[2025.06.12-14.05.41:262][972]LogWindows: Error: === Critical error: === [2025.06.12-14.05.41:262][972]LogWindows: Error: [2025.06.12-14.05.41:262][972]LogWindows: Error: Assertion failed: Pair != nullptr [File:D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Containers\Map.h] [Line: 671] [2025.06.12-14.05.41:262][972]LogWindows: Error: [2025.06.12-14.05.41:262][972]LogWindows: Error: [2025.06.12-14.05.41:262][972]LogWindows: Error: [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffe7af29ff9 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffe7b0dd31c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdcafd4119 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdbb38d758 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGBuildGunStateDismantle::Internal_DismantleActor() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\Equipment\FGBuildGunDismantle.cpp:445] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdbb399084 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGBuildGunStateDismantle::Server_DismantleActors_Implementation() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\Equipment\FGBuildGunDismantle.cpp:570] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdbb00b326 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGBuildGunStateDismantle::execServer_DismantleActors() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Intermediate\Build\Win64\FactoryGameEGS\Inc\FactoryGame\UHT\FGBuildGunDismantle.gen.cpp:460] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffe7af29ff9 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffe7b0dd31c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdbb00927a FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGBuildGunStateDismantle::Server_DismantleActors() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Intermediate\Build\Win64\FactoryGameEGS\Inc\FactoryGame\UHT\FGBuildGunDismantle.gen.cpp:593] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdbb394c39 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGBuildGunStateDismantle::PrimaryFire_Implementation() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\Equipment\FGBuildGunDismantle.cpp:706] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffe7af29ff9 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffe7b0dd31c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdbb36a77b FactoryGameEGS-FactoryGame-Win64-Shipping.dll!AFGBuildGun::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\Equipment\FGBuildGun.cpp:596] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdcafdfc5d FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::TickActor() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1566] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdcafc02d8 FactoryGameEGS-Engine-Win64-Shipping.dll!FActorTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:254] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdcbf88e74 FactoryGameEGS-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdcbf8b212 FactoryGameEGS-Engine-Win64-Shipping.dll!TGraphTask::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdccd76bee FactoryGameEGS-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdccd7fdea FactoryGameEGS-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdcbf992c4 FactoryGameEGS-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdcbf9c0ea FactoryGameEGS-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdcb8b3254 FactoryGameEGS-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1549] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdcb6b2464 FactoryGameEGS-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffdbb5b88b7 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ff7a4a92b26 FactoryGameEGS-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ff7a4aa153c FactoryGameEGS-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ff7a4aa15ba FactoryGameEGS-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ff7a4aa2884 FactoryGameEGS-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ff7a4aae1e4 FactoryGameEGS-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ff7a4aaeaa2 FactoryGameEGS-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.06.12-14.05.41:262][972]LogWindows: Error: [Callstack] 0x00007ffeb5b3e8d7 KERNEL32.DLL!UnknownFunction [] [2025.06.12-14.05.41:262][972]LogWindows: Error: [2025.06.12-14.05.41:269][972]LogExit: Executing StaticShutdownAfterError [2025.06.12-14.05.41:273][972]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.06.12-14.05.41:273][972]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.06.12-14.05.41:273][972]LogCore: Engine exit requested (reason: Win RequestExit)