Version: 415558, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: Yes, IsSaveGameEdited: No Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff FactoryGameSteam_UMG_Win64_Shipping!URichTextBlock::UpdateStyleData() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\RichTextBlock.cpp:114] FactoryGameSteam_UMG_Win64_Shipping!URichTextBlock::RebuildWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\RichTextBlock.cpp:73] FactoryGameSteam_UMG_Win64_Shipping!UWidget::TakeWidget_Private() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:966] FactoryGameSteam_UMG_Win64_Shipping!UVerticalBoxSlot::BuildSlot() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\VerticalBoxSlot.cpp:33] FactoryGameSteam_UMG_Win64_Shipping!UVerticalBox::RebuildWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\VerticalBox.cpp:63] FactoryGameSteam_UMG_Win64_Shipping!UWidget::TakeWidget_Private() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:966] FactoryGameSteam_UMG_Win64_Shipping!UOverlaySlot::BuildSlot() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\OverlaySlot.cpp:29] FactoryGameSteam_UMG_Win64_Shipping!UOverlay::RebuildWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Overlay.cpp:75] FactoryGameSteam_UMG_Win64_Shipping!UWidget::TakeWidget_Private() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:966] FactoryGameSteam_UMG_Win64_Shipping!UVerticalBoxSlot::BuildSlot() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\VerticalBoxSlot.cpp:33] FactoryGameSteam_UMG_Win64_Shipping!UVerticalBox::RebuildWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\VerticalBox.cpp:63] FactoryGameSteam_UMG_Win64_Shipping!UWidget::TakeWidget_Private() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:966] FactoryGameSteam_UMG_Win64_Shipping!UOverlaySlot::BuildSlot() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\OverlaySlot.cpp:29] FactoryGameSteam_UMG_Win64_Shipping!UOverlay::RebuildWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Overlay.cpp:75] FactoryGameSteam_UMG_Win64_Shipping!UWidget::TakeWidget_Private() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:966] FactoryGameSteam_UMG_Win64_Shipping!UWidget::TakeWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:953] FactoryGameSteam_UMG_Win64_Shipping!UBorderSlot::BuildSlot() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\BorderSlot.cpp:42] FactoryGameSteam_UMG_Win64_Shipping!UBorder::RebuildWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Border.cpp:59] FactoryGameSteam_UMG_Win64_Shipping!UWidget::TakeWidget_Private() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:966] FactoryGameSteam_UMG_Win64_Shipping!USizeBoxSlot::BuildSlot() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\SizeBoxSlot.cpp:37] FactoryGameSteam_UMG_Win64_Shipping!USizeBox::RebuildWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\SizeBox.cpp:43] FactoryGameSteam_UMG_Win64_Shipping!UWidget::TakeWidget_Private() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:966] FactoryGameSteam_UMG_Win64_Shipping!UWidget::TakeWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:953] FactoryGameSteam_UMG_Win64_Shipping!UCanvasPanelSlot::BuildSlot() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\CanvasPanelSlot.cpp:33] FactoryGameSteam_UMG_Win64_Shipping!UCanvasPanel::RebuildWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\CanvasPanel.cpp:59] FactoryGameSteam_UMG_Win64_Shipping!UWidget::TakeWidget_Private() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:966] FactoryGameSteam_UMG_Win64_Shipping!UWidget::TakeWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:953] FactoryGameSteam_UMG_Win64_Shipping!UUserWidget::RebuildWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\UserWidget.cpp:858] FactoryGameSteam_UMG_Win64_Shipping!UWidget::TakeWidget_Private() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:966] FactoryGameSteam_UMG_Win64_Shipping!FDelegateToolTip::GetContentWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:78] FactoryGameSteam_UMG_Win64_Shipping!FDelegateToolTip::AsWidget() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\UMG\Private\Components\Widget.cpp:60] FactoryGameSteam_Slate_Win64_Shipping!FSlateUser::UpdateTooltip() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateUser.cpp:1280] FactoryGameSteam_Slate_Win64_Shipping!FSlateApplication::TickPlatform() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1612] FactoryGameSteam_Slate_Win64_Shipping!FSlateApplication::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1541] FactoryGameSteam_Win64_Shipping!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5926] FactoryGameSteam_Win64_Shipping!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] FactoryGameSteam_Win64_Shipping!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] FactoryGameSteam_Win64_Shipping!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] FactoryGameSteam_Win64_Shipping!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] FactoryGameSteam_Win64_Shipping!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] kernel32 ntdll