[2025.03.07-14.23.11:890][169]LogWindows: Error: === Critical error: === [2025.03.07-14.23.11:890][169]LogWindows: Error: [2025.03.07-14.23.11:890][169]LogWindows: Error: Fatal error! [2025.03.07-14.23.11:890][169]LogWindows: Error: [2025.03.07-14.23.11:890][169]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000020 [2025.03.07-14.23.11:890][169]LogWindows: Error: [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde7326df FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execCallMathFunction() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1091] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde7351ef FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLetObj() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2898] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde726718 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde70e15c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde73586b FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde726718 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde70e15c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde735b7c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLocalVirtualFunction() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3234] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde726718 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde70e15c FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde73586b FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde726718 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde726675 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde5a2949 FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbde72571e FactoryGameEGS-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbbe086f89 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbbe06cbf4 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::BeginPlay() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:4334] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbab20a14f FactoryGameEGS-SML-Win64-Shipping.dll!AModSubsystem::BeginPlay() [C:\SML\SML\Mods\SML\Source\SML\Private\Subsystem\ModSubsystem.cpp:15] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbbe071a40 FactoryGameEGS-Engine-Win64-Shipping.dll!AActor::DispatchBeginPlay() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:4249] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbbefe59a0 FactoryGameEGS-Engine-Win64-Shipping.dll!AWorldSettings::NotifyBeginPlay() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\WorldSettings.cpp:301] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffb926ade83 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!AFGWorldSettings::NotifyBeginPlay() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\FactoryGame\Source\FactoryGame\Private\FGWorldSettings.cpp:324] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbbe698e97 FactoryGameEGS-Engine-Win64-Shipping.dll!AGameMode::HandleMatchHasStarted() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\GameMode.cpp:224] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbbe6af9cf FactoryGameEGS-Engine-Win64-Shipping.dll!AGameMode::SetMatchState() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\GameMode.cpp:341] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbbef5e16d FactoryGameEGS-Engine-Win64-Shipping.dll!UWorld::BeginPlay() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\World.cpp:5391] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbbeeda85a FactoryGameEGS-Engine-Win64-Shipping.dll!UEngine::LoadMap() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:15379] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffb924f890a FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGGameEngine::LoadMap() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:31] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbbeeb3618 FactoryGameEGS-Engine-Win64-Shipping.dll!UEngine::Browse() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:14517] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbbeeec91d FactoryGameEGS-Engine-Win64-Shipping.dll!UEngine::TickWorldTravel() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:14681] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffbbe6b6584 FactoryGameEGS-Engine-Win64-Shipping.dll!UGameEngine::Tick() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1788] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffb9250aa67 FactoryGameEGS-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ff628813468 FactoryGameEGS-Win64-Shipping.exe!FEngineLoop::Tick() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ff628821f5c FactoryGameEGS-Win64-Shipping.exe!GuardedMain() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ff628821fda FactoryGameEGS-Win64-Shipping.exe!GuardedMainWrapper() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ff6288232a4 FactoryGameEGS-Win64-Shipping.exe!LaunchWindowsStartup() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ff62882e694 FactoryGameEGS-Win64-Shipping.exe!WinMain() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ff62882ef52 FactoryGameEGS-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2025.03.07-14.23.11:890][169]LogWindows: Error: [Callstack] 0x00007ffc20f67374 KERNEL32.DLL!UnknownFunction [] [2025.03.07-14.23.11:890][169]LogWindows: Error: [2025.03.07-14.23.11:899][169]LogExit: Executing StaticShutdownAfterError [2025.03.07-14.23.11:902][169]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler) [2025.03.07-14.23.11:902][169]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler) [2025.03.07-14.23.11:902][169]LogCore: Engine exit requested (reason: Win RequestExit)