[2025.08.11-21.07.10:980][721]LogWindows: Error: === Critical error: === [2025.08.11-21.07.10:980][721]LogWindows: Error: [2025.08.11-21.07.10:980][721]LogWindows: Error: Fatal error! [2025.08.11-21.07.10:980][721]LogWindows: Error: [2025.08.11-21.07.10:980][721]LogWindows: Error: Unhandled Exception: EXCEPTION_ILLEGAL_INSTRUCTION [2025.08.11-21.07.10:980][721]LogWindows: Error: [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff96d1685b0 FactoryGameEGS-Core-Win64-Shipping.dll!operator<<() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Containers\String.cpp:1836] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff90e9d2818 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!FObjectWriterFName::operator<<() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\ObjectWriterFName.cpp:44] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff9b3423e0c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!operator<<() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyTag.cpp:122] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff9b32e99af FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UStruct::SerializeVersionedTaggedProperties() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1595] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff9b32e6e14 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UStruct::SerializeTaggedProperties() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1297] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff9b33cfcc9 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::SerializeScriptProperties() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1797] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff9b33cf390 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::Serialize() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1640] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff9b33cf272 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::Serialize() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1500] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff91b64aac4 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::Serialize() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:917] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff90e9d13b6 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!FObjectWriterFName::FObjectWriterFName() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\ObjectWriterFName.cpp:20] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff90e3e0b16 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!FArchiveObjectDataProxy::operator<<() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\ArchiveObjectDataProxy.cpp:80] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff90e882824 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!`UFGSaveSession::SaveLevelState'::`2'::::operator()() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGSaveSession.cpp:1203] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff90e55aadf FactoryGameEGS-FactoryGame-Win64-Shipping.dll!`ParallelForImpl::ParallelForInternal,`ParallelFor'::`2'::,std::nullptr_t>'::`2'::FParallelExecutor::operator()() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\ParallelFor.h:116] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff90e552463 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!ParallelForImpl::ParallelForInternal,`ParallelFor'::`2'::,std::nullptr_t>() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\ParallelFor.h:416] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff90e8b3b3d FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGSaveSession::SaveLevelState() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGSaveSession.cpp:1207] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff90e8b52c1 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGSaveSession::SaveWorldImplementation() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGSaveSession.cpp:1638] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff90e8b4b7b FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGSaveSession::SaveWorldEndOfFrame() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGSaveSession.cpp:2015] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff90e8910e2 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!TBaseUObjectMethodDelegateInstance<0,UFGSaveSession,void __cdecl(UWorld *,enum ELevelTick,float),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:667] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff91bf025d4 FactoryGameEGS-Engine-Win64-Shipping.dll!TMulticastDelegate::Broadcast() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:956] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff91bf235ae FactoryGameEGS-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1666] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff91bd22464 FactoryGameEGS-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff90e759037 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff63de62b26 FactoryGameEGS-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff63de7153c FactoryGameEGS-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff63de715ba FactoryGameEGS-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff63de72884 FactoryGameEGS-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff63de7e1e4 FactoryGameEGS-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ff63de7eaa2 FactoryGameEGS-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.08.11-21.07.10:980][721]LogWindows: Error: [Callstack] 0x00007ffa00d0e8d7 KERNEL32.DLL!UnknownFunction [] [2025.08.11-21.07.10:980][721]LogWindows: Error: [2025.08.11-21.07.10:985][721]LogExit: Executing StaticShutdownAfterError [2025.08.11-21.07.10:995][721]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.08.11-21.07.10:995][721]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.08.11-21.07.10:995][721]LogCore: Engine exit requested (reason: Win RequestExit)