[2025.08.10-18.25.35:021][227]LogWindows: Error: === Critical error: === [2025.08.10-18.25.35:021][227]LogWindows: Error: [2025.08.10-18.25.35:021][227]LogWindows: Error: Fatal error! [2025.08.10-18.25.35:021][227]LogWindows: Error: [2025.08.10-18.25.35:021][227]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00007ff2e6963998 [2025.08.10-18.25.35:021][227]LogWindows: Error: [2025.08.10-18.25.35:021][227]LogWindows: Error: [Callstack] 0x00007ffae3023367 FactoryGameSteam-Renderer-Win64-Shipping.dll!FGPUScene::InitLightData() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Renderer\Private\GPUScene.cpp:671] [2025.08.10-18.25.35:021][227]LogWindows: Error: [Callstack] 0x00007ffae2ff6639 FactoryGameSteam-Renderer-Win64-Shipping.dll!`FGPUScene::UpdateGPULights'::`2'::::operator()() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Renderer\Private\GPUScene.cpp:653] [2025.08.10-18.25.35:021][227]LogWindows: Error: [Callstack] 0x00007ffae3015e65 FactoryGameSteam-Renderer-Win64-Shipping.dll!UE::Tasks::Private::TExecutableTaskBase<`FRDGBuilder::AddSetupTask<`FGPUScene::UpdateGPULights'::`2'::,TArray > >'::`2'::,void,void>::ExecuteTask() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Tasks\TaskPrivate.h:701] [2025.08.10-18.25.35:021][227]LogWindows: Error: [Callstack] 0x00007ffae3031cf8 FactoryGameSteam-Renderer-Win64-Shipping.dll!UE::Tasks::Private::FTaskBase::TryExecuteTask() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Tasks\TaskPrivate.h:439] [2025.08.10-18.25.35:021][227]LogWindows: Error: [Callstack] 0x00007ffae300b9ff FactoryGameSteam-Renderer-Win64-Shipping.dll!LowLevelTasks::TTaskDelegate::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init'::`2':: >'::`11'::,0>::CallAndMove() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h:171] [2025.08.10-18.25.35:021][227]LogWindows: Error: [Callstack] 0x00007ffaea8b924e FactoryGameSteam-Core-Win64-Shipping.dll!LowLevelTasks::FTask::ExecuteTask() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:627] [2025.08.10-18.25.35:021][227]LogWindows: Error: [Callstack] 0x00007ffaea8a9f84 FactoryGameSteam-Core-Win64-Shipping.dll!LowLevelTasks::FScheduler::TryExecuteTaskFrom::TLocalQueue,&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:349] [2025.08.10-18.25.35:021][227]LogWindows: Error: [Callstack] 0x00007ffaea8d0d14 FactoryGameSteam-Core-Win64-Shipping.dll!LowLevelTasks::FScheduler::WorkerMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:378] [2025.08.10-18.25.35:021][227]LogWindows: Error: [Callstack] 0x00007ffaea8b2640 FactoryGameSteam-Core-Win64-Shipping.dll!UE::Core::Private::Function::TFunctionRefCaller<`LowLevelTasks::FScheduler::CreateWorker'::`2'::,void __cdecl(void)>::Call() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Templates\Function.h:480] [2025.08.10-18.25.35:021][227]LogWindows: Error: [Callstack] 0x00007ffaea985c33 FactoryGameSteam-Core-Win64-Shipping.dll!FThreadImpl::Run() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\HAL\Thread.cpp:69] [2025.08.10-18.25.35:021][227]LogWindows: Error: [Callstack] 0x00007ffaeab7f39e FactoryGameSteam-Core-Win64-Shipping.dll!FRunnableThreadWin::Run() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149] [2025.08.10-18.25.35:021][227]LogWindows: Error: [Callstack] 0x00007ffaeab7b301 FactoryGameSteam-Core-Win64-Shipping.dll!FRunnableThreadWin::GuardedRun() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79] [2025.08.10-18.25.35:021][227]LogWindows: Error: [Callstack] 0x00007ffb42097374 KERNEL32.DLL!UnknownFunction [] [2025.08.10-18.25.35:021][227]LogWindows: Error: [2025.08.10-18.25.35:021][227]LogWindows: Error: Crash in runnable thread Background Worker #2 [2025.08.10-18.25.35:032][227]LogExit: Executing StaticShutdownAfterError [2025.08.10-18.25.35:041][227]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2025.08.10-18.25.35:041][227]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2025.08.10-18.25.35:041][227]LogCore: Engine exit requested (reason: Win RequestExit)