Launching "Transistor" (gog) Native? Yes Installed in: /run/media/renanz/steamex/Heroic/Transistor System Info: CPU: 8x Intel(R) Core(TM) i7-4850HQ CPU @ 2.30GHz Memory: 16.67 GB (used: 1.79 GB) GPUs: GPU 0: Name: NVIDIA Corporation GK107M [GeForce GT 750M Mac Edition] IDs: D=0fe9 V=10de SD=0130 SV=106b Driver: nvidia OS: Manjaro Linux 6.12.28-1-MANJARO (linux) The current system is not a Steam Deck We are not running inside a Flatpak container Software Versions: Heroic: 2.16.1 Scopper Gaban Legendary: 0.20.36 Urban Flight (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli Game Settings: { "autoInstallDxvk": true, "autoInstallDxvkNvapi": false, "autoInstallVkd3d": true, "preferSystemLibs": false, "enableEsync": true, "enableMsync": false, "enableFsync": true, "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": false, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": true, "disableUMU": false, "wineVersion": { "bin": "/usr/bin/wine", "name": "Wine Default - wine-8.8", "type": "wine", "wineserver": "/usr/bin/wineserver" }, "winePrefix": "/home/renanz/Games/Heroic/Prefixes/default" } Game launched at: Tue May 20 2025 17:41:28 GMT-0500 (Central Daylight Time) Launch Command: HEROIC_APP_NAME=1429612159 HEROIC_APP_RUNNER=gog GAMEID=umu-0 HEROIC_APP_SOURCE=gog STORE=gog STEAM_COMPAT_INSTALL_PATH=/run/media/renanz/steamex/Heroic/Transistor LD_PRELOAD= /opt/Heroic/resources/app.asar.unpacked/build/bin/x64/linux/gogdl launch /run/media/renanz/steamex/Heroic/Transistor 1429612159 --platform linux Game Log: Running Transistor Controller 0, PS4 Controller, will use SDL_GameController support. Controller 1, PS4 Controller, will use SDL_GameController support. OpenGL Device: NVIDIA GeForce GT 750M/PCIe/SSE2 OpenGL Driver: 4.6.0 NVIDIA 470.256.02 OpenGL Vendor: NVIDIA Corporation Using EXT_swap_control_tear VSync! System.AggregateException: One or more errors occurred. ---> System.DllNotFoundException: libfmodstudio.so.4 at GSGE.AudioManager.Preload () [0x0000d] in <025c7b58d0e64267909d395a94cefe57>:0 at GSGE.Code.GUI.LaunchScreen+<>c__DisplayClass9.b__7 () [0x00035] in <025c7b58d0e64267909d395a94cefe57>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in :0 at System.Threading.Tasks.Task.Execute () [0x00010] in :0 --- End of inner exception stack trace --- at GSGE.Code.GUI.LaunchScreen.Update (Microsoft.Xna.Framework.GameTime gameTime, System.Boolean otherScreenHasFocus, System.Boolean coveredByOtherScreen) [0x00070] in <025c7b58d0e64267909d395a94cefe57>:0 at GSGE.ScreenManager.updateScreen (Microsoft.Xna.Framework.GameTime gameTime, System.Boolean otherScreenHasFocus, System.Boolean coveredByOtherScreen, GSGE.GameScreen screen) [0x00002] in <025c7b58d0e64267909d395a94cefe57>:0 at GSGE.ScreenManager.updateInternal (Microsoft.Xna.Framework.GameTime gameTime) [0x00088] in <025c7b58d0e64267909d395a94cefe57>:0 at GSGE.ScreenManager.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00002] in <025c7b58d0e64267909d395a94cefe57>:0 at Microsoft.Xna.Framework.Game.<.cctor>b__19 (Microsoft.Xna.Framework.IUpdateable updateable, Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <4305b0186619481d8c2070264ba0c9cf>:0 at Microsoft.Xna.Framework.Game+SortingFilteringCollection`1[T].ForEachFilteredItem[TUserData] (System.Action`2[T1,T2] action, TUserData userData) [0x0007d] in <4305b0186619481d8c2070264ba0c9cf>:0 at Microsoft.Xna.Framework.Game.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <4305b0186619481d8c2070264ba0c9cf>:0 at GSGE.App.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00064] in <025c7b58d0e64267909d395a94cefe57>:0 at Microsoft.Xna.Framework.Game.DoUpdate (Microsoft.Xna.Framework.GameTime gameTime) [0x00014] in <4305b0186619481d8c2070264ba0c9cf>:0 at Microsoft.Xna.Framework.Game.Tick () [0x0014f] in <4305b0186619481d8c2070264ba0c9cf>:0 at Microsoft.Xna.Framework.SDL2_GamePlatform.RunLoop () [0x003c7] in <4305b0186619481d8c2070264ba0c9cf>:0 at Microsoft.Xna.Framework.Game.Run (Microsoft.Xna.Framework.GameRunBehavior runBehavior) [0x00083] in <4305b0186619481d8c2070264ba0c9cf>:0 at Microsoft.Xna.Framework.Game.Run () [0x0000c] in <4305b0186619481d8c2070264ba0c9cf>:0 at Game.Windows.Program.Run (GSGE.IBugReporter[] bugReporters) [0x00010] in <878d31b133fe43d490ac5fe8b2f80fd5>:0 ---> (Inner Exception #0) System.DllNotFoundException: libfmodstudio.so.4 at GSGE.AudioManager.Preload () [0x0000d] in <025c7b58d0e64267909d395a94cefe57>:0 at GSGE.Code.GUI.LaunchScreen+<>c__DisplayClass9.b__7 () [0x00035] in <025c7b58d0e64267909d395a94cefe57>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in :0 at System.Threading.Tasks.Task.Execute () [0x00010] in :0 <--- support/gog_com.shlib: line 94: 37701 Killed ./"${bin_64}" Launch command: ['/run/media/renanz/steamex/Heroic/Transistor/start.sh'] All processes exited ============= End of log =============