---- Minecraft Crash Report ---- // Don't be sad, have a hug! <3 Time: 2025-07-01 17:01:49 Description: Unexpected error java.lang.IllegalStateException: Close the existing render pass before performing additional commands at net.minecraft.class_10860.copyToBuffer(class_10860.java:314) at com.mojang.blaze3d.vertex.VertexFormat.uploadToBufferWithWorkaround(VertexFormat.java:142) at com.mojang.blaze3d.vertex.VertexFormat.uploadImmediateVertexBuffer(VertexFormat.java:151) at net.irisshaders.batchedentityrendering.impl.BufferSegmentRenderer.drawInner(BufferSegmentRenderer.java:21) at net.irisshaders.batchedentityrendering.impl.FullyBufferedMultiBufferSource.method_22993(FullyBufferedMultiBufferSource.java:189) at net.minecraft.class_9975.method_62307(class_9975.java:155) at net.minecraft.class_761.method_62215(class_761.java:1120) at net.minecraft.class_9909.method_61910(class_9909.java:67) at net.minecraft.class_761.method_22710(class_761.java:544) at net.minecraft.class_757.method_3188(class_757.java:738) -- Affected level -- Level dimension: minecraft:overworld Player position: x=-21.43, y=92.53, z=-11.02 Render distance: 12 chunks Game mode: Creative -- Last reload -- Reload reason: initial Packs: vanilla, fabric, plus 30+ mod resource packs -- System Info -- OS: Windows 11 (aarch64) CPU: Snapdragon X Plus (8-core Qualcomm Oryon CPU) GPU: Qualcomm Adreno X1-45 RAM: 16 GB Java: OpenJDK 21 (Microsoft) Allocated RAM: 2GB -- Loaded Mods (simplified list) -- - Iris 1.9.1+mc1.21.7 - Sodium 0.6.13 - Lithium 0.18.0 - FerriteCore 8.0.0 - Fabric API 0.128.1+1.21.7 - C2ME 0.3.4 alpha - MoreCulling - ThreadTweak - VMP (Very Many Players) - NoChatReports - ScalableLux - EntityCulling 1.8.0 - Trender - Fresh Animations (with ETF + EMF, now removed) Shader pack: **disabled** Graphics backend: **D3D12**, running through **Mesa** Game launcher: Official Minecraft Launcher Minecraft version: **1.21.7** Fabric Loader: **0.16.14** -- Exception Cause -- The crash appears to stem from Iris's batched rendering method calling OpenGL functions out of order (likely related to Adreno GPU incompatibility or rendering pipeline conflict).