Build started at 6:34 PM... 1>------ Build started: Project: FactoryGame (Games\FactoryGame\FactoryGame), Configuration: Development_Editor x64 ------ 1>Using bundled DotNet SDK version: 6.0.302 1>Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" FactoryEditor Win64 Development -Project="D:\satstartproject\SatisfactoryModLoader-master\FactoryGame.uproject" -WaitMutex -FromMsBuild 1>Log file: C:\Users\faver\AppData\Local\UnrealBuildTool\Log.txt 1>Creating makefile for FactoryEditor (no existing makefile) 1>[FactoryEditor] FactoryGame: IsPublicBuild: 1 WithCheats: 0 1>D:\satstartproject\SatisfactoryModLoader-master\Plugins\Wwise\Source\WwiseReconcile\WwiseReconcile.Build.cs : warning : Modules must specify an explicit precompiled header (eg. PrivatePCHHeaderFile = "Private/Widgets/ProjectedResultColumn.h") from UE 4.21 onwards. 1>Failed to run git to retrieve branch name: An error occurred trying to start process 'git' with working directory 'D:\satstartproject\SatisfactoryModLoader-master'. The system cannot find the file specified.. Falling back to checking .git folder 1>Failed to run git to retrieve commit: An error occurred trying to start process 'git' with working directory 'D:\satstartproject\SatisfactoryModLoader-master'. The system cannot find the file specified.. Falling back to checking .git folder 1>Total execution time: 1.21 seconds 1>Unable to instantiate module 'SwarmInterface': Could not find NetFxSDK install dir; this will prevent SwarmInterface from installing. Install a version of .NET Framework SDK at 4.6.0 or higher. 1>(referenced via Target -> Launch.Build.cs -> SessionServices.Build.cs -> Core.Build.cs -> Virtualization.Build.cs -> SourceControl.Build.cs -> RenderCore.Build.cs -> RHI.Build.cs -> D3D11RHI.Build.cs -> Engine.Build.cs -> AppFramework.Build.cs -> SlateReflector.Build.cs -> PropertyEditor.Build.cs -> EditorConfig.Build.cs -> UnrealEd.Build.cs) 1>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(44,5): error MSB3073: The command ""C:\Program Files\Unreal Engine - CSS\Engine\Build\BatchFiles\Build.bat" FactoryEditor Win64 Development -Project="D:\satstartproject\SatisfactoryModLoader-master\FactoryGame.uproject" -WaitMutex -FromMsBuild" exited with code 6. 1>Done building project "FactoryGame.vcxproj" -- FAILED. ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== ========== Build completed at 6:35 PM and took 04.996 seconds ==========