[2025.07.22-08.45.46:053][814]LogWindows: Error: === Critical error: === [2025.07.22-08.45.46:053][814]LogWindows: Error: [2025.07.22-08.45.46:053][814]LogWindows: Error: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 771] [2025.07.22-08.45.46:053][814]LogWindows: Error: Array index out of bounds: -1 from an array of size 357 [2025.07.22-08.45.46:053][814]LogWindows: Error: [2025.07.22-08.45.46:053][814]LogWindows: Error: [2025.07.22-08.45.46:053][814]LogWindows: Error: [Callstack] 0x00007ffc4dc7aadf FactoryGameSteam-FactoryGame-Win64-Shipping.dll!`ParallelForImpl::ParallelForInternal,`ParallelFor'::`2'::,std::nullptr_t>'::`2'::FParallelExecutor::operator()() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\ParallelFor.h:116] [2025.07.22-08.45.46:053][814]LogWindows: Error: [Callstack] 0x00007ffc4dc80374 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!LowLevelTasks::TTaskDelegate::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`ParallelForImpl::ParallelForInternal,`ParallelFor'::`2'::,std::nullptr_t>'::`2'::FParallelExecutor>'::`11'::,0>::CallAndMove() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h:171] [2025.07.22-08.45.46:053][814]LogWindows: Error: [Callstack] 0x00007ffc5f41924e FactoryGameSteam-Core-Win64-Shipping.dll!LowLevelTasks::FTask::ExecuteTask() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:627] [2025.07.22-08.45.46:053][814]LogWindows: Error: [Callstack] 0x00007ffc5f409f84 FactoryGameSteam-Core-Win64-Shipping.dll!LowLevelTasks::FScheduler::TryExecuteTaskFrom::TLocalQueue,&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:349] [2025.07.22-08.45.46:053][814]LogWindows: Error: [Callstack] 0x00007ffc5f430d14 FactoryGameSteam-Core-Win64-Shipping.dll!LowLevelTasks::FScheduler::WorkerMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:378] [2025.07.22-08.45.46:053][814]LogWindows: Error: [Callstack] 0x00007ffc5f412640 FactoryGameSteam-Core-Win64-Shipping.dll!UE::Core::Private::Function::TFunctionRefCaller<`LowLevelTasks::FScheduler::CreateWorker'::`2'::,void __cdecl(void)>::Call() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Templates\Function.h:480] [2025.07.22-08.45.46:053][814]LogWindows: Error: [Callstack] 0x00007ffc5f4e5c33 FactoryGameSteam-Core-Win64-Shipping.dll!FThreadImpl::Run() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\HAL\Thread.cpp:69] [2025.07.22-08.45.46:053][814]LogWindows: Error: [Callstack] 0x00007ffc5f6df39e FactoryGameSteam-Core-Win64-Shipping.dll!FRunnableThreadWin::Run() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149] [2025.07.22-08.45.46:053][814]LogWindows: Error: [Callstack] 0x00007ffc5f6db301 FactoryGameSteam-Core-Win64-Shipping.dll!FRunnableThreadWin::GuardedRun() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79] [2025.07.22-08.45.46:053][814]LogWindows: Error: [Callstack] 0x00007ffd55b3e8d7 KERNEL32.DLL!UnknownFunction [] [2025.07.22-08.45.46:053][814]LogWindows: Error: [2025.07.22-08.45.46:053][814]LogWindows: Error: Crash in runnable thread Background Worker #11 [2025.07.22-08.45.46:068][816]LogExit: Executing StaticShutdownAfterError [2025.07.22-08.45.46:082][817]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2025.07.22-08.45.46:082][817]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2025.07.22-08.45.46:082][817]LogCore: Engine exit requested (reason: Win RequestExit)