[2025.08.06-20.51.31:704][613]LogWindows: Error: === Critical error: === [2025.08.06-20.51.31:704][613]LogWindows: Error: [2025.08.06-20.51.31:704][613]LogWindows: Error: Assertion failed: mInventoryStacks.Num() > 0 [File:D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGInventoryComponent.cpp] [Line: 1202] [2025.08.06-20.51.31:704][613]LogWindows: Error: Inventory need to be initialized before use 0 [2025.08.06-20.51.31:704][613]LogWindows: Error: [2025.08.06-20.51.31:704][613]LogWindows: Error: [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffda080db70 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGInventoryComponent::HasItems() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGInventoryComponent.cpp:1202] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffda032132e FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGInventoryComponent::execHasItems() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Intermediate\Build\Win64\FactoryGameSteam\Inc\FactoryGame\UHT\FGInventoryComponent.gen.cpp:735] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20cc9ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e6b12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e7c105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e8dbf2 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLetBool() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3001] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e7e288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e61d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e8e94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e7e288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e61d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e8ecbc FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalVirtualFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3234] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e7e288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e61d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e8e94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e7e288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e7e1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20cc9ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e7d31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf4834119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf4817f21 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::BeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:4334] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffda0468a3e FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildable::BeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildable.cpp:323] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffd9fca4a50 FactoryGameSteam-DaisyChainEverything-Win64-Shipping.dll!HookInvokerExecutorMemberFunction::ApplyCallVoid() [C:\Code\SF\SatisfactoryModLoader\Mods\SML\Source\SML\Public\Patching\NativeHookManager.h:445] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffd9fc7528c FactoryGameSteam-DirectToSplitter-Win64-Shipping.dll!TCallScope::operator()() [C:\Modding\SatisfactoryModLoader\Mods\SML\Source\SML\Public\Patching\NativeHookManager.h:172] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffd9fc78b69 FactoryGameSteam-DirectToSplitter-Win64-Shipping.dll!HookInvokerExecutorMemberFunction::ApplyCallVoid() [C:\Modding\SatisfactoryModLoader\Mods\SML\Source\SML\Public\Patching\NativeHookManager.h:445] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffda04a43b2 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildableFactory::BeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildableFactory.cpp:236] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffda0524ad3 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildableStorage::BeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildableStorage.cpp:45] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf481d071 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::DispatchBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:4249] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf595fa89 FactoryGameSteam-Engine-Win64-Shipping.dll!AWorldSettings::NotifyBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\WorldSettings.cpp:305] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffda09a8133 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGWorldSettings::NotifyBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGWorldSettings.cpp:334] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf4efd4fc FactoryGameSteam-Engine-Win64-Shipping.dll!AGameStateBase::OnRep_ReplicatedHasBegunPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameStateBase.cpp:217] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20cc9ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe20e7d31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf4834119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf5543e95 FactoryGameSteam-Engine-Win64-Shipping.dll!FRepLayout::CallRepNotifies() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\RepLayout.cpp:4695] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf4db61be FactoryGameSteam-Engine-Win64-Shipping.dll!FObjectReplicator::CallRepNotifies() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataReplication.cpp:2329] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf4dd11ff FactoryGameSteam-Engine-Win64-Shipping.dll!FObjectReplicator::PostReceivedBunch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataReplication.cpp:1519] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf4dd241b FactoryGameSteam-Engine-Win64-Shipping.dll!UActorChannel::ProcessBunch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:3223] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf4de0e29 FactoryGameSteam-Engine-Win64-Shipping.dll!UActorChannel::ReceivedBunch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:2987] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf4de5bbf FactoryGameSteam-Engine-Win64-Shipping.dll!UChannel::ReceivedSequencedBunch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:564] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf4de4304 FactoryGameSteam-Engine-Win64-Shipping.dll!UChannel::ReceivedNextBunch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:1026] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf4de590e FactoryGameSteam-Engine-Win64-Shipping.dll!UChannel::ReceivedRawBunch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:674] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf51cbbe0 FactoryGameSteam-Engine-Win64-Shipping.dll!UNetConnection::DispatchPacket() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:3635] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf51ead48 FactoryGameSteam-Engine-Win64-Shipping.dll!UNetConnection::ReceivedPacket() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:2999] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf51ebdaa FactoryGameSteam-Engine-Win64-Shipping.dll!UNetConnection::ReceivedRawPacket() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:1903] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdaa028de5 FactoryGameSteam-OnlineSubsystemUtils-Win64-Shipping.dll!UIpNetDriver::TickDispatch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Private\IpNetDriver.cpp:1080] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf5227c24 FactoryGameSteam-Engine-Win64-Shipping.dll!UNetDriver::InternalTickDispatch() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\NetDriver.cpp:1604] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf4e27b9c FactoryGameSteam-Engine-Win64-Shipping.dll!TBaseUObjectMethodDelegateInstance<0,ADefaultPawn,void __cdecl(float),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:667] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf47019cd FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastDelegate::Broadcast() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:956] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf511277a FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1361] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffdf4f12464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffda07d9037 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ff6841f2b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ff6842014fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ff68420157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ff684202844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ff68420e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ff68420e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.08.06-20.51.31:704][613]LogWindows: Error: [Callstack] 0x00007ffe5ba67374 KERNEL32.DLL!UnknownFunction [] [2025.08.06-20.51.31:704][613]LogWindows: Error: [2025.08.06-20.51.31:712][613]LogExit: Executing StaticShutdownAfterError [2025.08.06-20.51.31:717][613]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.08.06-20.51.31:717][613]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.08.06-20.51.31:717][613]LogCore: Engine exit requested (reason: Win RequestExit)