[19:45:37.902] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.4.9+2025.03.3.1|2025.03|stable|Stable|cf995e0b1904e84a2adbbb01632d665f3be5dc85|5250503386061375031 built 02/05/2025 0:52 [19:45:37.908] [Main Thread/INFO] [tML]: Log date: 23/05/2025 [19:45:37.908] [Main Thread/INFO] [tML]: Running on Windows (v10.0.19045.0) X64 NetCore 8.0.0 [19:45:37.910] [Main Thread/INFO] [tML]: CPU: 12 processors. RAM: 15,9 GB [19:45:37.910] [Main Thread/INFO] [tML]: FrameworkDescription: .NET 8.0.0 [19:45:37.910] [Main Thread/INFO] [tML]: Executable: D:\SteamLibrary\steamapps\common\tModLoader\tModLoader.dll [19:45:37.911] [Main Thread/INFO] [tML]: Working Directory: D:\SteamLibrary\steamapps\common\tModLoader [19:45:38.161] [Main Thread/INFO] [tML]: Ensuring OneDrive is running before starting to Migrate Files [19:45:38.162] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = False): "C:/Users/sekii\AppData\Local\Microsoft\OneDrive\OneDrive.exe" /background [19:45:41.230] [Main Thread/INFO] [tML]: Attempt to Port from "C:\Users\sekii\OneDrive\Documentos\My Games\Terraria\tModLoader" to "C:\Users\sekii\OneDrive\Documentos\My Games\Terraria\tModLoader-1.4.3" aborted, "2025.3.3.1" is a newer version. [19:45:41.230] [Main Thread/INFO] [tML]: Saves Are Located At: C:\Users\sekii\OneDrive\Documentos\My Games\Terraria\tModLoader [19:45:41.234] [Main Thread/INFO] [tML]: Finding Mods... [19:45:41.324] [Main Thread/INFO] [tML]: Display DPI: Diagonal DPI is 96. Vertical DPI is 96. Horizontal DPI is 96 [19:45:41.324] [Main Thread/INFO] [tML]: High DPI Display detected: setting FNA to highdpi mode [19:45:41.326] [Main Thread/DEBUG] [FNA]: Querying linked library versions... [19:45:41.326] [Main Thread/DEBUG] [FNA]: SDL v2.28.2 [19:45:41.327] [Main Thread/DEBUG] [FNA]: FNA3D v23.10.0 [19:45:41.328] [Main Thread/DEBUG] [FNA]: FAudio v22.9.1 [19:45:41.590] [Main Thread/INFO] [tML]: Distribution Platform: Steam. Detection method: CWD is /steamapps/ [19:45:41.597] [Main Thread/DEBUG] [TerrariaSteamClient]: Disabled. Launched outside steam client. [19:45:41.665] [Main Thread/INFO] [FNA]: SDL.SDL_Init(SDL.SDL_INIT_VIDEO)... [19:45:41.666] [Main Thread/INFO] [FNA]: Success [19:45:41.666] [Main Thread/INFO] [FNA]: SDL.SDL_InitSubSystem(SDL.SDL_INIT_GAMECONTROLLER)... [19:45:41.711] [Main Thread/INFO] [FNA]: Success [19:45:41.902] [Main Thread/INFO] [Terraria]: Steam Cloud Quota: 953.7 MB available [19:45:41.902] [Main Thread/INFO] [tML]: Steam beta branch: None [19:45:41.902] [Main Thread/INFO] [tML]: SteamBackend: Running standard Steam Desktop Client API [19:45:41.902] [Main Thread/INFO] [tML]: Current 1281930 Workshop Folder Directory: D:\SteamLibrary\steamapps\common\tModLoader\..\..\workshop [19:45:42.079] [Main Thread/INFO] [FNA]: SDL Video Diver: windows [19:45:42.079] [Main Thread/INFO] [FNA]: FNA3D Driver: D3D11 [19:45:42.079] [Main Thread/INFO] [FNA]: D3D11 Adapter: NVIDIA GeForce GTX 1650 [19:45:42.093] [Main Thread/INFO] [tML]: Terraria Steam Install Location assumed to be: D:\SteamLibrary\steamapps\common\Terraria [19:45:42.447] [Main Thread/INFO] [tML]: Maximum Resolution is 1920 x 1200 [19:45:42.453] [Main Thread/DEBUG] [Terraria]: Device Created, Adapter: S24A31x, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 800, Height: 720, Fullscreen: False, Display: \\.\DISPLAY1 [19:45:42.561] [Main Thread/INFO] [FNA]: SDL Audio Driver: [19:45:43.926] [8/DEBUG] [tML]: SSDP search line separator: CRLF [19:45:44.217] [8/DEBUG] [tML]: Hook System.Runtime.Loader.AssemblyLoadContext::ValidateAssemblyNameWithSimpleName(Assembly, string) added by tModLoader [19:45:58.130] [Main Thread/INFO] [tML]: Finding Mods... [19:45:58.202] [Main Thread/INFO] [tML]: Mod Changes since last launch: Some dependencies are missing: SerousCommonLib [19:46:17.755] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) [19:46:17.792] [Main Thread/WARN] [tML]: Silently Caught Exception: System.InvalidOperationException: Texture2D creation failed! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 39 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 330 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 272 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 271 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 214 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 143 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 51028 at Terraria.Main.DrawSurfaceBG_DrawBackMountainsLayer(Int32 bgTextureIndex) in tModLoader\Terraria\Main.cs:line 51621 at Terraria.Main.DrawSurfaceBG_BackMountainsStep1(Double backgroundTopMagicNumber, Single bgGlobalScaleMultiplier, Int32 pushBGTopHack) in tModLoader\Terraria\Main.cs:line 51736 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51377 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55428 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53552 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53132 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53119 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [19:46:17.795] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_24" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 214 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 143 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 51028 at Terraria.Main.DrawSurfaceBG_DrawBackMountainsLayer(Int32 bgTextureIndex) in tModLoader\Terraria\Main.cs:line 51621 at Terraria.Main.DrawSurfaceBG_BackMountainsStep1(Double backgroundTopMagicNumber, Single bgGlobalScaleMultiplier, Int32 pushBGTopHack) in tModLoader\Terraria\Main.cs:line 51736 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51377 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55428 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53552 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53132 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53119 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [19:46:17.796] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Background_24" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_24" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 [19:46:22.498] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) [19:46:22.545] [Main Thread/WARN] [tML]: Silently Caught Exception: System.InvalidOperationException: Texture2D creation failed! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 39 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 330 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 272 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 271 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 214 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 143 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 51028 at Terraria.Main.DrawSurfaceBG_DrawBackMountainsLayer(Int32 bgTextureIndex) in tModLoader\Terraria\Main.cs:line 51621 at Terraria.Main.DrawSurfaceBG_BackMountainsStep2(Int32 pushBGTopHack) in tModLoader\Terraria\Main.cs:line 51788 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51461 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55428 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53552 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53132 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53119 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2870 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at Microsoft.Xna.Framework.SDL2_FNAPlatform.PollEvents(Game game, GraphicsAdapter& currentAdapter, Boolean[] textInputControlDown, Boolean& textInputSuppress) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 972 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 462 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [19:46:22.562] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_25" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 214 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 143 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 51028 at Terraria.Main.DrawSurfaceBG_DrawBackMountainsLayer(Int32 bgTextureIndex) in tModLoader\Terraria\Main.cs:line 51621 at Terraria.Main.DrawSurfaceBG_BackMountainsStep2(Int32 pushBGTopHack) in tModLoader\Terraria\Main.cs:line 51788 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51461 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55428 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53552 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53132 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53119 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2870 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at Microsoft.Xna.Framework.SDL2_FNAPlatform.PollEvents(Game game, GraphicsAdapter& currentAdapter, Boolean[] textInputControlDown, Boolean& textInputSuppress) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 972 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 462 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [19:46:22.564] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Background_25" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_25" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 [19:46:33.614] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) [19:46:33.615] [Main Thread/WARN] [tML]: Silently Caught Exception: System.InvalidOperationException: Texture2D creation failed! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 39 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 330 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 272 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 271 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 214 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 143 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 51028 at Terraria.Main.DrawSurfaceBG_Corrupt(Double backgroundTopMagicNumber, Single bgGlobalScaleMultiplier, Int32 pushBGTopHack, Int32[] bgTexIndexes) in tModLoader\Terraria\Main.cs:line 52715 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51520 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55428 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53552 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53132 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53119 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [19:46:33.617] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_12" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 214 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 143 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 51028 at Terraria.Main.DrawSurfaceBG_Corrupt(Double backgroundTopMagicNumber, Single bgGlobalScaleMultiplier, Int32 pushBGTopHack, Int32[] bgTexIndexes) in tModLoader\Terraria\Main.cs:line 52715 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51520 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55428 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53552 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53132 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53119 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [19:46:33.617] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Background_12" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_12" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 [19:46:44.573] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) [19:46:44.574] [Main Thread/WARN] [tML]: Silently Caught Exception: System.InvalidOperationException: Texture2D creation failed! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 39 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 330 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 272 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 271 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 214 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 143 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 51028 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51443 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55428 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53552 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53132 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53119 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [19:46:44.576] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_94" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 214 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 143 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 51028 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51443 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55428 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53552 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53132 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53119 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [19:46:44.577] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Background_94" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_94" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 [19:49:05.165] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) [19:49:05.167] [Main Thread/WARN] [tML]: Silently Caught Exception: System.InvalidOperationException: Texture2D creation failed! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 214 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 143 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 51028 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51443 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55428 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53552 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53132 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53119 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [19:49:05.168] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_116" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 214 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 143 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 51028 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51443 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55428 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53552 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53132 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53119 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [19:49:05.169] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Background_116" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_116" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 [19:49:07.855] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) [19:49:07.858] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_114" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 214 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 143 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 51028 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51443 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55428 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53552 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53132 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53119 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [19:49:07.859] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Background_114" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_114" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 [19:49:08.367] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) [19:49:08.369] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_115" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 214 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 143 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 51028 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51443 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55428 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53552 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53132 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53119 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [19:49:08.370] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Background_115" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_115" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 276 [19:49:10.997] [Main Thread/ERROR] [FNA]: Could not resize swapchain! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) [19:49:11.068] [Main Thread/WARN] [tML]: Silently Caught Exception: System.InvalidOperationException: Could not resize swapchain! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_ResetBackbuffer(IntPtr device, FNA3D_PresentationParameters& presentationParameters) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_ResetBackbuffer(IntPtr device, FNA3D_PresentationParameters& presentationParameters) at Microsoft.Xna.Framework.Graphics.FNA3D.FNA3D_ResetBackbuffer(IntPtr device, FNA3D_PresentationParameters& presentationParameters) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\FNA3D_SafeAccess.cs:line 75 at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset(PresentationParameters presentationParameters, GraphicsAdapter graphicsAdapter) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\GraphicsDevice.cs:line 676 at Microsoft.Xna.Framework.GraphicsDeviceManager.ApplyChanges() in D:\a\tModLoader\tModLoader\FNA\src\GraphicsDeviceManager.cs:line 319 at Microsoft.Xna.Framework.GraphicsDeviceManager.INTERNAL_OnClientSizeChanged(Object sender, EventArgs e) in D:\a\tModLoader\tModLoader\FNA\src\GraphicsDeviceManager.cs:line 416 at Microsoft.Xna.Framework.SDL2_FNAPlatform.PollEvents(Game game, GraphicsAdapter& currentAdapter, Boolean[] textInputControlDown, Boolean& textInputSuppress) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 971 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 462 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [19:49:19.265] [Main Thread/FATAL] [tML]: Main engine crash Tip: This is likely a mod's fault. Disable mods one by one and check if the issue persists System.InvalidOperationException: Could not resize swapchain! Error Code: La GPU no responder� a m�s comandos, probablemente porque la aplicaci�n que realiza la llamada ha pasado un comando no v�lido. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_ResetBackbuffer(IntPtr device, FNA3D_PresentationParameters& presentationParameters) at Microsoft.Xna.Framework.Graphics.FNA3D.FNA3D_ResetBackbuffer(IntPtr device, FNA3D_PresentationParameters& presentationParameters) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\FNA3D_SafeAccess.cs:line 75 at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset(PresentationParameters presentationParameters, GraphicsAdapter graphicsAdapter) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\GraphicsDevice.cs:line 676 at Microsoft.Xna.Framework.GraphicsDeviceManager.ApplyChanges() in D:\a\tModLoader\tModLoader\FNA\src\GraphicsDeviceManager.cs:line 319 at Microsoft.Xna.Framework.GraphicsDeviceManager.INTERNAL_OnClientSizeChanged(Object sender, EventArgs e) in D:\a\tModLoader\tModLoader\FNA\src\GraphicsDeviceManager.cs:line 416 at Microsoft.Xna.Framework.SDL2_FNAPlatform.PollEvents(Game game, GraphicsAdapter& currentAdapter, Boolean[] textInputControlDown, Boolean& textInputSuppress) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 971 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 462 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266