows: Error: [Callstack] 0x00007ffee759e1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323] [2025.08.15-04.39.21:785][975]LogWindows: Error: [Callstack] 0x00007ffee73e9ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.08.15-04.39.21:785][975]LogWindows: Error: [Callstack] 0x00007ffee759d31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.08.15-04.39.21:785][975]LogWindows: Error: [Callstack] 0x00007ffeb22700a1 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!TBaseUObjectMethodDelegateInstance<0,AFGBuildableLightSource,void __cdecl(UFGPowerInfoComponent *),FDefaultDelegateUserPolicy>::Execute() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:650] [2025.08.15-04.39.21:785][975]LogWindows: Error: [Callstack] 0x00007ffeb22f0e00 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!FEnhancedInputActionEventDelegateBinding >::Execute() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Plugins\EnhancedInput\Source\EnhancedInput\Public\EnhancedInputComponent.h:300] [2025.08.15-04.39.21:785][975]LogWindows: Error: [Callstack] 0x00007ffeb8bc54ff FactoryGameSteam-EnhancedInput-Win64-Shipping.dll!UEnhancedPlayerInput::EvaluateInputDelegates() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Plugins\EnhancedInput\Source\EnhancedInput\Private\EnhancedPlayerInput.cpp:602] [2025.08.15-04.39.21:785][975]LogWindows: Error: [Callstack] 0x00007ffee1ec7063 FactoryGameSteam-Engine-Win64-Shipping.dll!UPlayerInput::ProcessInputStack() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UserInterface\PlayerInput.cpp:1133] [2025.08.15-04.39.21:785][975]LogWindows: Error: [Callstack] 0x00007ffeb2619f5a FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGPlayerInput::ProcessInputStack() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGPlayerInput.cpp:149] [2025.08.15-04.39.21:786][975]LogWindows: Error: [Callstack] 0x00007ffee1acb185 FactoryGameSteam-Engine-Win64-Shipping.dll!APlayerController::ProcessPlayerInput() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\PlayerController.cpp:2690] [2025.08.15-04.39.21:786][975]LogWindows: Error: [Callstack] 0x00007ffee1ade963 FactoryGameSteam-Engine-Win64-Shipping.dll!APlayerController::TickPlayerInput() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\PlayerController.cpp:4966] [2025.08.15-04.39.21:786][975]LogWindows: Error: [Callstack] 0x00007ffee1ac9e42 FactoryGameSteam-Engine-Win64-Shipping.dll!APlayerController::PlayerTick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\PlayerController.cpp:2291] [2025.08.15-04.39.21:786][975]LogWindows: Error: [Callstack] 0x00007ffeb2617a7c FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGPlayerController::PlayerTick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGPlayerController.cpp:535] [2025.08.15-04.39.21:786][975]LogWindows: Error: [Callstack] 0x00007ffee1addf15 FactoryGameSteam-Engine-Win64-Shipping.dll!APlayerController::TickActor() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\PlayerController.cpp:5126] [2025.08.15-04.39.21:786][975]LogWindows: Error: [Callstack] 0x00007ffee0e402d8 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorTickFunction::ExecuteTick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:254] [2025.08.15-04.39.21:786][975]LogWindows: Error: [Callstack] 0x00007ffee1e08e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280] [2025.08.15-04.39.21:786][975]LogWindows: Error: [Callstack] 0x00007ffee1e0b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask::ExecuteTask() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270] [2025.08.15-04.39.21:786][975]LogWindows: Error: [Callstack] 0x00007ffee77d6bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648] [2025.08.15-04.39.21:786][975]LogWindows: Error: [Callstack] 0x00007ffee77dfdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125] [2025.08.15-04.39.21:786][975]LogWindows: Error: [Callstack] 0x00007ffee1e192c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560] [2025.08.15-04.39.21:787][975]LogWindows: Error: [Callstack] 0x00007ffee1e1c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595] [2025.08.15-04.39.21:787][975]LogWindows: Error: [Callstack] 0x00007ffee1733131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521] [2025.08.15-04.39.21:787][975]LogWindows: Error: [Callstack] 0x00007ffee1532464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796] [2025.08.15-04.39.21:787][975]LogWindows: Error: [Callstack] 0x00007ffeb2559037 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] [2025.08.15-04.39.21:787][975]LogWindows: Error: [Callstack] 0x00007ff73e3c2b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] [2025.08.15-04.39.21:787][975]LogWindows: Error: [Callstack] 0x00007ff73e3d14fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2025.08.15-04.39.21:787][975]LogWindows: Error: [Callstack] 0x00007ff73e3d157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.08.15-04.39.21:787][975]LogWindows: Error: [Callstack] 0x00007ff73e3d2844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.08.15-04.39.21:787][975]LogWindows: Error: [Callstack] 0x00007ff73e3de114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.08.15-04.39.21:787][975]LogWindows: Error: [Callstack] 0x00007ff73e3de9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.08.15-04.39.21:787][975]LogWindows: Error: [Callstack] 0x00007fff42db7374 KERNEL32.DLL!UnknownFunction [] [2025.08.15-04.39.21:787][975]LogWindows: Error: [2025.08.15-04.39.21:792][975]LogExit: Executing StaticShutdownAfterError [2025.08.15-04.39.21:807][975]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.08.15-04.39.21:807][975]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.08.15-04.39.21:807][975]LogCore: Engine exit requested (reason: Win RequestExit)