(12:36:55) [INFO]: Launching "The Walking Dead: Season One" (legendary) (12:36:55) [INFO]: Native? false (12:36:55) [INFO]: Installed in: /Users/ian/Games/Heroic/TWDSeasonOne (12:36:55) [INFO]: System Info: CPU: 8x Apple M1 Memory: 8.59 GB (used: 4.15 GB) GPUs: OS: 15.6.0 (darwin) The current system is not a Steam Deck We are not running inside a Flatpak container Software Versions: Heroic: 2.18.1 "Waterfall Beard" Jorul Legendary: 0.20.37 Exit 17 (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli (12:36:55) [INFO]: Game Settings: { "preferSystemLibs": false, "enableEsync": true, "enableMsync": true, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": true, "advertiseAvxForRosetta": false, "wineVersion": { "wineserver": "/Users/ian/Library/Application Support/heroic/tools/game-porting-toolkit/Game-Porting-Toolkit-latest/Contents/Resources/wine/bin/wineserver", "lib": "/Users/ian/Library/Application Support/heroic/tools/game-porting-toolkit/Game-Porting-Toolkit-latest/Contents/Resources/wine/lib", "lib32": "/Users/ian/Library/Application Support/heroic/tools/game-porting-toolkit/Game-Porting-Toolkit-latest/Contents/Resources/wine/lib", "bin": "/Users/ian/Library/Application Support/heroic/tools/game-porting-toolkit/Game-Porting-Toolkit-latest/Contents/Resources/wine/bin/wine64", "name": "Game-Porting-Toolkit-latest", "type": "toolkit" }, "winePrefix": "/Users/ian/Games/Heroic/Prefixes/default/The Walking Dead Season One" } (12:36:55) [INFO]: Winetricks packages: (12:37:00) [INFO]: Launching The Walking Dead: Season One: HEROIC_APP_NAME=Bloodroot HEROIC_APP_RUNNER=legendary GAMEID=umu-0 HEROIC_APP_SOURCE=epic STORE=egs LD_PRELOAD= WINEPREFIX="/Users/ian/Games/Heroic/Prefixes/default/The Walking Dead Season One" WINE_FULLSCREEN_FSR=0 WINEESYNC=1 WINEMSYNC=1 LEGENDARY_CONFIG_PATH="/Users/ian/Library/Application Support/heroic/legendaryConfig/legendary" /Applications/Heroic.app/Contents/Resources/app.asar.unpacked/build/bin/arm64/darwin/legendary launch Bloodroot --wine "/Users/ian/Library/Application Support/heroic/tools/game-porting-toolkit/Game-Porting-Toolkit-latest/Contents/Resources/wine/bin/wine64" --language en (12:37:00) [INFO]: Game Output: [cli] INFO: Logging in... [Core] INFO: Trying to re-use existing login session... [cli] INFO: Checking for updates... [Core] INFO: Getting authentication token... [cli] INFO: Launching Bloodroot... esync: up and running. 0024:fixme:module:dlopen_32on64_opengl32 loaded "/Users/ian/Library/Application Support/heroic/tools/game-porting-toolkit/Game-Porting-Toolkit-latest/Contents/Resources/wine/lib/wine/x86_32on64-unix/opengl32.dll.so" early @ 0x6e868000 0024:err:wldap32:DllMain No libldap support, expect problems 0024:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub 0024:fixme:thread:get_thread_times not implemented on this platform 0024:fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot 0024:fixme:toolhelp:Heap32ListFirst : stub 0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0024:err:vulkan:get_vulkan_driver Wine was built without Vulkan support. 0024:err:vulkan:wine_vk_init Failed to load Wine graphics driver supporting Vulkan. 0024:err:vulkan:get_vulkan_driver Wine was built without Vulkan support. 0024:err:vulkan:wine_vk_init Failed to load Wine graphics driver supporting Vulkan. 0024:err:vulkan:get_vulkan_driver Wine was built without Vulkan support. 0024:err:vulkan:wine_vk_init Failed to load Wine graphics driver supporting Vulkan. 0024:fixme:d3d:wined3d_guess_card_vendor Received unrecognized GL_VENDOR "Apple". Returning HW_VENDOR_NVIDIA. 00b4:fixme:imm:ImeSetActiveContext (0x37aec0, 0): stub 00b4:fixme:imm:ImmReleaseContext (0000000000010020, 000000000037AEC0): stub 0024:fixme:imm:ImeSetActiveContext (0xdb14c8, 1): stub 0024:fixme:imm:ImmReleaseContext (0002004C, 00DB14C8): stub 0024:fixme:d3d:wined3d_device_set_software_vertex_processing device 00DAD770, software 0 stub! fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff Assertion failed: (end <= pages_ vprot_size << pages_vprot_shift), function alloc_pages_vprot, file virtual.c, line 1032. 0024:err:seh:call_stack_handlers invalid frame 000000000032F6B8 (0000000000132000-000000000022FD20) 0024:err:seh:NtRaiseException Exception frame is not in stack limits => unable to dispatch exception. ============= End of log =============