Version: 416835, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: Yes, IsSaveGameEdited: No Assertion failed: widgetClass [File:D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGHUD.cpp] [Line: 179] FactoryGameSteam_FactoryGame_Win64_Shipping!AFGHUD::execRequestInteractWidget() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Intermediate\Build\Win64\FactoryGameSteam\Inc\FactoryGame\UHT\FGHUD.gen.cpp:849] FactoryGameSteam_CoreUObject_Win64_Shipping!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156] FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::execLetObj() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2898] FactoryGameSteam_CoreUObject_Win64_Shipping!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] FactoryGameSteam_CoreUObject_Win64_Shipping!ProcessScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] FactoryGameSteam_CoreUObject_Win64_Shipping!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] FactoryGameSteam_CoreUObject_Win64_Shipping!ProcessScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::execLocalVirtualFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3234] FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110] FactoryGameSteam_CoreUObject_Win64_Shipping!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] FactoryGameSteam_CoreUObject_Win64_Shipping!ProcessScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] FactoryGameSteam_CoreUObject_Win64_Shipping!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323] FactoryGameSteam_CoreUObject_Win64_Shipping!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] FactoryGameSteam_UMG_Win64_Shipping!TMulticastScriptDelegate::ProcessMulticastDelegate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900] FactoryGameSteam_UMG_Win64_Shipping!UButton::SlateHandleReleased() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Button.cpp:278] FactoryGameSteam_UMG_Win64_Shipping!TBaseUObjectMethodDelegateInstance<0,UComboBoxKey,void __cdecl(void),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:667] FactoryGameSteam_Slate_Win64_Shipping!TDelegate::ExecuteIfBound() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:570] FactoryGameSteam_Slate_Win64_Shipping!SButton::Release() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Slate\Private\Widgets\Input\SButton.cpp:522] FactoryGameSteam_Slate_Win64_Shipping!SButton::OnMouseButtonUp() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Slate\Private\Widgets\Input\SButton.cpp:385] FactoryGameSteam_Slate_Win64_Shipping!FEventRouter::Route >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:445] FactoryGameSteam_Slate_Win64_Shipping!FSlateApplication::RoutePointerUpEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5315] FactoryGameSteam_Slate_Win64_Shipping!FSlateApplication::ProcessMouseButtonUpEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5900] FactoryGameSteam_Slate_Win64_Shipping!FSlateApplication::OnMouseUp() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5857] FactoryGameSteam_ApplicationCore_Win64_Shipping!FWindowsApplication::ProcessDeferredMessage() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2231] FactoryGameSteam_ApplicationCore_Win64_Shipping!FWindowsApplication::DeferMessage() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2738] FactoryGameSteam_ApplicationCore_Win64_Shipping!FWindowsApplication::ProcessMessage() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:1907] FactoryGameSteam_ApplicationCore_Win64_Shipping!FWindowsApplication::AppWndProc() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:937] user32 user32 AkMotion user32 user32 FactoryGameSteam_ApplicationCore_Win64_Shipping!FWindowsPlatformApplicationMisc::PumpMessages() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsPlatformApplicationMisc.cpp:148] FactoryGameSteam_Win64_Shipping!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5791] FactoryGameSteam_Win64_Shipping!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] FactoryGameSteam_Win64_Shipping!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] FactoryGameSteam_Win64_Shipping!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] FactoryGameSteam_Win64_Shipping!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] FactoryGameSteam_Win64_Shipping!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] kernel32 ntdll