Generating report for minidump Application version 5.3.2.0 ... built from changelist 385279 OS version Linux 6.1.0-37-amd64 (network name: gameserver) Running 2 x86_64 processors (2 logical cores) Exception was "SIGSEGV: invalid attempt to write memory at address 0x0000000000000003" libFactoryServer-Engine-Linux-Shipping.so!UEngine::GetWorldFromContextObject(UObject const*, EGetWorldErrorMode) const [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:13262] libFactoryServer-FicsItReflection-Linux-Shipping.so!AFIRSubsystem::GetReflectionSubsystem(UObject*) [C:/CI/_work/FicsIt-Networks/FicsIt-Networks/SatisfactoryModLoader/Mods/FicsItNetworks/Source/FicsItReflection/Private/FIRSubsystem.cpp:14] libFactoryServer-FicsItReflection-Linux-Shipping.so!UFGRailroadTrackConnectionComponent_RemoveConnection_Hook(TCallScope&, UFGRailroadTrackConnectionComponent*, UFGRailroadTrackConnectionComponent*) [C:/CI/_work/FicsIt-Networks/FicsIt-Networks/SatisfactoryModLoader/Mods/FicsItNetworks/Source/FicsItReflection/Private/FicsItReflection.cpp:36] libFactoryServer-FicsItReflection-Linux-Shipping.so!TCallScope::operator()(UFGRailroadTrackConnectionComponent*, UFGRailroadTrackConnectionComponent*) [C:/CI/_work/FicsIt-Networks/FicsIt-Networks/SatisfactoryModLoader/Mods/SML/Source/SML/Public/Patching/NativeHookManager.h:176] libFactoryServer-FicsItReflection-Linux-Shipping.so!HookInvokerExecutorMemberFunction::ApplyCallVoid(UFGRailroadTrackConnectionComponent*, UFGRailroadTrackConnectionComponent*) [C:/CI/_work/FicsIt-Networks/FicsIt-Networks/SatisfactoryModLoader/Mods/SML/Source/SML/Public/Patching/NativeHookManager.h:445] libFactoryServer-FactoryGame-Linux-Shipping.so!UFGRailroadTrackConnectionComponent::OnComponentDestroyed(bool) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./../../FactoryGame/Source/FactoryGame/Private/FGRailroadTrackConnectionComponent.cpp:39] libFactoryServer-Engine-Linux-Shipping.so!UActorComponent::BeginDestroy() [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Engine/Private/Components/ActorComponent.cpp:702] libFactoryServer-CoreUObject-Linux-Shipping.so!UObject::ConditionalBeginDestroy() [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/CoreUObject/Private/UObject/Obj.cpp:1142] libFactoryServer-CoreUObject-Linux-Shipping.so!UnhashUnreachableObjects(bool, double) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp:4832] libFactoryServer-CoreUObject-Linux-Shipping.so!void UE::GC::CollectGarbageImpl(EObjectFlags) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp:4731] libFactoryServer-CoreUObject-Linux-Shipping.so!CollectGarbage(EObjectFlags, bool) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp:4887] libFactoryServer-Engine-Linux-Shipping.so!UEngine::TrimMemory() [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:15438] libFactoryServer-Engine-Linux-Shipping.so!UEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:15036] libFactoryServer-FactoryGame-Linux-Shipping.so!UFGGameEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./../../FactoryGame/Source/FactoryGame/Private/FGGameEngine.cpp:31] libFactoryServer-Engine-Linux-Shipping.so!UEngine::Browse(FWorldContext&, FURL, FString&) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:14517] libFactoryServer-FactoryDedicatedServer-Linux-Shipping.so!UFGServerSubsystem::CreateSession(FCommonSessionCreationSettings const&) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./../../FactoryGame/Source/FactoryDedicatedServer/Private/FGServerSubsystem.cpp:334] libFactoryServer-FactoryDedicatedServer-Linux-Shipping.so!non-virtual thunk to UFGServerSubsystem::CreateSession(FCommonSessionCreationSettings const&) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./../../FactoryGame/Source/FactoryDedicatedServer/Private/FGServerSubsystem.cpp:0] libFactoryServer-FactoryGame-Linux-Shipping.so!UFGSaveSystem::CreateSessionAndTravelToMap(FString const&, FSoftObjectPath const&, FCreateNewGameParameters const&, APlayerController*) const [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./../../FactoryGame/Source/FactoryGame/Private/FGSaveSystem.cpp:917] libFactoryServer-FactoryGame-Linux-Shipping.so!UFGSaveSystem::LoadSaveFile(FSaveHeader const&, FLoadSaveFileParameters const&, APlayerController*) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./../../FactoryGame/Source/FactoryGame/Private/FGSaveSystem.cpp:976] libFactoryServer-FactoryDedicatedServer-Linux-Shipping.so!UFGServerSaveGameController::Handler_LoadGame(FString const&, bool) const [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./../../FactoryGame/Source/FactoryDedicatedServer/Private/Controller/FGServerSaveGameController.cpp:86] libFactoryServer-FactoryDedicatedServer-Linux-Shipping.so!UFGServerSaveGameController::execHandler_LoadGame(UObject*, FFrame&, void*) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./../../FactoryGame/Intermediate/Build/Linux/FactoryServer/Inc/FactoryDedicatedServer/UHT/FGServerSaveGameController.gen.cpp:54] libFactoryServer-CoreUObject-Linux-Shipping.so!UFunction::Invoke(UObject*, FFrame&, void*) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/CoreUObject/Private/UObject/Class.cpp:6665] libFactoryServer-CoreUObject-Linux-Shipping.so!UObject::ProcessEvent(UFunction*, void*) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:2159] libFactoryServer-FactoryDedicatedServer-Linux-Shipping.so!UFGServerAPIManager::ExecuteRequestHandler(TSharedPtr) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./../../FactoryGame/Source/FactoryDedicatedServer/Private/Networking/FGServerAPIManager.cpp:689] libFactoryServer-FactoryDedicatedServer-Linux-Shipping.so!UFGServerAPIManager::ProcessPostRequest(FHttpServerRequest const&, TFunction >&&)> const&) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./../../FactoryGame/Source/FactoryDedicatedServer/Private/Networking/FGServerAPIManager.cpp:441] libFactoryServer-FactoryDedicatedServer-Linux-Shipping.so!UE::Core::Private::Function::TFunctionRefCaller >&&)> const&)>::Call(void*, FHttpServerRequest const&, TFunction >&&)> const&) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/Runtime/Core/Public/Templates/Function.h:470] libFactoryServer-HTTPServer-Linux-Shipping.so!FHttpConnection::ProcessRequest(TSharedPtr const&, TFunction >&&)> const&) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Online/HTTPServer/Private/HttpConnection.cpp:208] libFactoryServer-HTTPServer-Linux-Shipping.so!FHttpConnection::CompleteRead(TSharedPtr const&) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Online/HTTPServer/Private/HttpConnection.cpp:191] libFactoryServer-HTTPServer-Linux-Shipping.so!FHttpConnection::ContinueRead(float) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Online/HTTPServer/Private/HttpConnection.cpp:148] libFactoryServer-HTTPServer-Linux-Shipping.so!FHttpListener::TickConnections(float) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Online/HTTPServer/Private/HttpListener.cpp:245] libFactoryServer-HTTPServer-Linux-Shipping.so!FHttpServerModule::Tick(float) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Online/HTTPServer/Private/HttpServerModule.cpp:172] libFactoryServer-HTTPServer-Linux-Shipping.so!non-virtual thunk to FHttpServerModule::Tick(float) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Online/HTTPServer/Private/HttpServerModule.cpp:0] libFactoryServer-Core-Linux-Shipping.so!FTSTicker::FElement::Fire(float) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Core/Private/Containers/Ticker.cpp:158] libFactoryServer-Core-Linux-Shipping.so!FTSTicker::Tick(float) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Core/Private/Containers/Ticker.cpp:111] FactoryServer-Linux-Shipping!FEngineLoop::Tick() [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:6111] FactoryServer-Linux-Shipping!GuardedMain(char16_t const*) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Launch/Private/Launch.cpp:190] libFactoryServer-UnixCommonStartup-Linux-Shipping.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269] libc.so.6!UnknownFunction(0x27249) libc.so.6!__libc_start_main(+0x84) FactoryServer-Linux-Shipping!_start() 0 loaded modules Report end!