[2025.07.02-20.02.04:138][506]LogWindows: Error: === Critical error: === [2025.07.02-20.02.04:138][506]LogWindows: Error: [2025.07.02-20.02.04:138][506]LogWindows: Error: Fatal error! [2025.07.02-20.02.04:138][506]LogWindows: Error: [2025.07.02-20.02.04:138][506]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000650 [2025.07.02-20.02.04:138][506]LogWindows: Error: [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c030dc40 FactoryGameEGS-Engine-Win64-Shipping.dll!UInstancedStaticMeshComponent::GetNumRenderInstances() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\Components\InstancedStaticMeshComponent.h:447] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8b6988075 FactoryGameEGS-CurveBuilder-Win64-Shipping.dll!UZoopModeHandler::Finalise() [C:\Modding\Satisfactory1_1\SatisfactoryModLoader\Mods\CurveBuilder\Source\CurveBuilder\Private\ZoopModeHandler.cpp:77] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8b698fe01 FactoryGameEGS-CurveBuilder-Win64-Shipping.dll!UZoopModeHandler::OnPrimaryFire_Implementation() [C:\Modding\Satisfactory1_1\SatisfactoryModLoader\Mods\CurveBuilder\Source\CurveBuilder\Private\ZoopModeHandler.cpp:192] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fe2c9ff9 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fe47d31c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8b6999d2c FactoryGameEGS-CurveBuilder-Win64-Shipping.dll!UCurveBuilderGameInstanceModule::execOnPrimaryFireTriggered() [C:\Modding\Satisfactory1_1\SatisfactoryModLoader\Mods\CurveBuilder\Intermediate\Build\Win64\FactoryGameEGS\Inc\CurveBuilder\UHT\CurveBuilderGameInstanceModule.gen.cpp:575] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fe2c9ff9 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fe46b12c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fe47c105 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fe47e288 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fe461d50 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fe48e94b FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fe47e288 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fe47e1e5 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fe2c9ff9 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fe47d31c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c03d4119 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8bdbfc02c FactoryGameEGS-EnhancedInput-Win64-Shipping.dll!TScriptDelegate::ProcessDelegate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:448] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8bdc165db FactoryGameEGS-EnhancedInput-Win64-Shipping.dll!FEnhancedInputActionEventDelegateBinding::Execute() [D:\BuildAgent\work\SM_BT\UE4\Engine\Plugins\EnhancedInput\Source\EnhancedInput\Public\EnhancedInputComponent.h:313] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8bdc154ff FactoryGameEGS-EnhancedInput-Win64-Shipping.dll!UEnhancedPlayerInput::EvaluateInputDelegates() [D:\BuildAgent\work\SM_BT\UE4\Engine\Plugins\EnhancedInput\Source\EnhancedInput\Private\EnhancedPlayerInput.cpp:602] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c1447063 FactoryGameEGS-Engine-Win64-Shipping.dll!UPlayerInput::ProcessInputStack() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\UserInterface\PlayerInput.cpp:1133] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8b766989a FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGPlayerInput::ProcessInputStack() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGPlayerInput.cpp:149] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c104b185 FactoryGameEGS-Engine-Win64-Shipping.dll!APlayerController::ProcessPlayerInput() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\PlayerController.cpp:2690] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c105e963 FactoryGameEGS-Engine-Win64-Shipping.dll!APlayerController::TickPlayerInput() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\PlayerController.cpp:4966] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c1049e42 FactoryGameEGS-Engine-Win64-Shipping.dll!APlayerController::PlayerTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\PlayerController.cpp:2291] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8b76673bc FactoryGameEGS-FactoryGame-Win64-Shipping.dll!AFGPlayerController::PlayerTick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGPlayerController.cpp:535] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c105df15 FactoryGameEGS-Engine-Win64-Shipping.dll!APlayerController::TickActor() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\PlayerController.cpp:5126] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c03c02d8 FactoryGameEGS-Engine-Win64-Shipping.dll!FActorTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:254] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c1388e74 FactoryGameEGS-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c138b212 FactoryGameEGS-Engine-Win64-Shipping.dll!TGraphTask::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fbfe6bee FactoryGameEGS-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8fbfefdea FactoryGameEGS-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c13992c4 FactoryGameEGS-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c139c0ea FactoryGameEGS-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c0cb3131 FactoryGameEGS-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521] [2025.07.02-20.02.04:138][506]LogWindows: Error: [Callstack] 0x00007ff8c0ab2464 FactoryGameEGS-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796] [2025.07.02-20.02.04:139][506]LogWindows: Error: [Callstack] 0x00007ff8b75a8977 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] [2025.07.02-20.02.04:139][506]LogWindows: Error: [Callstack] 0x00007ff76e852b26 FactoryGameEGS-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] [2025.07.02-20.02.04:139][506]LogWindows: Error: [Callstack] 0x00007ff76e86153c FactoryGameEGS-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2025.07.02-20.02.04:139][506]LogWindows: Error: [Callstack] 0x00007ff76e8615ba FactoryGameEGS-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.07.02-20.02.04:139][506]LogWindows: Error: [Callstack] 0x00007ff76e862884 FactoryGameEGS-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.07.02-20.02.04:139][506]LogWindows: Error: [Callstack] 0x00007ff76e86e1e4 FactoryGameEGS-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.07.02-20.02.04:139][506]LogWindows: Error: [Callstack] 0x00007ff76e86eaa2 FactoryGameEGS-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.07.02-20.02.04:139][506]LogWindows: Error: [Callstack] 0x00007ff999fd259d KERNEL32.DLL!UnknownFunction [] [2025.07.02-20.02.04:139][506]LogWindows: Error: [2025.07.02-20.02.04:153][506]LogExit: Executing StaticShutdownAfterError [2025.07.02-20.02.04:178][506]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.07.02-20.02.04:178][506]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.07.02-20.02.04:178][506]LogCore: Engine exit requested (reason: Win RequestExit)