Running AutomationTool... Using bundled DotNet SDK version: 6.0.302 Starting AutomationTool... Parsing command line: -ScriptsForProject=C:/Modding/Satisfactory/SatisfactoryModLoader-master/FactoryGame.uproject PackagePlugin -project=C:/Modding/Satisfactory/SatisfactoryModLoader-master/FactoryGame.uproject -clientconfig=Shipping -serverconfig=Shipping -utf8output -DLCName=SpaceForce_Library_Files -platform=Win64 -nocompileeditor -installed -CopyToGameDirectory_Windows=D:/Games/Satisfactory/FactoryGame -LaunchGame_Windows=EpicEA Initializing script modules... Total script module initialization time: 0.13 s. Executing commands... Setting up ProjectParams for C:\Modding\Satisfactory\SatisfactoryModLoader-master\FactoryGame.uproject No game executable found in game directory, building all targets FactoryClient: Building with command line overrides: ChecksInShipping: True (default: false); LinkType: Modular (default: Modular) FactoryGame: Building with command line overrides: ChecksInShipping: True (default: false); LinkType: Modular (default: Modular) FactoryGameEGS: Building with command line overrides: ChecksInShipping: True (default: false); LinkType: Modular (default: Modular) FactoryGameSteam: Building with command line overrides: ChecksInShipping: True (default: false); LinkType: Modular (default: Modular) FactoryServer: Building with command line overrides: ChecksInShipping: True (default: false); LinkType: Modular (default: Modular) FactoryShared: Building with command line overrides: ChecksInShipping: True (default: false); LinkType: Modular (default: Modular) ********** COOK COMMAND STARTED ********** Running UnrealEditor Cook for project C:\Modding\Satisfactory\SatisfactoryModLoader-master\FactoryGame.uproject Commandlet log file is C:\Program Files\Unreal Engine - CSS\Engine\Programs\AutomationTool\Saved\Cook-2025.06.10-21.54.23.txt Running: C:\Program Files\Unreal Engine - CSS\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "C:\Modding\Satisfactory\SatisfactoryModLoader-master\FactoryGame.uproject" -run=Cook -TargetPlatform=Windows -AllowUncookedAssetReferences -fileopenlog -dlcname=SpaceForce_Library_Files -errorOnEngineContentUse -basedonreleaseversion=SMLNonExistentBasedOnReleaseVersion -abslog="C:\Program Files\Unreal Engine - CSS\Engine\Programs\AutomationTool\Saved\Cook-2025.06.10-21.54.23.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output LogInit: Display: Running engine for game: FactoryGame LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++5.3.2-CSS-CL-68" LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-68+++5.3.2-CSS" LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.4202] " LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 9800X3D 8-Core Processor" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" C:\Modding\Satisfactory\SatisfactoryModLoader-master\FactoryGame.uproject -run=Cook -TargetPlatform=Windows -AllowUncookedAssetReferences -fileopenlog -dlcname=SpaceForce_Library_Files -errorOnEngineContentUse -basedonreleaseversion=SMLNonExistentBasedOnReleaseVersion -abslog="C:\Program Files\Unreal Engine - CSS\Engine\Programs\AutomationTool\Saved\Cook-2025.06.10-21.54.23.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output"" LogCsvProfiler: Display: Metadata set : loginid="9c2105d14a3150de53da039992e80a45" LogCsvProfiler: Display: Metadata set : llm="0" LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds LogConfig: Display: Loading Android ini files took 0.02 seconds LogConfig: Display: Loading Mac ini files took 0.03 seconds LogConfig: Display: Loading IOS ini files took 0.03 seconds LogConfig: Display: Loading Windows ini files took 0.03 seconds LogConfig: Display: Loading Unix ini files took 0.03 seconds LogConfig: Display: Loading TVOS ini files took 0.03 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds LogConfig: Display: Loading Linux ini files took 0.03 seconds LogAssetRegistry: Display: Asset registry cache read as 67.4 MiB from ../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Intermediate/CachedAssetRegistry_0.bin LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Fab/Content/' mounted to '/Fab/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Tests/EditorTests/Content/' mounted to '/EditorTests/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Tests/RuntimeTests/Content/' mounted to '/RuntimeTests/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/AnimationWarping/Content/' mounted to '/AnimationWarping/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/DeformerGraph/Content/' mounted to '/DeformerGraph/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MovieRenderPipeline/Content/' mounted to '/MovieRenderPipeline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Compositing/LensDistortion/Content/' mounted to '/LensDistortion/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Compositing/OpenColorIO/Content/' mounted to '/OpenColorIO/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ConsoleVariablesEditor/Content/' mounted to '/ConsoleVariables/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosVehiclesPlugin/Content/' mounted to '/ChaosVehiclesPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ControlFlows/Content/' mounted to '/ControlFlows/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryScripting/Content/' mounted to '/GeometryScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Landmass/Content/' mounted to '/Landmass/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Plugins/SignificanceISPC/Content/' mounted to '/SignificanceISPC/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Plugins/AbstractInstance/Content/' mounted to '/AbstractInstance/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Plugins/WwiseNiagara/Content/' mounted to '/WwiseNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Plugins/GameplayEvents/Content/' mounted to '/GameplayEvents/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Plugins/InstancedSplines/Content/' mounted to '/InstancedSplines/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Plugins/Wwise/Content/' mounted to '/Wwise/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Plugins/Online/OnlineIntegration/Content/' mounted to '/OnlineIntegration/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Equipment/Content/' mounted to '/SpaceForce_Equipment/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce/Content/' mounted to '/SpaceForce/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/ExampleMod/Content/' mounted to '/ExampleMod/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SMLEditor/Content/' mounted to '/SMLEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/ContentLib/Content/' mounted to '/ContentLib/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Extra_Special/Content/' mounted to '/SpaceForce_Extra_Special/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/GoldenFactoryCart/Content/' mounted to '/GoldenFactoryCart/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SML/Content/' mounted to '/SML/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Content/' mounted to '/SpaceForce_Library_Files/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Logistics/Content/' mounted to '/SpaceForce_Logistics/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Mini_Factory/Content/' mounted to '/SpaceForce_Mini_Factory/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Power/Content/' mounted to '/SpaceForce_Power/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Meshes/Content/' mounted to '/SpaceForce_Meshes/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Special/Content/' mounted to '/SpaceForce_Special/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Storage_Organization/Content/' mounted to '/SpaceForce_Storage_Organization/' LogHAL: Display: Platform has ~ 32 GB [33933430784 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' LogTargetPlatformManager: Display: Building Assets For Windows LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB LogDerivedDataCache: Display: C:/Users/p4s4r/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1263.16MBs, RandomWriteSpeed=275.25MBs. Assigned SpeedClass 'Local' LogShaderCompilers: Display: Using Local Shader Compiler with 13 workers. LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Intermediate/CachedAssetRegistry_*.bin. LogEditorDomain: Display: EditorDomain is Disabled LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Intermediate/ShaderAutogen/VULKAN_SM5/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Intermediate/ShaderAutogen/VULKAN_SM6/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook). LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging LogMeshReduction: Display: No distributed automatic mesh merging module available LogVirtualization: Display: VirtualizationSystem name found in ini file: None LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms LogWwiseSoundEngine: Display: Loading Wwise Sound Engine version 2023.1 LogWwiseProjectDatabase: Display: Initializing default Project Database. LogAkAudio: Display: Wwise SoundEngine is disabled: Running a commandlet. LogAudio: Display: Registering Engine Module Parameter Interfaces... LogSteamShared: Display: Loading Steam SDK 1.53 LogWwiseNiagara: Display: Initializing default Niagara. LogConsoleManager: Warning: Console object named 'SigMan.server.tickrate' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject) LogClass: Warning: Short type name "Option" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogPython: Warning: Deprecated class name 'AnimNotify_AkEvent' conflicted with an existing type! LogClass: Warning: Short type name "FactoryGame|Customization" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogClass: Warning: Short type name "Organization" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogClass: Warning: Short type name "FactoryGame|Customization" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogClass: Warning: Short type name "Organization" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogClass: Warning: Short type name "FactoryGame|Customization" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogClass: Warning: Short type name "FactoryGame|Customization" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogClass: Warning: Short type name "Organization" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogClass: Warning: Short type name "Organization" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogClass: Warning: Short type name "Organization" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogClass: Warning: Short type name "Organization" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogPython: Warning: 'FGActorRepresentationInterface.GetLastEditedBy' and 'FGBuildingTagInterface.GetLastEditedBy' have the same name (get_last_edited_by) when exposed to Python. Rename one of them using 'ScriptName' meta-data (or 'ScriptMethod' or 'ScriptConstant' for extension functions). LogClass: Warning: Short type name "Option" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogPython: Warning: 'EFGGameplayTestResult' and 'FGGameplayTestResult' have the same name (FGGameplayTestResult) when exposed to Python. Rename one of them using 'ScriptName' meta-data. LogClass: Warning: Short type name "Option" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogSatisfactoryModLoader: Display: Satisfactory Mod Loader v.3.11.1+unknown pre-initializing... LogSatisfactoryModLoader: Display: Build Date: Jun 10 2025 16:17:17 LogSatisfactoryModLoader: Display: Successfully loaded SML configuration from disk LogSatisfactoryModLoader: Display: Pre-initialization finished! LogClass: Warning: Short type name "Option" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" LogSatisfactoryModLoader: Display: Performing mod loader initialization LogSatisfactoryModLoader: Display: Initialization finished! LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process. LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB MemoryMaxUsedPhysical 0MiB MemoryMinFreeVirtual 2048MiB MemoryMinFreePhysical 2048MiB MemoryTriggerGCAtPressureLevel None UseSoftGC true (5/10) LogAssetRegistry: Display: Package C:/Modding/Satisfactory/SatisfactoryModLoader-master/Plugins/InstancedSplines/Content/SM_ExampleSplineMesh_01.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry LogAssetRegistry: Display: Triggering cache save on discovery complete LogCook: Display: Waiting for Asset Registry LogAssetRegistry: Display: Asset registry cache written as 67.4 MiB to ../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Intermediate/CachedAssetRegistry_*.bin LogCook: Display: Clearing all cooked content for platform Windows LogCook: Display: Sandbox cleanup took 0.049 seconds for platforms Windows LogAssetManager: Display: ModifyDLCCook: Scanning Plugin Directory SpaceForce_Library_Files for assets, and adding them to the cook list LogCook: Warning: Unable to find package for cooking /Game/FactoryGame/World/WorldHeightData. Instigator: { StartupSoftObjectPath }. LogCook: Warning: Unable to find package for cooking /Game/FactoryGame/VFX/Misc/Ping/NS_HighlightMarker_01. Instigator: { StartupSoftObjectPath }. LogCook: Warning: Unable to find package for cooking /Game/FactoryGame/Settings/Online/SessionDefinitions/SessionDef_IP. Instigator: { StartupSoftObjectPath }. LogCook: Warning: Unable to find package for cooking /Game/FactoryGame/Settings/Online/SessionDefinitions/SessionDef_SinglePlayer. Instigator: { StartupSoftObjectPath }. LogCook: Display: Discovering localized assets for cultures: af, ar, bg, ca, cs, da, de, el, en, en-AU, en-CA, en-GB, en-US, eo, es, es-419, es-ES, et, fa, fi, fr, he, hi, hr, hu, ia, ia-001, id, ie, io, it, ja, ko, kw, lb, lt, lv, mt, nl, no, pl, pt, pt-BR, pt-PT, ro, ru, sk, sr, sr-Cyrl, sr-Latn, ss, sv, th, tr, uk, vi, vo, vun, zh, zh-Hans, zh-Hant LogCook: Display: Cooked packages 0 Packages Remain 2392 Total 2392 LogCook: Display: Cook Diagnostics: OpenFileHandles=371, VirtualMemory=1443MiB LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Content\SpaceForce_Equipment\0-Recipes\Jetpack\FuelTypes\JFP_SF_BioFuelLiquid.uasset: Failed to load '/SpaceForce_Library_Files/SpaceForce_Equipment/0-Recipes/Jetpack/FuelTypes/JFP_SF_BioFuelLiquid1': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Content\SpaceForce_Equipment\0-Recipes\Jetpack\FuelTypes\JFP_SF_BioFuelLiquid.uasset: VerifyImport: Failed to load package for import object 'Package /SpaceForce_Library_Files/SpaceForce_Equipment/0-Recipes/Jetpack/FuelTypes/JFP_SF_BioFuelLiquid1' LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\World\Benefit\BerryBush\Mesh\SK_Berry_FPS_01.uasset: Failed to load '/Game/FactoryGame/World/Benefit/BerryBush/Mesh/SK_Berry_FPS_01_PhysicsAsset': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\World\Benefit\BerryBush\Mesh\SK_Berry_FPS_01.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/World/Benefit/BerryBush/Mesh/SK_Berry_FPS_01_PhysicsAsset' LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\RawResources\Deposits\Materials\DepositQuartz_Inst.uasset: Failed to load '/Game/FactoryGame/Resource/RawResources/Deposits/Textures/Deposit_Quartz_Alb': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\RawResources\Deposits\Materials\DepositQuartz_Inst.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Resource/RawResources/Deposits/Textures/Deposit_Quartz_Alb' LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\RawResources\Deposits\Materials\DepositQuartz_Inst.uasset: Failed to load '/Game/FactoryGame/Resource/RawResources/Deposits/Textures/Deposit_Quartz_Nor': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\RawResources\Deposits\Materials\DepositQuartz_Inst.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Resource/RawResources/Deposits/Textures/Deposit_Quartz_Nor' LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\RawResources\Deposits\Materials\DepositQuartz_Inst.uasset: Failed to load '/Game/FactoryGame/Resource/RawResources/Deposits/Textures/Deposit_Quartz_Refl': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\RawResources\Deposits\Materials\DepositQuartz_Inst.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Resource/RawResources/Deposits/Textures/Deposit_Quartz_Refl' LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Reply should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Reply should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Reply should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\Widget_UseableBase.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\Widget_CostSlotWrapper.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\Widget_CostSlotWrapper.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Character\Player\Widget_PlayerInventoryAddon.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\Widget_Window_DarkMode.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\Widget_Window_DarkMode.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\Widget_Window_DarkMode.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\Widget_Overclock_AdjustTargetRate.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\Widget_Overclock_AdjustTargetRate.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\Widget_Overclock.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\Widget_Overclock.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\Widget_Overclock.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\Widget_Overclock.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\Widget_Overclock.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\Widget_Overclock.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\Widget_Overclock.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\Widget_Overclock.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\WaterPump\UI\BPW_ExtractorPump.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\WaterPump\UI\BPW_ExtractorPump.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\WaterPump\UI\BPW_ExtractorPump.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogCook: Display: Cooked packages 120 Packages Remain 332 Total 452 LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\ShockShank\Mesh\SK_ShockShank_01.uasset: Failed to load '/Game/FactoryGame/Equipment/ShockShank/Mesh/SK_ShockShank_01_PhysicsAsset': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\ShockShank\Mesh\SK_ShockShank_01.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Equipment/ShockShank/Mesh/SK_ShockShank_01_PhysicsAsset' LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\HoverPack\Mesh\SK_3pHoverPack_01.uasset: Failed to load '/Game/FactoryGame/Equipment/HoverPack/Mesh/SK_3pHoverPack_01_PhysicsAsset': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\HoverPack\Mesh\SK_3pHoverPack_01.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Equipment/HoverPack/Mesh/SK_3pHoverPack_01_PhysicsAsset' LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\GasMask\Material\MI_GasMask_01_Inst_1p.uasset: Failed to load '/Game/FactoryGame/Equipment/GasMask/Material/MI_GasMask_01': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\GasMask\Material\MI_GasMask_01_Inst_1p.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Equipment/GasMask/Material/MI_GasMask_01' LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\StoragePlayer\Material\MI_StoragePlayer.uasset: Failed to load '/Game/FactoryGame/Buildable/Factory/StoragePlayer/Texture/TX_StoragePlayer_Albedo': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\StoragePlayer\Material\MI_StoragePlayer.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Buildable/Factory/StoragePlayer/Texture/TX_StoragePlayer_Albedo' LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\StoragePlayer\Material\MI_StoragePlayer.uasset: Failed to load '/Game/FactoryGame/Buildable/Factory/StoragePlayer/Texture/TX_StoragePlayer_Normal': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\StoragePlayer\Material\MI_StoragePlayer.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Buildable/Factory/StoragePlayer/Texture/TX_StoragePlayer_Normal' LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BuildMenuBlueprintButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BuildMenuBlueprintButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BuildMenuBlueprintButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BuildMenuBlueprintButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BuildMenuBlueprintButtonMovePreview.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\BPW_BuildMenu_SubCategoryMaterialMenu.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\Widget_BuildMenu_SubCategoryButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\Widget_BuildMenu_SubCategoryButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\Widget_BuildMenu_SubCategoryButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\Widget_BuildMenu_SubCategoryButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\Widget_CategoryButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\Widget_CategoryButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\Widget_CategoryButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\Widget_CategoryButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\Widget_BuildMenuRecipeButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\Widget_BuildMenuRecipeButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\BPW_BuildMenu_Browser.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\BPW_BuildMenu_Browser.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\BPW_BuildMenu_Browser.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\BPW_BuildMenu_Browser.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\BPW_BuildMenu_Browser.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\BPW_BuildMenu_Browser.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BlueprintMenu.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BlueprintMenu.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BlueprintMenu.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BlueprintDirectorySelector.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BlueprintSelector.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\ImageBrowser\BPW_ImageBrowser.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\ImageBrowser\BPW_ImageBrowser.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_BlueprintDesigner.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_BlueprintDesigner.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_BlueprintDesigner.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_BlueprintDesigner.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_BlueprintDesigner.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_BlueprintDesigner.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_PowerCircuitGraph.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\PowerPoleMk1\UI\Widget_PowerPole.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\PowerPoleMk1\UI\Widget_PowerPole.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogCook: Display: Cooked packages 152 Packages Remain 300 Total 452 LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\JetPack\Mesh\SK_Jetpack_01.uasset: Failed to load '/Game/FactoryGame/Equipment/JetPack/Mesh/SK_Jetpack_01_PhysicsAsset': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\JetPack\Mesh\SK_Jetpack_01.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Equipment/JetPack/Mesh/SK_Jetpack_01_PhysicsAsset' LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\FrackingSmasher\UI\BPW_FrackingSmasher.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\FrackingSmasher\UI\BPW_FrackingSmasher.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\FrackingSmasher\UI\BPW_FrackingSmasher.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\JumpingStilts\Mesh\SK_JumpingStiltRight_02.uasset: Failed to load '/Game/FactoryGame/Equipment/JumpingStilts/Mesh/SK_JumpingStiltRight_02_PhysicsAsset': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\JumpingStilts\Mesh\SK_JumpingStiltRight_02.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Equipment/JumpingStilts/Mesh/SK_JumpingStiltRight_02_PhysicsAsset' LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\JumpingStilts\Mesh\SK_JumpingStiltLeft_02.uasset: Failed to load '/Game/FactoryGame/Equipment/JumpingStilts/Mesh/SK_JumpingStiltLeft_02_PhysicsAsset': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\JumpingStilts\Mesh\SK_JumpingStiltLeft_02.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Equipment/JumpingStilts/Mesh/SK_JumpingStiltLeft_02_PhysicsAsset' LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\StorageContainerMk2\Material\MI_StorageContainerMk2.uasset: Failed to load '/Game/FactoryGame/Buildable/Factory/StorageContainerMk2/Texture/TX_StorageContainerMk2_static_AO': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\StorageContainerMk2\Material\MI_StorageContainerMk2.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Buildable/Factory/StorageContainerMk2/Texture/TX_StorageContainerMk2_static_AO' LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\Blender\Material\MI_BlenderBaked.uasset: Failed to load '/Game/FactoryGame/Buildable/Factory/Blender/Textures/TX_Blender_Baked_Albedo': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\Blender\Material\MI_BlenderBaked.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Buildable/Factory/Blender/Textures/TX_Blender_Baked_Albedo' LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\Blender\Material\MI_BlenderBaked.uasset: Failed to load '/Game/FactoryGame/Buildable/Factory/Blender/Textures/TX_Blender_Baked_Normal': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\Blender\Material\MI_BlenderBaked.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Buildable/Factory/Blender/Textures/TX_Blender_Baked_Normal' LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\Blender\Material\MI_BlenderBaked.uasset: Failed to load '/Game/FactoryGame/Buildable/Factory/Blender/Textures/TX_Blender_Baked_Reflection': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\Blender\Material\MI_BlenderBaked.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Buildable/Factory/Blender/Textures/TX_Blender_Baked_Reflection' LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_ManufacturingIOSlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_ManufacturingIOSlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\BPW_AlienOverclocking.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\BPW_AlienOverclocking.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_Manufacturing.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_Manufacturing.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_Manufacturing.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_Manufacturing.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_Manufacturing.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_Manufacturing.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_Manufacturing.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_Manufacturing.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_Manufacturing.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_Manufacturing.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_Manufacturing.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\ResourceSink\Mesh\SK_ResourceSink.uasset: Failed to load '/Game/FactoryGame/Buildable/Factory/ResourceSink/Mesh/SK_ResourceSink_PhysicsAsset': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\ResourceSink\Mesh\SK_ResourceSink.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Buildable/Factory/ResourceSink/Mesh/SK_ResourceSink_PhysicsAsset' LogCook: Display: Cooked packages 200 Packages Remain 252 Total 452 LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\QuantumEncoder\Mesh\SK_QuantumEncoder_01.uasset: Failed to load '/Game/FactoryGame/Buildable/Factory/QuantumEncoder/Mesh/SK_QuantumEncoder_01_PhysicsAsset': Can't find file. LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\QuantumEncoder\Mesh\SK_QuantumEncoder_01.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Buildable/Factory/QuantumEncoder/Mesh/SK_QuantumEncoder_01_PhysicsAsset' LogCook: Display: Cooked packages 232 Packages Remain 220 Total 452 LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\InventorySlotSettings\BPW_InventorySlotSettings_MenuContainer.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\InventorySlotSettings\BPW_InventorySlotSettings_MenuContainer.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\InventorySlotSettings\BPW_InventorySettings_Jetpack.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogCook: Display: Cooked packages 312 Packages Remain 140 Total 452 LogLinker: Display: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\-Shared\Widgets\Widget_Output_Slot.uasset: CreateExport: Failed to load Parent for Function /Game/FactoryGame/Buildable/-Shared/Widgets/Widget_Output_Slot.Widget_Output_Slot_C:Construct; removing parent information, but keeping function LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\Equipment\PortableMiner\UI\Widget_PortableMiner.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\Equipment\PortableMiner\UI\Widget_PortableMiner.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\Equipment\PortableMiner\UI\Widget_PortableMiner.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\Equipment\PortableMiner\UI\Widget_PortableMiner.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogCook: Display: Cooked packages 452 Packages Remain 0 Total 452 LogCook: Display: Cook Diagnostics: OpenFileHandles=2853, VirtualMemory=1766MiB LogCook: Display: Finishing up... LogAssetRegistryGenerator: Display: Saving asset registry v17. LogAssetRegistryGenerator: Display: Generated development asset registry C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Mods/SpaceForce_Library_Files/Metadata/DevelopmentAssetRegistry.bin num assets 788, size is 422.09kb, XxHash64 = llu, waited on hash -173480918368666303271395331163248377123406520884848908866061130691065096164778995250113360752378187861963146464198368826539471342589121481718033242061172593655808.00 seconds LogAssetRegistryGenerator: Display: Generated asset registry num assets 775, size is 239.60kb LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.0 seconds. LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'SpaceForce_Library_Files' (PCD3D_SM5-PCD3D_SM5) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 12, Unique Shadermaps: 10 (83.33%) LogShaderLibrary: Display: Total Shaders: 199, Unique Shaders: 150 (75.38%) LogShaderLibrary: Display: Total Shader Size: 0.37mb, Unique Shaders Size: 0.30mb (81.76%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 4 LogShaderLibrary: Display: Median number of shaders in shadermap: 17 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 57 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 8, 7, 4, 3, 3, 3, 2, 2, 2, 2 LogShaderLibrary: Display: Textual dump saved to '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-SpaceForce_Library_Files-PCD3D_SM5-PCD3D_SM5/Dump.txt' LogShaderLibrary: Display: ================= LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'SpaceForce_Library_Files' (PCD3D_SM6-PCD3D_SM6) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 12, Unique Shadermaps: 10 (83.33%) LogShaderLibrary: Display: Total Shaders: 329, Unique Shaders: 252 (76.60%) LogShaderLibrary: Display: Total Shader Size: 5.66mb, Unique Shaders Size: 4.76mb (84.06%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 4 LogShaderLibrary: Display: Median number of shaders in shadermap: 19 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 119 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 8, 7, 4, 3, 3, 3, 2, 2, 2, 2 LogShaderLibrary: Display: Textual dump saved to '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-SpaceForce_Library_Files-PCD3D_SM6-PCD3D_SM6/Dump.txt' LogShaderLibrary: Display: ================= LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'SpaceForce_Library_Files' (SF_VULKAN_SM5-VULKAN_SM5) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 12, Unique Shadermaps: 10 (83.33%) LogShaderLibrary: Display: Total Shaders: 194, Unique Shaders: 155 (79.90%) LogShaderLibrary: Display: Total Shader Size: 0.70mb, Unique Shaders Size: 0.60mb (86.14%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 4 LogShaderLibrary: Display: Median number of shaders in shadermap: 15 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 57 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 7, 7, 4, 3, 3, 3, 2, 2, 2, 2 LogShaderLibrary: Display: Textual dump saved to '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Saved/Shaders/SF_VULKAN_SM5-VULKAN_SM5/ShaderDebug-SpaceForce_Library_Files-SF_VULKAN_SM5-VULKAN_SM5/Dump.txt' LogShaderLibrary: Display: ================= LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'SpaceForce_Library_Files' (SF_VULKAN_SM6-VULKAN_SM6) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 12, Unique Shadermaps: 10 (83.33%) LogShaderLibrary: Display: Total Shaders: 268, Unique Shaders: 214 (79.85%) LogShaderLibrary: Display: Total Shader Size: 1.17mb, Unique Shaders Size: 1.04mb (88.81%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 4 LogShaderLibrary: Display: Median number of shaders in shadermap: 17 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 90 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 7, 7, 4, 3, 3, 3, 3, 2, 2, 2 LogShaderLibrary: Display: Textual dump saved to '../../../../../Modding/Satisfactory/SatisfactoryModLoader-master/Saved/Shaders/SF_VULKAN_SM6-VULKAN_SM6/ShaderDebug-SpaceForce_Library_Files-SF_VULKAN_SM6-VULKAN_SM6/Dump.txt' LogShaderLibrary: Display: ================= LogCook: Display: Saved scl.csv C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-PCD3D_SM5.shk for platform Windows, 13256 bytes LogCook: Display: Saved scl.csv C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-PCD3D_SM6.shk for platform Windows, 20633 bytes LogCook: Display: Saved scl.csv C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-SF_VULKAN_SM5.shk for platform Windows, 13418 bytes LogCook: Display: Saved scl.csv C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-SF_VULKAN_SM6.shk for platform Windows, 18327 bytes LogCook: Display: ---- Running UShaderPipelineCacheToolsCommandlet for platform Windows shader format PCD3D_SM5 LogCook: Display: With Args: build "C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-PCD3D_SM5.shk" -chunkinfodir="C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Content" -library=SpaceForce_Library_Files -platform=Windows "C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Content/PipelineCaches/Windows/SpaceForce_Library_Files_PCD3D_SM5.stable.upipelinecache" LogShaderPipelineCacheTools: Display: Sorting input stable cache files into chronological order for merge processing... LogShaderPipelineCacheTools: Display: Re-deduplicated into 0 binary PSOs [Usage Mask Merged = 0]. LogShaderPipelineCacheTools: Display: Loading C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-PCD3D_SM5.shk... LogShaderPipelineCacheTools: Display: Loaded 455 shader info lines from C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-PCD3D_SM5.shk. LogShaderPipelineCacheTools: Display: Loaded 455 unique shader info lines total. LogShaderPipelineCacheTools: Display: No PSOs were created. LogCook: Display: ---- Done running UShaderPipelineCacheToolsCommandlet for platform Windows LogCook: Display: ---- Running UShaderPipelineCacheToolsCommandlet for platform Windows shader format PCD3D_SM6 LogCook: Display: With Args: build "C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-PCD3D_SM6.shk" -chunkinfodir="C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Content" -library=SpaceForce_Library_Files -platform=Windows "C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Content/PipelineCaches/Windows/SpaceForce_Library_Files_PCD3D_SM6.stable.upipelinecache" LogShaderPipelineCacheTools: Display: Sorting input stable cache files into chronological order for merge processing... LogShaderPipelineCacheTools: Display: Re-deduplicated into 0 binary PSOs [Usage Mask Merged = 0]. LogShaderPipelineCacheTools: Display: Loading C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-PCD3D_SM6.shk... LogShaderPipelineCacheTools: Display: Loaded 737 shader info lines from C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-PCD3D_SM6.shk. LogShaderPipelineCacheTools: Display: Loaded 737 unique shader info lines total. LogShaderPipelineCacheTools: Display: No PSOs were created. LogCook: Display: ---- Done running UShaderPipelineCacheToolsCommandlet for platform Windows LogCook: Display: ---- Running UShaderPipelineCacheToolsCommandlet for platform Windows shader format SF_VULKAN_SM5 LogCook: Display: With Args: build "C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-SF_VULKAN_SM5.shk" -chunkinfodir="C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Content" -library=SpaceForce_Library_Files -platform=Windows "C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Content/PipelineCaches/Windows/SpaceForce_Library_Files_SF_VULKAN_SM5.stable.upipelinecache" LogShaderPipelineCacheTools: Display: Sorting input stable cache files into chronological order for merge processing... LogShaderPipelineCacheTools: Display: Re-deduplicated into 0 binary PSOs [Usage Mask Merged = 0]. LogShaderPipelineCacheTools: Display: Loading C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-SF_VULKAN_SM5.shk... LogShaderPipelineCacheTools: Display: Loaded 455 shader info lines from C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-SF_VULKAN_SM5.shk. LogShaderPipelineCacheTools: Display: Loaded 455 unique shader info lines total. LogShaderPipelineCacheTools: Display: No PSOs were created. LogCook: Display: ---- Done running UShaderPipelineCacheToolsCommandlet for platform Windows LogCook: Display: ---- Running UShaderPipelineCacheToolsCommandlet for platform Windows shader format SF_VULKAN_SM6 LogCook: Display: With Args: build "C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-SF_VULKAN_SM6.shk" -chunkinfodir="C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Content" -library=SpaceForce_Library_Files -platform=Windows "C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Content/PipelineCaches/Windows/SpaceForce_Library_Files_SF_VULKAN_SM6.stable.upipelinecache" LogShaderPipelineCacheTools: Display: Sorting input stable cache files into chronological order for merge processing... LogShaderPipelineCacheTools: Display: Re-deduplicated into 0 binary PSOs [Usage Mask Merged = 0]. LogShaderPipelineCacheTools: Display: Loading C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-SF_VULKAN_SM6.shk... LogShaderPipelineCacheTools: Display: Loaded 653 shader info lines from C:/Modding/Satisfactory/SatisfactoryModLoader-master/Mods/SpaceForce_Library_Files/Saved/Cooked/Windows/FactoryGame/Metadata/PipelineCaches/ShaderStableInfo-SpaceForce_Library_Files-SF_VULKAN_SM6.shk. LogShaderPipelineCacheTools: Display: Loaded 653 unique shader info lines total. LogShaderPipelineCacheTools: Display: No PSOs were created. LogCook: Display: ---- Done running UShaderPipelineCacheToolsCommandlet for platform Windows LogCook: Display: Dlc cook narrowed cook plugin metadata list from 211 to 4 plugins LogCook: Display: Finalize package store(s)... LogCook: Display: Done finalizing package store(s) LogCook: Display: Cook by the book total time in tick 11.891333s total time 13.005919 LogCook: Display: Peak Used virtual 1776 MiB Peak Used physical 1902 MiB LogCook: Display: Packages Cooked: 442, Packages Iteratively Skipped: 0, Packages Skipped by Platform: 10, Total Packages: 452 LogCook: Display: Hierarchy Timer Information: LogCook: Display: Root: 0.000s (0) LogCook: Display: CleanSandbox: 0.049s (1) LogCook: Display: CollectFilesToCook: 0.017s (1) LogCook: Display: CookModificationDelegate: 0.006s (1) LogCook: Display: GenerateLongPackageName: 0.003s (1) LogCook: Display: TickMainCookLoop: 11.891s (1) LogCook: Display: PumpPollables: 0.000s (1) LogCook: Display: PumpRequests: 0.025s (34) LogCook: Display: LoadPackageForCooking: 2.439s (452) LogCook: Display: SavingPackages: 9.414s (35) LogCook: Display: PollPendingCookedPlatformDatas: 0.007s (617) LogCook: Display: PrepareSave: 0.140s (180) LogCook: Display: PrecachePlatformDataForNextPackage: 0.039s (450) LogCook: Display: PrepareSave: 0.039s (494) LogCook: Display: SaveCookedPackage: 9.195s (452) LogCook: Display: GEditorSavePackage: 0.765s (452) LogCook: Display: VerifyCanCookPackage: 0.001s (442) LogCook: Display: TargetDomainDependencies: 0.000s (452) LogCook: Display: ClearAllCachedCookedPlatformData: 0.007s (452) LogCook: Display: SavingCurrentIniSettings: 0.011s (1) LogCook: Display: ProcessingAccessedStrings: 0.002s (1) LogCook: Display: SavingAssetRegistry: 0.103s (1) LogCook: Display: RemovingOldManifestEntries: 0.000s (1) LogCook: Display: BuildChunkManifest: 0.008s (1) LogCook: Display: SaveManifests: 0.000s (1) LogCook: Display: SaveRealAssetRegistry: 0.018s (1) LogCook: Display: WriteCookerOpenOrder: 0.014s (1) LogCook: Display: FinalizePackageStore: 0.001s (1) LogCook: Display: Misc Cook Stats LogCook: Display: =============== LogCook: Display: NiagaraShader.Misc LogCook: Display: ShadersCompiled=0 LogCook: Display: OpenColorIOShader.Misc LogCook: Display: ShadersCompiled=0 LogCook: Display: ComputeKernelShader.Misc LogCook: Display: ShadersCompiled=0 LogCook: Display: ShaderCompiler LogCook: Display: BlockingTimeSec=0.000017 LogCook: Display: AsyncCompileTimeSec=0.000000 LogCook: Display: GlobalBeginCompileShaderTimeSec=0.000000 LogCook: Display: GlobalBeginCompileShaderCalls=0 LogCook: Display: ProcessAsyncResultsTimeSec=0.000012 LogCook: Display: GlobalShader.Misc LogCook: Display: ShadersCompiled=0 LogCook: Display: Material LogCook: Display: MeshMaterialShadersCompiled=0 LogCook: Display: FinishCacheShadersSec=0.016761 LogCook: Display: MaterialShadersCompiled=0 LogCook: Display: MaterialShaderMapSubmitCompileJobsTime=0.000000 LogCook: Display: MaterialShaderMapSubmitCompileCalls=0 LogCook: Display: MaterialInstanceUpdateCachedExpressionDataSec=0.002350 LogCook: Display: MaterialInstancePostLoadSec=0.018887 LogCook: Display: MaterialUpdateCachedExpressionDataSec=0.006394 LogCook: Display: MaterialTranslateCalls=0 LogCook: Display: MaterialTranslateTimeSec=0.000000 LogCook: Display: Package.Load LogCook: Display: NumInlineLoads=2030 LogCook: Display: NumPackagesLoaded=2973 LogCook: Display: LoadPackageTimeSec=2.797490 LogCook: Display: Package.Save LogCook: Display: NumPackagesIterativelySkipped=0 LogCook: Display: NumPackagesSaved=452 LogCook: Display: SavePackageTimeSec=0.761319 LogCook: Display: TagPackageExportsPresaveTimeSec=0.000000 LogCook: Display: TagPackageExportsTimeSec=0.000000 LogCook: Display: FullyLoadLoadersTimeSec=0.000000 LogCook: Display: ResetLoadersTimeSec=0.000000 LogCook: Display: TagPackageExportsGetObjectsWithOuter=0.000000 LogCook: Display: TagPackageExportsGetObjectsWithMarks=0.000000 LogCook: Display: SerializeImportsTimeSec=0.000000 LogCook: Display: SortExportsSeekfreeInnerTimeSec=0.000000 LogCook: Display: SerializeExportsTimeSec=0.000000 LogCook: Display: SerializeBulkDataTimeSec=0.001303 LogCook: Display: AsyncWriteTimeSec=0.000000 LogCook: Display: MBWritten=0.000000 LogCook: Display: CookOnTheFlyServer LogCook: Display: PeakRequestQueueSize=452 LogCook: Display: PeakLoadQueueSize=304 LogCook: Display: PeakSaveQueueSize=40 LogCook: Display: Package.DifferentPackagesSizeMBPerAsset LogCook: Display: Package.NumberOfDifferencesInPackagesPerAsset LogCook: Display: Package.PackageDifferencesSizeMBPerAsset LogCook: Display: Package.DiffTotal LogCook: Display: NumberOfDifferentPackages=0 LogCook: Display: DifferentPackagesSizeMB=0.000000 LogCook: Display: NumberOfDifferencesInPackages=0 LogCook: Display: PackageDifferencesSizeMB=0.000000 LogCook: Display: UnversionedProperties LogCook: Display: SavedStructs=0 LogCook: Display: SavedMB=0 LogCook: Display: EquivalentTaggedMB=0 LogCook: Display: CompressionRatio=-nan(ind) LogCook: Display: BitfieldWasteKB=0 LogCook: Display: LogCook: Display: Cook Profile LogCook: Display: ============ LogCook: Display: 0.CookWallTimeSec=17.456192 LogCook: Display: 0. 0.StartupWallTimeSec=4.415571 LogCook: Display: 0. 1.CookByTheBookTimeSec=0.000000 LogCook: Display: 0. 1. 0.StartCookByTheBookTimeSec=0.998124 LogCook: Display: 0. 1. 0. 0.BlockOnAssetRegistryTimeSec=0.885481 LogCook: Display: 0. 1. 0. 1.GameCookModificationDelegateTimeSec=0.005690 LogCook: Display: 0. 1. 1.TickCookOnTheSideTimeSec=0.000000 LogCook: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=2.438606 LogCook: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=9.195006 LogCook: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 LogCook: Display: 0. 1. 1. 2.TickCookOnTheSidePrepareSaveTimeSec=0.178890 LogCook: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 LogCook: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000000 LogCook: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000003 LogCook: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000038 LogCook: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000000 LogCook: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=0.000048 LogCook: Display: 0. 1. 8.TargetPlatforms=Windows LogCook: Display: 0. 1. 9.CookProject=FactoryGame LogCook: Display: 0. 1. 10.CookCultures= LogCook: Display: 0. 1. 11.IsCookAll=false LogCook: Display: 0. 1. 12.IsCookOnTheFly=false LogCook: Display: 0. 1. 13.IsIterativeCook=false LogCook: Display: 0. 1. 14.IsUnversioned=false LogCook: Display: 0. 1. 15.CookLabel= LogCook: Display: 0. 1. 16.IsFastCook=false LogCook: Display: LogCook: Display: DDC Summary Stats LogCook: Display: ================= LogCook: Display: BackEnd =InstalledDerivedDataBackendGraph LogCook: Display: HasLocalCache = true LogCook: Display: HasSharedCache = false LogCook: Display: HasCloudCache = false LogCook: Display: HasZenCache = false LogCook: Display: TotalGetHits = 2468 LogCook: Display: TotalGetMisses = 0 LogCook: Display: TotalGets = 2468 LogCook: Display: TotalGetHitPct = 1.000000 LogCook: Display: GetMissPct = 0.000000 LogCook: Display: TotalPutHits = 0 LogCook: Display: TotalPutMisses = 0 LogCook: Display: TotalPuts = 0 LogCook: Display: TotalPutHitPct = 0.000000 LogCook: Display: PutMissPct = 0.000000 LogCook: Display: LocalGetHits = 2468 LogCook: Display: LocalGetTotal = 2468 LogCook: Display: LocalGetHitPct = 1.000000 LogCook: Display: SharedGetHits = 0 LogCook: Display: SharedGetTotal = 0 LogCook: Display: SharedGetHitPct = 0.000000 LogCook: Display: ZenLocalGetHits = 0 LogCook: Display: ZenLocalGetTotal= 0 LogCook: Display: ZenLocalGetHitPct= 0.000000 LogCook: Display: ZenRemoteGetHits= 0 LogCook: Display: ZenRemoteGetTotal= 0 LogCook: Display: ZenRemoteGetHitPct= 0.000000 LogCook: Display: CloudGetHits = 0 LogCook: Display: CloudGetTotal = 0 LogCook: Display: CloudGetHitPct = 0.000000 LogCook: Display: LocalLatency = 0.028163 LogCook: Display: LocalReadSpeed =248.131340 LogCook: Display: LocalWriteSpeed = 0.000000 LogCook: Display: SharedLatency = 0.000000 LogCook: Display: SharedReadSpeed = 0.000000 LogCook: Display: SharedWriteSpeed= 0.000000 LogCook: Display: CloudLatency = 0.000000 LogCook: Display: CloudReadSpeed = 0.000000 LogCook: Display: CloudWriteSpeed = 0.000000 LogCook: Display: LogCook: Display: DDC Resource Stats LogCook: Display: ======================================================================================================= LogCook: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed LogCook: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ LogCook: Display: BulkDataList 0.16 0.00 0 0.41 LogCook: Display: Texture 0.08 0.00 0 34.74 LogCook: Display: StaticMesh 0.02 0.01 0 1.86 LogCook: Display: NavCollision 0.02 0.00 0 0.29 LogCook: Display: DistanceField 0.02 0.00 0 0.65 LogCook: Display: CardRepresentation 0.01 0.00 0 0.07 LogCook: Display: MaterialShader 0.01 0.02 0 11.12 LogCook: Display: SkeletalMesh 0.00 0.00 0 0.03 LogCook: Display: BulkDataPayloadId 0.00 0.00 0 0.00 LogPackageBuildDependencyTracker: Display: Package Accesses (1403 referencing packages with a total of 16578 unique accesses) LogCook: Display: Done! LogCook: Display: Misc Cook Stats LogCook: Display: =============== LogCook: Display: NiagaraShader.Misc LogCook: Display: ShadersCompiled=0 LogCook: Display: OpenColorIOShader.Misc LogCook: Display: ShadersCompiled=0 LogCook: Display: ComputeKernelShader.Misc LogCook: Display: ShadersCompiled=0 LogCook: Display: ShaderCompiler LogCook: Display: BlockingTimeSec=0.000017 LogCook: Display: AsyncCompileTimeSec=0.000000 LogCook: Display: GlobalBeginCompileShaderTimeSec=0.000000 LogCook: Display: GlobalBeginCompileShaderCalls=0 LogCook: Display: ProcessAsyncResultsTimeSec=0.000012 LogCook: Display: GlobalShader.Misc LogCook: Display: ShadersCompiled=0 LogCook: Display: Material LogCook: Display: MeshMaterialShadersCompiled=0 LogCook: Display: FinishCacheShadersSec=0.016761 LogCook: Display: MaterialShadersCompiled=0 LogCook: Display: MaterialShaderMapSubmitCompileJobsTime=0.000000 LogCook: Display: MaterialShaderMapSubmitCompileCalls=0 LogCook: Display: MaterialInstanceUpdateCachedExpressionDataSec=0.002350 LogCook: Display: MaterialInstancePostLoadSec=0.018887 LogCook: Display: MaterialUpdateCachedExpressionDataSec=0.006394 LogCook: Display: MaterialTranslateCalls=0 LogCook: Display: MaterialTranslateTimeSec=0.000000 LogCook: Display: Package.Load LogCook: Display: NumInlineLoads=2030 LogCook: Display: NumPackagesLoaded=2973 LogCook: Display: LoadPackageTimeSec=2.797490 LogCook: Display: Package.Save LogCook: Display: NumPackagesIterativelySkipped=0 LogCook: Display: NumPackagesSaved=452 LogCook: Display: SavePackageTimeSec=0.761319 LogCook: Display: TagPackageExportsPresaveTimeSec=0.000000 LogCook: Display: TagPackageExportsTimeSec=0.000000 LogCook: Display: FullyLoadLoadersTimeSec=0.000000 LogCook: Display: ResetLoadersTimeSec=0.000000 LogCook: Display: TagPackageExportsGetObjectsWithOuter=0.000000 LogCook: Display: TagPackageExportsGetObjectsWithMarks=0.000000 LogCook: Display: SerializeImportsTimeSec=0.000000 LogCook: Display: SortExportsSeekfreeInnerTimeSec=0.000000 LogCook: Display: SerializeExportsTimeSec=0.000000 LogCook: Display: SerializeBulkDataTimeSec=0.001303 LogCook: Display: AsyncWriteTimeSec=0.000000 LogCook: Display: MBWritten=0.000000 LogCook: Display: CookOnTheFlyServer LogCook: Display: PeakRequestQueueSize=452 LogCook: Display: PeakLoadQueueSize=304 LogCook: Display: PeakSaveQueueSize=40 LogCook: Display: Package.DifferentPackagesSizeMBPerAsset LogCook: Display: Package.NumberOfDifferencesInPackagesPerAsset LogCook: Display: Package.PackageDifferencesSizeMBPerAsset LogCook: Display: Package.DiffTotal LogCook: Display: NumberOfDifferentPackages=0 LogCook: Display: DifferentPackagesSizeMB=0.000000 LogCook: Display: NumberOfDifferencesInPackages=0 LogCook: Display: PackageDifferencesSizeMB=0.000000 LogCook: Display: UnversionedProperties LogCook: Display: SavedStructs=0 LogCook: Display: SavedMB=0 LogCook: Display: EquivalentTaggedMB=0 LogCook: Display: CompressionRatio=-nan(ind) LogCook: Display: BitfieldWasteKB=0 LogCook: Display: LogCook: Display: Cook Profile LogCook: Display: ============ LogCook: Display: 0.CookWallTimeSec=17.460768 LogCook: Display: 0. 0.StartupWallTimeSec=4.415571 LogCook: Display: 0. 1.CookByTheBookTimeSec=13.041196 LogCook: Display: 0. 1. 0.StartCookByTheBookTimeSec=0.998124 LogCook: Display: 0. 1. 0. 0.BlockOnAssetRegistryTimeSec=0.885481 LogCook: Display: 0. 1. 0. 1.GameCookModificationDelegateTimeSec=0.005690 LogCook: Display: 0. 1. 1.TickCookOnTheSideTimeSec=12.009442 LogCook: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=2.438606 LogCook: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=9.195006 LogCook: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 LogCook: Display: 0. 1. 1. 2.TickCookOnTheSidePrepareSaveTimeSec=0.178890 LogCook: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 LogCook: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000000 LogCook: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000003 LogCook: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000038 LogCook: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000000 LogCook: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=0.000048 LogCook: Display: 0. 1. 8.TargetPlatforms=Windows LogCook: Display: 0. 1. 9.CookProject=FactoryGame LogCook: Display: 0. 1. 10.CookCultures= LogCook: Display: 0. 1. 11.IsCookAll=false LogCook: Display: 0. 1. 12.IsCookOnTheFly=false LogCook: Display: 0. 1. 13.IsIterativeCook=false LogCook: Display: 0. 1. 14.IsUnversioned=false LogCook: Display: 0. 1. 15.CookLabel= LogCook: Display: 0. 1. 16.IsFastCook=false LogCook: Display: LogCook: Display: DDC Summary Stats LogCook: Display: ================= LogCook: Display: BackEnd =InstalledDerivedDataBackendGraph LogCook: Display: HasLocalCache = true LogCook: Display: HasSharedCache = false LogCook: Display: HasCloudCache = false LogCook: Display: HasZenCache = false LogCook: Display: TotalGetHits = 2468 LogCook: Display: TotalGetMisses = 0 LogCook: Display: TotalGets = 2468 LogCook: Display: TotalGetHitPct = 1.000000 LogCook: Display: GetMissPct = 0.000000 LogCook: Display: TotalPutHits = 0 LogCook: Display: TotalPutMisses = 0 LogCook: Display: TotalPuts = 0 LogCook: Display: TotalPutHitPct = 0.000000 LogCook: Display: PutMissPct = 0.000000 LogCook: Display: LocalGetHits = 2468 LogCook: Display: LocalGetTotal = 2468 LogCook: Display: LocalGetHitPct = 1.000000 LogCook: Display: SharedGetHits = 0 LogCook: Display: SharedGetTotal = 0 LogCook: Display: SharedGetHitPct = 0.000000 LogCook: Display: ZenLocalGetHits = 0 LogCook: Display: ZenLocalGetTotal= 0 LogCook: Display: ZenLocalGetHitPct= 0.000000 LogCook: Display: ZenRemoteGetHits= 0 LogCook: Display: ZenRemoteGetTotal= 0 LogCook: Display: ZenRemoteGetHitPct= 0.000000 LogCook: Display: CloudGetHits = 0 LogCook: Display: CloudGetTotal = 0 LogCook: Display: CloudGetHitPct = 0.000000 LogCook: Display: LocalLatency = 0.028163 LogCook: Display: LocalReadSpeed =248.131340 LogCook: Display: LocalWriteSpeed = 0.000000 LogCook: Display: SharedLatency = 0.000000 LogCook: Display: SharedReadSpeed = 0.000000 LogCook: Display: SharedWriteSpeed= 0.000000 LogCook: Display: CloudLatency = 0.000000 LogCook: Display: CloudReadSpeed = 0.000000 LogCook: Display: CloudWriteSpeed = 0.000000 LogCook: Display: LogCook: Display: DDC Resource Stats LogCook: Display: ======================================================================================================= LogCook: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed LogCook: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ LogCook: Display: BulkDataList 0.16 0.00 0 0.41 LogCook: Display: Texture 0.08 0.00 0 34.74 LogCook: Display: StaticMesh 0.02 0.01 0 1.86 LogCook: Display: NavCollision 0.02 0.00 0 0.29 LogCook: Display: DistanceField 0.02 0.00 0 0.65 LogCook: Display: CardRepresentation 0.01 0.00 0 0.07 LogCook: Display: MaterialShader 0.01 0.02 0 11.12 LogCook: Display: SkeletalMesh 0.00 0.00 0 0.03 LogCook: Display: BulkDataPayloadId 0.00 0.00 0 0.00 LogPackageBuildDependencyTracker: Display: Package Accesses (1403 referencing packages with a total of 16578 unique accesses) LogInit: Display: LogInit: Display: Warning/Error Summary (Unique only) LogInit: Display: ----------------------------------- LogInit: Display: LogConsoleManager: Warning: Console object named 'SigMan.server.tickrate' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject) LogInit: Display: LogClass: Warning: Short type name "Option" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogInit: Display: LogPython: Warning: Deprecated class name 'AnimNotify_AkEvent' conflicted with an existing type! LogInit: Display: LogClass: Warning: Short type name "FactoryGame|Customization" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogInit: Display: LogClass: Warning: Short type name "Organization" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack: UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] UnknownFunction [] LogInit: Display: LogPython: Warning: 'FGActorRepresentationInterface.GetLastEditedBy' and 'FGBuildingTagInterface.GetLastEditedBy' have the same name (get_last_edited_by) when exposed to Python. Rename one of them using 'ScriptName' meta-data (or 'ScriptMethod' or 'ScriptConstant' for extension functions). LogInit: Display: LogPython: Warning: 'EFGGameplayTestResult' and 'FGGameplayTestResult' have the same name (FGGameplayTestResult) when exposed to Python. Rename one of them using 'ScriptName' meta-data. LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/FactoryGame/World/WorldHeightData. Instigator: { StartupSoftObjectPath }. LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/FactoryGame/VFX/Misc/Ping/NS_HighlightMarker_01. Instigator: { StartupSoftObjectPath }. LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/FactoryGame/Settings/Online/SessionDefinitions/SessionDef_IP. Instigator: { StartupSoftObjectPath }. LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/FactoryGame/Settings/Online/SessionDefinitions/SessionDef_SinglePlayer. Instigator: { StartupSoftObjectPath }. LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Content\SpaceForce_Equipment\0-Recipes\Jetpack\FuelTypes\JFP_SF_BioFuelLiquid.uasset: Failed to load '/SpaceForce_Library_Files/SpaceForce_Equipment/0-Recipes/Jetpack/FuelTypes/JFP_SF_BioFuelLiquid1': Can't find file. LogInit: Display: LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Content\SpaceForce_Equipment\0-Recipes\Jetpack\FuelTypes\JFP_SF_BioFuelLiquid.uasset: VerifyImport: Failed to load package for import object 'Package /SpaceForce_Library_Files/SpaceForce_Equipment/0-Recipes/Jetpack/FuelTypes/JFP_SF_BioFuelLiquid1' LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\World\Benefit\BerryBush\Mesh\SK_Berry_FPS_01.uasset: Failed to load '/Game/FactoryGame/World/Benefit/BerryBush/Mesh/SK_Berry_FPS_01_PhysicsAsset': Can't find file. LogInit: Display: LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\World\Benefit\BerryBush\Mesh\SK_Berry_FPS_01.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/World/Benefit/BerryBush/Mesh/SK_Berry_FPS_01_PhysicsAsset' LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\RawResources\Deposits\Materials\DepositQuartz_Inst.uasset: Failed to load '/Game/FactoryGame/Resource/RawResources/Deposits/Textures/Deposit_Quartz_Alb': Can't find file. LogInit: Display: LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\RawResources\Deposits\Materials\DepositQuartz_Inst.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Resource/RawResources/Deposits/Textures/Deposit_Quartz_Alb' LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\RawResources\Deposits\Materials\DepositQuartz_Inst.uasset: Failed to load '/Game/FactoryGame/Resource/RawResources/Deposits/Textures/Deposit_Quartz_Nor': Can't find file. LogInit: Display: LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\RawResources\Deposits\Materials\DepositQuartz_Inst.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Resource/RawResources/Deposits/Textures/Deposit_Quartz_Nor' LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\RawResources\Deposits\Materials\DepositQuartz_Inst.uasset: Failed to load '/Game/FactoryGame/Resource/RawResources/Deposits/Textures/Deposit_Quartz_Refl': Can't find file. LogInit: Display: LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Resource\RawResources\Deposits\Materials\DepositQuartz_Inst.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Resource/RawResources/Deposits/Textures/Deposit_Quartz_Refl' LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Reply should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\InventorySlots\Widget_InventorySlot.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\Widget_UseableBase.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\Widget_CostSlotWrapper.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Character\Player\Widget_PlayerInventoryAddon.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\Widget_Window_DarkMode.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\Widget_Overclock_AdjustTargetRate.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\-Shared\Widget_Overclock.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\WaterPump\UI\BPW_ExtractorPump.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\ShockShank\Mesh\SK_ShockShank_01.uasset: Failed to load '/Game/FactoryGame/Equipment/ShockShank/Mesh/SK_ShockShank_01_PhysicsAsset': Can't find file. LogInit: Display: LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\ShockShank\Mesh\SK_ShockShank_01.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Equipment/ShockShank/Mesh/SK_ShockShank_01_PhysicsAsset' LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\HoverPack\Mesh\SK_3pHoverPack_01.uasset: Failed to load '/Game/FactoryGame/Equipment/HoverPack/Mesh/SK_3pHoverPack_01_PhysicsAsset': Can't find file. LogInit: Display: LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\HoverPack\Mesh\SK_3pHoverPack_01.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Equipment/HoverPack/Mesh/SK_3pHoverPack_01_PhysicsAsset' LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\GasMask\Material\MI_GasMask_01_Inst_1p.uasset: Failed to load '/Game/FactoryGame/Equipment/GasMask/Material/MI_GasMask_01': Can't find file. LogInit: Display: LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Equipment\GasMask\Material\MI_GasMask_01_Inst_1p.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Equipment/GasMask/Material/MI_GasMask_01' LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\StoragePlayer\Material\MI_StoragePlayer.uasset: Failed to load '/Game/FactoryGame/Buildable/Factory/StoragePlayer/Texture/TX_StoragePlayer_Albedo': Can't find file. LogInit: Display: LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\StoragePlayer\Material\MI_StoragePlayer.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Buildable/Factory/StoragePlayer/Texture/TX_StoragePlayer_Albedo' LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\StoragePlayer\Material\MI_StoragePlayer.uasset: Failed to load '/Game/FactoryGame/Buildable/Factory/StoragePlayer/Texture/TX_StoragePlayer_Normal': Can't find file. LogInit: Display: LogLinker: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Buildable\Factory\StoragePlayer\Material\MI_StoragePlayer.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryGame/Buildable/Factory/StoragePlayer/Texture/TX_StoragePlayer_Normal' LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BuildMenuBlueprintButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BuildMenuBlueprintButtonMovePreview.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\BPW_BuildMenu_SubCategoryMaterialMenu.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\Widget_BuildMenu_SubCategoryButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\Widget_CategoryButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\Widget_BuildMenuRecipeButton.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Prototype\BPW_BuildMenu_Browser.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BlueprintMenu.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BlueprintDirectorySelector.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Modding\Satisfactory\SatisfactoryModLoader-master\Content\FactoryGame\Interface\UI\InGame\BuildMenu\Blueprints\BPW_BlueprintSelector.uasset: [Compiler] Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogInit: Display: NOTE: Only first 50 warnings displayed. LogInit: Display: LogInit: Display: Success - 0 error(s), 160 warning(s) LogInit: Display: Execution of commandlet took: 13.05 seconds LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) LogShaderCompilers: Display: RAM used: 240.00 B of 1.60 GiB budget. Usage: 0.00% LogShaderCompilers: Display: === Shader Compilation stats === LogShaderCompilers: Display: Shaders Compiled: 0 LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: Shaders left to compile 0 LogWwiseNiagara: Display: Shutting down default Niagara. LogWwiseProjectDatabase: Display: Shutting down default Project Database. Took 18.38s to run UnrealEditor-Cmd.exe, ExitCode=0 Cook command time: 18.40 s ********** COOK COMMAND COMPLETED ********** ********** STAGE COMMAND STARTED ********** Creating Staging Manifest... Cleaning Stage Directory: C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\StagedBuilds\Windows Creating pak using staging manifest. DumpManifest: C:\Users\p4s4r\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Unreal+Engine+-+CSS\PrePak_Windows_NonUFSFiles.txt, NumItems: 52 DumpManifest: C:\Users\p4s4r\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Unreal+Engine+-+CSS\PrePak_Windows_UFSFiles.txt, NumItems: 977 No matching platform for PakFileRules for Section ExcludeContentForMobile : Windows Using 0 pak order files: Running: C:\Program Files\Unreal Engine - CSS\Engine\Binaries\Win64\UnrealPak.exe "C:\Modding\Satisfactory\SatisfactoryModLoader-master\FactoryGame.uproject" -cryptokeys="C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\Cooked\Windows\FactoryGame\Mods\SpaceForce_Library_Files\Metadata\Crypto.json" -patchpaddingalign=1048576 -blocksize=1048576 -compressionformats=Oodle -compresslevel=5 -compressmethod=Kraken -platform=Windows -CreateMultiple="C:\Users\p4s4r\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Unreal+Engine+-+CSS\PakCommands.txt" LogPakFile: Display: Parsing crypto keys from a crypto key cache file LogPakFile: Display: CompressionFormats in priority order: Oodle, Zlib LogPakFile: Display: Oodle enabled on 'NoPluginCompression' files LogPakFile: Display: Loading response file C:\Program Files\Unreal Engine - CSS\Engine\Programs\AutomationTool\Saved\ResponseFiles\PakList_SpaceForce_Library_FilesFactoryGame-Windows.txt LogPakFile: Display: Added 4 entries to add to pak file. LogPakFile: Display: Collecting files to add to pak file... LogPakFile: Display: Collected 4 files in 0.00s. LogPakFile: Display: Creating pak C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\StagedBuilds\Windows\FactoryGame\Mods\SpaceForce_Library_Files\Content\Paks\Windows\SpaceForce_Library_FilesFactoryGame-Windows.pak. OodleDataCompression: Display: Oodle v2.9.10 format for pak/iostore with method=Kraken, level=5=Optimal1 LogPakFile: Display: Created pak file: C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\StagedBuilds\Windows\FactoryGame\Mods\SpaceForce_Library_Files\Content\Paks\Windows\SpaceForce_Library_FilesFactoryGame-Windows.pak LogPakFile: Display: CompressionFormat 0 [Oodle] : 1 files, 245350 -> 37149 bytes LogPakFile: Display: CompressionFormat 2 [None] : 3 files, 178 -> 178 bytes LogPakFile: Display: Added 4 files, 38346 bytes total LogPakFile: Display: PrimaryIndex size: 224 bytes LogPakFile: Display: PathHashIndex size: 160 bytes LogPakFile: Display: FullDirectoryIndex size: 134 bytes LogPakFile: Display: Compression summary: 15.14% of original size. Compressed Size 37149 bytes, Original Size 245350 bytes. LogPakFile: Display: Encryption - DISABLED LogPakFile: Display: LogPakFile: Display: Writer and Compression Threads exited. LogPakFile: Display: UnrealPak executed in 0.009719 seconds Took 0.18s to run UnrealPak.exe, ExitCode=0 Running UnrealPak with arguments: -CreateDLCContainer="C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\SpaceForce_Library_Files.uplugin" -CookedDirectory="C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\Cooked\Windows" -PackageStoreManifest="C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\Cooked\Windows\FactoryGame\Mods\SpaceForce_Library_Files\Metadata\packagestore.manifest" -Commands="C:\Users\p4s4r\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Unreal+Engine+-+CSS\IoStoreCommands.txt" -ScriptObjects="C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\Cooked\Windows\FactoryGame\Mods\SpaceForce_Library_Files\Metadata\scriptobjects.bin" -patchpaddingalign=1048576 -blocksize=1048576 -compressionformats=Oodle -compresslevel=5 -compressmethod=Kraken -cryptokeys="C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\Cooked\Windows\FactoryGame\Mods\SpaceForce_Library_Files\Metadata\Crypto.json" -compressionMinBytesSaved=1024 -compressionMinPercentSaved=5 -WriteBackMetadataToAssetRegistry=Disabled -BasedOnReleaseVersionPath=C:\Modding\Satisfactory\SatisfactoryModLoader-master\Releases\SMLNonExistentBasedOnReleaseVersion\Windows Running: C:\Program Files\Unreal Engine - CSS\Engine\Binaries\Win64\UnrealPak.exe -CreateDLCContainer="C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\SpaceForce_Library_Files.uplugin" -CookedDirectory="C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\Cooked\Windows" -PackageStoreManifest="C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\Cooked\Windows\FactoryGame\Mods\SpaceForce_Library_Files\Metadata\packagestore.manifest" -Commands="C:\Users\p4s4r\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Unreal+Engine+-+CSS\IoStoreCommands.txt" -ScriptObjects="C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\Cooked\Windows\FactoryGame\Mods\SpaceForce_Library_Files\Metadata\scriptobjects.bin" -patchpaddingalign=1048576 -blocksize=1048576 -compressionformats=Oodle -compresslevel=5 -compressmethod=Kraken -cryptokeys="C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\Cooked\Windows\FactoryGame\Mods\SpaceForce_Library_Files\Metadata\Crypto.json" -compressionMinBytesSaved=1024 -compressionMinPercentSaved=5 -WriteBackMetadataToAssetRegistry=Disabled -BasedOnReleaseVersionPath=C:\Modding\Satisfactory\SatisfactoryModLoader-master\Releases\SMLNonExistentBasedOnReleaseVersion\Windows LogIoStore: Display: ==================== IoStore Utils ==================== LogIoStore: Display: Parsing crypto keys from a crypto key cache file 'C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\Cooked\Windows\FactoryGame\Mods\SpaceForce_Library_Files\Metadata\Crypto.json' LogIoStore: Display: Container signing - DISABLED LogIoStore: Display: Directory index - ENABLED LogIoStore: Display: Using compression format 'Oodle' LogIoStore: Display: Using memory mapping alignment '16384' LogIoStore: Display: Using compression block size '65536' LogIoStore: Display: Using compression block alignment '1048576' LogIoStore: Display: Using compression min bytes saved '1024' LogIoStore: Display: Using compression min percent saved '5' LogIoStore: Display: Using max partition size '0' LogIoStore: Display: Not using DDC for compression LogIoStore: Display: Using command list file: 'C:\Users\p4s4r\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Unreal+Engine+-+CSS\IoStoreCommands.txt' LogIoStore: Display: DLC: 'C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\SpaceForce_Library_Files.uplugin' LogIoStore: Display: Remapping plugin content to game: 'False' LogIoStore: Display: Based on release version path: 'C:\Modding\Satisfactory\SatisfactoryModLoader-master\Releases\SMLNonExistentBasedOnReleaseVersion\Windows' LogIoStore: Display: Selected Oodle level 5 (Optimal1) from command line for shaders LogIoStore: Display: Searching for cooked assets in folder 'C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\Cooked\Windows' LogIoStore: Display: Found '977' files LogIoStore: Display: Using input asset registry: C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\Cooked\Windows/FactoryGame/Mods/SpaceForce_Library_Files/Metadata/DevelopmentAssetRegistry.bin LogIoStore: Display: Added 85 hashes to the hash database, init took 0.000015 seconds LogIoStore: Display: Creating container targets... OodleDataCompression: Display: Oodle v2.9.10 format for pak/iostore with method=Kraken, level=5=Optimal1 LogIoStore: Display: Parsing packages... LogIoStore: Display: Reading package assets... LogIoStore: Display: Packages read 442 files in 0.00 seconds, 2,109,966 total bytes, 875,940,693 bytes per second LogIoStore: Display: Processing shader libraries, compressing with Oodle Mermaid, level 5 (Optimal1) LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 18 groups (7 of them didn't need new indices), average uncompressed size 50681 bytes, min 1425 bytes, max 352165 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576) LogIoStore: Display: SpaceForce_Library_Files-PCD3D_SM5(PCD3D_SM5): Recompressed 150 shaders as 18 groups. Library size changed from 306 KB (2.91 : 1 ratio) to 97 KB (9.16 : 1 ratio), 31.70% of previous. LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 22 groups (8 of them didn't need new indices), average uncompressed size 382737 bytes, min 15360 bytes, max 1070139 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576) LogIoStore: Display: SpaceForce_Library_Files-PCD3D_SM6(PCD3D_SM6): Recompressed 252 shaders as 22 groups. Library size changed from 4873 KB (1.69 : 1 ratio) to 2708 KB (3.04 : 1 ratio), 55.56% of previous. LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 15 groups (2 of them didn't need new indices), average uncompressed size 132062 bytes, min 4536 bytes, max 782209 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576) LogIoStore: Display: SpaceForce_Library_Files-SF_VULKAN_SM5(VULKAN_SM5): Recompressed 155 shaders as 15 groups. Library size changed from 617 KB (3.13 : 1 ratio) to 268 KB (7.19 : 1 ratio), 43.54% of previous. LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 17 groups (4 of them didn't need new indices), average uncompressed size 218940 bytes, min 10636 bytes, max 824436 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576) LogIoStore: Display: SpaceForce_Library_Files-SF_VULKAN_SM6(VULKAN_SM6): Recompressed 214 shaders as 17 groups. Library size changed from 1064 KB (3.41 : 1 ratio) to 604 KB (6.01 : 1 ratio), 56.76% of previous. LogIoStore: Display: Shaders processed in 0.35 seconds LogIoStore: Display: Processing redirects... LogIoStore: Display: Creating disk layout... LogIoStore: Display: Ordered 442 packages using fallback bundle order LogIoStore: Display: Serializing container(s)... LogIoStore: Display: Writing and compressing took 0.80 seconds, writes to disk took 0.02 seconds for 44,558,256 bytes @ 2,268,149,777 bytes per second. LogIoStore: Display: SpaceForce_Library_FilesFactoryGame-Windows: Found perfect hashmap for 604 items. LogIoStore: Display: Finalize took 0.0 seconds for 1 writers to write 97,914 bytes, 8,108,416 bytes per second LogIoStore: Display: 85 / 604 hashes were loaded from the hash database, by type: LogIoStore: Display: BulkData 85 LogIoStore: Display: 527 / 604 chunks attempted to compress, by type: LogIoStore: Display: ExportBundleData 442 / 442 LogIoStore: Display: BulkData 85 / 85 LogIoStore: Display: ContainerHeader 0 / 1 LogIoStore: Display: ShaderCodeLibrary 0 / 4 LogIoStore: Display: ShaderCode 0 / 72 LogIoStore: Display: Source bytes read: LogIoStore: Display: Zen: 0 LogIoStore: Display: Loose File: 154,217,656 LogIoStore: Display: ExportBundleData 13,997,156 bytes over 884 reads LogIoStore: Display: BulkData 140,220,500 bytes over 85 reads LogIoStore: Display: Memory: 7,596,962 LogIoStore: Display: ShaderCodeLibrary 63,552 bytes over 8 reads LogIoStore: Display: ShaderCode 7,533,410 bytes over 144 reads LogIoStore: Display: Calculating stats... LogIoStore: Display: --------------------------------------------------- IoDispatcher -------------------------------------------------------- LogIoStore: Display: LogIoStore: Display: Container Flags TOC Size (KB) TOC Entries Size (MB) Compressed (MB) LogIoStore: Display: ------------------------------------------------------------------------------------------------------------------------- LogIoStore: Display: SpaceForce_Library_FilesFactoryGame-Windows C/-/-/I/- 95.62 604 151.64 42.49 (71.98% Oodle) LogIoStore: Display: TOTAL 95.62 604 151.64 - LogIoStore: Display: LogIoStore: Display: ** Flags: (C)ompressed / (E)ncrypted / (S)igned) / (I)ndexed) / (O)nDemand ** LogIoStore: Display: LogIoStore: Display: Compression block padding: 6.15 MB LogIoStore: Display: LogIoStore: Display: -------------------------------------------- Container Directory Index -------------------------------------------------- LogIoStore: Display: Container Size (KB) LogIoStore: Display: SpaceForce_Library_FilesFactoryGame-Windows 28.65 LogIoStore: Display: LogIoStore: Display: ---------------------------------------------- Container Patch Report --------------------------------------------------- LogIoStore: Display: Container Total (count) Modified (count) Added (count) Modified (MB) Added (MB) LogIoStore: Display: SpaceForce_Library_FilesFactoryGame-Windows 604 0 604 0.00 36.35 LogIoStore: Display: LogIoStore: Display: LogIoStore: Display: --------------------------------------------------- PackageStore (KB) --------------------------------------------------- LogIoStore: Display: LogIoStore: Display: Container Store Size Packages Localized LogIoStore: Display: ------------------------------------------------------------------------------------------------------------------------- LogIoStore: Display: SpaceForce_Library_FilesFactoryGame-Windows 21 442 0 LogIoStore: Display: TOTAL 21 442 0 LogIoStore: Display: LogIoStore: Display: LogIoStore: Display: Input: 442 Packages LogIoStore: Display: Input: 0.01 GB UExp LogIoStore: Display: Input: 0.00 GB UAsset LogIoStore: Display: Input: 0.13 GB UBulk LogIoStore: Display: Input: 0.00 MB for 0 Global shaders LogIoStore: Display: Input: 2.83 MB for 40 Shared shaders LogIoStore: Display: Input: 0.00 MB for 0 Unique shaders LogIoStore: Display: Input: 0.76 MB for 32 Inline shaders LogIoStore: Display: LogIoStore: Display: Output: 18511 Name map entries LogIoStore: Display: Output: 1658 Imported package entries LogIoStore: Display: Output: 91 Packages without imports LogIoStore: Display: Output: 0 Public runtime script objects LogIoStore: Display: Output: 0.00 GB HeaderData LogIoStore: Display: Output: 0.00 MB InitialLoadData LogIoStore: Display: LogPakFile: Display: UnrealPak executed in 1.232088 seconds Took 1.39s to run UnrealPak.exe, ExitCode=0 DumpManifest: C:\Users\p4s4r\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Unreal+Engine+-+CSS\FinalCopyWin64_UFSFiles.txt, NumItems: 978 DumpManifest: C:\Users\p4s4r\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Unreal+Engine+-+CSS\FinalCopyWin64_NonUFSFiles.txt, NumItems: 52 Copying NonUFSFiles to staging directory: C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\StagedBuilds\Windows Copying DebugFiles to staging directory: C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\StagedBuilds\Windows Stage command time: 1.72 s ********** STAGE COMMAND COMPLETED ********** Cleaning Stage Directory: C:\Modding\Satisfactory\SatisfactoryModLoader-master\Mods\SpaceForce_Library_Files\Saved\StagedBuilds\Windows Invalid game directory specified for CopyToGameDirectory: D:\Games\Satisfactory\FactoryGame (see C:\Users\p4s4r\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Unreal+Engine+-+CSS\Log.txt for full exception trace) AutomationTool executed for 0h 0m 23s AutomationTool exiting with ExitCode=1 (Error_Unknown) BUILD FAILED Packaging failed with ExitCode=1