Setting breakpad minidump AppID = 105600 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198876817275 [API loaded no] Setting breakpad minidump AppID = 1281930 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198876817275 [API loaded no] Unhandled exception. System.AggregateException: One or more errors occurred. (Could not load file or assembly 'System.IO, Version=4.0.10.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. Nie można odnaleźć określonego pliku.) ---> System.IO.FileNotFoundException: Could not load file or assembly 'System.IO, Version=4.0.10.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. Nie można odnaleźć określonego pliku. File name: 'System.IO, Version=4.0.10.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at System.RuntimeMethodHandle.GetMethodBody(IRuntimeMethodInfo method, RuntimeType declaringType) at System.Reflection.RuntimeMethodInfo.GetMethodBody() at Terraria.Program.<>c.b__34_2(<>f__AnonymousType14`2 <>h__TransparentIdentifier0) in tModLoader\Terraria\Program.TML.cs:line 28 at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Linq.Parallel.PartitionedDataSource`1.ContiguousChunkLazyEnumerator.MoveNext(T& currentElement, Int32& currentKey) at System.Linq.Parallel.ForAllOperator`1.ForAllEnumerator`1.MoveNext(TInput& currentElement, Int32& currentKey) at System.Linq.Parallel.ForAllSpoolingTask`2.SpoolingWork() at System.Linq.Parallel.SpoolingTaskBase.Work() at System.Linq.Parallel.QueryTask.BaseWork(Object unused) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) --- End of inner exception stack trace --- at System.Linq.Parallel.QueryTaskGroupState.QueryEnd(Boolean userInitiatedDispose) at System.Linq.Parallel.SpoolingTask.SpoolForAll[TInputOutput,TIgnoreKey](QueryTaskGroupState groupState, PartitionedStream`2 partitions, TaskScheduler taskScheduler) at System.Linq.Parallel.DefaultMergeHelper`2.System.Linq.Parallel.IMergeHelper.Execute() at System.Linq.Parallel.MergeExecutor`1.Execute() at System.Linq.Parallel.MergeExecutor`1.Execute[TKey](PartitionedStream`2 partitions, Boolean ignoreOutput, ParallelMergeOptions options, TaskScheduler taskScheduler, Boolean isOrdered, CancellationState cancellationState, Int32 queryId) at System.Linq.Parallel.PartitionedStreamMerger`1.Receive[TKey](PartitionedStream`2 partitionedStream) at System.Linq.Parallel.ForAllOperator`1.WrapPartitionedStream[TKey](PartitionedStream`2 inputStream, IPartitionedStreamRecipient`1 recipient, Boolean preferStriping, QuerySettings settings) at System.Linq.Parallel.UnaryQueryOperator`2.UnaryQueryOperatorResults.ChildResultsRecipient.Receive[TKey](PartitionedStream`2 inputStream) at System.Linq.Parallel.ScanQueryOperator`1.ScanEnumerableQueryOperatorResults.GivePartitionedStream(IPartitionedStreamRecipient`1 recipient) at System.Linq.Parallel.UnaryQueryOperator`2.UnaryQueryOperatorResults.GivePartitionedStream(IPartitionedStreamRecipient`1 recipient) at System.Linq.Parallel.QueryOperator`1.GetOpenedEnumerator(Nullable`1 mergeOptions, Boolean suppressOrder, Boolean forEffect, QuerySettings querySettings) at System.Linq.Parallel.ForAllOperator`1.RunSynchronously() at Terraria.Program.ForceJITOnAssembly(IEnumerable`1 types) in tModLoader\Terraria\Program.cs:line 98 at Terraria.Program.ForceLoadAssembly(Assembly assembly, Boolean initializeStaticMembers) in tModLoader\Terraria\Program.cs:line 123 at Terraria.Program.ForceLoadThread(Object threadContext) in tModLoader\Terraria\Program.cs:line 70 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)