[2025.05.04-02.18.54:086][759]LogWindows: Error: === Critical error: === [2025.05.04-02.18.54:086][759]LogWindows: Error: [2025.05.04-02.18.54:086][759]LogWindows: Error: Fatal error! [2025.05.04-02.18.54:086][759]LogWindows: Error: [2025.05.04-02.18.54:086][759]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000304 [2025.05.04-02.18.54:086][759]LogWindows: Error: [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb191f1837 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGFactoryLegsComponent::ClearFeetOffsets() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\FactoryGame\Source\FactoryGame\Private\FGFactoryLegsComponent.cpp:330] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb194577aa FactoryGameEGS-FactoryGame-Win64-Shipping.dll!AFGStackableStorageHologram::TrySnapToActor() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\FactoryGame\Source\FactoryGame\Private\Hologram\FGStackableStorageHologram.cpp:66] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb19061fd0 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGBuildGunStateBuild::TickState_Implementation() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\FactoryGame\Source\FactoryGame\Private\Equipment\FGBuildGunBuild.cpp:341] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb18d551db FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGBuildGunState::execTickState() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\FactoryGame\Intermediate\Build\Win64\FactoryGameEGS\Inc\FactoryGame\UHT\FGBuildGun.gen.cpp:614] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb7c572949 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb7c6f571e FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb18d52a77 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGBuildGunState::TickState() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\FactoryGame\Intermediate\Build\Win64\FactoryGameEGS\Inc\FactoryGame\UHT\FGBuildGun.gen.cpp:772] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb190609c6 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!AFGBuildGun::Tick() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\FactoryGame\Source\FactoryGame\Private\Equipment\FGBuildGun.cpp:525] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb5453174d FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::TickActor() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1566] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb5451464f FactoryGameEGS-Engine-Win64-Shipping.dll!FActorTickFunction::ExecuteTick() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:254] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb5532f884 FactoryGameEGS-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb55331932 FactoryGameEGS-Engine-Win64-Shipping.dll!TGraphTask::ExecuteTask() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb5b8eec9e FactoryGameEGS-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb5b8f6c33 FactoryGameEGS-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb5533d800 FactoryGameEGS-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:545] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb5533f9fa FactoryGameEGS-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb54d25aa4 FactoryGameEGS-Engine-Win64-Shipping.dll!UWorld::Tick() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1549] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb54b5659d FactoryGameEGS-Engine-Win64-Shipping.dll!UGameEngine::Tick() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffb1921aa67 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ff656243468 FactoryGameEGS-Win64-Shipping.exe!FEngineLoop::Tick() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ff656251f5c FactoryGameEGS-Win64-Shipping.exe!GuardedMain() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ff656251fda FactoryGameEGS-Win64-Shipping.exe!GuardedMainWrapper() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ff6562532a4 FactoryGameEGS-Win64-Shipping.exe!LaunchWindowsStartup() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ff65625e694 FactoryGameEGS-Win64-Shipping.exe!WinMain() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ff65625ef52 FactoryGameEGS-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.05.04-02.18.54:086][759]LogWindows: Error: [Callstack] 0x00007ffc2270259d KERNEL32.DLL!UnknownFunction [] [2025.05.04-02.18.54:086][759]LogWindows: Error: [2025.05.04-02.18.54:094][759]LogExit: Executing StaticShutdownAfterError [2025.05.04-02.18.54:107][759]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.05.04-02.18.54:107][759]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.05.04-02.18.54:107][759]LogCore: Engine exit requested (reason: Win RequestExit)