Version: 424353, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: Yes, IsSaveGameEdited: No Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000000000000000c FactoryGameSteam_AbstractInstance_Win64_Shipping!FInstanceOwnershipHandle::HideInstance() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Plugins\AbstractInstance\Source\AbstractInstance\Private\InstanceData.cpp:21] FactoryGameSteam_FactorySkyline_Win64_Shipping!UFSSelection::EnableHightLight() [C:\Users\game_\OneDrive\Documents\Satisfactory Modding\sfLoader 1.1\Mods\FactorySkyline\Source\FactorySkyline\FSSelection.cpp:1347] FactoryGameSteam_FactorySkyline_Win64_Shipping!UFSSelection::EnableHightLight() [C:\Users\game_\OneDrive\Documents\Satisfactory Modding\sfLoader 1.1\Mods\FactorySkyline\Source\FactorySkyline\FSSelection.cpp:996] FactoryGameSteam_FactorySkyline_Win64_Shipping!AFSController::onSelectModeLeftRightMouseClickWithoutLeftCtrl() [C:\Users\game_\OneDrive\Documents\Satisfactory Modding\sfLoader 1.1\Mods\FactorySkyline\Source\FactorySkyline\FSController.cpp:1423] FactoryGameSteam_FactorySkyline_Win64_Shipping!AFSController::onLeftMouseDown() [C:\Users\game_\OneDrive\Documents\Satisfactory Modding\sfLoader 1.1\Mods\FactorySkyline\Source\FactorySkyline\FSController.cpp:1175] FactoryGameSteam_FactorySkyline_Win64_Shipping!TBaseUObjectMethodDelegateInstance<0,AFSController,void __cdecl(void),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\Program Files\Unreal Engine - CSS\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:667] FactoryGameSteam_FactorySkyline_Win64_Shipping!UFSInput::Tick() [C:\Users\game_\OneDrive\Documents\Satisfactory Modding\sfLoader 1.1\Mods\FactorySkyline\Source\FactorySkyline\FSInput.cpp:75] FactoryGameSteam_FactorySkyline_Win64_Shipping!AFSController::Tick() [C:\Users\game_\OneDrive\Documents\Satisfactory Modding\sfLoader 1.1\Mods\FactorySkyline\Source\FactorySkyline\FSController.cpp:657] FactoryGameSteam_Engine_Win64_Shipping!AActor::TickActor() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1566] FactoryGameSteam_Engine_Win64_Shipping!FActorTickFunction::ExecuteTick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:254] FactoryGameSteam_Engine_Win64_Shipping!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280] FactoryGameSteam_Engine_Win64_Shipping!TGraphTask::ExecuteTask() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270] FactoryGameSteam_Core_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648] FactoryGameSteam_Core_Win64_Shipping!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125] FactoryGameSteam_Engine_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560] FactoryGameSteam_Engine_Win64_Shipping!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595] FactoryGameSteam_Engine_Win64_Shipping!UWorld::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521] FactoryGameSteam_Engine_Win64_Shipping!UGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796] FactoryGameSteam_FactoryGame_Win64_Shipping!UFGGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] FactoryGameSteam_Win64_Shipping!FEngineLoop::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] FactoryGameSteam_Win64_Shipping!GuardedMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] FactoryGameSteam_Win64_Shipping!GuardedMainWrapper() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] FactoryGameSteam_Win64_Shipping!LaunchWindowsStartup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] FactoryGameSteam_Win64_Shipping!WinMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] FactoryGameSteam_Win64_Shipping!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] kernel32 ntdll