[2025.07.17-21.48.19:617][274]LogWindows: Error: === Critical error: === [2025.07.17-21.48.19:617][274]LogWindows: Error: [2025.07.17-21.48.19:617][274]LogWindows: Error: Assertion failed: InstanceCustomData.Num() == Component->PerInstanceSMCustomData.Num() [File:D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Rendering\NaniteResources.cpp] [Line: 927] [2025.07.17-21.48.19:617][274]LogWindows: Error: [2025.07.17-21.48.19:617][274]LogWindows: Error: [2025.07.17-21.48.19:617][274]LogWindows: Error: [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff86b57f225 FactoryGameSteam-Engine-Win64-Shipping.dll!Nanite::FSceneProxy::FSceneProxy() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Rendering\NaniteResources.cpp:1060] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff86b819d4c FactoryGameSteam-Engine-Win64-Shipping.dll!UStaticMeshComponent::CreateSceneProxy() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\StaticMeshRender.cpp:2642] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff89411f8c0 FactoryGameSteam-Renderer-Win64-Shipping.dll!FScene::BatchAddPrimitives() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Renderer\Private\RendererScene.cpp:2004] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff8941177da FactoryGameSteam-Renderer-Win64-Shipping.dll!FScene::AddPrimitive() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Renderer\Private\RendererScene.cpp:1935] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff86ad273fd FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::CreateRenderState_Concurrent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:611] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff86acd8658 FactoryGameSteam-Engine-Win64-Shipping.dll!UActorComponent::RecreateRenderState_Concurrent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1736] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff86acafa0a FactoryGameSteam-Engine-Win64-Shipping.dll!UActorComponent::DoDeferredRenderUpdates_Concurrent() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1810] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff86b18c801 FactoryGameSteam-Engine-Win64-Shipping.dll!`UWorld::SendAllEndOfFrameUpdates'::`2'::::operator()() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1117] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff86ac9003f FactoryGameSteam-Engine-Win64-Shipping.dll!`ParallelForImpl::ParallelForInternal,`ParallelFor'::`2'::,std::nullptr_t>'::`2'::FParallelExecutor::operator()() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\ParallelFor.h:116] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff86b18494d FactoryGameSteam-Engine-Win64-Shipping.dll!ParallelForImpl::ParallelForInternal,TFunctionRef,std::nullptr_t>() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Async\ParallelFor.h:416] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff86b1adba7 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::SendAllEndOfFrameUpdates() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1167] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff8941a4230 FactoryGameSteam-Renderer-Win64-Shipping.dll!FRendererModule::BeginRenderingViewFamilies() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Renderer\Private\SceneRendering.cpp:4715] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff8941a4c60 FactoryGameSteam-Renderer-Win64-Shipping.dll!FRendererModule::BeginRenderingViewFamily() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Renderer\Private\SceneRendering.cpp:4692] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff86b00de45 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameViewportClient::Draw() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameViewportClient.cpp:1767] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff86b8bd240 FactoryGameSteam-Engine-Win64-Shipping.dll!FViewport::Draw() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UnrealClient.cpp:1858] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff86afa6001 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::RedrawViewports() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:731] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff86afb29b8 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1916] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff865bb9037 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff791e62b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff791e714fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff791e7157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff791e72844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff791e7e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff791e7e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.07.17-21.48.19:617][274]LogWindows: Error: [Callstack] 0x00007ff943c9e8d7 KERNEL32.DLL!UnknownFunction [] [2025.07.17-21.48.19:617][274]LogWindows: Error: [2025.07.17-21.48.19:621][274]LogExit: Executing StaticShutdownAfterError [2025.07.17-21.48.19:628][274]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.07.17-21.48.19:628][274]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.07.17-21.48.19:628][274]LogCore: Engine exit requested (reason: Win RequestExit)