Launching "Sid Meier's Civilization VI" (legendary) Native? No Installed in: /steam/extragames/SidMeiersCivilizationVI System Info: CPU: 12x AMD Ryzen 5 7600 6-Core Processor Memory: 16.49 GB (used: 3.33 GB) GPUs: GPU 0: Name: NVIDIA Corporation GK104 [GeForce GTX 670] IDs: D=1189 V=10de SD=3542 SV=1458 Driver: nvidia OS: Debian GNU/Linux 12 (bookworm) (linux) The current system is not a Steam Deck We are running inside a Flatpak container Software Versions: Heroic: 2.17.2 Cutty Flam Franky Legendary: 0.20.37 Exit 17 (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli Game Settings: { "autoInstallDxvkNvapi": true, "preferSystemLibs": false, "enableEsync": true, "enableFsync": true, "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": true, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": true, "advertiseAvxForRosetta": false, "wineVersion": { "bin": "/steam/SteamLibrary/steamapps/common/Proton 9.0 (Beta)/proton", "name": "Proton - Proton 9.0 (Beta)", "type": "proton" }, "winePrefix": "/opt/game/heroricprefixes/Sid Meiers Civilization VI" } Game launched at: Sat Jul 19 2025 13:01:10 GMT+1000 (Australian Eastern Standard Time) Winetricks packages: Launch Command: WINEPREFIX="/opt/game/heroricprefixes/Sid Meiers Civilization VI" HEROIC_APP_NAME=Kinglet HEROIC_APP_RUNNER=legendary GAMEID=umu-0 HEROIC_APP_SOURCE=epic STORE=egs STEAM_COMPAT_INSTALL_PATH=/steam/extragames/SidMeiersCivilizationVI LD_PRELOAD= STEAM_COMPAT_CLIENT_INSTALL_PATH=/home/ewan/.var/app/com.heroicgameslauncher.hgl/.steam/steam STEAM_COMPAT_DATA_PATH="/opt/game/heroricprefixes/Sid Meiers Civilization VI" PROTONPATH="/steam/SteamLibrary/steamapps/common/Proton 9.0 (Beta)" WINE_FULLSCREEN_FSR=0 PROTON_ENABLE_NVAPI=1 DXVK_NVAPI_ALLOW_OTHER_DRIVERS=1 PROTON_EAC_RUNTIME=/home/ewan/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/eac_runtime PROTON_BATTLEYE_RUNTIME=/home/ewan/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/battleye_runtime STEAM_COMPAT_APP_ID=0 SteamAppId=0 SteamGameId=heroic-SidMeiersCivilizationVI PROTON_LOG_DIR=/home/ewan/.var/app/com.heroicgameslauncher.hgl WINEDEBUG=+fixme DXVK_LOG_LEVEL=info VKD3D_DEBUG=fixme /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary launch Kinglet --no-wine --wrapper "/app/bin/gamemoderun "/home/ewan/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/umu/umu_run.py"" --language en Game Log: [cli] INFO: Logging in... [Core] INFO: Trying to re-use existing login session... [cli] INFO: Checking for updates... [Core] INFO: Getting authentication token... [cli] INFO: Launching Kinglet... gamemodeauto: gamemodeauto: INFO: umu-launcher version 1.2.9 (3.12.11 (main, Nov 10 2011, 15:00:00) [GCC 14.3.0]) INFO: steamrt3 is up to date ERROR: _v2-entry-point (umu) cannot be found in '/home/ewan/.local/share/umu/steamrt3' Runtime Platform missing or download incomplete Traceback (most recent call last): File "/home/ewan/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/umu/umu_run.py/__main__.py", line 95, in sys.exit(main()) ^^^^^^ File "/home/ewan/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/umu/umu_run.py/__main__.py", line 90, in main return umu_run(args) ^^^^^^^^^^^^^ File "/home/ewan/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/umu/umu_run.py/umu/umu_run.py", line 886, in umu_run command: tuple[Path | str, ...] = build_command(env, UMU_LOCAL / version[1], opts) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "/home/ewan/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/umu/umu_run.py/umu/umu_run.py", line 311, in build_command raise FileNotFoundError(err) FileNotFoundError: _v2-entry-point (umu) cannot be found in '/home/ewan/.local/share/umu/steamrt3' Runtime Platform missing or download incomplete ============= End of log =============