[2025.06.22-04.05.21:700][504]LogWindows: Error: === Critical error: === [2025.06.22-04.05.21:700][504]LogWindows: Error: [2025.06.22-04.05.21:700][504]LogWindows: Error: Fatal error! [2025.06.22-04.05.21:700][504]LogWindows: Error: [2025.06.22-04.05.21:700][504]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000160 [2025.06.22-04.05.21:700][504]LogWindows: Error: [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffecbb7ef86 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGEventSubsystem::GetCurrentEvents() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGEventSubsystem.cpp:65] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffecbd17ccc FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGSchematic::CanGiveAccessToSchematic() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGSchematic.cpp:408] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffecbd31fe9 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGSchematicManager::Internal_CommitCurrentSchematicTransaction() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGSchematicManager.cpp:798] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffecbd2f4f4 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGSchematicManager::GiveAccessToSchematics() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGSchematicManager.cpp:712] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffecbd2f33f FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGSchematicManager::GiveAccessToSchematic() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGSchematicManager.cpp:700] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffecb7f5d57 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGSchematicManager::execGiveAccessToSchematic() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Intermediate\Build\Win64\FactoryGameSteam\Inc\FactoryGame\UHT\FGSchematicManager.gen.cpp:795] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007fff14e09ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007fff14fab12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007fff14fbc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007fff14fbe288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007fff14fa1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007fff14fce94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007fff14fbe288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007fff14fbe1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007fff14e09ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007fff14fbd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefd484119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefd467f21 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::BeginPlay() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:4334] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffece5d219f FactoryGameSteam-SML-Win64-Shipping.dll!AModSubsystem::BeginPlay() [C:\SML\SML\Mods\SML\Source\SML\Private\Subsystem\ModSubsystem.cpp:15] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefd46d071 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::DispatchBeginPlay() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:4249] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefe5afa89 FactoryGameSteam-Engine-Win64-Shipping.dll!AWorldSettings::NotifyBeginPlay() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\WorldSettings.cpp:305] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffecbdb7ab3 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGWorldSettings::NotifyBeginPlay() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGWorldSettings.cpp:334] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefdb4d4fc FactoryGameSteam-Engine-Win64-Shipping.dll!AGameStateBase::OnRep_ReplicatedHasBegunPlay() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameStateBase.cpp:217] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007fff14e09ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007fff14fbd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefd484119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefe193e95 FactoryGameSteam-Engine-Win64-Shipping.dll!FRepLayout::CallRepNotifies() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\RepLayout.cpp:4695] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefda061be FactoryGameSteam-Engine-Win64-Shipping.dll!FObjectReplicator::CallRepNotifies() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\DataReplication.cpp:2329] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefda211ff FactoryGameSteam-Engine-Win64-Shipping.dll!FObjectReplicator::PostReceivedBunch() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\DataReplication.cpp:1519] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefda2241b FactoryGameSteam-Engine-Win64-Shipping.dll!UActorChannel::ProcessBunch() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:3223] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefda30e29 FactoryGameSteam-Engine-Win64-Shipping.dll!UActorChannel::ReceivedBunch() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:2987] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefda35bbf FactoryGameSteam-Engine-Win64-Shipping.dll!UChannel::ReceivedSequencedBunch() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:564] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefda34304 FactoryGameSteam-Engine-Win64-Shipping.dll!UChannel::ReceivedNextBunch() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:1026] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefda3590e FactoryGameSteam-Engine-Win64-Shipping.dll!UChannel::ReceivedRawBunch() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:674] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefde1bbe0 FactoryGameSteam-Engine-Win64-Shipping.dll!UNetConnection::DispatchPacket() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:3635] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefde3ad48 FactoryGameSteam-Engine-Win64-Shipping.dll!UNetConnection::ReceivedPacket() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:2999] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefde3bdaa FactoryGameSteam-Engine-Win64-Shipping.dll!UNetConnection::ReceivedRawPacket() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:1903] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffed34f83af FactoryGameSteam-SteamSockets-Win64-Shipping.dll!USteamSocketsNetConnection::HandleRecvMessage() [D:\BuildAgent\work\SM_BT\UE4\Engine\Plugins\Runtime\Steam\SteamSockets\Source\SteamSockets\Private\SteamSocketsNetConnection.cpp:223] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffed34feed7 FactoryGameSteam-SteamSockets-Win64-Shipping.dll!USteamSocketsNetDriver::TickDispatch() [D:\BuildAgent\work\SM_BT\UE4\Engine\Plugins\Runtime\Steam\SteamSockets\Source\SteamSockets\Private\SteamSocketsNetDriver.cpp:314] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefde77c24 FactoryGameSteam-Engine-Win64-Shipping.dll!UNetDriver::InternalTickDispatch() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\NetDriver.cpp:1604] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefda77b9c FactoryGameSteam-Engine-Win64-Shipping.dll!TBaseUObjectMethodDelegateInstance<0,ADefaultPawn,void __cdecl(float),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:667] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefd3519cd FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastDelegate::Broadcast() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:956] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefdd6277a FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1361] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffefdb62464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ffecbbe8977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ff603302b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ff6033114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ff60331157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ff603312844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ff60331e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007ff60331e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.06.22-04.05.21:700][504]LogWindows: Error: [Callstack] 0x00007fff35a57374 KERNEL32.DLL!UnknownFunction [] [2025.06.22-04.05.21:700][504]LogWindows: Error: [2025.06.22-04.05.21:706][504]LogExit: Executing StaticShutdownAfterError [2025.06.22-04.05.21:711][504]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.06.22-04.05.21:711][504]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.06.22-04.05.21:711][504]LogCore: Engine exit requested (reason: Win RequestExit)