[2025.08.03-15.01.03:479][822]LogWindows: Error: === Critical error: === [2025.08.03-15.01.03:479][822]LogWindows: Error: [2025.08.03-15.01.03:479][822]LogWindows: Error: Fatal error: [File:D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp] [Line: 708] [2025.08.03-15.01.03:479][822]LogWindows: Error: Encountered an undefined opcode (0x30) at byte offset 65,712. The compiler may have generated an instruction sequence that was unexpected or incomplete. [2025.08.03-15.01.03:479][822]LogWindows: Error: BP_RemoteCallZoop_C /Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level:PersistentLevel.BP_PlayerController_C_2147474375.BP_RemoteCallZoop_C_2147474333 [2025.08.03-15.01.03:479][822]LogWindows: Error: Function /SimpleZoopMachines/BP_RemoteCallZoop.BP_RemoteCallZoop_C:ExecuteUbergraph_BP_RemoteCallZoop:100B1 [2025.08.03-15.01.03:479][822]LogWindows: Error: Script call stack: [2025.08.03-15.01.03:479][822]LogWindows: Error: Function /SimpleZoopMachines/SZM_Subs.SZM_Subs_C:ExecuteUbergraph_SZM_Subs [2025.08.03-15.01.03:479][822]LogWindows: Error: Function /SimpleZoopMachines/BP_RemoteCallZoop.BP_RemoteCallZoop_C:Change Distance [2025.08.03-15.01.03:479][822]LogWindows: Error: Function /SimpleZoopMachines/BP_RemoteCallZoop.BP_RemoteCallZoop_C:ExecuteUbergraph_BP_RemoteCallZoop [2025.08.03-15.01.03:479][822]LogWindows: Error: Function /SimpleZoopMachines/BP_RemoteCallZoop.BP_RemoteCallZoop_C:Change Recipes [2025.08.03-15.01.03:479][822]LogWindows: Error: Function /SimpleZoopMachines/BP_RemoteCallZoop.BP_RemoteCallZoop_C:ExecuteUbergraph_BP_RemoteCallZoop [2025.08.03-15.01.03:479][822]LogWindows: Error: [2025.08.03-15.01.03:479][822]LogWindows: Error: [2025.08.03-15.01.03:479][822]LogWindows: Error: [2025.08.03-15.01.03:479][822]LogWindows: Error: [Callstack] 0x00007ffb1f592c68 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!FFrame::Serialize() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:708] [2025.08.03-15.01.03:479][822]LogWindows: Error: [Callstack] 0x00007ffb1dfe58d7 FactoryGameSteam-Core-Win64-Shipping.dll!FOutputDevice::Log() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Misc\OutputDevice.cpp:29] [2025.08.03-15.01.03:479][822]LogWindows: Error: [Callstack] 0x00007ffb1f5a2292 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execUndefined() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2197] [2025.08.03-15.01.03:479][822]LogWindows: Error: [Callstack] 0x00007ffb1f5a071f FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execStructConst() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3633] [2025.08.03-15.01.03:479][822]LogWindows: Error: [Callstack] 0x00007ffb37c5eda3 FactoryGameSteam-ContentLib-Win64-Shipping.dll!UCLRecipeBPFLib::execInitRecipeFromStruct() [C:\Git\SatisfactoryModLoader\Mods\ContentLib\Intermediate\Build\Win64\FactoryGameSteam\Inc\ContentLib\UHT\CLRecipeBPFLib.gen.cpp:531] [2025.08.03-15.01.03:479][822]LogWindows: Error: [Callstack] 0x00007ffb1f58e288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.03-15.01.03:479][822]LogWindows: Error: [Callstack] 0x00007ffb1f571d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.08.03-15.01.03:479][822]LogWindows: Error: [Callstack] 0x00007ffb1f59e94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] [2025.08.03-15.01.03:479][822]LogWindows: Error: [Callstack] 0x00007ffb1f58e288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f58e1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f571d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f57b15b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1167] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f58e288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f571d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f59e94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f58e288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f58e1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f571d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f57b15b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1167] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f58c105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f58e288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f58e1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f3d9ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb1f58d31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb0ce34119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb0d67a69d FactoryGameSteam-Engine-Win64-Shipping.dll!FLatentActionManager::TickLatentActionForObject() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\LatentActionManager.cpp:325] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb0d66947b FactoryGameSteam-Engine-Win64-Shipping.dll!FLatentActionManager::ProcessLatentActions() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\LatentActionManager.cpp:233] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb0d71331f FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1581] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb0d512464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ffb21679037 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ff7ede82b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] [2025.08.03-15.01.03:480][822]LogWindows: Error: [Callstack] 0x00007ff7ede914fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2025.08.03-15.01.03:481][822]LogWindows: Error: [Callstack] 0x00007ff7ede9157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.08.03-15.01.03:481][822]LogWindows: Error: [Callstack] 0x00007ff7ede92844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.08.03-15.01.03:481][822]LogWindows: Error: [Callstack] 0x00007ff7ede9e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.08.03-15.01.03:481][822]LogWindows: Error: [Callstack] 0x00007ff7ede9e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.08.03-15.01.03:481][822]LogWindows: Error: [Callstack] 0x00007ffb74ed7374 KERNEL32.DLL!UnknownFunction [] [2025.08.03-15.01.03:481][822]LogWindows: Error: [2025.08.03-15.01.03:485][822]LogExit: Executing StaticShutdownAfterError [2025.08.03-15.01.03:502][822]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.08.03-15.01.03:502][822]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.08.03-15.01.03:502][822]LogCore: Engine exit requested (reason: Win RequestExit)