[21:04:17.958] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.4.9+2025.02.3.3|2025.02|stable|Stable|df88885f020ffa6422e1ee179c8e7590817839a6|5250493022882493379 built 4/19/2025 6:00 PM [21:04:17.965] [Main Thread/INFO] [tML]: Log date: 4/26/2025 [21:04:17.966] [Main Thread/INFO] [tML]: Running on Windows (v10.0.19045.0) X64 NetCore 8.0.0 [21:04:17.968] [Main Thread/INFO] [tML]: CPU: 12 processors. RAM: 15.8 GB [21:04:17.968] [Main Thread/INFO] [tML]: FrameworkDescription: .NET 8.0.0 [21:04:17.969] [Main Thread/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader.dll [21:04:17.969] [Main Thread/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader [21:04:18.302] [Main Thread/INFO] [tML]: Saves Are Located At: C:\Users\emmab\OneDrive\Documents\My Games\Terraria\tModLoader [21:04:18.307] [Main Thread/INFO] [tML]: Finding Mods... [21:04:18.388] [Main Thread/INFO] [tML]: Display DPI: Diagonal DPI is 120. Vertical DPI is 120. Horizontal DPI is 120 [21:04:18.388] [Main Thread/INFO] [tML]: High DPI Display detected: setting FNA to highdpi mode [21:04:18.391] [Main Thread/DEBUG] [FNA]: Querying linked library versions... [21:04:18.391] [Main Thread/DEBUG] [FNA]: SDL v2.28.2 [21:04:18.392] [Main Thread/DEBUG] [FNA]: FNA3D v23.10.0 [21:04:18.410] [Main Thread/DEBUG] [FNA]: FAudio v21.10.0 [21:04:18.715] [Main Thread/INFO] [tML]: Distribution Platform: Steam. Detection method: CWD is /steamapps/ [21:04:18.724] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = False): "C:\Program Files (x86)\Steam\steamapps\common\tModLoader\dotnet\dotnet.exe" tModLoader.dll -terrariasteamclient 2072 [21:04:18.976] [Main Thread/DEBUG] [TerrariaSteamClient]: Recv: init_success [21:04:18.976] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: acknowledged [21:04:19.351] [Main Thread/INFO] [FNA]: SDL.SDL_Init(SDL.SDL_INIT_VIDEO)... [21:04:19.353] [Main Thread/INFO] [FNA]: Success [21:04:19.353] [Main Thread/INFO] [FNA]: SDL.SDL_InitSubSystem(SDL.SDL_INIT_GAMECONTROLLER)... [21:04:19.418] [Main Thread/INFO] [FNA]: Success [21:04:19.594] [Main Thread/INFO] [Terraria]: Steam Cloud Quota: 953.7 MB available [21:04:19.595] [Main Thread/INFO] [tML]: Steam beta branch: None [21:04:19.595] [Main Thread/INFO] [tML]: SteamBackend: Running standard Steam Desktop Client API [21:04:19.596] [Main Thread/INFO] [tML]: Current 1281930 Workshop Folder Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\..\..\workshop [21:04:21.117] [Main Thread/INFO] [FNA]: SDL Video Diver: windows [21:04:21.117] [Main Thread/INFO] [FNA]: FNA3D Driver: D3D11 [21:04:21.117] [Main Thread/INFO] [FNA]: D3D11 Adapter: NVIDIA GeForce RTX 2060 [21:04:21.174] [Main Thread/INFO] [tML]: Terraria Steam Install Location assumed to be: C:\Program Files (x86)\Steam\steamapps\common\Terraria [21:04:21.699] [Main Thread/INFO] [tML]: Maximum Resolution is 1920 x 1200 [21:04:21.709] [Main Thread/DEBUG] [Terraria]: Device Created, Adapter: Generic PnP Monitor, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 800, Height: 720, Fullscreen: False, Display: \\.\DISPLAY1 [21:04:22.689] [Main Thread/WARN] [tML]: Silently Caught Exception: System.InvalidOperationException: Engine initialization failed! at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile, TimeSpan lookAheadTime, String rendererId) in D:\a\tModLoader\tModLoader\FNA\src\Audio\AudioEngine.cs:line 181 at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile) in D:\a\tModLoader\tModLoader\FNA\src\Audio\AudioEngine.cs:line 102 at Terraria.Audio.LegacyAudioSystem..ctor() in tModLoader\Terraria\Audio\LegacyAudioSystem.cs:line 110 at Terraria.Main.LoadContent() in tModLoader\Terraria\Main.cs:line 9755 at Microsoft.Xna.Framework.Game.Initialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 658 at Terraria.Main.Initialize() in tModLoader\Terraria\Main.cs:line 5767 at Microsoft.Xna.Framework.Game.DoInitialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 779 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 411 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65 [21:04:22.717] [Main Thread/FATAL] [tML]: Main engine crash SDL Error: WASAPI can't activate audio endpoint: Tip: This is likely a mod's fault. Disable mods one by one and check if the issue persists System.InvalidOperationException: Engine initialization failed! at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile, TimeSpan lookAheadTime, String rendererId) in D:\a\tModLoader\tModLoader\FNA\src\Audio\AudioEngine.cs:line 181 at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile) in D:\a\tModLoader\tModLoader\FNA\src\Audio\AudioEngine.cs:line 102 at Terraria.Audio.LegacyAudioSystem..ctor() in tModLoader\Terraria\Audio\LegacyAudioSystem.cs:line 110 at Terraria.Main.LoadContent() in tModLoader\Terraria\Main.cs:line 9755 at Microsoft.Xna.Framework.Game.Initialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 658 at Terraria.Main.Initialize() in tModLoader\Terraria\Main.cs:line 5767 at Microsoft.Xna.Framework.Game.DoInitialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 779 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 411 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 [21:04:22.717] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown