make FactoryEditor "/home/rebec/UE-CSS/Engine/Build/BatchFiles/RunUBT.sh" FactoryEditor Linux Development -Project="/home/rebec/dev/SatisfactoryModLoader/FactoryGame.uproject" Setting up bundled DotNet SDK Skipping UBT build... Log file: /home/rebec/.config/Epic/UnrealBuildTool/Log.txt Using 'git status' to determine working set for adaptive non-unity build (/home/rebec/dev/SatisfactoryModLoader). Creating makefile for FactoryEditor (no existing makefile) /home/rebec/dev/SatisfactoryModLoader/Source/FactoryDedicatedClient/FactoryDedicatedClient.Build.cs(22,4): warning CS0162: Unreachable code detected /home/rebec/dev/SatisfactoryModLoader/Plugins/Online/OnlineIntegration/Source/OnlineIntegration/OnlineIntegration.Build.cs(54,5): warning CS0162: Unreachable code detected /home/rebec/dev/SatisfactoryModLoader/Plugins/Online/OnlineIntegration/Source/OnlineIntegration/OnlineIntegration.Build.cs(62,4): warning CS0162: Unreachable code detected /home/rebec/dev/SatisfactoryModLoader/Plugins/Online/OnlineIntegration/Source/OnlineIntegration/OnlineIntegration.Build.cs(69,4): warning CS0162: Unreachable code detected /home/rebec/dev/SatisfactoryModLoader/Source/FactoryGame/FactoryGame.Build.cs(107,4): warning CS0162: Unreachable code detected /home/rebec/dev/SatisfactoryModLoader/Source/FactoryGame/FactoryGame.Build.cs(131,5): warning CS0162: Unreachable code detected /home/rebec/dev/SatisfactoryModLoader/Source/FactoryGame/FactoryGame.Build.cs(139,4): warning CS0162: Unreachable code detected /home/rebec/dev/SatisfactoryModLoader/Source/FactoryGame/FactoryGame.Build.cs(162,4): warning CS0162: Unreachable code detected /home/rebec/dev/SatisfactoryModLoader/Source/FactoryGame/FactoryGame.Build.cs(201,4): warning CS0162: Unreachable code detected [FactoryEditor] FactoryGame: IsPublicBuild: 1 WithCheats: 0 /home/rebec/dev/SatisfactoryModLoader/Plugins/Wwise/Source/WwiseReconcile/WwiseReconcile.Build.cs: warning: Modules must specify an explicit precompiled header (eg. PrivatePCHHeaderFile = "Private/Widgets/ProjectedResultColumn.h") from UE 4.21 onwards. Parsing headers for FactoryEditor Running Internal UnrealHeaderTool /home/rebec/dev/SatisfactoryModLoader/FactoryGame.uproject /home/rebec/dev/SatisfactoryModLoader/Intermediate/Build/Linux/FactoryEditor/Development/FactoryEditor.uhtmanifest -WarningsAsErrors -installed /home/rebec/dev/SatisfactoryModLoader/Source/FactoryGame/Public/Environment/FGFoliageDestructionData.h(32): Deprecation: Specifier 'AdvancedDisplay' has a value which is unused, future versions of UnrealHeaderTool will flag this as an error. /home/rebec/dev/SatisfactoryModLoader/Source/FactoryGame/Public/Environment/FGFoliageDestructionData.h(41): Deprecation: Specifier 'AdvancedDisplay' has a value which is unused, future versions of UnrealHeaderTool will flag this as an error. /home/rebec/dev/SatisfactoryModLoader/Source/FactoryGame/Public/Environment/FGFoliageDestructionData.h(65): Deprecation: Specifier 'AdvancedDisplay' has a value which is unused, future versions of UnrealHeaderTool will flag this as an error. /home/rebec/dev/SatisfactoryModLoader/Source/FactoryGame/Public/FGElevatorTypes.h(40): Error: Unable to find 'class', 'delegate', 'enum', or 'struct' with name 'AkInstancedMeshType' /home/rebec/dev/SatisfactoryModLoader/Plugins/AbstractInstance/Source/AbstractInstance/Public/AbstractInstanceManager.h(83): Error: Unable to find 'class', 'delegate', 'enum', or 'struct' with name 'UAkInstancedGeometryComponent' /home/rebec/dev/SatisfactoryModLoader/Plugins/AbstractInstance/Source/AbstractInstance/Public/InstanceData.h(92): Error: Unable to find 'class', 'delegate', 'enum', or 'struct' with name 'AkInstancedMeshType' /home/rebec/dev/SatisfactoryModLoader/Source/FactoryGame/Public/FGAudioMeteringSubsystem.h(13): Error: Unable to find 'struct' with name 'FAkBusMeteringInfo' /home/rebec/dev/SatisfactoryModLoader/Source/FactoryGame/Public/FGAudioMeteringSubsystem.h(40): Error: Unable to find 'class', 'delegate', 'enum', or 'struct' with name 'EAkMeteringFlags' /home/rebec/dev/SatisfactoryModLoader/Source/FactoryGame/Public/FGAudioMeteringSubsystem.h(29): Error: Unable to find 'class', 'delegate', 'enum', or 'struct' with name 'EAkMeteringFlags' Total of 0 written Total execution time: 7.55 seconds make: *** [Makefile:52: FactoryEditor-Linux-Development] Error 6