[13:34:58.202] [Main Thread/INFO] [tML]: tModLoader RAM usage has increased: 6.3 GB [13:36:22.712] [.NET TP Worker/INFO] [StatusText]: Backing up player file [13:37:46.350] [.NET TP Worker/INFO] [StatusText]: Backing up player file [13:44:20.287] [Main Thread/INFO] [BossChecklist]: Progression mode is enabled [13:44:21.775] [.NET TP Worker/INFO] [StatusText]: Backing up player file [13:44:21.961] [.NET TP Worker/INFO] [StatusText]: Saving world data [13:44:22.175] [.NET TP Worker/INFO] [StatusText]: Validating world save [13:44:22.238] [.NET TP Worker/INFO] [StatusText]: Backing up world file [13:44:22.277] [.NET TP Worker/INFO] [StatusText]: Saving modded world data [13:44:43.281] [.NET TP Worker/WARN] [tML]: Silently Caught Exception: System.IO.IOException: The process cannot access the file 'C:\Users\withr\Documentos\My Games\Terraria\tModLoader\Players\Rehiwt\43278b57-cf04-413b-ac3d-843dab4cca78.map' because it is being used by another process. at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.File.Open(String path, FileMode mode) at Terraria.Utilities.FileUtilities.Write(String path, Byte[] data, Int32 length, Boolean cloud) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 115 at Terraria.Map.MapHelper.InternalSaveMap() in tModLoader\Terraria\Map\MapHelper.cs:line 2777 at Terraria.Utilities.FileUtilities.ProtectedInvoke(Action action) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 207 at Terraria.Map.MapHelper.SaveMap() in tModLoader\Terraria\Map\MapHelper.cs:line 2503 at Terraria.Map.WorldMap.Save() in tModLoader\Terraria\Map\WorldMap.cs:line 131 at Terraria.Player.InternalSaveMap(Boolean isCloudSave) in tModLoader\Terraria\Player.cs:line 45180 at DMD?15707208::Terraria.Player::SavePlayer>(PlayerFileData playerFile, Boolean skipMapSave) at SyncProxy(PlayerFileData , Boolean ) at Terraria.WorldGen.saveToonWhilePlayingCallBack(Object threadContext) in tModLoader\Terraria\WorldGen.cs:line 2831 at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() [13:44:43.287] [.NET TP Worker/INFO] [StatusText]: Backing up player file [13:44:43.338] [.NET TP Worker/WARN] [tML]: Silently Caught Exception: System.IO.IOException: The process cannot access the file 'C:\Users\withr\Documentos\My Games\Terraria\tModLoader\Players\Rehiwt.plr' because it is being used by another process. at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.File.Open(String path, FileMode mode) at Terraria.Utilities.FileUtilities.Write(String path, Byte[] data, Int32 length, Boolean cloud) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 115 at Terraria.Utilities.FileUtilities.WriteAllBytes(String path, Byte[] data, Boolean cloud) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 100 at Terraria.Player.SavePlayerFile_Write(PlayerFileData playerFile, Byte[] plrData, TagCompound tplrData) in tModLoader\Terraria\Player.cs:line 44915 at Terraria.Player.InternalSavePlayerFile(PlayerFileData playerFile) in tModLoader\Terraria\Player.cs:line 44872 at Terraria.Player.<>c__DisplayClass1967_0.b__0() in tModLoader\Terraria\Player.cs:line 44830 at Terraria.Utilities.FileUtilities.ProtectedInvoke(Action action) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 207 at DMD?15707208::Terraria.Player::SavePlayer>(PlayerFileData playerFile, Boolean skipMapSave) at SyncProxy(PlayerFileData , Boolean ) at Terraria.WorldGen.saveToonWhilePlayingCallBack(Object threadContext) in tModLoader\Terraria\WorldGen.cs:line 2831 at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() [13:44:43.343] [.NET TP Worker/ERROR] [tML]: An error occurred while saving the player System.IO.IOException: The process cannot access the file 'C:\Users\withr\Documentos\My Games\Terraria\tModLoader\Players\Rehiwt.plr' because it is being used by another process. at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.File.Open(String path, FileMode mode) at Terraria.Utilities.FileUtilities.Write(String path, Byte[] data, Int32 length, Boolean cloud) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 115 at Terraria.Utilities.FileUtilities.WriteAllBytes(String path, Byte[] data, Boolean cloud) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 100 at Terraria.Player.SavePlayerFile_Write(PlayerFileData playerFile, Byte[] plrData, TagCompound tplrData) in tModLoader\Terraria\Player.cs:line 44915 at Terraria.Player.InternalSavePlayerFile(PlayerFileData playerFile) in tModLoader\Terraria\Player.cs:line 44872 at Terraria.Player.<>c__DisplayClass1967_0.b__0() in tModLoader\Terraria\Player.cs:line 44830 at Terraria.Utilities.FileUtilities.ProtectedInvoke(Action action) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 207 at DMD?15707208::Terraria.Player::SavePlayer>(PlayerFileData playerFile, Boolean skipMapSave) [13:44:43.349] [.NET TP Worker/ERROR] [tML]: Unhandled Exception System.IO.IOException: The process cannot access the file 'C:\Users\withr\Documentos\My Games\Terraria\tModLoader\Players\Rehiwt.plr' because it is being used by another process. at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.File.Open(String path, FileMode mode) at Terraria.Utilities.FileUtilities.Write(String path, Byte[] data, Int32 length, Boolean cloud) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 115 at Terraria.Utilities.FileUtilities.WriteAllBytes(String path, Byte[] data, Boolean cloud) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 100 at Terraria.Player.SavePlayerFile_Write(PlayerFileData playerFile, Byte[] plrData, TagCompound tplrData) in tModLoader\Terraria\Player.cs:line 44915 at Terraria.Player.InternalSavePlayerFile(PlayerFileData playerFile) in tModLoader\Terraria\Player.cs:line 44872 at Terraria.Player.<>c__DisplayClass1967_0.b__0() in tModLoader\Terraria\Player.cs:line 44830 at Terraria.Utilities.FileUtilities.ProtectedInvoke(Action action) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 207 at DMD?15707208::Terraria.Player::SavePlayer>(PlayerFileData playerFile, Boolean skipMapSave) at SyncProxy(PlayerFileData , Boolean ) at Terraria.WorldGen.saveToonWhilePlayingCallBack(Object threadContext) in tModLoader\Terraria\WorldGen.cs:line 2831 at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() [13:44:43.356] [.NET TP Worker/FATAL] [tML]: Native exception has occurred, attempting to determine erroring module... [13:44:43.358] [.NET TP Worker/FATAL] [tML]: Exception occurred in module: C:\Windows\System32\KERNELBASE.dll [13:44:43.358] [.NET TP Worker/FATAL] [tML]: Attempting to save minidump... [13:44:43.831] [.NET TP Worker/FATAL] [tML]: Minidump saved to: 'C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader-Logs\client_v2025.4.3.0_06-19-25_13-44-43-3588_37.dmp.zip' [13:44:43.832] [.NET TP Worker/FATAL] [tML]: This file can be provided to tModLoader developers to help diagnose the issue.