Failed to set model on component (1:NORMAL PROTOTYPE - RBS(Clone) (GetSetGo.Netcode.Normal.Components.VehicleCustomizationManager)). UnityEngine.Debug:LogError (object) Normal.Realtime.RealtimeView:BindModelsToComponentMap (Normal.Realtime.ImmutableModelCollection,Normal.Realtime.RealtimeComponentMap) Normal.Realtime.RealtimeView:Normal.Realtime.IConfigurableComponent.SetModel (Normal.Realtime.RealtimeModel) Normal.Realtime.RealtimeView:InstantiateViewPrefab (Normal.Realtime.RealtimeViewModel,Normal.Realtime.Realtime) Normal.Realtime.Realtime:CreatePrefabForRealtimeViewModel (Normal.Realtime.RealtimeViewModel) Normal.Realtime.Realtime:PrefabRealtimeViewModelAdded (Normal.Realtime.Datastore,Normal.Realtime.RealtimeViewModel,bool) Normal.Realtime.Datastore:PrefabViewModelAddedToSet (Normal.Realtime.Serialization.RealtimeSet`1,Normal.Realtime.RealtimeViewModel,bool) Normal.Realtime.Serialization.RealtimeSet`1:SafeDispatchModelAdded (Normal.Realtime.RealtimeViewModel,bool) Normal.Realtime.Serialization.RealtimeSet`1:Add (Normal.Realtime.RealtimeViewModel) Normal.Realtime.Datastore:AddPrefabRealtimeViewModel (Normal.Realtime.RealtimeViewModel) Normal.Realtime.Realtime:InstantiateInternal (string,bool,bool,bool,bool,bool) Normal.Realtime.Realtime:Instantiate (string,System.Nullable`1) Normal.Realtime.Realtime:Instantiate (string,UnityEngine.Vector3,UnityEngine.Quaternion,System.Nullable`1) GetSetGo.Netcode.Normal.Scripts.Vehicle.VehicleSpawner:SpawnVehicle (UnityEngine.GameObject,UnityEngine.Transform) (at Assets/GetSetGo/Netcode/Normal/Scripts/Vehicle/VehicleSpawner.cs:32) GetSetGo.Netcode.Normal.Scripts.Util.SpawnMenu:SpawnVehicle (int) (at Assets/GetSetGo/Netcode/Normal/Scripts/Util/SpawnMenu.cs:80) UnityEngine.XR.Interaction.Toolkit.UI.UIInputModule:Update () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@7e188ec401ea/Runtime/UI/UIInputModule.cs:158) Failed to set model on component (3:NORMAL PROTOTYPE - RBS(Clone) (GetSetGo.Netcode.Normal.Components.Driving.NormalVehicle)). UnityEngine.Debug:LogError (object) Normal.Realtime.RealtimeView:BindModelsToComponentMap (Normal.Realtime.ImmutableModelCollection,Normal.Realtime.RealtimeComponentMap) Normal.Realtime.RealtimeView:Normal.Realtime.IConfigurableComponent.SetModel (Normal.Realtime.RealtimeModel) Normal.Realtime.RealtimeView:InstantiateViewPrefab (Normal.Realtime.RealtimeViewModel,Normal.Realtime.Realtime) Normal.Realtime.Realtime:CreatePrefabForRealtimeViewModel (Normal.Realtime.RealtimeViewModel) Normal.Realtime.Realtime:PrefabRealtimeViewModelAdded (Normal.Realtime.Datastore,Normal.Realtime.RealtimeViewModel,bool) Normal.Realtime.Datastore:PrefabViewModelAddedToSet (Normal.Realtime.Serialization.RealtimeSet`1,Normal.Realtime.RealtimeViewModel,bool) Normal.Realtime.Serialization.RealtimeSet`1:SafeDispatchModelAdded (Normal.Realtime.RealtimeViewModel,bool) Normal.Realtime.Serialization.RealtimeSet`1:Add (Normal.Realtime.RealtimeViewModel) Normal.Realtime.Datastore:AddPrefabRealtimeViewModel (Normal.Realtime.RealtimeViewModel) Normal.Realtime.Realtime:InstantiateInternal (string,bool,bool,bool,bool,bool) Normal.Realtime.Realtime:Instantiate (string,System.Nullable`1) Normal.Realtime.Realtime:Instantiate (string,UnityEngine.Vector3,UnityEngine.Quaternion,System.Nullable`1) GetSetGo.Netcode.Normal.Scripts.Vehicle.VehicleSpawner:SpawnVehicle (UnityEngine.GameObject,UnityEngine.Transform) (at Assets/GetSetGo/Netcode/Normal/Scripts/Vehicle/VehicleSpawner.cs:32) GetSetGo.Netcode.Normal.Scripts.Util.SpawnMenu:SpawnVehicle (int) (at Assets/GetSetGo/Netcode/Normal/Scripts/Util/SpawnMenu.cs:80) UnityEngine.XR.Interaction.Toolkit.UI.UIInputModule:Update () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@7e188ec401ea/Runtime/UI/UIInputModule.cs:158)