Launching "Shenmue 3" (legendary) Native? No Installed in: /home/deck/Games/Heroic/Shenmue3 System Info: CPU: 8x AMD Custom APU 0932 Memory: 15.53 GB (used: 3.16 GB) GPUs: GPU 0: Name: Advanced Micro Devices, Inc. [AMD/ATI] Sephiroth [AMD Custom GPU 0405] IDs: D=1435 V=1002 SD=0123 SV=1002 Driver: amdgpu OS: SteamOS 3.7.13 holo (linux) The current system is a Steam Deck (model: OLED) in desktop mode We are running inside a Flatpak container Software Versions: Heroic: 2.17.0 Cutty Flam Franky Legendary: 0.20.37 Exit 17 (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli Game Settings: { "autoInstallDxvkNvapi": true, "preferSystemLibs": false, "enableEsync": true, "enableFsync": true, "nvidiaPrime": false, "offlineMode": true, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": true, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": true, "wineVersion": { "bin": "/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/proton/GE-Proton-latest/proton", "name": "Proton - GE-Proton-latest", "type": "proton" }, "winePrefix": "/home/deck/Games/Heroic/Prefixes/default/Shenmue 3" } Game launched at: Wed Jul 09 2025 21:13:04 GMT+0100 (Irish Standard Time) Winetricks packages: vcrun2022 Launch Command: HEROIC_APP_NAME=Pepper HEROIC_APP_RUNNER=legendary GAMEID=umu-0 HEROIC_APP_SOURCE=epic STORE=egs STEAM_COMPAT_INSTALL_PATH=/home/deck/Games/Heroic/Shenmue3 LD_PRELOAD= STEAM_COMPAT_CLIENT_INSTALL_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/.steam/steam WINEPREFIX="/home/deck/Games/Heroic/Prefixes/default/Shenmue 3" STEAM_COMPAT_DATA_PATH="/home/deck/Games/Heroic/Prefixes/default/Shenmue 3" PROTONPATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/proton/GE-Proton-latest WINE_FULLSCREEN_FSR=0 PROTON_ENABLE_NVAPI=1 DXVK_NVAPI_ALLOW_OTHER_DRIVERS=1 PROTON_EAC_RUNTIME=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/eac_runtime PROTON_BATTLEYE_RUNTIME=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/battleye_runtime STEAM_COMPAT_APP_ID=0 SteamAppId=0 SteamGameId=heroic-Shenmue3 PROTON_LOG_DIR=/home/deck/.var/app/com.heroicgameslauncher.hgl WINEDEBUG=+fixme DXVK_LOG_LEVEL=info VKD3D_DEBUG=fixme /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary launch Pepper --no-wine --wrapper "/app/bin/gamemoderun "/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/umu/umu_run.py"" --language en --offline Game Log: [cli] INFO: Launching Pepper... gamemodeauto: gamemodeauto: INFO: umu-launcher version 1.2.7 (3.12.10 (main, Nov 10 2011, 15:00:00) [GCC 14.2.0]) INFO: steamrt3 is up to date ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ProtonFixes[1546] WARN: [CONFIG]: Parent directory "/home/deck/.config/protonfixes" does not exist. Abort. ProtonFixes[1546] INFO: Running protonfixes on "GE-Proton10-3", build at 2025-05-20 06:14:47+00:00. ProtonFixes[1546] INFO: Running checks ProtonFixes[1546] INFO: All checks successful ProtonFixes[1546] WARN: Game title not found in CSV ProtonFixes[1546] INFO: Non-steam game UNKNOWN (umu-0) ProtonFixes[1546] INFO: EGS store specified, using EGS database ProtonFixes[1546] INFO: Using global defaults for UNKNOWN (umu-0) ProtonFixes[1546] INFO: Checking if winetricks "vcrun2022" is installed ProtonFixes[1546] INFO: Adding key: HKCR\com.epicgames.launcher ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. fsync: up and running. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. 002c:fixme:winediag:loader_init wine-staging 10.0 is a testing version containing experimental patches. 002c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. 00bc:err:hid:stop_polling_device could not find poll entry matching device 0x7ffa1400cfb0 fd 00bc:err:hid:stop_polling_device could not find poll entry matching device 0x7ffa14014a60 fd 00bc:err:hid:stop_polling_device could not find poll entry matching device 0x7ffa14021d00 fd 00d8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d8:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d8:fixme:wineusb:query_id Unhandled ID query type 0x5. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. reg: The operation completed successfully ProtonFixes[1546] INFO: Non-steam game UNKNOWN (umu-0) ProtonFixes[1546] INFO: EGS store specified, using EGS database ProtonFixes[1546] INFO: No global protonfix found for UNKNOWN (umu-0) ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. Proton: /home/deck/Games/Heroic/Shenmue3/Shenmue3.exe Proton: Executable a unix path, launching with /unix option. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. fsync: up and running. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. 002c:fixme:winediag:loader_init wine-staging 10.0 is a testing version containing experimental patches. 002c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. 00bc:err:hid:stop_polling_device could not find poll entry matching device 0x7f44e000cfb0 fd 00bc:err:hid:stop_polling_device could not find poll entry matching device 0x7f44e0014a60 fd 00bc:err:hid:stop_polling_device could not find poll entry matching device 0x7f44e0021d00 fd 00d4:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d4:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d4:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d4:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d4:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d4:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d4:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d4:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d4:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d4:fixme:wineusb:query_id Unhandled ID query type 0x5. 00d4:fixme:wineusb:query_id Unhandled ID query type 0x5. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. Command exited with status: 0 ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. 00f8:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 00f8:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems 00f8:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 00f8:fixme:nls:get_dummy_preferred_ui_language (0x8 0x409 000000000101EF84 0000000000000000 000000000101EF80) returning a dummy value (current locale) 00f8:fixme:nls:get_dummy_preferred_ui_language (0x8 0x409 000000000101EF84 00000000213F9BC0 000000000101EF80) returning a dummy value (current locale) ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. 01cc:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\config\\heroic\\tools\\proton\\GE-Proton-latest\\files\\share\\wine/../xalia/xalia.exe" 01cc:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\config\\heroic\\tools\\proton\\GE-Proton-latest\\files\\share\\wine/../xalia/xalia.exe" 01cc:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\config\\heroic\\tools\\proton\\GE-Proton-latest\\files\\share\\wine/../xalia/xalia.exe" 01cc:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\config\\heroic\\tools\\proton\\GE-Proton-latest\\files\\share\\wine/../xalia/xalia.exe" ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. 0208:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0208:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 0208:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented. 0208:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0208:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 000000000081D648, 000000000021F9D0: stub! 0208:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 000000000081D648, 000000000021F9E0: stub! 0210:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented 0210:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented 0210:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 00f8:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 00006FFFFC84D2D8, 43) stub 0210:fixme:dinput:hid_joystick_device_try_open device usage ffff:0001 not implemented! 0210:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.RawGameController", {eb8d0792-e95a-4b19-afc7-0a59f8bf759e}, 00006FFFFCBE8960): semi-stub 023c:fixme:dinput:hid_joystick_device_try_open device usage ffff:0001 not implemented! 0210:fixme:input:raw_controller_2_get_DisplayName iface 00000000034E8348, value 000000000011F400 stub! 0210:fixme:input:raw_controller_2_get_DisplayName iface 00000000034E8528, value 000000000011F400 stub! 00f8:fixme:gameux:GameExplorerImpl_VerifyAccess (0000000023C9AE00, L"X:\\Games\\Heroic\\Shenmue3\\Shenmue3\\Binaries\\Win64\\Shenmue3-Win64-Shipping.exe", 000000000101ED88) 00f8:fixme:win:DisableProcessWindowsGhosting : stub 00f8:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile (0000000023CBBAB0)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 000000000101F2F0) 00f8:fixme:system:NtUserSystemParametersInfo Unimplemented action: 59 (SPI_SETSTICKYKEYS) 00f8:fixme:system:NtUserSystemParametersInfo Unimplemented action: 53 (SPI_SETTOGGLEKEYS) 00f8:fixme:system:NtUserSystemParametersInfo Unimplemented action: 51 (SPI_SETFILTERKEYS) info: Game: Shenmue3-Win64-Shipping.exe info: DXVK: v2.6.1-97-g99f86841f90a993 info: Build: x86_64 gcc 10.3.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffffb11e2d0 info: Built-in extension providers: info: Platform WSI info: OpenVR info: OpenXR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module 00f8:err:openxr:get_vulkan_extensions Could not create key, status 0x2. warn: OpenXR: Unable to get required Vulkan instance extensions size info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface warn: Skipping CPU adapter: llvmpipe (LLVM 19.1.7, 256 bits) 00f8:err:openxr:get_vulkan_extensions Could not create key, status 0x2. warn: OpenXR: Unable to get required Vulkan Device extensions size info: AMD Custom GPU 0932 (RADV VANGOGH): info: Driver : radv 25.0.5 info: Memory Heap[0]: info: Size: 3072 MiB info: Flags: 0x0 info: Memory Type[2]: Property Flags = 0x6 info: Memory Type[5]: Property Flags = 0xe info: Memory Type[6]: Property Flags = 0xe info: Memory Type[8]: Property Flags = 0xc6 info: Memory Type[10]: Property Flags = 0xce info: Memory Heap[1]: info: Size: 6144 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Type[3]: Property Flags = 0x7 info: Memory Type[4]: Property Flags = 0x7 info: Memory Type[7]: Property Flags = 0xc1 info: Memory Type[9]: Property Flags = 0xc7 info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Device properties: info: Device : AMD Custom GPU 0932 (RADV VANGOGH) info: Driver : radv 25.0.5 info: Enabled device extensions: info: VK_AMD_memory_overallocation_behavior info: VK_AMD_shader_fragment_mask info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_bias_control info: VK_EXT_depth_clip_enable info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 1 info: sampleRateShading : 1 info: dualSrcBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: drawIndirectFirstInstance : 1 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: wideLines : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 1 info: fragmentStoresAndAtomics : 1 info: shaderImageGatherExtended : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderInt64 : 1 info: variableMultisampleRate : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: Vulkan 1.1 info: shaderDrawParameters : 1 info: Vulkan 1.2 info: samplerMirrorClampToEdge : 1 info: drawIndirectCount : 1 info: samplerFilterMinmax : 1 info: hostQueryReset : 1 info: timelineSemaphore : 1 info: bufferDeviceAddress : 0 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: vulkanMemoryModel : 1 info: Vulkan 1.3 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 0 info: synchronization2 : 1 info: dynamicRendering : 1 info: VK_AMD_shader_fragment_mask info: extension supported : 1 info: VK_EXT_attachment_feedback_loop_layout info: attachmentFeedbackLoopLayout : 0 info: VK_EXT_conservative_rasterization info: extension supported : 1 info: VK_EXT_custom_border_color info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_depth_bias_control info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_extended_dynamic_state3 info: extDynamicState3AlphaToCoverageEnable : 1 info: extDynamicState3DepthClipEnable : 1 info: extDynamicState3RasterizationSamples : 1 info: extDynamicState3SampleMask : 1 info: extDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive info: extension supported : 0 info: VK_EXT_graphics_pipeline_library info: graphicsPipelineLibrary : 1 info: VK_EXT_line_rasterization info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget info: extension supported : 1 info: VK_EXT_memory_priority info: memoryPriority : 1 info: VK_EXT_multi_draw info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map info: nonSeamlessCubeMap : 0 info: VK_EXT_pageable_device_local_memory info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2 info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export info: extension supported : 1 info: VK_EXT_swapchain_colorspace info: extension supported : 0 info: VK_EXT_swapchain_maintenance1 info: swapchainMaintenance1 : 1 info: VK_EXT_hdr_metadata info: extension supported : 0 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32 info: extension supported : 1 info: VK_KHR_external_semaphore_win32 info: extension supported : 1 info: VK_KHR_load_store_op_none info: extension supported : 1 info: VK_KHR_maintenance5 info: maintenance5 : 1 info: VK_KHR_maintenance7 info: maintenance7 : 0 info: VK_KHR_present_id info: presentId : 1 info: VK_KHR_present_wait info: presentWait : 1 info: VK_NV_descriptor_pool_overallocation info: descriptorPoolOverallocation : 0 info: VK_NV_low_latency2 info: extension supported : 0 info: VK_NV_raw_access_chains info: shaderRawAccessChains : 0 info: VK_NVX_binary_import info: extension supported : 0 info: VK_NVX_image_view_handle info: extension supported : 0 info: VK_KHR_win32_keyed_mutex info: extension supported : 1 info: Queue families: info: Graphics : 0 info: Transfer : 1 info: Sparse : 2 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x19ff info: DXVK: Read 1 valid state cache entries info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Game: Shenmue3-Win64-Shipping.exe info: DXVK: v2.6.1-97-g99f86841f90a993 info: Build: x86_64 gcc 10.3.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffffb11e2d0 info: Built-in extension providers: info: Platform WSI info: OpenVR info: OpenXR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface warn: Skipping CPU adapter: llvmpipe (LLVM 19.1.7, 256 bits) info: AMD Custom GPU 0932 (RADV VANGOGH): info: Driver : radv 25.0.5 info: Memory Heap[0]: info: Size: 3072 MiB info: Flags: 0x0 info: Memory Type[2]: Property Flags = 0x6 info: Memory Type[5]: Property Flags = 0xe info: Memory Type[6]: Property Flags = 0xe info: Memory Type[8]: Property Flags = 0xc6 info: Memory Type[10]: Property Flags = 0xce info: Memory Heap[1]: info: Size: 6144 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Type[3]: Property Flags = 0x7 info: Memory Type[4]: Property Flags = 0x7 info: Memory Type[7]: Property Flags = 0xc1 info: Memory Type[9]: Property Flags = 0xc7 info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Device properties: info: Device : AMD Custom GPU 0932 (RADV VANGOGH) info: Driver : radv 25.0.5 info: Enabled device extensions: info: VK_AMD_memory_overallocation_behavior info: VK_AMD_shader_fragment_mask info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_bias_control info: VK_EXT_depth_clip_enable info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_KHR_win32_keyed_mutex info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 1 info: sampleRateShading : 1 info: dualSrcBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: drawIndirectFirstInstance : 1 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: wideLines : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 1 info: fragmentStoresAndAtomics : 1 info: shaderImageGatherExtended : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderInt64 : 1 info: variableMultisampleRate : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 1 info: Vulkan 1.1 info: shaderDrawParameters : 1 info: Vulkan 1.2 info: samplerMirrorClampToEdge : 1 info: drawIndirectCount : 1 info: samplerFilterMinmax : 1 info: hostQueryReset : 1 info: timelineSemaphore : 1 info: bufferDeviceAddress : 0 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: vulkanMemoryModel : 1 info: Vulkan 1.3 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 0 info: synchronization2 : 1 info: dynamicRendering : 1 info: VK_AMD_shader_fragment_mask info: extension supported : 1 info: VK_EXT_attachment_feedback_loop_layout info: attachmentFeedbackLoopLayout : 0 info: VK_EXT_conservative_rasterization info: extension supported : 1 info: VK_EXT_custom_border_color info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_depth_bias_control info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_extended_dynamic_state3 info: extDynamicState3AlphaToCoverageEnable : 1 info: extDynamicState3DepthClipEnable : 1 info: extDynamicState3RasterizationSamples : 1 info: extDynamicState3SampleMask : 1 info: extDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive info: extension supported : 0 info: VK_EXT_graphics_pipeline_library info: graphicsPipelineLibrary : 1 info: VK_EXT_line_rasterization info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget info: extension supported : 1 info: VK_EXT_memory_priority info: memoryPriority : 1 info: VK_EXT_multi_draw info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map info: nonSeamlessCubeMap : 0 info: VK_EXT_pageable_device_local_memory info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2 info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export info: extension supported : 1 info: VK_EXT_swapchain_colorspace info: extension supported : 0 info: VK_EXT_swapchain_maintenance1 info: swapchainMaintenance1 : 1 info: VK_EXT_hdr_metadata info: extension supported : 0 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32 info: extension supported : 1 info: VK_KHR_external_semaphore_win32 info: extension supported : 1 info: VK_KHR_load_store_op_none info: extension supported : 1 info: VK_KHR_maintenance5 info: maintenance5 : 1 info: VK_KHR_maintenance7 info: maintenance7 : 0 info: VK_KHR_present_id info: presentId : 1 info: VK_KHR_present_wait info: presentWait : 1 info: VK_NV_descriptor_pool_overallocation info: descriptorPoolOverallocation : 0 info: VK_NV_low_latency2 info: extension supported : 0 info: VK_NV_raw_access_chains info: shaderRawAccessChains : 0 info: VK_NVX_binary_import info: extension supported : 0 info: VK_NVX_image_view_handle info: extension supported : 0 info: VK_KHR_win32_keyed_mutex info: extension supported : 1 info: Queue families: info: Graphics : 0 info: Transfer : 1 info: Sparse : 2 info: Memory type mask for sparse resources: 0x7ad info: Memory type mask for buffer resources: 0x7ad, usage: 0x19ff info: DXVK: Read 1 valid state cache entries info: DXVK: Graphics pipeline libraries supported info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT warn: D3D11DXGIDevice::QueryInterface: Unknown interface query warn: a7aa6116-9c8d-4bba-9083-b4d816b71b78 0210:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.Gamepad", {8bbce529-d49c-39e9-9560-e47dde96b7c8}, 00006FFFFCBE8880): semi-stub 0210:fixme:xinput:XInputGetBatteryInformation index 0, type 0, battery 00006FFFFCBE87F0. 021c:fixme:oleacc:find_class_data unhandled window class: L"Static" 021c:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 021c:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000836020, 10002, 000000000192F8A0: stub warn: D3D11DXGIDevice::QueryInterface: Unknown interface query warn: 0ec870a6-5d7e-4c22-8cfc-5baae07616ed warn: DXGI: MakeWindowAssociation: Ignoring flags 021c:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 021c:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000840C30, 10002, 000000000192F8A0: stub info: Presenter: Actual swapchain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_FIFO_KHR (dynamic: yes) info: Buffer size: 1280x800 info: Image count: 4 info: DXVK: Using 8 compiler threads 00f8:err:xaudio2:destroy_voice Destroying voice 0000000023CD1050 failed. 00f8:fixme:msctf:ThreadMgr_Destructor Left Over ITfDocumentMgr. Should we do something with it? 00f0:fixme:ver:GetCurrentPackageId (000000000101FEE0 0000000000000000): stub 022c:err:service:device_notify_proc failed to get event, error 1726 ============= End of log =============